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TheDarkProject/mods/MAPGEN/mcl_terrain_features
kno10 dd4898b319 Fix surface pools with deep holes (#4571)
Sometimes, pools would spawn deep underground and then produce deep holes.
I noticed that such pools would be at +48, at the block boundary.
IMHO this may be an error in minetest surface detection.

Nevertheless, here is a workaround: require air above pool spawns.

Also clean up the pool code

Reviewed-on: VoxeLibre/VoxeLibre#4571
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-09-09 13:25:30 +02:00
..
init.lua Fix surface pools with deep holes (#4571) 2024-09-09 13:25:30 +02:00
mod.conf rename mcl_surface_pools -> mcl_terrain_features 2022-06-19 00:24:52 +02:00