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TheDarkProject/mods/ITEMS/mcl_nether/nether_wart.lua

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minetest.register_node("mcl_nether:nether_wart_0", {
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description = "Premature Nether Wart",
_doc_items_longdesc = "A premature nether wart has just recently been planted on soul sand. Nether wart slowly grows on soul sand in 3 stages. Although nether wart is home to the Nether, it grows in any dimension.",
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paramtype = "light",
walkable = false,
buildable_to = true,
drawtype = "plantlike",
drop = "mcl_nether:nether_wart_item",
tiles = {"mcl_nether_nether_wart_stage_0.png"},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, -0.125, 0.5}
},
},
groups = {dig_immediate=3, not_in_creative_inventory=1,attached_node=1,dig_by_water=1},
sounds = mcl_sounds.node_sound_leaves_defaults(),
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})
minetest.register_node("mcl_nether:nether_wart_1", {
paramtype = "light",
walkable = false,
buildable_to = true,
drawtype = "plantlike",
drop = "mcl_nether:nether_wart_item",
tiles = {"mcl_nether_nether_wart_stage_1.png"},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0.15, 0.5}
},
},
groups = {dig_immediate=3, not_in_creative_inventory=1,attached_node=1,dig_by_water=1},
sounds = mcl_sounds.node_sound_leaves_defaults(),
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})
minetest.register_node("mcl_nether:nether_wart_2", {
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description = "Premature Nether Wart (Stage 2)",
_doc_items_create_entry = false,
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paramtype = "light",
walkable = false,
buildable_to = true,
drawtype = "plantlike",
drop = "mcl_nether:nether_wart_item",
tiles = {"mcl_nether_nether_wart_stage_1.png"},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0.15, 0.5}
},
},
groups = {dig_immediate=3, not_in_creative_inventory=1,attached_node=1,dig_by_water=1},
sounds = mcl_sounds.node_sound_leaves_defaults(),
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})
minetest.register_node("mcl_nether:nether_wart", {
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description = "Mature Nether Wart",
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_doc_items_longdesc = "The mature nether wart is a plant from the Nether and reached its full size and won't grow any further. It is ready to be harvested for its items.",
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paramtype = "light",
walkable = false,
buildable_to = true,
drawtype = "plantlike",
drop = {
max_items = 2,
items = {
{ items = {"mcl_nether:nether_wart_item 2"}, rarity = 1 },
{ items = {"mcl_nether:nether_wart_item 2"}, rarity = 3 },
{ items = {"mcl_nether:nether_wart_item 1"}, rarity = 3 },
},
},
tiles = {"mcl_nether_nether_wart_stage_2.png"},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0.45, 0.5}
},
},
groups = {dig_immediate=3, not_in_creative_inventory=1,attached_node=1,dig_by_water=1},
sounds = mcl_sounds.node_sound_leaves_defaults(),
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})
minetest.register_craftitem("mcl_nether:nether_wart_item", {
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description = "Nether Wart",
_doc_items_longdesc = "Nether warts are plants home to the Nether. They can be planted on soul sand and grow in 3 stages.",
_doc_items_usagehelp = "Place this item on soul sand to plant it and watch it grow.",
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inventory_image = "mcl_nether_nether_wart.png",
wield_image = "mcl_nether_nether_wart.png",
on_place = function(itemstack, placer, pointed_thing)
if pointed_thing.type ~= "node" then
return itemstack
end
-- Use pointed node's on_rightclick function first, if present
local node = minetest.get_node(pointed_thing.under)
if placer and not placer:get_player_control().sneak then
if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].on_rightclick then
return minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer, itemstack) or itemstack
end
end
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local placepos = pointed_thing.above
local soilpos = table.copy(placepos)
soilpos.y = soilpos.y - 1
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-- Check for correct soil type
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local chk = minetest.get_item_group(minetest.get_node(soilpos).name, "soil_nether_wart")
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if chk ~= 0 and chk ~= nil then
-- Check if node above soil node allows placement
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if minetest.registered_items[minetest.get_node(placepos).name].buildable_to then
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-- Place nether wart
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minetest.sound_play({name="default_place_node", gain=1.0}, {pos=placepos})
minetest.set_node(placepos, {name="mcl_nether:nether_wart_0"})
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if not minetest.setting_getbool("creative_mode") then
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itemstack:take_item()
end
return itemstack
end
end
end,
groups = { craftitem = 1 },
})
local names = {"mcl_nether:nether_wart_0", "mcl_nether:nether_wart_1", "mcl_nether:nether_wart_2"}
minetest.register_abm({
nodenames = {"mcl_nether:nether_wart_0", "mcl_nether:nether_wart_1", "mcl_nether:nether_wart_2"},
neighbors = {"group:soil_nether_wart"},
interval = 35,
chance = 11,
action = function(pos, node)
pos.y = pos.y-1
if minetest.get_item_group(minetest.get_node(pos).name, "soil_nether_wart") == 0 then
return
end
pos.y = pos.y+1
local step = nil
for i,name in ipairs(names) do
if name == node.name then
step = i
break
end
end
if step == nil then
return
end
local new_node = {name=names[step+1]}
if new_node.name == nil then
new_node.name = "mcl_nether:nether_wart"
end
minetest.swap_node(pos, new_node)
end
})