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TheDarkProject/mods/ITEMS/mcl_farming/pumpkin.lua

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-- Seeds
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minetest.register_craftitem("mcl_farming:pumpkin_seeds", {
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description = "Pumpkin Seeds",
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_doc_items_longdesc = "Grows into a pumpkin. Chickens like pumpkin seeds.",
_doc_items_usagehelp = "Place the pumpkin seeds on farmland (which can be created with a hoe) to plant a pumpkin stem. Pumpkins grow in sunlight and grow faster on hydrated farmland. Rightclick an animal to feed it pumpkin seeds.",
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stack_max = 64,
inventory_image = "farming_pumpkin_seed.png",
groups = { craftitem=1 },
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on_place = function(itemstack, placer, pointed_thing)
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return mcl_farming:place_seed(itemstack, placer, pointed_thing, "mcl_farming:pumpkin_1")
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end
})
local stem_drop = {
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max_items = 1,
-- FIXME: The probabilities are slightly off from the original.
-- Update this drop list when the Minetest drop probability system
-- is more powerful.
items = {
-- 1 seed: Approximation to 20/125 chance
-- 20/125 = 0.16
-- Approximation: 1/6 = ca. 0.166666666666667
{ items = {"mcl_farming:pumpkin_seeds 1"}, rarity = 6 },
-- 2 seeds: Approximation to 4/125 chance
-- 4/125 = 0.032
-- Approximation: 1/31 = ca. 0.032258064516129
{ items = {"mcl_farming:pumpkin_seeds 2"}, rarity = 31 },
-- 3 seeds: 1/125 chance
{ items = {"mcl_farming:pumkin_seeds 3"}, rarity = 125 },
},
}
-- Unconnected immature stem
local startcolor = { r = 0x2E , g = 0x9D, b = 0x2E }
local endcolor = { r = 0xFF , g = 0xA8, b = 0x00 }
for s=1,7 do
local h = s / 8
local doc = s == 1
local longdesc, entry_name
if doc then
entry_name = "Premature Pumpkin Stem"
longdesc = "Pumpkin stems grow on farmland in 8 stages. On hydrated farmland, the growth is a bit quicker. Mature pumpkin stems are able to grow pumpkins."
end
local colorstring = mcl_farming:stem_color(startcolor, endcolor, s, 8)
minetest.register_node("mcl_farming:pumpkin_"..s, {
description = string.format("Premature Pumpkin Stem (Stage %d)", s),
_doc_items_entry_name = entry_name,
_doc_items_create_entry = doc,
_doc_items_longdesc = longdesc,
paramtype = "light",
walkable = false,
drawtype = "plantlike",
sunlight_propagates = true,
drop = stem_drop,
tiles = {"([combine:16x16:0,"..((8-s)*2).."=mcl_farming_pumpkin_stem_disconnected.png)^[colorize:"..colorstring..":127"},
selection_box = {
type = "fixed",
fixed = {
{-0.15, -0.5, -0.15, 0.15, -0.5+h, 0.15}
},
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},
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groups = {dig_immediate=3, not_in_creative_inventory=1, plant=1,attached_node=1, dig_by_water=1,destroy_by_lava_flow=1,},
sounds = mcl_sounds.node_sound_leaves_defaults(),
_mcl_blast_resistance = 0,
})
end
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-- Full stem (not connected)
local stem_def = {
description = "Mature Pumpkin Stem",
_doc_items_longdesc = "A mature pumpkin stem attempts to grow a pumpkin at one of its four adjacent blocks. A pumpkin can only grow on top of farmland, dirt or a grass block. When a pumpkin is next to a pumpkin stem, the pumpkin stem immediately bends and connects to the pumpkin. A connected pumpkin stem can't grow another pumpkin. As soon all pumpkins around the stem have been removed, it loses the connection and is ready to grow another pumpkin.",
tiles = {"mcl_farming_pumpkin_stem_disconnected.png^[colorize:#FFA800:127"},
}
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-- Template for pumpkin
local pumpkin_base_def = {
description = "Faceless Pumpkin",
_doc_items_longdesc = "A faceless pumpkin is a decorative block. It can be carved with shears to obtain pumpkin seeds.",
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_doc_items_usagehelp = "To carve a face into the pumpkin, use the shears on the side you want to carve.",
stack_max = 64,
paramtype = "light",
paramtype2 = "facedir",
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tiles = {"farming_pumpkin_top.png", "farming_pumpkin_top.png", "farming_pumpkin_side.png"},
groups = {handy=1,axey=1, plant=1,building_block=1, dig_by_piston=1, enderman_takable=1},
sounds = mcl_sounds.node_sound_wood_defaults(),
_mcl_blast_resistance = 5,
_mcl_hardness = 1,
}
minetest.register_node("mcl_farming:pumpkin", pumpkin_base_def)
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local pumpkin_face_base_def = table.copy(pumpkin_base_def)
pumpkin_face_base_def.description = "Pumpkin"
pumpkin_face_base_def._doc_items_longdesc = "A pumpkin can be worn as a helmet for fun, but it doesn't offer any protection. Pumpkins grow from pumpkin stems, which in turn grow from pumpkin seeds."
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pumpkin_face_base_def.tiles = {"farming_pumpkin_top.png", "farming_pumpkin_top.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png", "farming_pumpkin_face.png"}
pumpkin_face_base_def.groups.armor_head=1
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pumpkin_face_base_def.groups.non_combat_armor=1
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-- Register stem growth
mcl_farming:add_plant("plant_pumpkin_stem", "mcl_farming:pumpkintige_unconnect", {"mcl_farming:pumpkin_1", "mcl_farming:pumpkin_2", "mcl_farming:pumpkin_3", "mcl_farming:pumpkin_4", "mcl_farming:pumpkin_5", "mcl_farming:pumpkin_6", "mcl_farming:pumpkin_7"}, 30, 5)
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-- Register actual pumpkin, connected stems and stem-to-pumpkin growth
mcl_farming:add_gourd("mcl_farming:pumpkintige_unconnect", "mcl_farming:pumpkintige_linked", "mcl_farming:pumpkintige_unconnect", stem_def, stem_drop, "mcl_farming:pumpkin_face", pumpkin_face_base_def, 30, 15, "mcl_farming_pumpkin_stem_connected.png^[colorize:#FFA800:127",
function(pos)
-- Attempt to spawn iron golem or snow golem
mobs_mc.tools.check_iron_golem_summon(pos)
mobs_mc.tools.check_snow_golem_summon(pos)
end)
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-- Jack o'Lantern
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minetest.register_node("mcl_farming:pumpkin_face_light", {
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description = "Jack o'Lantern",
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_doc_items_longdesc = "A jack o'lantern is a traditional Halloween decoration made from a pumpkin. It glows brightly.",
is_ground_content = false,
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stack_max = 64,
paramtype = "light",
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paramtype2 = "facedir",
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-- Real light level: 15 (Minetest caps at 14)
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light_source = 14,
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tiles = {"farming_pumpkin_top.png", "farming_pumpkin_top.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png", "farming_pumpkin_face_light.png"},
groups = {handy=1,axey=1, building_block=1, dig_by_piston=1 },
sounds = mcl_sounds.node_sound_wood_defaults(),
on_construct = function(pos)
-- Attempt to spawn iron golem or snow golem
mobs_mc.tools.check_iron_golem_summon(pos)
mobs_mc.tools.check_snow_golem_summon(pos)
end,
_mcl_blast_resistance = 5,
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_mcl_hardness = 1,
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})
-- Crafting
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minetest.register_craft({
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output = "mcl_farming:pumpkin_face_light",
recipe = {{"mcl_farming:pumpkin_face"},
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{"mcl_torches:torch"}}
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})
minetest.register_craft({
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output = "mcl_farming:pumpkin_seeds 4",
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recipe = {{"mcl_farming:pumpkin"}}
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})
minetest.register_craft({
output = "mcl_farming:pumpkin_seeds 4",
recipe = {{"mcl_farming:pumpkin_face"}}
})
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minetest.register_craftitem("mcl_farming:pumpkin_pie", {
description = "Pumpkin Pie",
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_doc_items_longdesc = "A pumpkin pie is a tasty food item which can be eaten.",
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stack_max = 64,
inventory_image = "mcl_farming_pumpkin_pie.png",
wield_image = "mcl_farming_pumpkin_pie.png",
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on_place = minetest.item_eat(8),
on_secondary_use = minetest.item_eat(8),
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groups = { food = 2, eatable = 8 },
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_mcl_saturation = 4.8,
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})
minetest.register_craft({
type = "shapeless",
output = "mcl_farming:pumpkin_pie",
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recipe = {"mcl_farming:pumpkin", "mcl_core:sugar", "mcl_throwing:egg"},
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})
if minetest.get_modpath("doc") then
for i=2,8 do
doc.add_entry_alias("nodes", "mcl_farming:pumpkin_1", "nodes", "mcl_farming:pumpkin_"..i)
end
end