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TheDarkProject/mods/ITEMS/mcl_armor/init.lua

92 lines
2.2 KiB
Lua

local S = minetest.get_translator(minetest.get_current_modname())
mcl_armor = {
longdesc = S("This is a piece of equippable armor which reduces the amount of damage you receive."),
usage = S("To equip it, put it on the corresponding armor slot in your inventory menu."),
elements = {
head = {
name = "helmet",
description = "Helmet",
durability = 0.6857,
index = 2,
craft = function(m)
return {
{ m, m, m},
{ m, "", m},
{"", "", ""},
}
end,
},
torso = {
name = "chestplate",
description = "Chestplate",
durability = 1.0,
index = 3,
craft = function(m)
return {
{ m, "", m},
{ m, m, m},
{ m, m, m},
}
end,
},
legs = {
name = "leggings",
description = "Leggings",
durability = 0.9375,
index = 4,
craft = function(m)
return {
{ m, m, m},
{ m, "", m},
{ m, "", m},
}
end,
},
feet = {
name = "boots",
description = "Boots",
durability = 0.8125,
index = 5,
craft = function(m)
return {
{ m, "", m},
{ m, "", m},
}
end,
}
},
player_view_range_factors = {},
trims = {
core_textures = {},
blacklisted = {["mcl_armor:elytra"]=true, ["mcl_armor:elytra_enchanted"]=true},
overlays = {"sentry","dune","coast","wild","tide","ward","vex","rib","snout","eye","spire","silence","wayfinder"},
translations = {
sentry = S("sentry"),
dune = S("dune"),
coast = S("coast"),
wild = S("wild"),
tide = S("tide"),
ward = S("ward"),
vex = S("vex"),
rib = S("rib"),
snout = S("snout"),
eye = S("eye"),
spire = S("spire"),
silence = S("silence"),
wayfinder = S("wayfinder"),
},
colors = {["amethyst"]="#8246a5",["gold"]="#ce9627",["emerald"]="#1b9958",["copper"]="#c36447",["diamond"]="#5faed8",["iron"]="#938e88",["lapis"]="#1c306b",["netherite"]="#302a26",["quartz"]="#c9bcb9",["redstone"]="#af2c23"},
},
}
local modpath = minetest.get_modpath("mcl_armor")
dofile(modpath .. "/api.lua")
dofile(modpath .. "/player.lua")
dofile(modpath .. "/damage.lua")
dofile(modpath .. "/register.lua")
dofile(modpath .. "/leather.lua")
dofile(modpath .. "/alias.lua")
dofile(modpath .. "/trims.lua")