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TheDarkProject/mods/ENTITIES/mcl_mobs/init.lua

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mcl_mobs = {}
mcl_mobs.mob_class = {}
mcl_mobs.mob_class_meta = {__index = mcl_mobs.mob_class}
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local path = minetest.get_modpath(minetest.get_current_modname())
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--api and helpers
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-- effects: sounds and particles mostly
dofile(path .. "/effects.lua")
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-- physics: involuntary mob movement - particularly falling and death
dofile(path .. "/physics.lua")
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-- movement: general voluntary mob movement, walking avoiding cliffs etc.
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dofile(path .. "/movement.lua")
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-- items: item management for mobs
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dofile(path .. "/items.lua")
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-- pathfinding: pathfinding to target positions
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dofile(path .. "/pathfinding.lua")
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-- combat: attack logic
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dofile(path .. "/combat.lua")
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-- the enity functions themselves
dofile(path .. "/api.lua")
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--utility functions
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dofile(path .. "/breeding.lua")
dofile(path .. "/spawning.lua")
dofile(path .. "/mount.lua")
dofile(path .. "/crafts.lua")
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dofile(path .. "/compat.lua")