ancientmarinerdev
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b47ef9275b
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Fix whoops
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2023-03-11 00:05:53 +00:00 |
ancientmarinerdev
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ce6d9d561f
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When mob out of range, avoid processing expensive or unneccessary things
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2023-03-11 00:05:53 +00:00 |
epCode
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e48dabc8be
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Create the Jockey api and use it on Skel/Spid
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2023-02-28 17:46:21 +00:00 |
ancientmarinerdev
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4d61e32021
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Clean up error handling
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2023-02-16 23:15:55 +00:00 |
ancientmarinerdev
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7c602ce82c
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Tidy up error handling.
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2023-02-16 23:15:55 +00:00 |
ancientmarinerdev
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ae92c51155
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Adding error handling to the mob step function
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2023-02-16 23:15:55 +00:00 |
Michieal
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f05e976d18
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changed comment.
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2023-02-14 01:50:05 +00:00 |
Michieal
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5533ec7bac
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fix mobs losing their textures.
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2023-02-14 01:50:05 +00:00 |
ancientmarinerdev
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2fd7f8c69f
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Fix hungry sheep and hyrdophobic passive mobs
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2023-02-11 00:37:16 +00:00 |
ancientmarinerdev
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39d4434df1
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Reorder on_step calls
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2023-02-08 19:34:04 +00:00 |
ancientmarinerdev
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4b9482cb09
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Mobs should not drop XP when dying by fire from sunlight
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2023-02-08 19:34:04 +00:00 |
ancientmarinerdev
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245ce99223
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Using mcl_vars
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2023-01-31 02:28:04 +00:00 |
ancientmarinerdev
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1f107ec0c7
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Tidy
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2023-01-31 02:28:04 +00:00 |
ancientmarinerdev
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c209537cfe
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Make it a bit less chatty for logging
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2023-01-31 02:28:04 +00:00 |
ancientmarinerdev
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d583ccb986
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Oooops, wrong number
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2023-01-31 02:28:04 +00:00 |
ancientmarinerdev
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7d803e174c
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Set freeze and warning when mobs too close to boundary of world
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2023-01-31 02:28:04 +00:00 |
ancientmarinerdev
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15560d969c
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Change order of mob step
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2023-01-23 20:10:28 +00:00 |
ancientmarinerdev
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6bbf3af97b
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Remove log line
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2023-01-23 20:10:28 +00:00 |
ancientmarinerdev
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84317afc93
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Review feedback implemented and planned changes
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2023-01-23 20:10:28 +00:00 |
ancientmarinerdev
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01c8009c6a
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Tidy on_step function
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2023-01-11 01:07:18 +00:00 |
ancientmarinerdev
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f8ae702ce4
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Function name consistency
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2023-01-02 00:58:23 +00:00 |
ancientmarinerdev
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5faf060122
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Fix crash and remove unused duplicate variables
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2023-01-02 00:54:08 +00:00 |
ancientmarinerdev
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8c648d1fc3
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Refactor mob_step and do_states
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2023-01-02 00:00:40 +00:00 |
cora
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7bd0b5a9b1
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Some more missing arg fixes
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2022-11-27 14:53:16 +01:00 |
cora
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4909ef6ff7
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Restructure on_step a bit
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2022-11-27 14:53:16 +01:00 |
cora
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3c6d79ecb3
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Add entity name to debug box
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2022-11-27 14:53:16 +01:00 |
cora
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6948b77226
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move debug/nametag code back to api.lua
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2022-11-27 14:53:16 +01:00 |
cora
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c25287e493
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Some cleanup
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2022-11-27 14:53:16 +01:00 |
cora
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db63f1c453
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fix leftover pi shortcut
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2022-11-27 14:53:16 +01:00 |
cora
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faa38ffab8
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Fix some warnings
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2022-11-27 14:53:16 +01:00 |
cora
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19d6d43b39
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move on_blast default to mob default def
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2022-11-27 14:53:16 +01:00 |
cora
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28b6fcf289
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Move detach_child to mount.lua
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2022-11-27 14:53:16 +01:00 |
cora
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80490b4c11
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Move smooth rotation to separate function
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2022-11-27 14:53:16 +01:00 |
cora
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5e177c61f6
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Move on_step despawning to separate function
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2022-11-27 14:53:16 +01:00 |
cora
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c9c2b874be
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move relative animation speed to separate function
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2022-11-27 14:53:16 +01:00 |
cora
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18c415f6a0
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put head swivel in separate function
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2022-11-27 14:53:16 +01:00 |
cora
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49670d1d28
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put water flow code in separate function
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2022-11-27 14:53:16 +01:00 |
cora
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a25cd921f2
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move do_states to movement.lua
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2022-11-27 14:53:16 +01:00 |
cora
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91b5b6266c
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move stray particle spawner func to effects
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2022-11-27 14:53:16 +01:00 |
cora
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148b30694f
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Fix monster_attack and some other settings issues
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2022-11-27 14:53:16 +01:00 |
cora
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f4374d9efd
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Fix item drops
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2022-11-27 14:53:16 +01:00 |
cora
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b41d6a1cae
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Fix mob_punch
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2022-11-27 14:53:16 +01:00 |
cora
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c7681af53e
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Move registration functions to init.lua
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2022-11-27 14:53:16 +01:00 |
cora
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cc77e109f5
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Split off general movement functions
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2022-11-27 14:53:16 +01:00 |
cora
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e7d9ded9ab
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Split off combat funcs
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2022-11-27 14:53:16 +01:00 |
cora
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96d697c5cd
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Split off pathfinding, use metatables
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2022-11-27 14:53:16 +01:00 |
cora
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01abfea16d
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Split off item management
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2022-11-27 14:53:16 +01:00 |
cora
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bbba7cee41
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Add compat for old "wrong" : notation
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2022-11-27 14:53:16 +01:00 |
cora
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e82c318f0c
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Split off breeding
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2022-11-27 14:53:16 +01:00 |
cora
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70834d0f5d
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make register functions use the . notation
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2022-11-27 14:53:16 +01:00 |