local S = minetest.get_translator("mcl_mangrove") local modname = minetest.get_current_modname() local modpath = minetest.get_modpath(modname) local propagule_allowed_nodes = { "mcl_core:dirt", "mcl_core:coarse_dirt", "mcl_core:dirt_with_grass", "mcl_core:podzol", "mcl_core:mycelium", "mcl_lush_caves:rooted_dirt", "mcl_lush_caves:moss", "mcl_farming:soil", "mcl_farming:soil_wet", "mcl_core:clay", "mcl_mud:mud", } local propagule_water_nodes = {"mcl_mud:mud","mcl_core:dirt","mcl_core:coarse_dirt","mcl_core:clay"} --"mcl_lush_caves:moss","mcl_lush_caves:rooted_dirt local function get_drops(fortune_level) local apple_chances = {200, 180, 160, 120, 40} local stick_chances = {50, 45, 30, 35, 10} local sapling_chances = {20, 16, 12, 10} return { max_items = 1, items = { { items = {"mcl_mangrove:propagule"}, rarity = sapling_chances[fortune_level + 1] or sapling_chances[fortune_level] }, { items = {"mcl_core:stick 1"}, rarity = stick_chances[fortune_level + 1] }, { items = {"mcl_core:stick 2"}, rarity = stick_chances[fortune_level + 1] }, { items = {"mcl_core:apple"}, rarity = apple_chances[fortune_level + 1] } } } end minetest.register_node("mcl_mangrove:mangrove_tree", { description = S("Mangrove Wood"), _doc_items_longdesc = S("The trunk of a Mangrove tree."), _doc_items_hidden = false, tiles = {"mcl_mangrove_log_top.png", "mcl_mangrove_log_top.png", "mcl_mangrove_log.png"}, paramtype2 = "facedir", on_place = mcl_util.rotate_axis, after_destruct = mcl_core.update_leaves, groups = {handy=1,axey=1, tree=1, flammable=2, building_block=1, material_wood=1, fire_encouragement=5, fire_flammability=5}, sounds = mcl_sounds.node_sound_wood_defaults(), _mcl_blast_resistance = 2, _mcl_hardness = 2, _mcl_stripped_variant = "mcl_mangrove:mangrove_stripped_trunk", }) minetest.register_node("mcl_mangrove:mangrove_tree_bark", { description = S("Mangrove Bark"), _doc_items_longdesc = S("The bark of a Mangrove tree."), _doc_items_hidden = false, tiles = {"mcl_mangrove_log.png", "mcl_mangrove_log.png", "mcl_mangrove_log.png"}, paramtype2 = "facedir", groups = {handy=1,axey=1, tree=1, flammable=2, building_block=1, material_wood=1, fire_encouragement=5, fire_flammability=5}, sounds = mcl_sounds.node_sound_wood_defaults(), on_place = mcl_util.rotate_axis, _mcl_blast_resistance = 2, _mcl_hardness = 2, _mcl_stripped_variant = "mcl_mangrove:mangrove_stripped_bark", }) minetest.register_node("mcl_mangrove:mangrove_wood", { description = S("Mangrove Wood Planks"), _doc_items_longdesc = doc.sub.items.temp.build, _doc_items_hidden = false, tiles = {"mcl_mangrove_planks.png"}, is_ground_content = false, groups = {handy=1,axey=1, flammable=3,wood=1,building_block=1, material_wood=1, fire_encouragement=5, fire_flammability=20}, sounds = mcl_sounds.node_sound_wood_defaults(), _mcl_blast_resistance = 3, _mcl_hardness = 2, }) local l_def = { description = S("Mangrove Leaves"), _doc_items_longdesc = S("mangrove leaves are grown from mangrove trees."), _doc_items_hidden = false, drawtype = "allfaces_optional", waving = 2, tiles = {"mcl_mangrove_leaves.png"}, color = "#48B518", paramtype = "light", paramtype2 = "color", palette = "mcl_core_palette_foliage.png", groups = { handy = 1, hoey = 1, shearsy = 1, swordy = 1, dig_by_piston = 1, flammable = 2, fire_encouragement = 30, fire_flammability = 60, leaves = 1, deco_block = 1, compostability = 30, foliage_palette = 1 }, drop = get_drops(0), _mcl_shears_drop = true, sounds = mcl_sounds.node_sound_leaves_defaults(), _mcl_blast_resistance = 0.2, _mcl_hardness = 0.2, _mcl_silk_touch_drop = true, _mcl_fortune_drop = { get_drops(1), get_drops(2), get_drops(3), get_drops(4) }, on_construct = function(pos) local node = minetest.get_node(pos) if node.param2 == 0 or node.param2 == 1 then -- Check if param2 is 1 as well, since the schematics accidentally have the param2 of mangrove leaves be 1. local new_node = mcl_core.get_foliage_block_type(pos) if new_node.param2 ~= 0 then minetest.swap_node(pos, new_node) end end end, after_place_node = function(pos) mcl_core.make_player_leaves(pos) -- Leaves placed by the player should always be player leaves. end, } minetest.register_node("mcl_mangrove:mangroveleaves", l_def) local o_def = table.copy(l_def) o_def._doc_items_create_entry = false o_def.groups.not_in_creative_inventory = 1 o_def.groups.orphan_leaves = 1 o_def._mcl_shears_drop = {"mcl_mangrove:mangroveleaves"} o_def._mcl_silk_touch_drop = {"mcl_mangrove:mangroveleaves"} minetest.register_node("mcl_mangrove:mangroveleaves_orphan", o_def) minetest.register_node("mcl_mangrove:mangrove_stripped_trunk", { description = S("Stripped Mangrove Wood"), _doc_items_longdesc = S("The stripped wood of a Mangrove tree"), _doc_items_hidden = false, tiles ={"mcl_stripped_mangrove_log_top.png","mcl_stripped_mangrove_log_side.png",}, paramtype2 = "facedir", on_place = mcl_util.rotate_axis, groups = {handy=1, axey=1, tree=1, flammable=2, building_block=1, material_wood=1, fire_encouragement=5, fire_flammability=5}, sounds = mcl_sounds.node_sound_wood_defaults(), on_rotate = mcl_util.rotate_axis_and_place, _mcl_blast_resistance = 2, _mcl_hardness = 2, }) minetest.register_node("mcl_mangrove:mangrove_stripped_bark", { description = S("Stripped Mangrove Bark"), _doc_items_longdesc = S("The stripped bark of a Mangrove tree"), _doc_items_hidden = false, tiles ={"mcl_stripped_mangrove_log_side.png","mcl_stripped_mangrove_log_side.png",}, paramtype2 = "facedir", on_place = mcl_util.rotate_axis, groups = {handy=1, axey=1, tree=1, flammable=2, building_block=1, material_wood=1, fire_encouragement=5, fire_flammability=5}, sounds = mcl_sounds.node_sound_wood_defaults(), on_rotate = mcl_util.rotate_axis_and_place, _mcl_blast_resistance = 2, _mcl_hardness = 2, }) minetest.register_node("mcl_mangrove:mangrove_roots", { description = S("Mangrove Roots"), _doc_items_longdesc = S("Mangrove roots are decorative blocks that form as part of mangrove trees."), _doc_items_hidden = false, waving = 0, place_param2 = 1, -- Prevent leafdecay for placed nodes tiles = { "mcl_mangrove_roots_top.png", "mcl_mangrove_roots_side.png", "mcl_mangrove_roots_side.png", }, paramtype = "light", drawtype = "allfaces_optional", groups = { handy = 1, hoey = 1, shearsy = 1, axey = 1, swordy = 1, dig_by_piston = 0, flammable = 10, fire_encouragement = 30, fire_flammability = 60, deco_block = 1, compostability = 30 }, drop = "mcl_mangrove:mangrove_roots", _mcl_shears_drop = true, sounds = mcl_sounds.node_sound_leaves_defaults(), _mcl_blast_resistance = 0.7, _mcl_hardness = 0.7, _mcl_silk_touch_drop = true, _mcl_fortune_drop = { "mcl_mangrove:mangrove_roots 1", "mcl_mangrove:mangrove_roots 2", "mcl_mangrove:mangrove_roots 3", "mcl_mangrove:mangrove_roots 4" }, }) minetest.register_node("mcl_mangrove:propagule", { description = S("Mangrove Propagule"), _tt_help = S("Needs soil and light to grow"), _doc_items_longdesc = S("When placed on soil (such as dirt) and exposed to light, an propagule will grow into an mangrove after some time."), _doc_items_hidden = false, drawtype = "plantlike", waving = 1, visual_scale = 1.0, tiles = {"mcl_mangrove_propagule_item.png"}, inventory_image = "mcl_mangrove_propagule_item.png", wield_image = "mcl_mangrove_propagule_item.png", paramtype = "light", sunlight_propagates = true, walkable = false, selection_box = { type = "fixed", fixed = {-5/16, -0.5, -5/16, 5/16, 0.5, 5/16} }, groups = { plant = 1, sapling = 1, non_mycelium_plant = 1, attached_node = 1, deco_block = 1, dig_immediate = 3, dig_by_water = 0, dig_by_piston = 1, destroy_by_lava_flow = 1, compostability = 30 }, sounds = mcl_sounds.node_sound_leaves_defaults(), on_construct = function(pos) local meta = minetest.get_meta(pos) meta:set_int("stage", 0) end, node_placement_prediction = "", _mcl_blast_resistance = 0, _mcl_hardness = 0, on_place = mcl_util.generate_on_place_plant_function(function(place_pos, place_node,stack) local under = vector.offset(place_pos,0,-1,0) local snn = minetest.get_node_or_nil(under).name if not snn then return false end if table.indexof(propagule_allowed_nodes,snn) ~= -1 then local n = minetest.get_node(place_pos) if minetest.get_item_group(n.name,"water") > 0 and table.indexof(propagule_water_nodes,snn) ~= -1 then minetest.set_node(under,{name="mcl_mangrove:propagule_"..snn:split(":")[2]}) stack:take_item() return stack end return true end end) }) minetest.register_node("mcl_mangrove:hanging_propagule_1", { description = S("Hanging Propagule"), _tt_help = S("Grows on Mangrove leaves"), _doc_items_longdesc = "", _doc_items_usagehelp = "", groups = { plant = 1, not_in_creative_inventory=1, non_mycelium_plant = 1, deco_block = 1, dig_immediate = 3, dig_by_water = 0, dig_by_piston = 1, destroy_by_lava_flow = 1, compostability = 30 }, paramtype = "light", paramtype2 = "", on_rotate = false, walkable = false, drop = "mcl_mangrove:propagule", use_texture_alpha = "clip", drawtype = 'mesh', mesh = 'propagule_hanging.obj', selection_box = { type = "fixed", fixed = { {-0.125, -0.5, -0.125, 0.125, 0.5, 0.125}, -- Base }, }, tiles = {"mcl_mangrove_propagule_hanging.png"}, inventory_image = "mcl_mangrove_propagule.png", wield_image = "mcl_mangrove_propagule.png", }) local propagule_rooted_nodes = {} for _,root in pairs(propagule_water_nodes) do local r = root:split(":")[2] local def = minetest.registered_nodes[root] local tx = def.tiles local n = "mcl_mangrove:propagule_"..r table.insert(propagule_rooted_nodes,n) minetest.register_node(n, { drawtype = "plantlike_rooted", paramtype = "light", place_param2 = 1, tiles = tx, special_tiles = { { name = "mcl_mangrove_propagule_item.png" } }, inventory_image = "mcl_mangrove_propagule_item.png", wield_image = "mcl_mangrove_propagule.png", selection_box = { type = "fixed", fixed = { { -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 }, { -0.5, 0.5, -0.5, 0.5, 1.0, 0.5 }, } }, groups = { plant = 1, sapling = 1, non_mycelium_plant = 1, attached_node = 1,not_in_creative_inventory=1, deco_block = 1, dig_immediate = 3, dig_by_piston = 1, destroy_by_lava_flow = 1, compostability = 30 }, sounds = mcl_sounds.node_sound_leaves_defaults(), drop = "mcl_mangrove:propagule", node_placement_prediction = "", node_dig_prediction = "", after_dig_node = function(pos) minetest.set_node(pos, {name=root}) end, _mcl_hardness = 0, _mcl_blast_resistance = 0, _mcl_silk_touch_drop = true, }) end mcl_flowerpots.register_potted_flower("mcl_mangrove:propagule", { name = "propagule", desc = S("Mangrove Propagule"), image = "mcl_mangrove_propagule.png", }) local water_tex = "default_water_source_animated.png^[verticalframe:16:0^[multiply:#3F76E4" local wlroots = { description = S("water logged mangrove roots"), _doc_items_entry_name = S("water logged mangrove roots"), _doc_items_longdesc = S("Mangrove roots are decorative blocks that form as part of mangrove trees.").."\n\n".. S("Mangrove roots, despite being a full block, can be waterlogged and do not flow water out").."\n\n".. S("These cannot be crafted yet only occure when get in contact of water."), _doc_items_hidden = false, tiles = { {name="default_water_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=5.0}} }, special_tiles = { -- New-style water source material (mostly unused) { name="default_water_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=5.0}, backface_culling = false, } }, overlay_tiles = { "mcl_mangrove_roots_top.png", "mcl_mangrove_roots_side.png", "mcl_mangrove_roots_side.png", }, sounds = mcl_sounds.node_sound_water_defaults(), drawtype = "allfaces_optional", use_texture_alpha = "blend", is_ground_content = false, paramtype = "light", walkable = true, pointable = true, diggable = true, buildable_to = false, liquids_pointable = true, drop = "mcl_mangrove:mangrove_roots", groups = { handy = 1, hoey = 1, water=3, liquid=3, puts_out_fire=1, dig_by_piston = 1, deco_block = 1, not_in_creative_inventory=1 }, _mcl_blast_resistance = 100, _mcl_hardness = -1, -- Hardness intentionally set to infinite instead of 100 (Minecraft value) to avoid problems in creative mode after_dig_node = function(pos) local node = minetest.get_node(pos) if minetest.get_item_group(node.name, "water") == 0 then minetest.set_node(pos, {name="mcl_core:water_source"}) end end, } local rwlroots = table.copy(wlroots) -- FIXME luacheck complains that this is a repeated definition of water_tex. -- Maybe the tiles definition below should be replaced with the animated tile -- definition as per above? water_tex = "default_water_source_animated.png^[verticalframe:16:0^[multiply:#0084FF" rwlroots.tiles = { "("..water_tex..")^mcl_mangrove_roots_top.png", "("..water_tex..")^mcl_mangrove_roots_side.png", "("..water_tex..")^mcl_mangrove_roots_side.png", } minetest.register_node("mcl_mangrove:water_logged_roots", wlroots) minetest.register_node("mcl_mangrove:river_water_logged_roots",rwlroots) minetest.register_node("mcl_mangrove:mangrove_mud_roots", { description = S("Muddy Mangrove Roots"), _tt_help = S("crafted with Mud and Mangrove roots"), _doc_items_longdesc = S("Muddy Mangrove Roots is a block from mangrove swamp.It drowns player a bit inside it."), tiles = { "mcl_mud.png^mcl_mangrove_roots_top.png", "mcl_mud.png^mcl_mangrove_roots_side.png", "mcl_mud.png^mcl_mangrove_roots_side.png", }, is_ground_content = true, groups = {handy = 1, shovely = 1, axey = 1, building_block = 1}, sounds = mcl_sounds.node_sound_sand_defaults(), _mcl_blast_resistance = 0.7, _mcl_hardness = 0.7, }) mcl_doors:register_door("mcl_mangrove:mangrove_door", { description = S("Mangrove Door"), _doc_items_longdesc = S("Wooden doors are 2-block high barriers which can be opened or closed by hand and by a redstone signal."), _doc_items_usagehelp = S("To open or close a wooden door, rightclick it or supply its lower half with a redstone signal."), inventory_image = "mcl_mangrove_doors.png", groups = {handy=1,axey=1, material_wood=1, flammable=-1}, _mcl_hardness = 3, _mcl_blast_resistance = 3, tiles_bottom = "mcl_mangrove_door_bottom.png", tiles_top = "mcl_mangrove_door_top.png", sounds = mcl_sounds.node_sound_wood_defaults(), }) mcl_doors:register_trapdoor("mcl_mangrove:mangrove_trapdoor", { description = S("Mangrove Trapdoor"), _doc_items_longdesc = S("Wooden trapdoors are horizontal barriers which can be opened and closed by hand or a redstone signal. They occupy the upper or lower part of a block, depending on how they have been placed. When open, they can be climbed like a ladder."), _doc_items_usagehelp = S("To open or close the trapdoor, rightclick it or send a redstone signal to it."), tile_front = "mcl_mangrove_trapdoor.png", tile_side = "mcl_mangrove_planks.png", wield_image = "mcl_mangrove_trapdoor.png", groups = {handy=1,axey=1, mesecon_effector_on=1, material_wood=1, flammable=-1}, _mcl_hardness = 3, _mcl_blast_resistance = 3, sounds = mcl_sounds.node_sound_wood_defaults(), }) mcl_fences.register_fence_and_fence_gate( "mangrove_wood_fence", S("Mangrove Wood Fence"), S("Mangrove Wood Fence Gate"), "mcl_mangrove_fence.png", {handy=1,axey=1, flammable=2,fence_wood=1, fire_encouragement=5, fire_flammability=20}, minetest.registered_nodes["mcl_core:wood"]._mcl_hardness, minetest.registered_nodes["mcl_core:wood"]._mcl_blast_resistance, {"group:fence_wood"}, mcl_sounds.node_sound_wood_defaults(), "mcl_mangrove_mangrove_wood_fence_gate_open", "mcl_mangrove_mangrove_wood_fence_gate_close", 1, 1, "mcl_mangrove_fence_gate.png") mcl_stairs.register_stair("mangrove_wood", "mcl_mangrove:mangrove_wood", {handy=1,axey=1, flammable=3,wood_stairs=1, material_wood=1, fire_encouragement=5, fire_flammability=20}, {"mcl_mangrove_planks.png"}, S("Mangrove Wood Stairs"), mcl_sounds.node_sound_wood_defaults(), 3, 2, "woodlike") mcl_stairs.register_slab("mangrove_wood", "mcl_mangrove:mangrove_wood", {handy=1,axey=1, flammable=3,wood_slab=1, material_wood=1, fire_encouragement=5, fire_flammability=20}, {"mcl_mangrove_planks.png"}, S("Mangrove Wood Slab"), mcl_sounds.node_sound_wood_defaults(), 3, 2, S("Double Mangrove Wood Slab")) minetest.register_craft({ output = "mcl_mangrove:mangrove_tree_bark 3", recipe = { { "mcl_mangrove:mangrove_tree", "mcl_mangrove:mangrove_tree" }, { "mcl_mangrove:mangrove_tree", "mcl_mangrove:mangrove_tree" }, } }) minetest.register_craft({ output = "mcl_mangrove:mangrove_mud_roots", recipe = { {"mcl_mangrove:mangrove_roots", "mcl_mud:mud",}, } }) minetest.register_craft({ type = "fuel", recipe = "mcl_mangrove:mangrove_door", burntime = 15, }) minetest.register_craft({ output = "mcl_mangrove:mangrove_door 3", recipe = { {"mcl_mangrove:mangrove_wood", "mcl_mangrove:mangrove_wood"}, {"mcl_mangrove:mangrove_wood", "mcl_mangrove:mangrove_wood"}, {"mcl_mangrove:mangrove_wood", "mcl_mangrove:mangrove_wood"}, } }) minetest.register_craft({ output = "mcl_mangrove:mangrove_trapdoor 2", recipe = { {"mcl_mangrove:mangrove_wood","mcl_mangrove:mangrove_wood","mcl_mangrove:mangrove_wood"}, {"mcl_mangrove:mangrove_wood","mcl_mangrove:mangrove_wood","mcl_mangrove:mangrove_wood"}, } }) minetest.register_craft({ type = "fuel", recipe = "mcl_mangrove:mangrove_trapdoor", burntime = 15, }) minetest.register_craft({ output = "mcl_mangrove:mangrove_wood_fence_gate", recipe = { {"mcl_core:stick", "mcl_mangrove:mangrove_wood", "mcl_core:stick"}, {"mcl_core:stick", "mcl_mangrove:mangrove_wood", "mcl_core:stick"}, } }) minetest.register_craft({ output = "mcl_mangrove:mangrove_wood_fence 3", recipe = { {"mcl_mangrove:mangrove_wood", "mcl_core:stick", "mcl_mangrove:mangrove_wood"}, {"mcl_mangrove:mangrove_wood", "mcl_core:stick", "mcl_mangrove:mangrove_wood"}, } }) minetest.register_craft({ output = "mcl_mangrove:mangrove_wood 4", recipe = { {"mcl_mangrove:mangrove_tree"}, } }) minetest.register_craft({ type = "fuel", recipe = "group:fence_wood", burntime = 15, }) local adjacents = { vector.new(1,0,0), vector.new(-1,0,0), vector.new(0,0,1), vector.new(0,0,-1), } minetest.register_abm({ label = "Waterlog mangrove roots", nodenames = {"mcl_mangrove:mangrove_roots"}, neighbors = {"group:water"}, interval = 5, chance = 5, action = function(pos,value) for _,v in pairs(adjacents) do local n = minetest.get_node(vector.add(pos,v)).name if minetest.get_item_group(n,"water") > 0 then if n:find("river") then minetest.swap_node(pos,{name="mcl_mangrove:river_water_logged_roots"}) return else minetest.swap_node(pos,{name="mcl_mangrove:water_logged_roots"}) return end end end end }) local abm_nodes = table.copy(propagule_rooted_nodes) table.insert(abm_nodes,"mcl_mangrove:propagule") minetest.register_abm({ label = "Mangrove_tree_growth", nodenames = abm_nodes, interval = 30, chance = 5, action = function(pos,node) local pr = PseudoRandom(pos.x+pos.y+pos.z) local r = pr:next(1,5) local path = modpath .."/schematics/mcl_mangrove_tree_"..tostring(r)..".mts" local w = 5 local h = 10 local fp = true pos.y = pos.y - 1 if table.indexof(propagule_rooted_nodes,node.name) ~= -1 then local nn = minetest.find_nodes_in_area(vector.offset(pos,0,-1,0),vector.offset(pos,0,h,0),{"group:water","air"}) if #nn >= h then minetest.place_schematic(pos, path, "random", function() mcl_core.update_sapling_foliage_colors(pos) local nnv = minetest.find_nodes_in_area(vector.offset(pos,-5,-1,-5),vector.offset(pos,5,h/2,5),{"mcl_core:vine"}) minetest.bulk_set_node(nnv,{"air"}) end, true, "place_center_x, place_center_z") end return end if r > 3 then h = 18 end if mcl_core.check_growth_width(pos,w,h) then minetest.place_schematic(pos, path, "random", nil, true, "place_center_x, place_center_z") mcl_core.update_sapling_foliage_colors(pos) end end, })