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9 Commits

Author SHA1 Message Date
FossFanatic 7e7b4db415 Change liquid texture names 2023-05-24 08:51:59 +00:00
FossFanatic d0b4d1b481 Change liquid texture names 2023-05-24 08:51:44 +00:00
FossFanatic 20ad42854d Change liquid texture names 2023-05-24 08:51:32 +00:00
FossFanatic 4b327dcc0b Change liquid texture names 2023-05-24 08:50:54 +00:00
FossFanatic 65885d5192 Rename the liquid textures 2023-05-24 08:47:23 +00:00
FossFanatic 199dbac071 Delete 'textures/default_water_source_animated.png' 2023-05-24 08:46:30 +00:00
FossFanatic 0617c4c3bc Delete 'textures/default_water_flowing_animated.png' 2023-05-24 08:46:23 +00:00
FossFanatic 2a20c451fc Delete 'textures/default_lava_source_animated.png' 2023-05-24 08:46:16 +00:00
FossFanatic 9af764f6cc Delete 'textures/default_lava_flowing_animated.png' 2023-05-24 08:46:07 +00:00
8 changed files with 21 additions and 21 deletions

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@ -82,7 +82,7 @@ end
mcl_dripping.register_drop({
liquid = "water",
texture = "default_water_source_animated.png",
texture = "mcl_core_water_source_animation.png",
light = 1,
nodes = { "group:opaque", "group:leaves" },
sound = "drippingwater_drip",
@ -92,7 +92,7 @@ mcl_dripping.register_drop({
mcl_dripping.register_drop({
liquid = "lava",
texture = "default_lava_source_animated.png",
texture = "mcl_core_lava_source_animation.png",
light = math.max(7, minetest.registered_nodes["mcl_core:lava_source"].light_source - 3),
nodes = { "group:opaque" },
sound = "drippingwater_lavadrip",

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@ -67,12 +67,12 @@ local function register_filled_cauldron(water_level, description, liquid)
local water_tex
if liquid == "river_water" then
id = id .. "r"
water_tex = "default_water_source_animated.png^[verticalframe:16:0^[multiply:#0084FF"
water_tex = "mcl_core_water_source_animation.png^[verticalframe:16:0^[multiply:#0084FF"
elseif liquid == "lava" then
id = id .. "_lava"
water_tex = "default_lava_source_animated.png^[verticalframe:16:0"
water_tex = "mcl_core_lava_source_animation.png^[verticalframe:16:0"
else
water_tex = "default_water_source_animated.png^[verticalframe:16:0^[multiply:#3F76E4"
water_tex = "mcl_core_water_source_animation.png^[verticalframe:16:0^[multiply:#3F76E4"
end
minetest.register_node(id, {
description = description,

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@ -18,17 +18,17 @@ end
minetest.register_node("mcl_core:water_flowing", {
description = S("Flowing Water"),
_doc_items_create_entry = false,
wield_image = "default_water_flowing_animated.png^[verticalframe:64:0",
wield_image = "mcl_core_water_flow_animation.png^[verticalframe:64:0",
drawtype = "flowingliquid",
tiles = {"default_water_flowing_animated.png^[verticalframe:64:0"},
tiles = {"mcl_core_water_flow_animation.png^[verticalframe:64:0"},
special_tiles = {
{
image="default_water_flowing_animated.png",
image="mcl_core_water_flow_animation.png",
backface_culling=false,
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1.5}
},
{
image="default_water_flowing_animated.png",
image="mcl_core_water_flow_animation.png",
backface_culling=false,
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1.5}
},
@ -71,12 +71,12 @@ S("• When water is directly below lava, the water turns into stone."),
drawtype = "liquid",
waving = 3,
tiles = {
{name="default_water_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}
{name="mcl_core_water_source_animation.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}
},
special_tiles = {
-- New-style water source material (mostly unused)
{
name="default_water_source_animated.png",
name="mcl_core_water_source_animation.png",
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0},
backface_culling = false,
}
@ -119,17 +119,17 @@ S("• When water is directly below lava, the water turns into stone."),
minetest.register_node("mcl_core:lava_flowing", {
description = S("Flowing Lava"),
_doc_items_create_entry = false,
wield_image = "default_lava_flowing_animated.png^[verticalframe:64:0",
wield_image = "mcl_core_lava_flow_animation.png^[verticalframe:64:0",
drawtype = "flowingliquid",
tiles = {"default_lava_flowing_animated.png^[verticalframe:64:0"},
tiles = {"mcl_core_lava_flow_animation.png^[verticalframe:64:0"},
special_tiles = {
{
image="default_lava_flowing_animated.png",
image="mcl_core_lava_flow_animation.png",
backface_culling=false,
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=6.6}
},
{
image="default_lava_flowing_animated.png",
image="mcl_core_lava_flow_animation.png",
backface_culling=false,
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=6.6}
},
@ -182,12 +182,12 @@ S("• When flowing water touches flowing lava either from above or horizontally
S("• When lava is directly above water, the water turns into stone."),
drawtype = "liquid",
tiles = {
{name="default_lava_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}
{name="mcl_core_lava_source_animation.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}
},
special_tiles = {
-- New-style lava source material (mostly unused)
{
name="default_lava_source_animated.png",
name="mcl_core_lava_source_animation.png",
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0},
backface_culling = false,
}

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@ -311,7 +311,7 @@ mcl_flowerpots.register_potted_flower("mcl_mangrove:propagule", {
image = "mcl_mangrove_propagule.png",
})
local water_tex = "default_water_source_animated.png^[verticalframe:16:0^[multiply:#3F76E4"
local water_tex = "mcl_core_water_source_animation.png^[verticalframe:16:0^[multiply:#3F76E4"
local wlroots = {
description = S("water logged mangrove roots"),
@ -322,12 +322,12 @@ local wlroots = {
S("These cannot be crafted yet only occure when get in contact of water."),
_doc_items_hidden = false,
tiles = {
{name="default_water_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=5.0}}
{name="mcl_core_water_source_animation.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=5.0}}
},
special_tiles = {
-- New-style water source material (mostly unused)
{
name="default_water_source_animated.png",
name="mcl_core_water_source_animation.png",
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=5.0},
backface_culling = false,
}
@ -373,7 +373,7 @@ local rwlroots = table.copy(wlroots)
-- FIXME luacheck complains that this is a repeated definition of water_tex.
-- Maybe the tiles definition below should be replaced with the animated tile
-- definition as per above?
water_tex = "default_water_source_animated.png^[verticalframe:16:0^[multiply:#0084FF"
water_tex = "mcl_core_water_source_animation.png^[verticalframe:16:0^[multiply:#0084FF"
rwlroots.tiles = {
"("..water_tex..")^mcl_mangrove_roots_top.png",
"("..water_tex..")^mcl_mangrove_roots_side.png",

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