.. |
_mcl_autogroup
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fix many codestyle issues (functions, strings, modpaths)
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2021-05-29 16:12:33 +02:00 |
biomeinfo
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[biomeinfo] fix warnings
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2021-05-25 01:23:41 +02:00 |
controls
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fix many codestyle issues (functions, strings, modpaths)
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2021-05-29 16:12:33 +02:00 |
flowlib
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rewrite flowlib to be more efficient
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2021-05-25 01:22:25 +02:00 |
mcl_attached
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unify code style [1]
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2021-05-25 12:52:25 +02:00 |
mcl_autogroup
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add API documentation to mcl_autogroup
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2021-03-28 00:02:35 +01:00 |
mcl_colors
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add API documentation to mcl_colors (!)
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2021-03-28 00:48:24 +01:00 |
mcl_commands
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add some type definitions
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2021-06-24 11:54:15 +02:00 |
mcl_damage
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Minor fix to prevent writing the damage reason approval field into MCL damage reason and calling passive damage handlers on dead players
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2021-05-05 14:41:23 +02:00 |
mcl_explosions
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Merge branch 'master' into polish-translation
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2021-06-02 10:14:25 +00:00 |
mcl_init
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fix some mods using "core" insteed of "minetest"
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2021-06-12 00:18:52 +02:00 |
mcl_loot
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[mcl_loot] fix warnings
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2021-05-25 01:28:10 +02:00 |
mcl_particles
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Add bonemeal particle texture
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2021-06-03 18:04:54 +00:00 |
mcl_sounds
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Use mod.conf in all mods, part 1
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2021-03-04 15:22:14 +01:00 |
mcl_util
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Use next() instead of one-time loop to fix luacheck warning in mcl_util.calculate_durability
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2021-05-26 20:56:00 +02:00 |
mcl_worlds
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fix many codestyle issues (functions, strings, modpaths)
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2021-05-29 16:12:33 +02:00 |
tga_encoder
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Add updated tga_encoder
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2021-05-02 17:47:46 +02:00 |
walkover
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fix many codestyle issues (functions, strings, modpaths)
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2021-05-29 16:12:33 +02:00 |
modpack.conf
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Add a couple of modpack.conf files
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2019-01-07 00:52:05 +01:00 |