Improve the code

This commit is contained in:
FossFanatic 2023-05-13 12:32:17 +00:00
parent 70eb019a58
commit 9c208fb6b0
1 changed files with 296 additions and 459 deletions

View File

@ -54,19 +54,11 @@ function mcl_doors:register_door(name, def)
def.sound_close = "doors_door_close" def.sound_close = "doors_door_close"
end end
local box = {{-8/16, -8/16, -8/16, 8/16, 8/16, -5/16}} if not def.node_box then
def.node_box = {{-8/16, -8/16, -8/16, 8/16, 8/16, -5/16}}
if not def.node_box_bottom then
def.node_box_bottom = box
end end
if not def.node_box_top then if not def.selection_box then
def.node_box_top = box def.selection_box = {{-8/16, -8/16, -8/16, 8/16, 8/16, -5/16}}
end
if not def.selection_box_bottom then
def.selection_box_bottom= box
end
if not def.selection_box_top then
def.selection_box_top = box
end end
local longdesc, usagehelp, tt_help local longdesc, usagehelp, tt_help
@ -202,22 +194,22 @@ function mcl_doors:register_door(name, def)
end, end,
}) })
local doortextop = def.tiles_top:match("(.+)%..+$") local top_door_texture = def.tiles_top:match("(.+)%..+$") -- This removes the filename extension from the images.
local doortexbottom = def.tiles_bottom:match("(.+)%..+$") local bottom_door_texture = def.tiles_bottom:match("(.+)%..+$") -- This removes the filename extension from the images.
local tt = doortextop .. ".png" local texture_top = top_door_texture .. ".png"
local tb = doortexbottom .. ".png" local texture_bottom = bottom_door_texture .. ".png"
local ttt = doortextop .. "_toppart.png" -- Special texture to make the top of opened doors not look weird. local texture_top_toppart = top_door_texture .. "_toppart.png" -- Special texture to make the top of opened doors not look weird.
local tbb = doortexbottom .. "_bottompart.png" -- Special texture to make the bottom of opened doors not look weird. local texture_bottom_bottompart = bottom_door_texture .. "_bottompart.png" -- Special texture to make the bottom of opened doors not look weird.
local tts = doortextop .. "_side.png" -- Special texture to make the side of opened doors not look weird. local texture_top_side = top_door_texture .. "_side.png" -- Special texture to make the side of opened doors not look weird.
local tbs = doortexbottom .. "_side.png" -- Special texture to make the side of opened doors not look weird. local texture_bottom_side = bottom_door_texture .. "_side.png" -- Special texture to make the side of opened doors not look weird.
local ttm = tt .. "^[transformFX" local texture_top_mirrored = texture_top .. "^[transformFX"
local tbm = tb .. "^[transformFX" local texture_bottom_mirrored = texture_bottom .. "^[transformFX"
local tttm = ttt .. "^[transformFX" local texture_top_toppart_mirrored = texture_top_toppart .. "^[transformFX"
local tbbm = tbb .. "^[transformFX" local texture_bottom_bottompart_mirrored = texture_bottom_bottompart .. "^[transformFX"
local ttsm = tts .. "^[transformFX" local texture_top_side_mirrored = texture_top_side .. "^[transformFX"
local tbsm = tbs .. "^[transformFX" local texture_bottom_side_mirrored = texture_bottom_side .. "^[transformFX"
local function on_open_close(pos, dir, check_name, replace, replace_dir) local function on_open_close(pos, dir, check_name, replace, replace_dir)
local meta1 = minetest_get_meta(pos) local meta1 = minetest_get_meta(pos)
@ -304,8 +296,8 @@ function mcl_doors:register_door(name, def)
end end
end end
minetest.register_node(name.."_b_1", { local template_def = {
tiles = {"blank.png", tbb .. "^[transformFY", tbs, tbsm, tbm, tb}, tiles = nil,
use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "clip" or true, use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "clip" or true,
paramtype = "light", paramtype = "light",
paramtype2 = "facedir", paramtype2 = "facedir",
@ -315,56 +307,65 @@ function mcl_doors:register_door(name, def)
drawtype = "nodebox", drawtype = "nodebox",
node_box = { node_box = {
type = "fixed", type = "fixed",
fixed = def.node_box_bottom fixed = def.node_box
}, },
selection_box = { selection_box = {
type = "fixed", type = "fixed",
fixed = def.selection_box_bottom fixed = def.selection_box
}, },
groups = def.groups, groups = def.groups,
_mcl_hardness = def._mcl_hardness, _mcl_hardness = def._mcl_hardness,
_mcl_blast_resistance = def._mcl_blast_resistance, _mcl_blast_resistance = def._mcl_blast_resistance,
sounds = def.sounds, sounds = def.sounds,
after_destruct = function(bottom, oldnode) after_destruct = nil,
local meta_bottom = minetest_get_meta(bottom)
if meta_bottom:get_int("rotation") == 1 then
meta_bottom:set_int("rotation", 0)
else
minetest.add_item(bottom, name)
local top = { x = bottom.x, y = bottom.y + 1, z = bottom.z }
if minetest.get_node(bottom).name ~= name.."_b_2" and minetest.get_node(top).name == name.."_t_1" then
minetest.remove_node(top)
end
end
end,
on_rightclick = on_rightclick, on_rightclick = nil,
mesecons = { effector = { mesecons = nil,
action_on = on_mesecons_signal_open,
}},
on_rotate = function(bottom, node, user, mode, param2) on_rotate = nil,
if mode == screwdriver.ROTATE_FACE then
local meta_bottom = minetest_get_meta(bottom)
meta_bottom:set_int("rotation", 1)
node.param2 = screwdriver.rotate.facedir(bottom, node, mode)
minetest.swap_node(bottom, node)
local top = {x=bottom.x,y=bottom.y+1,z=bottom.z}
local meta_top = minetest_get_meta(top)
meta_top:set_int("rotation", 1)
node.name = name .."_t_1"
minetest.swap_node(top, node)
return true
end
return false
end,
can_dig = check_player_priv, can_dig = check_player_priv,
}) }
local _b_1_def = table.copy(template_def)
_b_1_def.tiles = {"blank.png", texture_bottom_bottompart .. "^[transformFY", texture_bottom_side, texture_bottom_side_mirrored, texture_bottom_mirrored, texture_bottom}
_b_1_def.after_destruct = function(bottom, oldnode)
local meta_bottom = minetest_get_meta(bottom)
if meta_bottom:get_int("rotation") == 1 then
meta_bottom:set_int("rotation", 0)
else
minetest.add_item(bottom, name)
local top = { x = bottom.x, y = bottom.y + 1, z = bottom.z }
if minetest.get_node(bottom).name ~= name.."_b_2" and minetest.get_node(top).name == name.."_t_1" then
minetest.remove_node(top)
end
end
end
_b_1_def.on_rightclick = on_rightclick
_b_1_def.mesecons = { effector = {
action_on = on_mesecons_signal_open,
}}
_b_1_def.on_rotate = function(bottom, node, user, mode, param2)
if mode == screwdriver.ROTATE_FACE then
local meta_bottom = minetest_get_meta(bottom)
meta_bottom:set_int("rotation", 1)
node.param2 = screwdriver.rotate.facedir(bottom, node, mode)
minetest.swap_node(bottom, node)
local top = {x=bottom.x,y=bottom.y+1,z=bottom.z}
local meta_top = minetest_get_meta(top)
meta_top:set_int("rotation", 1)
node.name = name .."_t_1"
minetest.swap_node(top, node)
return true
end
return false
end
minetest.register_node(name.."_b_1", _b_1_def)
if def.only_redstone_can_open then if def.only_redstone_can_open then
on_rightclick = nil on_rightclick = nil
@ -376,67 +377,43 @@ function mcl_doors:register_door(name, def)
end end
end end
minetest.register_node(name.."_t_1", { local _t_1_def = table.copy(template_def)
tiles = {ttt .. "^[transformFY", "blank.png", tts, ttsm, ttm, tt}, _t_1_def.tiles = {texture_top_toppart .. "^[transformFY", "blank.png", texture_top_side, texture_top_side_mirrored, texture_top_mirrored, texture_top}
use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "clip" or true, _t_1_def.after_destruct = function(top, oldnode)
paramtype = "light", local meta_top = minetest_get_meta(top)
paramtype2 = "facedir", if meta_top:get_int("rotation") == 1 then
sunlight_propagates = true, meta_top:set_int("rotation", 0)
is_ground_content = false, else
drop = "", local bottom = { x = top.x, y = top.y - 1, z = top.z }
drawtype = "nodebox", if minetest.get_node(top).name ~= name.."_t_2" and minetest.get_node(bottom).name == name.."_b_1" and oldnode.name == name.."_t_1" then
node_box = { minetest.dig_node(bottom)
type = "fixed", end
fixed = def.node_box_top end
}, end
selection_box = { _t_1_def.on_rightclick = on_rightclick
type = "fixed", _t_1_def.mesecons = { effector = {
fixed = def.selection_box_top action_on = on_mesecons_signal_open_top,
}, rules = mesecon.rules.flat,
groups = def.groups, }}
_mcl_hardness = def._mcl_hardness, _t_1_def.on_rotate = function(top, node, user, mode, param2)
_mcl_blast_resistance = def._mcl_blast_resistance, if mode == screwdriver.ROTATE_FACE then
sounds = def.sounds,
after_destruct = function(top, oldnode)
local meta_top = minetest_get_meta(top) local meta_top = minetest_get_meta(top)
if meta_top:get_int("rotation") == 1 then meta_top:set_int("rotation", 1)
meta_top:set_int("rotation", 0) node.param2 = screwdriver.rotate.facedir(top, node, mode)
else minetest.swap_node(top, node)
local bottom = { x = top.x, y = top.y - 1, z = top.z }
if minetest.get_node(top).name ~= name.."_t_2" and minetest.get_node(bottom).name == name.."_b_1" and oldnode.name == name.."_t_1" then
minetest.dig_node(bottom)
end
end
end,
on_rightclick = on_rightclick, local bottom = {x=top.x,y=top.y-1,z=top.z}
local meta_bottom = minetest_get_meta(bottom)
meta_bottom:set_int("rotation", 1)
node.name = name .."_b_1"
minetest.swap_node(bottom, node)
mesecons = { effector = { return true
action_on = on_mesecons_signal_open_top, end
rules = mesecon.rules.flat, return false
}}, end
on_rotate = function(top, node, user, mode, param2) minetest.register_node(name.."_t_1", _t_1_def)
if mode == screwdriver.ROTATE_FACE then
local meta_top = minetest_get_meta(top)
meta_top:set_int("rotation", 1)
node.param2 = screwdriver.rotate.facedir(top, node, mode)
minetest.swap_node(top, node)
local bottom = {x=top.x,y=top.y-1,z=top.z}
local meta_bottom = minetest_get_meta(bottom)
meta_bottom:set_int("rotation", 1)
node.name = name .."_b_1"
minetest.swap_node(bottom, node)
return true
end
return false
end,
can_dig = check_player_priv,
})
if def.only_redstone_can_open then if def.only_redstone_can_open then
on_rightclick = nil on_rightclick = nil
@ -448,66 +425,43 @@ function mcl_doors:register_door(name, def)
end end
end end
minetest.register_node(name.."_b_2", { local _b_2_def = table.copy(template_def)
tiles = {"blank.png", tbbm, tbs, tbs, tb, tbm}, _b_2_def.tiles = {"blank.png", texture_bottom_bottompart_mirrored, texture_bottom_side, texture_bottom_side, texture_bottom, texture_bottom_mirrored}
use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "clip" or true, _b_2_def.after_destruct = function(bottom, oldnode)
paramtype = "light", local meta_bottom = minetest_get_meta(bottom)
paramtype2 = "facedir", if meta_bottom:get_int("rotation") == 1 then
sunlight_propagates = true, meta_bottom:set_int("rotation", 0)
is_ground_content = false, else
drop = "", local top = { x = bottom.x, y = bottom.y + 1, z = bottom.z }
drawtype = "nodebox", minetest.add_item(bottom, name)
groups = def.groups, if minetest.get_node(bottom).name ~= name.."_b_1" and minetest.get_node(top).name == name.."_t_2" then
_mcl_hardness = def._mcl_hardness, minetest.remove_node(top)
_mcl_blast_resistance = def._mcl_blast_resistance, end
sounds = def.sounds, end
node_box = { end
type = "fixed", _b_2_def.on_rightclick = on_rightclick
fixed = def.node_box_bottom _b_2_def.mesecons = { effector = {
}, action_off = on_mesecons_signal_close,
selection_box = { }}
type = "fixed", _b_2_def.on_rotate = function(bottom, node, user, mode, param2)
fixed = def.selection_box_bottom if mode == screwdriver.ROTATE_FACE then
},
after_destruct = function(bottom, oldnode)
local meta_bottom = minetest_get_meta(bottom) local meta_bottom = minetest_get_meta(bottom)
if meta_bottom:get_int("rotation") == 1 then meta_bottom:set_int("rotation", 1)
meta_bottom:set_int("rotation", 0) node.param2 = screwdriver.rotate.facedir(bottom, node, mode)
else minetest.swap_node(bottom, node)
local top = { x = bottom.x, y = bottom.y + 1, z = bottom.z }
minetest.add_item(bottom, name)
if minetest.get_node(bottom).name ~= name.."_b_1" and minetest.get_node(top).name == name.."_t_2" then
minetest.remove_node(top)
end
end
end,
on_rightclick = on_rightclick, local top = {x=bottom.x,y=bottom.y+1,z=bottom.z}
local meta_top = minetest_get_meta(top)
meta_top:set_int("rotation", 1)
node.name = name .."_t_2"
minetest.swap_node(top, node)
mesecons = { effector = { return true
action_off = on_mesecons_signal_close, end
}}, return false
end
on_rotate = function(bottom, node, user, mode, param2) minetest.register_node(name.."_b_2", _b_2_def)
if mode == screwdriver.ROTATE_FACE then
local meta_bottom = minetest_get_meta(bottom)
meta_bottom:set_int("rotation", 1)
node.param2 = screwdriver.rotate.facedir(bottom, node, mode)
minetest.swap_node(bottom, node)
local top = {x=bottom.x,y=bottom.y+1,z=bottom.z}
local meta_top = minetest_get_meta(top)
meta_top:set_int("rotation", 1)
node.name = name .."_t_2"
minetest.swap_node(top, node)
return true
end
return false
end,
can_dig = check_player_priv,
})
if def.only_redstone_can_open then if def.only_redstone_can_open then
on_rightclick = nil on_rightclick = nil
@ -519,66 +473,43 @@ function mcl_doors:register_door(name, def)
end end
end end
minetest.register_node(name.."_t_2", { local _t_2_def = table.copy(template_def)
tiles = {tttm, "blank.png", tts, tts, tt, ttm}, _t_2_def.tiles = {texture_top_toppart_mirrored, "blank.png", texture_top_side, texture_top_side, texture_top, texture_top_mirrored}
use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "clip" or true, _t_2_def.after_destruct = function(top, oldnode)
paramtype = "light", local meta_top = minetest_get_meta(top)
paramtype2 = "facedir", if meta_top:get_int("rotation") == 1 then
sunlight_propagates = true, meta_top:set_int("rotation", 0)
is_ground_content = false, else
drop = "", local bottom = { x = top.x, y = top.y - 1, z = top.z }
drawtype = "nodebox", if minetest.get_node(top).name ~= name.."_t_1" and minetest.get_node(bottom).name == name.."_b_2" and oldnode.name == name.."_t_2" then
groups = def.groups, minetest.dig_node(bottom)
_mcl_hardness = def._mcl_hardness, end
_mcl_blast_resistance = def._mcl_blast_resistance, end
sounds = def.sounds, end
node_box = { _t_2_def.on_rightclick = on_rightclick
type = "fixed", _t_2_def.mesecons = { effector = {
fixed = def.node_box_top action_off = on_mesecons_signal_close_top,
}, rules = mesecon.rules.flat,
selection_box = { }}
type = "fixed", _t_2_def.on_rotate = function(top, node, user, mode, param2)
fixed = def.selection_box_top if mode == screwdriver.ROTATE_FACE then
},
after_destruct = function(top, oldnode)
local meta_top = minetest_get_meta(top) local meta_top = minetest_get_meta(top)
if meta_top:get_int("rotation") == 1 then meta_top:set_int("rotation", 1)
meta_top:set_int("rotation", 0) node.param2 = screwdriver.rotate.facedir(top, node, mode)
else minetest.swap_node(top, node)
local bottom = { x = top.x, y = top.y - 1, z = top.z }
if minetest.get_node(top).name ~= name.."_t_1" and minetest.get_node(bottom).name == name.."_b_2" and oldnode.name == name.."_t_2" then
minetest.dig_node(bottom)
end
end
end,
on_rightclick = on_rightclick, local bottom = {x=top.x,y=top.y-1,z=top.z}
local meta_bottom = minetest_get_meta(bottom)
meta_bottom:set_int("rotation", 1)
node.name = name .."_b_2"
minetest.swap_node(bottom, node)
mesecons = { effector = { return true
action_off = on_mesecons_signal_close_top, end
rules = mesecon.rules.flat, return false
}}, end
on_rotate = function(top, node, user, mode, param2) minetest.register_node(name.."_t_2", _t_2_def)
if mode == screwdriver.ROTATE_FACE then
local meta_top = minetest_get_meta(top)
meta_top:set_int("rotation", 1)
node.param2 = screwdriver.rotate.facedir(top, node, mode)
minetest.swap_node(top, node)
local bottom = {x=top.x,y=top.y-1,z=top.z}
local meta_bottom = minetest_get_meta(bottom)
meta_bottom:set_int("rotation", 1)
node.name = name .."_b_2"
minetest.swap_node(bottom, node)
return true
end
return false
end,
can_dig = check_player_priv,
})
if not def.only_redstone_can_open then if not def.only_redstone_can_open then
on_rightclick = function(pos, node, clicker) on_rightclick = function(pos, node, clicker)
@ -588,67 +519,43 @@ function mcl_doors:register_door(name, def)
end end
end end
minetest.register_node(name.."_b_3", { local _b_3_def = table.copy(template_def)
tiles = {"blank.png", tbm .. "^[transformFY", tbs, tbsm, tb, tbm}, _b_3_def.tiles = {"blank.png", texture_bottom_mirrored .. "^[transformFY", texture_bottom_side, texture_bottom_side_mirrored, texture_bottom, texture_bottom_mirrored}
use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "clip" or true, _b_3_def.after_destruct = function(bottom, oldnode)
paramtype = "light", local meta_bottom = minetest_get_meta(bottom)
paramtype2 = "facedir", if meta_bottom:get_int("rotation") == 1 then
sunlight_propagates = true, meta_bottom:set_int("rotation", 0)
is_ground_content = false, else
drop = "", minetest.add_item(bottom, name)
drawtype = "nodebox", local top = { x = bottom.x, y = bottom.y + 1, z = bottom.z }
node_box = { if minetest.get_node(bottom).name ~= name.."_b_4" and minetest.get_node(top).name == name.."_t_3" then
type = "fixed", minetest.remove_node(top)
fixed = def.node_box_bottom end
}, end
selection_box = { end
type = "fixed", _b_3_def.on_rightclick = on_rightclick
fixed = def.selection_box_bottom _b_3_def.mesecons = { effector = {
}, action_on = on_mesecons_signal_open,
groups = def.groups, }}
_mcl_hardness = def._mcl_hardness, _b_3_def.on_rotate = function(bottom, node, user, mode, param2)
_mcl_blast_resistance = def._mcl_blast_resistance, if mode == screwdriver.ROTATE_FACE then
sounds = def.sounds,
after_destruct = function(bottom, oldnode)
local meta_bottom = minetest_get_meta(bottom) local meta_bottom = minetest_get_meta(bottom)
if meta_bottom:get_int("rotation") == 1 then meta_bottom:set_int("rotation", 1)
meta_bottom:set_int("rotation", 0) node.param2 = screwdriver.rotate.facedir(bottom, node, mode)
else minetest.swap_node(bottom, node)
minetest.add_item(bottom, name)
local top = { x = bottom.x, y = bottom.y + 1, z = bottom.z }
if minetest.get_node(bottom).name ~= name.."_b_4" and minetest.get_node(top).name == name.."_t_3" then
minetest.remove_node(top)
end
end
end,
on_rightclick = on_rightclick, local top = {x=bottom.x,y=bottom.y+1,z=bottom.z}
local meta_top = minetest_get_meta(top)
meta_top:set_int("rotation", 1)
node.name = name .."_t_3"
minetest.swap_node(top, node)
mesecons = { effector = { return true
action_on = on_mesecons_signal_open, end
}}, return false
end
on_rotate = function(bottom, node, user, mode, param2) minetest.register_node(name.."_b_3", _b_3_def)
if mode == screwdriver.ROTATE_FACE then
local meta_bottom = minetest_get_meta(bottom)
meta_bottom:set_int("rotation", 1)
node.param2 = screwdriver.rotate.facedir(bottom, node, mode)
minetest.swap_node(bottom, node)
local top = {x=bottom.x,y=bottom.y+1,z=bottom.z}
local meta_top = minetest_get_meta(top)
meta_top:set_int("rotation", 1)
node.name = name .."_t_3"
minetest.swap_node(top, node)
return true
end
return false
end,
can_dig = check_player_priv,
})
if def.only_redstone_can_open then if def.only_redstone_can_open then
on_rightclick = nil on_rightclick = nil
@ -660,67 +567,43 @@ function mcl_doors:register_door(name, def)
end end
end end
minetest.register_node(name.."_t_3", { local _t_3_def = table.copy(template_def)
tiles = {ttm .. "^[transformFY", "blank.png", tts, ttsm, tt, ttm}, _t_3_def.tiles = {texture_top_mirrored .. "^[transformFY", "blank.png", texture_top_side, texture_top_side_mirrored, texture_top, texture_top_mirrored}
use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "clip" or true, _t_3_def.after_destruct = function(top, oldnode)
paramtype = "light", local meta_top = minetest_get_meta(top)
paramtype2 = "facedir", if meta_top:get_int("rotation") == 1 then
sunlight_propagates = true, meta_top:set_int("rotation", 0)
is_ground_content = false, else
drop = "", local bottom = { x = top.x, y = top.y - 1, z = top.z }
drawtype = "nodebox", if minetest.get_node(top).name ~= name.."_t_4" and minetest.get_node(bottom).name == name.."_b_3" and oldnode.name == name.."_t_3" then
node_box = { minetest.dig_node(bottom)
type = "fixed", end
fixed = def.node_box_top end
}, end
selection_box = { _t_3_def.on_rightclick = on_rightclick
type = "fixed", _t_3_def.mesecons = { effector = {
fixed = def.selection_box_top action_on = on_mesecons_signal_open_top,
}, rules = mesecon.rules.flat,
groups = def.groups, }}
_mcl_hardness = def._mcl_hardness, _t_3_def.on_rotate = function(top, node, user, mode, param2)
_mcl_blast_resistance = def._mcl_blast_resistance, if mode == screwdriver.ROTATE_FACE then
sounds = def.sounds,
after_destruct = function(top, oldnode)
local meta_top = minetest_get_meta(top) local meta_top = minetest_get_meta(top)
if meta_top:get_int("rotation") == 1 then meta_top:set_int("rotation", 1)
meta_top:set_int("rotation", 0) node.param2 = screwdriver.rotate.facedir(top, node, mode)
else minetest.swap_node(top, node)
local bottom = { x = top.x, y = top.y - 1, z = top.z }
if minetest.get_node(top).name ~= name.."_t_4" and minetest.get_node(bottom).name == name.."_b_3" and oldnode.name == name.."_t_3" then
minetest.dig_node(bottom)
end
end
end,
on_rightclick = on_rightclick, local bottom = {x=top.x,y=top.y-1,z=top.z}
local meta_bottom = minetest_get_meta(bottom)
meta_bottom:set_int("rotation", 1)
node.name = name .."_b_3"
minetest.swap_node(bottom, node)
mesecons = { effector = { return true
action_on = on_mesecons_signal_open_top, end
rules = mesecon.rules.flat, return false
}}, end
on_rotate = function(top, node, user, mode, param2) minetest.register_node(name.."_t_3", _t_3_def)
if mode == screwdriver.ROTATE_FACE then
local meta_top = minetest_get_meta(top)
meta_top:set_int("rotation", 1)
node.param2 = screwdriver.rotate.facedir(top, node, mode)
minetest.swap_node(top, node)
local bottom = {x=top.x,y=top.y-1,z=top.z}
local meta_bottom = minetest_get_meta(bottom)
meta_bottom:set_int("rotation", 1)
node.name = name .."_b_3"
minetest.swap_node(bottom, node)
return true
end
return false
end,
can_dig = check_player_priv,
})
if def.only_redstone_can_open then if def.only_redstone_can_open then
on_rightclick = nil on_rightclick = nil
@ -732,66 +615,43 @@ function mcl_doors:register_door(name, def)
end end
end end
minetest.register_node(name.."_b_4", { local _b_4_def = table.copy(template_def)
tiles = {"blank.png", tbb, tbsm, tbsm, tbm, tb}, _b_4_def.tiles = {"blank.png", texture_bottom_bottompart, texture_bottom_side_mirrored, texture_bottom_side_mirrored, texture_bottom_mirrored, texture_bottom}
use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "clip" or true, _b_4_def.after_destruct = function(bottom, oldnode)
paramtype = "light", local meta_bottom = minetest_get_meta(bottom)
paramtype2 = "facedir", if meta_bottom:get_int("rotation") == 1 then
sunlight_propagates = true, meta_bottom:set_int("rotation", 0)
is_ground_content = false, else
drop = "", local top = { x = bottom.x, y = bottom.y + 1, z = bottom.z }
drawtype = "nodebox", minetest.add_item(bottom, name)
groups = def.groups, if minetest.get_node(bottom).name ~= name.."_b_3" and minetest.get_node(top).name == name.."_t_4" then
_mcl_hardness = def._mcl_hardness, minetest.remove_node(top)
_mcl_blast_resistance = def._mcl_blast_resistance, end
sounds = def.sounds, end
node_box = { end
type = "fixed", _b_4_def.on_rightclick = on_rightclick
fixed = def.node_box_bottom _b_4_def.mesecons = { effector = {
}, action_off = on_mesecons_signal_close,
selection_box = { }}
type = "fixed", _b_4_def.on_rotate = function(bottom, node, user, mode, param2)
fixed = def.selection_box_bottom if mode == screwdriver.ROTATE_FACE then
},
after_destruct = function(bottom, oldnode)
local meta_bottom = minetest_get_meta(bottom) local meta_bottom = minetest_get_meta(bottom)
if meta_bottom:get_int("rotation") == 1 then meta_bottom:set_int("rotation", 1)
meta_bottom:set_int("rotation", 0) node.param2 = screwdriver.rotate.facedir(bottom, node, mode)
else minetest.swap_node(bottom, node)
local top = { x = bottom.x, y = bottom.y + 1, z = bottom.z }
minetest.add_item(bottom, name)
if minetest.get_node(bottom).name ~= name.."_b_3" and minetest.get_node(top).name == name.."_t_4" then
minetest.remove_node(top)
end
end
end,
on_rightclick = on_rightclick, local top = {x=bottom.x,y=bottom.y+1,z=bottom.z}
local meta_top = minetest_get_meta(top)
meta_top:set_int("rotation", 1)
node.name = name .."_t_4"
minetest.swap_node(top, node)
mesecons = { effector = { return true
action_off = on_mesecons_signal_close, end
}}, return false
end
on_rotate = function(bottom, node, user, mode, param2) minetest.register_node(name.."_b_4", _b_4_def)
if mode == screwdriver.ROTATE_FACE then
local meta_bottom = minetest_get_meta(bottom)
meta_bottom:set_int("rotation", 1)
node.param2 = screwdriver.rotate.facedir(bottom, node, mode)
minetest.swap_node(bottom, node)
local top = {x=bottom.x,y=bottom.y+1,z=bottom.z}
local meta_top = minetest_get_meta(top)
meta_top:set_int("rotation", 1)
node.name = name .."_t_4"
minetest.swap_node(top, node)
return true
end
return false
end,
can_dig = check_player_priv,
})
if def.only_redstone_can_open then if def.only_redstone_can_open then
on_rightclick = nil on_rightclick = nil
@ -803,66 +663,43 @@ function mcl_doors:register_door(name, def)
end end
end end
minetest.register_node(name.."_t_4", { local _t_4_def = table.copy(template_def)
tiles = {ttt, "blank.png", ttsm, ttsm, ttm, tt}, _t_4_def.tiles = {texture_top_toppart, "blank.png", texture_top_side_mirrored, texture_top_side_mirrored, texture_top_mirrored, texture_top}
use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "clip" or true, _t_4_def.after_destruct = function(top, oldnode)
paramtype = "light", local meta_top = minetest_get_meta(top)
paramtype2 = "facedir", if meta_top:get_int("rotation") == 1 then
sunlight_propagates = true, meta_top:set_int("rotation", 0)
is_ground_content = false, else
drop = "", local bottom = { x = top.x, y = top.y - 1, z = top.z }
drawtype = "nodebox", if minetest.get_node(top).name ~= name.."_t_3" and minetest.get_node(bottom).name == name.."_b_4" and oldnode.name == name.."_t_4" then
groups = def.groups, minetest.dig_node(bottom)
_mcl_hardness = def._mcl_hardness, end
_mcl_blast_resistance = def._mcl_blast_resistance, end
sounds = def.sounds, end
node_box = { _t_4_def.on_rightclick = on_rightclick
type = "fixed", _t_4_def.mesecons = { effector = {
fixed = def.node_box_top action_off = on_mesecons_signal_close_top,
}, rules = mesecon.rules.flat,
selection_box = { }}
type = "fixed", _t_4_def.on_rotate = function(top, node, user, mode, param2)
fixed = def.selection_box_top if mode == screwdriver.ROTATE_FACE then
},
after_destruct = function(top, oldnode)
local meta_top = minetest_get_meta(top) local meta_top = minetest_get_meta(top)
if meta_top:get_int("rotation") == 1 then meta_top:set_int("rotation", 1)
meta_top:set_int("rotation", 0) node.param2 = screwdriver.rotate.facedir(top, node, mode)
else minetest.swap_node(top, node)
local bottom = { x = top.x, y = top.y - 1, z = top.z }
if minetest.get_node(top).name ~= name.."_t_3" and minetest.get_node(bottom).name == name.."_b_4" and oldnode.name == name.."_t_4" then
minetest.dig_node(bottom)
end
end
end,
on_rightclick = on_rightclick, local bottom = {x=top.x,y=top.y-1,z=top.z}
local meta_bottom = minetest_get_meta(bottom)
meta_bottom:set_int("rotation", 1)
node.name = name .."_b_4"
minetest.swap_node(bottom, node)
mesecons = { effector = { return true
action_off = on_mesecons_signal_close_top, end
rules = mesecon.rules.flat, return false
}}, end
on_rotate = function(top, node, user, mode, param2) minetest.register_node(name.."_t_4", _t_4_def)
if mode == screwdriver.ROTATE_FACE then
local meta_top = minetest_get_meta(top)
meta_top:set_int("rotation", 1)
node.param2 = screwdriver.rotate.facedir(top, node, mode)
minetest.swap_node(top, node)
local bottom = {x=top.x,y=top.y-1,z=top.z}
local meta_bottom = minetest_get_meta(bottom)
meta_bottom:set_int("rotation", 1)
node.name = name .."_b_4"
minetest.swap_node(bottom, node)
return true
end
return false
end,
can_dig = check_player_priv,
})
-- Add entry aliases for the Help -- Add entry aliases for the Help