1
0
Fork 0
TheDarkProject/mods/mobs/zombie.lua

59 lines
1.2 KiB
Lua

mobs:register_mob("mobs:zombie", {
type = "monster",
hp_max = 20,
--collisionbox = {-0.4, -1.0, -0.4, 0.4, 0.8, 0.4},
collisionbox = {-0.4, -1.3, -0.4, 0.4, 1, 0.4},
visual = "mesh",
mesh = "creatures_zombie.x",
textures = {"mobs_zombie.png"},
--visual_size = {x = 1.1, y = 1.1},
makes_footstep_sound = true,
view_range = 15,
walk_velocity = 0.8,
randomsound= "zombie_random",
run_velocity = 1.1,
on_rightclick = nil,
damage = 1,
drops = {
{name = "mobs:rotten_flesh",
chance = 2,
min = 1,
max = 2,},
{name = "default:sword_steel",
chance = 15,
min = 0,
max = 1,},
{name = "default:shovel_gold",
chance = 18,
min = 0,
max = 1,},
{name = "default:steel_ingot",
chance = 24,
min = 1,
max = 5,},
{name = "farming:carrot_item",
chance = 10,
min = 0,
max = 1,},
{name = "farming:potato_item",
chance = 25,
min = 0,
max = 1,},
},
armor = 100,
drawtype = "front",
lava_damage = 15,
light_damage = 5,
attack_type = "dogfight",
animation = {
speed_normal = 10,
speed_run = 30,
stand_start = 0,
stand_end = 79,
walk_start = 168,
walk_end = 187,
die_start = 162,
die_end = 166,
},
})