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Add touch_interaction to (cross)bow and spyglass

This commit is contained in:
grorp 2024-09-25 18:30:59 +02:00
parent fb3c85e289
commit bd9ab16762
3 changed files with 6 additions and 0 deletions

View File

@ -169,6 +169,7 @@ S("The speed and damage of the arrow increases the longer you charge. The regula
return itemstack return itemstack
end, end,
groups = {weapon=1,weapon_ranged=1,bow=1,cannot_block=1,enchantability=1}, groups = {weapon=1,weapon_ranged=1,bow=1,cannot_block=1,enchantability=1},
touch_interaction = "short_dig_long_place",
_mcl_uses = 385, _mcl_uses = 385,
}) })
@ -235,6 +236,7 @@ for level=0, 2 do
on_place = function(itemstack) on_place = function(itemstack)
return itemstack return itemstack
end, end,
touch_interaction = "short_dig_long_place",
_mcl_uses = 385, _mcl_uses = 385,
}) })
end end

View File

@ -159,6 +159,7 @@ S("The speed and damage of the arrow increases the longer you charge. The regula
return itemstack return itemstack
end, end,
groups = {weapon=1,weapon_ranged=1,crossbow=1,cannot_block=1,enchantability=1}, groups = {weapon=1,weapon_ranged=1,crossbow=1,cannot_block=1,enchantability=1},
touch_interaction = "short_dig_long_place",
_mcl_uses = 326, _mcl_uses = 326,
}) })
@ -194,6 +195,7 @@ S("The speed and damage of the arrow increases the longer you charge. The regula
return itemstack return itemstack
end, end,
groups = {weapon=1,weapon_ranged=1,crossbow=1,cannot_block=1,enchantability=1,not_in_creative_inventory=1}, groups = {weapon=1,weapon_ranged=1,crossbow=1,cannot_block=1,enchantability=1,not_in_creative_inventory=1},
touch_interaction = "short_dig_long_place",
_mcl_uses = 326, _mcl_uses = 326,
}) })
@ -257,6 +259,7 @@ for level=0, 2 do
on_place = function(itemstack) on_place = function(itemstack)
return itemstack return itemstack
end, end,
touch_interaction = "short_dig_long_place",
_mcl_uses = 385, _mcl_uses = 385,
}) })
end end

View File

@ -6,6 +6,7 @@ minetest.register_tool("mcl_spyglass:spyglass",{
inventory_image = "mcl_spyglass.png", inventory_image = "mcl_spyglass.png",
stack_max = 1, stack_max = 1,
_mcl_toollike_wield = true, _mcl_toollike_wield = true,
touch_interaction = "short_dig_long_place",
}) })
minetest.register_craft({ minetest.register_craft({