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TheDarkProject/mods/farming/melon.lua

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minetest.register_node("farming:melon", {
description = "Melon",
paramtype2 = "facedir",
stack_max = 64,
tiles = {"farming_melon_top.png", "farming_melon_top.png", "farming_melon_side.png", "farming_melon_side.png", "farming_melon_side.png", "farming_melon_side.png"},
groups = {choppy=2, oddly_breakable_by_hand=2},
drop = {
max_items = 1,
items = {
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{ items = {'farming:melon_item 7'}, rarity = 14 },
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{ items = {'farming:melon_item 6'}, rarity = 10 },
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{ items = {'farming:melon_item 5'}, rarity = 5 },
{ items = {'farming:melon_item 4'}, rarity = 2 },
{ items = {'farming:melon_item 3'} },
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}
},
after_dig_node = function(pos, oldnode, oldmetadata, user)
local have_change = 0
for x=-1,1 do
local p = {x=pos.x+x, y=pos.y, z=pos.z}
local n = minetest.get_node(p)
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if string.find(n.name, "melontige_linked_") and have_change == 0 then
have_change = 1
minetest.add_node(p, {name="farming:melontige_unconnect"})
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end
end
if have_change == 0 then
for z=-1,1 do
p = {x=pos.x, y=pos.y, z=pos.z+z}
local n = minetest.get_node(p)
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if string.find(n.name, "melontige_linked_") and have_change == 0 then
have_change = 1
minetest.add_node(p, {name="farming:melontige_unconnect"})
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end
end
end
end
})
minetest.register_node("farming:melontige_1", {
paramtype = "light",
walkable = false,
drawtype = "plantlike",
sunlight_propagates = true,
drop = "",
tiles = {"farming_tige_1.png"},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, -0.5+6/16, 0.5}
},
},
groups = {snappy=3, flammable=2, not_in_creative_inventory=1 ,dig_by_water=1},
sounds = default.node_sound_leaves_defaults(),
})
minetest.register_node("farming:melontige_2", {
paramtype = "light",
walkable = false,
drawtype = "plantlike",
sunlight_propagates = true,
drop = "",
tiles = {"farming_tige_2.png"},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, -0.5+9/16, 0.5}
},
},
groups = {snappy=3, flammable=2, not_in_creative_inventory=1 ,dig_by_water=1},
sounds = default.node_sound_leaves_defaults(),
})
minetest.register_node("farming:melontige_unconnect", {
paramtype = "light",
walkable = false,
sunlight_propagates = true,
drop = "",
drawtype = "plantlike",
tiles = {"farming_tige_end.png"},
groups = {snappy=3, flammable=2, not_in_creative_inventory=1 ,dig_by_water=1},
sounds = default.node_sound_leaves_defaults(),
})
minetest.register_node("farming:melontige_linked_r", {
paramtype = "light",
sunlight_propagates = true,
walkable = false,
drop = "",
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "wallmounted",
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, 0, 0.5, 0.5, 0}, -- NodeBox1
}
},
selection_box = {
type = "fixed",
fixed = {-0.2, -0.5, -0.2, 0.2, 0.2, 0.2}
},
tiles = {
"farming_tige_connnect.png", --top
"farming_tige_connnect.png", -- bottom
"farming_tige_connnect.png", -- right
"farming_tige_connnect.png", -- left
"farming_tige_connnect.png", -- back
"farming_tige_connnect.png^[transformFX90" --front
},
groups = {snappy=3, flammable=2, not_in_creative_inventory=1 ,dig_by_water=1},
sounds = default.node_sound_leaves_defaults(),
})
minetest.register_node("farming:melontige_linked_l", {
paramtype = "light",
walkable = false,
sunlight_propagates = true,
drop = "",
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "wallmounted",
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, 0, 0.5, 0.5, 0}, -- NodeBox1
}
},
selection_box = {
type = "fixed",
fixed = {-0.2, -0.5, -0.2, 0.2, 0.2, 0.2}
},
tiles = {
"farming_tige_connnect.png", --top
"farming_tige_connnect.png", -- bottom
"farming_tige_connnect.png", -- right
"farming_tige_connnect.png", -- left
"farming_tige_connnect.png^[transformFX90", -- back
"farming_tige_connnect.png" --front
},
groups = {snappy=3, flammable=2, not_in_creative_inventory=1 ,dig_by_water=1},
sounds = default.node_sound_leaves_defaults(),
})
minetest.register_node("farming:melontige_linked_t", {
paramtype = "light",
walkable = false,
sunlight_propagates = true,
drop = "",
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "wallmounted",
node_box = {
type = "fixed",
fixed = {
{0, -0.5, -0.5, 0, 0.5, 0.5}, -- NodeBox1
}
},
selection_box = {
type = "fixed",
fixed = {-0.2, -0.5, -0.2, 0.2, 0.2, 0.2}
},
tiles = {
"farming_tige_connnect.png", --top
"farming_tige_connnect.png", -- bottom
"farming_tige_connnect.png^[transformFX90", -- right
"farming_tige_connnect.png", -- left
"farming_tige_connnect.png", -- back
"farming_tige_connnect.png" --front
},
groups = {snappy=3, flammable=2, not_in_creative_inventory=1 ,dig_by_water=1},
sounds = default.node_sound_leaves_defaults(),
})
minetest.register_node("farming:melontige_linked_b", {
paramtype = "light",
walkable = false,
sunlight_propagates = true,
drop = "",
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "wallmounted",
node_box = {
type = "fixed",
fixed = {
{0, -0.5, -0.5, 0, 0.5, 0.5}, -- NodeBox1
}
},
selection_box = {
type = "fixed",
fixed = {-0.2, -0.5, -0.2, 0.2, 0.2, 0.2}
},
tiles = {
"farming_tige_connnect.png", --top
"farming_tige_connnect.png", -- bottom
"farming_tige_connnect.png", -- right
"farming_tige_connnect.png^[transformFX90", -- left
"farming_tige_connnect.png", -- back
"farming_tige_connnect.png" --front
},
groups = {snappy=3, flammable=2, not_in_creative_inventory=1 ,dig_by_water=1},
sounds = default.node_sound_leaves_defaults(),
})
minetest.register_craftitem("farming:melon_seed", {
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description = "Melon Seeds",
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stack_max = 64,
inventory_image = "farming_melon_seed.png",
on_place = function(itemstack, placer, pointed_thing)
return farming:place_seed(itemstack, placer, pointed_thing, "farming:melontige_1")
end,
})
minetest.register_craftitem("farming:melon_item", {
description = "Melon",
stack_max = 64,
inventory_image = "farming_melon.png",
on_use = minetest.item_eat(2),
})
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minetest.register_craftitem("farming:speckled_melon", {
description = "Glistering Melon",
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stack_max = 64,
inventory_image = "farming_melon_speckled.png",
})
minetest.register_abm({
nodenames = {"farming:melontige_unconnect"},
neighbors = {"air"},
interval = 25,
chance = 15,
action = function(pos)
local have_change = 0
local newpos = {x=pos.x, y=pos.y, z=pos.z}
local light = minetest.get_node_light(pos)
if light or light > 10 then
for x=-1,1 do
local p = {x=pos.x+x, y=pos.y-1, z=pos.z}
newpos = {x=pos.x+x, y=pos.y, z=pos.z}
local n = minetest.get_node(p)
local nod = minetest.get_node(newpos)
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if n.name=="default:dirt_with_grass" and nod.name=="air" and have_change == 0
or n.name=="default:dirt" and nod.name=="air" and have_change == 0
or string.find(n.name, "farming:soil") and nod.name=="air" and have_change == 0 then
have_change = 1
minetest.add_node(newpos, {name="farming:melon"})
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if x == 1 then
minetest.add_node(pos, {name="farming:melontige_linked_r" })
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else
minetest.add_node(pos, {name="farming:melontige_linked_l"})
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end
end
end
if have_change == 0 then
for z=-1,1 do
p = {x=pos.x, y=pos.y-1, z=pos.z+z}
newpos = {x=pos.x, y=pos.y, z=pos.z+z}
n = minetest.get_node(p)
local nod2 = minetest.get_node(newpos)
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if n.name=="default:dirt_with_grass" and nod2.name=="air" and have_change == 0
or n.name=="default:dirt" and nod2.name=="air" and have_change == 0
or string.find(n.name, "farming:soil") and nod2.name=="air" and have_change == 0 then
have_change = 1
minetest.add_node(newpos, {name="farming:melon"})
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if z == 1 then
minetest.add_node(pos, {name="farming:melontige_linked_t" })
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else
minetest.add_node(pos, {name="farming:melontige_linked_b" })
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end
end
end
end
end
end,
})
farming:add_plant("farming:melontige_unconnect", {"farming:melontige_1", "farming:melontige_2"}, 50, 20)
minetest.register_craft({
type = "shapeless",
output = "farming:melon_seed",
recipe = {"farming:melon_item"}
})
minetest.register_craft({
output = 'farming:melon',
recipe = {
{'farming:melon_item', 'farming:melon_item', 'farming:melon_item'},
{'farming:melon_item', 'farming:melon_item', 'farming:melon_item'},
{'farming:melon_item', 'farming:melon_item', 'farming:melon_item'},
}
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})
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minetest.register_craft({
output = "farming:speckled_melon",
recipe = {
{'default:gold_nugget', 'default:gold_nugget', 'default:gold_nugget'},
{'default:gold_nugget', 'farming:melon_item', 'default:gold_nugget'},
{'default:gold_nugget', 'default:gold_nugget', 'default:gold_nugget'},
}
})