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13 Commits

Author SHA1 Message Date
kno10 dd4898b319 Fix surface pools with deep holes (#4571)
Sometimes, pools would spawn deep underground and then produce deep holes.
I noticed that such pools would be at +48, at the block boundary.
IMHO this may be an error in minetest surface detection.

Nevertheless, here is a workaround: require air above pool spawns.

Also clean up the pool code

Reviewed-on: VoxeLibre/VoxeLibre#4571
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-09-09 13:25:30 +02:00
cora 0bcbea4ce3 Add lots of water lakes to mangrove swamps 2022-08-11 14:26:34 +02:00
cora f1c70fe19d grass border for water lake 2022-08-11 14:26:34 +02:00
cora 931cb2b991 Add fallen tree logs 2022-07-14 06:59:47 +02:00
cora 6ad00e4170 emerge before geode and surface pool placement
otherwise they can be cut off
2022-07-01 14:43:03 +02:00
cora ef14006f15 Fix surface pools & desert temple loot 2022-07-01 14:30:02 +02:00
cora dfbb832f96 Terrain feature fixes 2022-07-01 02:05:48 +02:00
cora d8697cb59c Tweak basalt delta code 2022-07-01 02:05:48 +02:00
cora 8e976d9191 Do not log generation of terrain features
this leads to excessive io otherwise
2022-07-01 02:05:48 +02:00
cora eb8db0dc0b optimize terrain features 2022-07-01 02:05:48 +02:00
cora 69dac8ded4 fix surface pools y offset 2022-07-01 02:05:48 +02:00
cora 0890c719a3 Add basalt pillars 2022-06-19 00:24:52 +02:00
cora d9a74ac180 rename mcl_surface_pools -> mcl_terrain_features 2022-06-19 00:24:52 +02:00