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Add delay support to vl_redstone.set_power, switch repeater over

This commit is contained in:
teknomunk 2024-04-15 10:13:19 +00:00
parent d3072fdf20
commit b3a04aae3b
3 changed files with 9 additions and 8 deletions

View File

@ -108,10 +108,10 @@ local function check_unlock_repeater(pos, node)
end end
if mesecon.is_powered(lpos, delayer_get_input_rules(lnode)[1]) then if mesecon.is_powered(lpos, delayer_get_input_rules(lnode)[1]) then
minetest.set_node(lpos, {name="mesecons_delayer:delayer_on_"..ldelay, param2=lnode.param2}) minetest.set_node(lpos, {name="mesecons_delayer:delayer_on_"..ldelay, param2=lnode.param2})
mesecon.queue:add_action(lpos, "receptor_on", {delayer_get_output_rules(lnode)}, ldef.delayer_time, nil) vl_redstone.set_power(lpos, 15, ldef.delayer_time)
else else
minetest.set_node(lpos, {name="mesecons_delayer:delayer_off_"..ldelay, param2=lnode.param2}) minetest.set_node(lpos, {name="mesecons_delayer:delayer_off_"..ldelay, param2=lnode.param2})
mesecon.queue:add_action(lpos, "receptor_off", {delayer_get_output_rules(lnode)}, ldef.delayer_time, nil) vl_redstone.set_power(lpos, 0, ldef.delayer_time)
end end
return true return true
end end
@ -123,7 +123,7 @@ local function delayer_activate(pos, node)
local def = minetest.registered_nodes[node.name] local def = minetest.registered_nodes[node.name]
local time = def.delayer_time local time = def.delayer_time
minetest.set_node(pos, {name=def.delayer_onstate, param2=node.param2}) minetest.set_node(pos, {name=def.delayer_onstate, param2=node.param2})
mesecon.queue:add_action(pos, "receptor_on", {delayer_get_output_rules(node)}, time, nil) vl_redstone.set_power(pos, 15, time)
check_lock_repeater(pos, node) check_lock_repeater(pos, node)
end end
@ -131,7 +131,7 @@ local function delayer_deactivate(pos, node)
local def = minetest.registered_nodes[node.name] local def = minetest.registered_nodes[node.name]
local time = def.delayer_time local time = def.delayer_time
minetest.set_node(pos, {name=def.delayer_offstate, param2=node.param2}) minetest.set_node(pos, {name=def.delayer_offstate, param2=node.param2})
mesecon.queue:add_action(pos, "receptor_off", {delayer_get_output_rules(node)}, time, nil) vl_redstone.set_power(pos, 0, time)
check_unlock_repeater(pos, node) check_unlock_repeater(pos, node)
end end
@ -207,7 +207,7 @@ for i = 1, 4 do
if mesecon.is_powered(pos, delayer_get_input_rules(node)[1]) ~= false then if mesecon.is_powered(pos, delayer_get_input_rules(node)[1]) ~= false then
local newnode = {name="mesecons_delayer:delayer_on_locked", param2 = node.param2} local newnode = {name="mesecons_delayer:delayer_on_locked", param2 = node.param2}
minetest.set_node(pos, newnode) minetest.set_node(pos, newnode)
mesecon.queue:add_action(pos, "receptor_on", {delayer_get_output_rules(newnode)}, DEFAULT_DELAY, nil) vl_redstone.set_power(pos, 15, DEFAULT_DELAY)
else else
minetest.set_node(pos, {name="mesecons_delayer:delayer_off_locked", param2 = node.param2}) minetest.set_node(pos, {name="mesecons_delayer:delayer_off_locked", param2 = node.param2})
end end

View File

@ -1,3 +1,3 @@
name = mesecons_delayer name = mesecons_delayer
depends = mesecons depends = mesecons, vl_redstone
optional_depends = doc, screwdriver optional_depends = doc, screwdriver

View File

@ -126,6 +126,7 @@ local function update_node(pos)
",conductor.offstate="..tostring(conductor.offstate) ",conductor.offstate="..tostring(conductor.offstate)
) )
--]] --]]
node.param2 = strength
node.name = new_node_name node.name = new_node_name
minetest_swap_node(pos, node) minetest_swap_node(pos, node)
end end
@ -234,7 +235,7 @@ vl_scheduler.register_function("vl_redstone:flow_power",function(task, source_po
end end
end) end)
function vl_redstone.set_power(pos, strength) function vl_redstone.set_power(pos, strength, delay)
local node_multipower = get_node_multipower_data(pos) local node_multipower = get_node_multipower_data(pos)
local distance = node_multipower.drive_strength or 0 local distance = node_multipower.drive_strength or 0
@ -249,7 +250,7 @@ function vl_redstone.set_power(pos, strength)
end end
-- Schedule an update -- Schedule an update
vl_scheduler.add_task(0, "vl_redstone:flow_power", 2, {pos, strength, distance + 1}) vl_scheduler.add_task(delay or 0, "vl_redstone:flow_power", 2, {pos, strength, distance + 1})
end end
function vl_redstone.get_power_level(pos) function vl_redstone.get_power_level(pos)