forked from VoxeLibre/VoxeLibre
Beds: First check distance
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@ -65,6 +65,12 @@ local function lay_down(player, pos, bed_pos, state, skip)
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end
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if bed_pos then
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-- No sleeping if too far away
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if vector.distance(bed_pos, pos) > 2 then
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minetest.chat_send_player(name, "You can't sleep, the bed's too far away!")
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return
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end
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-- No sleeping if monsters nearby.
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-- The exceptions above apply.
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-- Zombie pigmen only prevent sleep while they are hostle.
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@ -83,12 +89,6 @@ local function lay_down(player, pos, bed_pos, state, skip)
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end
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end
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end
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-- No sleeping if too far away
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if vector.distance(bed_pos, pos) > 2 then
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minetest.chat_send_player(name, "You can't sleep, the bed's too far away!")
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return
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end
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end
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-- stand up
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