forked from VoxeLibre/VoxeLibre
Refactor head's `param2' to degrotate
This commit is contained in:
parent
5d0d93db0a
commit
2f25bc5277
|
@ -21,8 +21,13 @@ mcl_heads.FLOOR_BOX = { -0.25, -0.5, -0.25, 0.25, 0.0, 0.25, }
|
|||
|
||||
--- node definition template for floor mod heads
|
||||
mcl_heads.deftemplate_floor = {
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
drawtype = "mesh",
|
||||
mesh = "mcl_heads_floor.obj",
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = mcl_heads.FLOOR_BOX,
|
||||
},
|
||||
collision_box = {
|
||||
type = "fixed",
|
||||
fixed = mcl_heads.FLOOR_BOX,
|
||||
},
|
||||
|
@ -38,7 +43,7 @@ mcl_heads.deftemplate_floor = {
|
|||
},
|
||||
use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "opaque" or false,
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
paramtype2 = "degrotate",
|
||||
stack_max = 64,
|
||||
sunlight_propagates = true,
|
||||
sounds = mcl_sounds.node_sound_defaults{
|
||||
|
@ -53,39 +58,8 @@ mcl_heads.deftemplate_floor = {
|
|||
on_secondary_use = equip_armor,
|
||||
}
|
||||
|
||||
mcl_heads.deftemplate_floor_angled = {
|
||||
drawtype = "mesh",
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = mcl_heads.FLOOR_BOX,
|
||||
},
|
||||
collision_box = {
|
||||
type = "fixed",
|
||||
fixed = mcl_heads.FLOOR_BOX,
|
||||
},
|
||||
groups = {
|
||||
handy = 1,
|
||||
head = 1,
|
||||
deco_block = 1,
|
||||
dig_by_piston = 1,
|
||||
not_in_creative_inventory = 1,
|
||||
},
|
||||
use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "opaque" or false,
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
stack_max = 64,
|
||||
sunlight_propagates = true,
|
||||
sounds = mcl_sounds.node_sound_defaults{
|
||||
footstep = {name="default_hard_footstep", gain=0.3},
|
||||
},
|
||||
is_ground_content = false,
|
||||
|
||||
_doc_items_create_entry = false,
|
||||
_mcl_blast_resistance = 1,
|
||||
_mcl_hardness = 1,
|
||||
}
|
||||
|
||||
function mcl_heads.deftemplate_floor.on_rotate(pos, node, user, mode, new_param2)
|
||||
if not (user and user:is_player()) then return end
|
||||
if mode == screwdriver.ROTATE_AXIS then
|
||||
node.name = node.name .. "_wall"
|
||||
node.param2 = minetest.dir_to_wallmounted(minetest.facedir_to_dir(node.param2))
|
||||
|
@ -125,19 +99,9 @@ function mcl_heads.deftemplate_floor.on_place(itemstack, placer, pointed_thing)
|
|||
|
||||
-- place floor head node (floor and ceiling)
|
||||
else
|
||||
local fdir = minetest.dir_to_facedir(dir)
|
||||
|
||||
-- determine the head node rotation based on player's yaw (in cw direction from North/Z+)
|
||||
local yaw = placer:get_look_horizontal()
|
||||
yaw = wdir == 1 and math.pi*2 - yaw or yaw
|
||||
|
||||
local rotation_level = math.min(math.max(math.round((yaw / (math.pi*2)) * 16), 0), 15)
|
||||
placestack:set_name(itemstring ..mcl_heads.FLOOR_DEGREES[rotation_level % 4])
|
||||
|
||||
-- determine the head node face direction based on rotation level
|
||||
fdir = math.floor(rotation_level / 4) + (wdir == 1 and 0 or 20)
|
||||
|
||||
itemstack = minetest.item_place(placestack, placer, pointed_thing, fdir)
|
||||
local rotate_level = math.round(placer:get_look_horizontal() * 8/math.pi)
|
||||
itemstack = minetest.item_place(placestack, placer, pointed_thing, rotate_level*15)
|
||||
end
|
||||
|
||||
-- restore item from angled and wall head nodes
|
||||
|
@ -179,6 +143,7 @@ mcl_heads.deftemplate_wall = {
|
|||
}
|
||||
|
||||
function mcl_heads.deftemplate_wall.on_rotate(pos, node, user, mode, new_param2)
|
||||
if not (user and user:is_player()) then return end
|
||||
if mode == screwdriver.ROTATE_AXIS then
|
||||
node.name = string.sub(node.name, 1, string.len(node.name)-5)
|
||||
node.param2 = minetest.dir_to_facedir(minetest.wallmounted_to_dir(node.param2))
|
||||
|
@ -207,33 +172,13 @@ function mcl_heads.register_head(head_def)
|
|||
description = head_def.description,
|
||||
_doc_items_longdesc = head_def.longdesc,
|
||||
|
||||
-- The head textures are based off the textures of an actual mob.
|
||||
tiles = {
|
||||
-- Note: bottom texture is overlaid over top texture to get rid of possible transparency.
|
||||
-- This is required for skeleton skull and wither skeleton skull.
|
||||
-- Note: -x coords go right per-pixel, -y coords go down per-pixel
|
||||
"[combine:16x16:-36,4=" ..head_def.texture, -- top
|
||||
"([combine:16x16:-36,4=" ..head_def.texture..")^([combine:16x16:-44,4="..head_def.texture..")", -- bottom
|
||||
"[combine:16x16:-28,0=" ..head_def.texture, -- left
|
||||
"[combine:16x16:-44,0=" ..head_def.texture, -- right
|
||||
"[combine:16x16:-52,0=" ..head_def.texture, -- back
|
||||
"[combine:16x16:-36,0=" ..head_def.texture, -- front
|
||||
},
|
||||
tiles = { head_def.texture },
|
||||
|
||||
_mcl_armor_mob_range_mob = head_def.range_mob,
|
||||
_mcl_armor_mob_range_factor = head_def.range_factor,
|
||||
_mcl_armor_texture = head_def.texture
|
||||
}))
|
||||
|
||||
-- register the angled floor head nodes
|
||||
for i, d in ipairs(mcl_heads.FLOOR_DEGREES) do
|
||||
minetest.register_node(name ..d, table.update(table.copy(mcl_heads.deftemplate_floor_angled), {
|
||||
mesh = "mcl_heads_floor" ..d ..".obj",
|
||||
tiles = { head_def.texture },
|
||||
drop = name,
|
||||
}))
|
||||
end
|
||||
|
||||
-- register the wall head node
|
||||
minetest.register_node(name .."_wall", table.update(table.copy(mcl_heads.deftemplate_wall), {
|
||||
-- The head textures are based off the textures of an actual mob.
|
||||
|
@ -272,12 +217,6 @@ mcl_heads.register_head{
|
|||
range_factor = 0.5,
|
||||
}
|
||||
|
||||
-- Alias old creeper heads
|
||||
minetest.register_alias("mcl_heads:creeper_wall", "mcl_heads:stalker_wall")
|
||||
for i, d in pairs(mcl_heads.FLOOR_DEGREES) do
|
||||
minetest.register_alias("mcl_heads:creeper"..d, "mcl_heads:stalker"..d)
|
||||
end
|
||||
|
||||
-- Original Minecraft name: “Head”
|
||||
mcl_heads.register_head{
|
||||
name = "steve",
|
||||
|
@ -301,3 +240,45 @@ mcl_heads.register_head{
|
|||
description = S("Wither Skeleton Skull"),
|
||||
longdesc = S("A wither skeleton skull is a small decorative block which resembles the skull of a wither skeleton. It can also be worn as a helmet for fun, but does not offer any protection."),
|
||||
}
|
||||
|
||||
-- Alias old creeper heads
|
||||
minetest.register_alias("mcl_heads:creeper_wall", "mcl_heads:stalker_wall")
|
||||
minetest.register_alias("mcl_heads:creeper", "mcl_heads:stalker")
|
||||
|
||||
-- Register LBM updates for old floor heads
|
||||
local old_heads_all = {"mcl_heads:zombie", "mcl_heads:creeper", "mcl_heads:stalker", "mcl_heads:steve", "mcl_heads:skeleton", "mcl_heads:wither_skeleton"}
|
||||
local old_heads_angled = {}
|
||||
for i=1,#old_heads_all do
|
||||
for j=1,#mcl_heads.FLOOR_DEGREES do
|
||||
old_heads_angled[#old_heads_angled+1] = old_heads_all[i]..mcl_heads.FLOOR_DEGREES[j]
|
||||
end
|
||||
end
|
||||
|
||||
local facedir_to_degrotate = {0, 180, 120, 60}
|
||||
minetest.register_lbm({
|
||||
name = "mcl_heads:heads_update_angled",
|
||||
nodenames = old_heads_all,
|
||||
action = function(pos, node)
|
||||
local degrotate = 0
|
||||
|
||||
if node.name:sub(-4) == "22_5" then
|
||||
node.name = node.name:sub(1, #node.name-4)
|
||||
degrotate = ((4 - node.param2) * 90 - 22.5) / 1.5
|
||||
elseif node.name:sub(-4) == "67_5" then
|
||||
node.name = node.name:sub(1, #node.name-4)
|
||||
degrotate = ((4 - node.param2) * 90 - 67.5) / 1.5
|
||||
elseif node.name:sub(-2) == "45" then
|
||||
node.name = node.name:sub(1, #node.name-2)
|
||||
degrotate = ((4 - node.param2) * 90 - 45) / 1.5
|
||||
else
|
||||
degrotate = facedir_to_degrotate[node.param2+1]
|
||||
end
|
||||
|
||||
if not degrotate then
|
||||
return
|
||||
end
|
||||
|
||||
node.param2 = degrotate
|
||||
minetest.set_node(pos, node)
|
||||
end,
|
||||
})
|
||||
|
|
|
@ -0,0 +1,41 @@
|
|||
# Blender 4.2.1 LTS
|
||||
# www.blender.org
|
||||
mtllib mcl_head.mtl
|
||||
g Cube.002_Cube.002
|
||||
v -0.250000 -0.500000 0.250000
|
||||
v -0.250000 0.000000 0.250000
|
||||
v -0.250000 -0.500000 -0.250000
|
||||
v -0.250000 -0.000000 -0.250000
|
||||
v 0.250000 -0.500000 0.250000
|
||||
v 0.250000 0.000000 0.250000
|
||||
v 0.250000 -0.500000 -0.250000
|
||||
v 0.250000 0.000000 -0.250000
|
||||
vn -1.0000 -0.0000 -0.0000
|
||||
vn -0.0000 -0.0000 -1.0000
|
||||
vn 1.0000 -0.0000 -0.0000
|
||||
vn -0.0000 -0.0000 1.0000
|
||||
vn -0.0000 -1.0000 -0.0000
|
||||
vn -0.0000 1.0000 -0.0000
|
||||
vt 0.875000 0.500000
|
||||
vt 0.875000 0.750000
|
||||
vt 0.750000 0.750000
|
||||
vt 0.750000 0.500000
|
||||
vt 0.625000 0.750000
|
||||
vt 0.625000 0.500000
|
||||
vt 0.500000 0.750000
|
||||
vt 0.500000 0.500000
|
||||
vt 1.000000 0.500000
|
||||
vt 1.000000 0.750000
|
||||
vt 0.875000 1.000000
|
||||
vt 0.750000 1.000000
|
||||
vt 0.625000 1.000000
|
||||
s 0
|
||||
g off
|
||||
g Cube.002_Material.002
|
||||
usemtl Material.002
|
||||
f 1/1/1 2/2/1 4/3/1 3/4/1
|
||||
f 3/4/2 4/3/2 8/5/2 7/6/2
|
||||
f 7/6/3 8/5/3 6/7/3 5/8/3
|
||||
f 5/9/4 6/10/4 2/2/4 1/1/4
|
||||
f 3/2/5 7/11/5 5/12/5 1/3/5
|
||||
f 8/5/6 4/3/6 2/12/6 6/13/6
|
|
@ -1,42 +0,0 @@
|
|||
# Blender v2.93.9 OBJ File: 'mcl_heads_floor_0.blend'
|
||||
# www.blender.org
|
||||
mtllib mcl_heads_floor22_5.mtl
|
||||
o Cube.001
|
||||
v -0.326641 -0.500000 0.135299
|
||||
v -0.326641 0.000000 0.135299
|
||||
v -0.135299 -0.500000 -0.326641
|
||||
v -0.135299 0.000000 -0.326641
|
||||
v 0.135299 -0.500000 0.326641
|
||||
v 0.135299 0.000000 0.326641
|
||||
v 0.326641 -0.500000 -0.135299
|
||||
v 0.326641 0.000000 -0.135299
|
||||
vt 0.875000 0.500000
|
||||
vt 0.875000 0.750000
|
||||
vt 0.750000 0.750000
|
||||
vt 0.750000 0.500000
|
||||
vt 0.625000 0.750000
|
||||
vt 0.625000 0.500000
|
||||
vt 0.500000 0.750000
|
||||
vt 0.500000 0.500000
|
||||
vt 1.000000 0.500000
|
||||
vt 1.000000 0.750000
|
||||
vt 0.875000 0.750000
|
||||
vt 0.875000 1.000000
|
||||
vt 0.750000 1.000000
|
||||
vt 0.750000 0.750000
|
||||
vt 0.750000 1.000000
|
||||
vt 0.625000 1.000000
|
||||
vn -0.9239 0.0000 -0.3827
|
||||
vn 0.3827 0.0000 -0.9239
|
||||
vn 0.9239 0.0000 0.3827
|
||||
vn -0.3827 0.0000 0.9239
|
||||
vn 0.0000 -1.0000 0.0000
|
||||
vn 0.0000 1.0000 0.0000
|
||||
usemtl Material.001
|
||||
s off
|
||||
f 1/1/1 2/2/1 4/3/1 3/4/1
|
||||
f 3/4/2 4/3/2 8/5/2 7/6/2
|
||||
f 7/6/3 8/5/3 6/7/3 5/8/3
|
||||
f 5/9/4 6/10/4 2/2/4 1/1/4
|
||||
f 3/11/5 7/12/5 5/13/5 1/14/5
|
||||
f 8/5/6 4/3/6 2/15/6 6/16/6
|
|
@ -1,42 +0,0 @@
|
|||
# Blender v2.93.9 OBJ File: 'mcl_heads_floor_0.blend'
|
||||
# www.blender.org
|
||||
mtllib mcl_heads_floor45.mtl
|
||||
o Cube.002
|
||||
v -0.353553 -0.500000 0.000000
|
||||
v -0.353553 0.000000 0.000000
|
||||
v 0.000000 -0.500000 -0.353553
|
||||
v 0.000000 0.000000 -0.353553
|
||||
v 0.000000 -0.500000 0.353553
|
||||
v 0.000000 0.000000 0.353553
|
||||
v 0.353553 -0.500000 0.000000
|
||||
v 0.353553 0.000000 0.000000
|
||||
vt 0.875000 0.500000
|
||||
vt 0.875000 0.750000
|
||||
vt 0.750000 0.750000
|
||||
vt 0.750000 0.500000
|
||||
vt 0.625000 0.750000
|
||||
vt 0.625000 0.500000
|
||||
vt 0.500000 0.750000
|
||||
vt 0.500000 0.500000
|
||||
vt 1.000000 0.500000
|
||||
vt 1.000000 0.750000
|
||||
vt 0.875000 0.750000
|
||||
vt 0.875000 1.000000
|
||||
vt 0.750000 1.000000
|
||||
vt 0.750000 0.750000
|
||||
vt 0.750000 1.000000
|
||||
vt 0.625000 1.000000
|
||||
vn -0.7071 0.0000 -0.7071
|
||||
vn 0.7071 0.0000 -0.7071
|
||||
vn 0.7071 0.0000 0.7071
|
||||
vn -0.7071 0.0000 0.7071
|
||||
vn 0.0000 -1.0000 0.0000
|
||||
vn 0.0000 1.0000 0.0000
|
||||
usemtl Material.002
|
||||
s off
|
||||
f 1/1/1 2/2/1 4/3/1 3/4/1
|
||||
f 3/4/2 4/3/2 8/5/2 7/6/2
|
||||
f 7/6/3 8/5/3 6/7/3 5/8/3
|
||||
f 5/9/4 6/10/4 2/2/4 1/1/4
|
||||
f 3/11/5 7/12/5 5/13/5 1/14/5
|
||||
f 8/5/6 4/3/6 2/15/6 6/16/6
|
|
@ -1,42 +0,0 @@
|
|||
# Blender v2.93.9 OBJ File: 'mcl_heads_floor_0.blend'
|
||||
# www.blender.org
|
||||
mtllib mcl_heads_floor67_5.mtl
|
||||
o Cube.003
|
||||
v -0.326641 -0.500000 -0.135299
|
||||
v -0.326641 0.000000 -0.135299
|
||||
v 0.135299 -0.500000 -0.326641
|
||||
v 0.135299 0.000000 -0.326641
|
||||
v -0.135299 -0.500000 0.326641
|
||||
v -0.135299 0.000000 0.326641
|
||||
v 0.326641 -0.500000 0.135299
|
||||
v 0.326641 0.000000 0.135299
|
||||
vt 0.875000 0.500000
|
||||
vt 0.875000 0.750000
|
||||
vt 0.750000 0.750000
|
||||
vt 0.750000 0.500000
|
||||
vt 0.625000 0.750000
|
||||
vt 0.625000 0.500000
|
||||
vt 0.500000 0.750000
|
||||
vt 0.500000 0.500000
|
||||
vt 1.000000 0.500000
|
||||
vt 1.000000 0.750000
|
||||
vt 0.875000 0.750000
|
||||
vt 0.875000 1.000000
|
||||
vt 0.750000 1.000000
|
||||
vt 0.750000 0.750000
|
||||
vt 0.750000 1.000000
|
||||
vt 0.625000 1.000000
|
||||
vn -0.3827 0.0000 -0.9239
|
||||
vn 0.9239 0.0000 -0.3827
|
||||
vn 0.3827 0.0000 0.9239
|
||||
vn -0.9239 0.0000 0.3827
|
||||
vn 0.0000 -1.0000 0.0000
|
||||
vn 0.0000 1.0000 0.0000
|
||||
usemtl Material.003
|
||||
s off
|
||||
f 1/1/1 2/2/1 4/3/1 3/4/1
|
||||
f 3/4/2 4/3/2 8/5/2 7/6/2
|
||||
f 7/6/3 8/5/3 6/7/3 5/8/3
|
||||
f 5/9/4 6/10/4 2/2/4 1/1/4
|
||||
f 3/11/5 7/12/5 5/13/5 1/14/5
|
||||
f 8/5/6 4/3/6 2/15/6 6/16/6
|
Loading…
Reference in New Issue