1
0
Fork 0
TheDarkProject/mods/ENTITIES/mobs_mc
the-real-herowl 1478960b7f Improved ghast combat
* ghast fireballs can now hit the shooter (used to just fly through)
* improved ghast aim
* increased ghast fireball lifetime
* mob projectile lifetime is now counted in seconds (was in ticks)
* improved variable naming
* improved default mob projectile deflecting (applies to ghast fireball)
2024-01-25 02:51:36 +00:00
..
locale Adding occitan translation for CORE and ENTITIES 2024-01-20 04:28:46 +01:00
models Fixed ghast hitbox 2024-01-25 02:51:36 +00:00
sounds Mix down new mob sounds to mono 2023-12-23 09:39:12 +01:00
LICENSE Add brand-new updated mobs_mc mod 2017-07-05 03:15:46 +02:00
LICENSE-media.md mobs:hoglin:add licence information 2023-12-18 10:38:23 +01:00
README.md Remove zombie pigmen and ensure zombie piglin named correctly. Add Piglin description names. 2023-05-14 15:56:26 +00:00
axolotl.lua Set all mob spawn chance weights according to mc now that weights are actually taken into account 2023-11-27 10:47:55 +01:00
bat.lua Set all mob spawn chance weights according to mc now that weights are actually taken into account 2023-11-27 10:47:55 +01:00
blaze.lua Set all mob spawn chance weights according to mc now that weights are actually taken into account 2023-11-27 10:47:55 +01:00
chicken.lua Set all mob spawn chance weights according to mc now that weights are actually taken into account 2023-11-27 10:47:55 +01:00
cod.lua Set all mob spawn chance weights according to mc now that weights are actually taken into account 2023-11-27 10:47:55 +01:00
cow+mooshroom.lua Set all mob spawn chance weights according to mc now that weights are actually taken into account 2023-11-27 10:47:55 +01:00
creeper.lua Set all mob spawn chance weights according to mc now that weights are actually taken into account 2023-11-27 10:47:55 +01:00
dolphin.lua Set all mob spawn chance weights according to mc now that weights are actually taken into account 2023-11-27 10:47:55 +01:00
ender_dragon.lua Withering effect and effect immunities 2023-10-11 00:54:31 +00:00
enderman.lua Set all mob spawn chance weights according to mc now that weights are actually taken into account 2023-11-27 10:47:55 +01:00
endermite.lua Added mcl_mobs:non_spawn_specific function for mobs that don't naturally spawn and for mobs that don't spawn in the overworld 2023-02-16 19:43:50 -05:00
ghast.lua Improved ghast combat 2024-01-25 02:51:36 +00:00
glow_squid.lua Set all mob spawn chance weights according to mc now that weights are actually taken into account 2023-11-27 10:47:55 +01:00
guardian.lua Added mobs that were missing from non_spawn_specific() 2023-02-26 11:06:38 -05:00
guardian_elder.lua Added mobs that were missing from non_spawn_specific() 2023-02-26 11:06:38 -05:00
hoglin+zoglin.lua Merge pull request 'Set all mob spawn chance weights according to mc now that weights are actually taken into account' (#4035) from Bakawun/MineClone2:mob_chance into master 2024-01-20 04:00:13 +00:00
horse.lua Merge pull request 'Set all mob spawn chance weights according to mc now that weights are actually taken into account' (#4035) from Bakawun/MineClone2:mob_chance into master 2024-01-20 04:00:13 +00:00
init.lua Remove zombie pigmen and ensure zombie piglin named correctly. Add Piglin description names. 2023-05-14 15:56:26 +00:00
iron_golem.lua Add a setting to enable mod nav hacks 2023-11-06 22:01:31 +01:00
llama.lua Set all mob spawn chance weights according to mc now that weights are actually taken into account 2023-11-27 10:47:55 +01:00
mod.conf Another batch of wither adjustments 2023-10-11 00:54:31 +00:00
ocelot.lua Set all mob spawn chance weights according to mc now that weights are actually taken into account 2023-11-27 10:47:55 +01:00
parrot.lua Set all mob spawn chance weights according to mc now that weights are actually taken into account 2023-11-27 10:47:55 +01:00
pig.lua Set all mob spawn chance weights according to mc now that weights are actually taken into account 2023-11-27 10:47:55 +01:00
piglin.lua Merge pull request 'Set all mob spawn chance weights according to mc now that weights are actually taken into account' (#4035) from Bakawun/MineClone2:mob_chance into master 2024-01-20 04:00:13 +00:00
pillager.lua Added mcl_mobs:non_spawn_specific function for mobs that don't naturally spawn and for mobs that don't spawn in the overworld 2023-02-16 19:43:50 -05:00
polar_bear.lua Set all mob spawn chance weights according to mc now that weights are actually taken into account 2023-11-27 10:47:55 +01:00
rabbit.lua Set all mob spawn chance weights according to mc now that weights are actually taken into account 2023-11-27 10:47:55 +01:00
salmon.lua Set all mob spawn chance weights according to mc now that weights are actually taken into account 2023-11-27 10:47:55 +01:00
sheep.lua Merge pull request 'Set all mob spawn chance weights according to mc now that weights are actually taken into account' (#4035) from Bakawun/MineClone2:mob_chance into master 2024-01-20 04:00:13 +00:00
shulker.lua mobs:shulker:use on_attack to set shoot interval 2023-12-13 02:42:08 +01:00
silverfish.lua Add rules for blaze, wither skeleton, silverfish 2023-09-22 09:09:35 +10:00
skeleton+stray.lua Set all mob spawn chance weights according to mc now that weights are actually taken into account 2023-11-27 10:47:55 +01:00
skeleton_wither.lua Set all mob spawn chance weights according to mc now that weights are actually taken into account 2023-11-27 10:47:55 +01:00
slime+magma_cube.lua Fix light check and limit Y level for slime chunk spawn. (#4139) 2024-01-21 02:52:36 +00:00
snowman.lua Fix typo 2023-08-14 10:39:31 +10:00
spider.lua Set all mob spawn chance weights according to mc now that weights are actually taken into account 2023-11-27 10:47:55 +01:00
squid.lua Set all mob spawn chance weights according to mc now that weights are actually taken into account 2023-11-27 10:47:55 +01:00
strider.lua Set all mob spawn chance weights according to mc now that weights are actually taken into account 2023-11-27 10:47:55 +01:00
tropical_fish.lua Set all mob spawn chance weights according to mc now that weights are actually taken into account 2023-11-27 10:47:55 +01:00
vex.lua Nerfed vexes and evokers 2023-12-13 04:51:56 +01:00
villager.lua Merge pull request 'Set all mob spawn chance weights according to mc now that weights are actually taken into account' (#4035) from Bakawun/MineClone2:mob_chance into master 2024-01-20 04:00:13 +00:00
villager_evoker.lua Nerfed vexes and evokers 2023-12-13 04:51:56 +01:00
villager_illusioner.lua Added mcl_mobs:non_spawn_specific function for mobs that don't naturally spawn and for mobs that don't spawn in the overworld 2023-02-16 19:43:50 -05:00
villager_vindicator.lua Added mcl_mobs:non_spawn_specific function for mobs that don't naturally spawn and for mobs that don't spawn in the overworld 2023-02-16 19:43:50 -05:00
villager_zombie.lua Set all mob spawn chance weights according to mc now that weights are actually taken into account 2023-11-27 10:47:55 +01:00
witch.lua Another batch of wither adjustments 2023-10-11 00:54:31 +00:00
wither.lua Improved ghast combat 2024-01-25 02:51:36 +00:00
wolf.lua Set all mob spawn chance weights according to mc now that weights are actually taken into account 2023-11-27 10:47:55 +01:00
zombie.lua Set all mob spawn chance weights according to mc now that weights are actually taken into account 2023-11-27 10:47:55 +01:00

README.md

MC-like mobs [mobs_mc]

This mod adds mobs which closely resemble the mobs from the game Minecraft, version 1.12.

Credits

  • maikerumine: Coding behaviour, spawning, drops, and misc.
  • Wuzzy2: Zombies, husks, item textures, and code
  • toby109tt: Mapping fixes - better 2D planes
  • 22i: Models (done in Blender) and mob icons for spawn eggs
  • XSSheep: Mob and item textures (from Pixel Perfection)
  • MysticTempest: More mob textures
  • See LICENSE_media.md for detailed credits about each file

Licensing

  • Code: GNU General Public License, version 3 (see LICENSE)
  • Media: MIT, CC0, CC BY 3.0 CC BY-SA 4.0, LGPLv2.1, GPLv3. See LICENSE_media.md for details

List of mobs

Note: Many of these are incomplete.

Monsters

  • Zombie
  • Husk
  • Skeleton
  • Stray
  • Creeper
  • Slime
  • Spider
  • Cave Spider
  • Enderman
  • Zombie Villager
  • Zombie Piglin
  • Wither Skeleton
  • Magma Cube
  • Blaze
  • Ghast
  • Evoker
  • Vex
  • Vindicator
  • Witch
  • Guardian
  • Silverfish
  • Endermite
  • Shulker
  • Ender Dragon
  • Wither
  • Elder Guardian

Peaceful mobs

  • Axolotl
  • Chicken
  • Cow
  • Pig
  • Rabbit
  • Sheep
  • Squid
  • Polar Bear
  • Bat
  • Mooshroom
  • Horse
  • Donkey
  • Llama
  • Mule
  • Skeleton Horse
  • Zombie Horse

Helpful mobs

  • Wolf
  • Villager
  • Iron golem
  • Snow golem
  • Ocelot/Cat
  • Parrot