forked from VoxeLibre/VoxeLibre
Add missed files
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@ -86,11 +86,17 @@ local PLAYER_COOLOFF, MOB_COOLOFF = 3, 14 -- for this many seconds they won't te
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local TOUCH_CHATTER_TIME = 1 -- prevent multiple teleportation attempts caused by multiple portal touches, for this number of seconds
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local TOUCH_CHATTER_TIME = 1 -- prevent multiple teleportation attempts caused by multiple portal touches, for this number of seconds
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local CHATTER_US = TOUCH_CHATTER_TIME * 1000000
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local CHATTER_US = TOUCH_CHATTER_TIME * 1000000
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local nether_portal_creative_delay = vl_tuning.setting("gamerule:playersNetherPortalCreativeDelay", "number", {
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local nether_portal_creative_delay = 0
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vl_tuning.setting("gamerule:playersNetherPortalCreativeDelay", "number", {
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default = 0,
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default = 0,
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set = function(val) nether_portal_creative_delay = val end,
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get = function() return nether_portal_creative_delay end,
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})
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})
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local nether_portal_survival_delay = vl_tuning.setting("gamerule:playersNetherPortalDefaultDelay", "number", {
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local nether_portal_survival_delay = 4
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vl_tuning.setting("gamerule:playersNetherPortalDefaultDelay", "number", {
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default = 4,
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default = 4,
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set = function(val) nether_portal_survival_delay = val end,
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get = function() return nether_portal_survive_delay end,
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})
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})
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-- Speeds up the search by allowing some non-air nodes to be replaced when
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-- Speeds up the search by allowing some non-air nodes to be replaced when
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@ -1484,9 +1490,9 @@ local function teleport(obj, portal_pos)
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if cooloff[obj] then return end
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if cooloff[obj] then return end
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local delay = math.max(0, nether_portal_survival_delay[1] - 1)
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local delay = math.max(0, nether_portal_survival_delay - 1)
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if minetest.is_creative_enabled(name) then
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if minetest.is_creative_enabled(name) then
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delay = math.max(0, nether_portal_creative_delay[1] - 1)
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delay = math.max(0, nether_portal_creative_delay - 1)
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end
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end
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if delay == 0 then
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if delay == 0 then
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@ -148,7 +148,7 @@ function mcl_potions.register_arrow(name, desc, color, def)
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local node = minetest.get_node(dpos)
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local node = minetest.get_node(dpos)
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if self._stuck then
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if self._stuck then
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self._stucktimer = self._stucktimer + dtime
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self._stucktimer = self._stucktimer or 0 + dtime
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self._stuckrechecktimer = self._stuckrechecktimer + dtime
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self._stuckrechecktimer = self._stuckrechecktimer + dtime
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if self._stucktimer > ARROW_TIMEOUT then
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if self._stucktimer > ARROW_TIMEOUT then
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self.object:remove()
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self.object:remove()
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