Merge branch 'master' into real_maps
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@ -406,6 +406,14 @@ minetest.register_entity(":__builtin:item", {
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return
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end
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local stack = ItemStack(itemstring)
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if minetest.get_item_group(stack:get_name(), "compass") > 0 then
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||||
stack:set_name("mcl_compass:16")
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itemstring = stack:to_string()
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self.itemstring = itemstring
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end
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if minetest.get_item_group(stack:get_name(), "clock") > 0 then
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self.is_clock = true
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end
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local count = stack:get_count()
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local max_count = stack:get_stack_max()
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if count > max_count then
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@ -593,6 +601,12 @@ minetest.register_entity(":__builtin:item", {
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local node = minetest.get_node_or_nil(p)
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local in_unloaded = (node == nil)
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if self.is_clock then
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self.object:set_properties({
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textures = {"mcl_clock:clock_" .. (mcl_worlds.clock_works(p) and mcl_clock.old_time or mcl_clock.random_frame)}
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})
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end
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-- If no collector was found for a long enough time, declare the magnet as disabled
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if self._magnet_active and (self._collector_timer == nil or (self._collector_timer > item_drop_settings.magnet_time)) then
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self._magnet_active = false
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@ -43,10 +43,10 @@ mobs:register_mob("mobs_mc:creeper", {
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eye_height = 1.25,
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--hssssssssssss
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explosion_strength = 10,
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explosion_radius = 4,
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explosion_damage_radius = 6,
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explosiontimer_reset_radius = 6,
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explosion_strength = 3,
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--explosion_radius = 3,
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--explosion_damage_radius = 6,
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--explosiontimer_reset_radius = 6,
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reach = 1.5,
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defuse_reach = 4,
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explosion_timer = 0.3,
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@ -148,7 +148,7 @@ mobs:register_mob("mobs_mc:creeper", {
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})
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mobs:register_mob("mobs_mc:creeper_charged", {
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description = S("Creeper"),
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description = S("Charged Creeper"),
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type = "monster",
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spawn_class = "hostile",
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hp_min = 20,
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@ -182,10 +182,10 @@ mobs:register_mob("mobs_mc:creeper_charged", {
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runaway_from = { "mobs_mc:ocelot", "mobs_mc:cat" },
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attack_type = "explode",
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explosion_strength = 24,
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explosion_radius = 12,
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explosion_damage_radius = 18,
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explosiontimer_reset_radius = 10,
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explosion_strength = 6,
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--explosion_radius = 3,
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--explosion_damage_radius = 6,
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--explosiontimer_reset_radius = 3,
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reach = 1.5,
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defuse_reach = 4,
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explosion_timer = 0.3,
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Before Width: | Height: | Size: 49 KiB |
Before Width: | Height: | Size: 30 KiB |
Before Width: | Height: | Size: 12 KiB |
Before Width: | Height: | Size: 28 KiB |
Before Width: | Height: | Size: 15 KiB |
Before Width: | Height: | Size: 35 KiB |
Before Width: | Height: | Size: 44 KiB |
Before Width: | Height: | Size: 62 KiB |
Before Width: | Height: | Size: 9.3 KiB |
Before Width: | Height: | Size: 12 KiB |
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@ -1,7 +1,7 @@
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local S = minetest.get_translator("mcl_clock")
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--[[
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mcl_clock, renew of the renew of the watch mod
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mcl_clock, renew of the renew of the mcl_clock mod
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Original from Echo, here: http://forum.minetest.net/viewtopic.php?id=3795
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]]--
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@ -11,8 +11,7 @@ mcl_clock = {}
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-- This is the itemstring of the default clock item. It is used for the default inventory image, help entries, and the like
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mcl_clock.stereotype = "mcl_clock:clock"
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local watch = {}
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watch.old_time = -1
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mcl_clock.old_time = -1
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local clock_frames = 64
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@ -22,20 +21,20 @@ local random_timer_trigger = 1.0 -- random clock spinning tick in seconds. Incre
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local random_frame = math.random(0, clock_frames-1)
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-- Image of all possible faces
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watch.images = {}
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mcl_clock.images = {}
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for frame=0, clock_frames-1 do
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local sframe = tostring(frame)
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if string.len(sframe) == 1 then
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sframe = "0" .. sframe
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end
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table.insert(watch.images, "mcl_clock_clock_"..sframe..".png")
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table.insert(mcl_clock.images, "mcl_clock_clock_"..sframe..".png")
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end
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local function round(num)
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return math.floor(num + 0.5)
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end
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function watch.get_clock_frame()
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function mcl_clock.get_clock_frame()
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local t = clock_frames * minetest.get_timeofday()
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t = round(t)
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if t == clock_frames then t = 0 end
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@ -45,7 +44,7 @@ end
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local doc_mod = minetest.get_modpath("doc") ~= nil
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-- Register items
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function watch.register_item(name, image, creative, frame)
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function mcl_clock.register_item(name, image, creative, frame)
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local g = 1
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if creative then
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g = 0
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@ -78,7 +77,7 @@ end
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local force_clock_update_timer = 0
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minetest.register_globalstep(function(dtime)
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local now = watch.get_clock_frame()
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local now = mcl_clock.get_clock_frame()
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force_clock_update_timer = force_clock_update_timer + dtime
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random_timer = random_timer + dtime
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-- This causes the random spinning of the clock
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@ -87,16 +86,18 @@ minetest.register_globalstep(function(dtime)
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random_timer = 0
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end
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if watch.old_time == now and force_clock_update_timer < 60 then
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if mcl_clock.old_time == now and force_clock_update_timer < 60 then
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return
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end
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force_clock_update_timer = 0
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watch.old_time = now
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mcl_clock.old_time = now
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mcl_clock.random_frame = random_frame
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for p, player in pairs(minetest.get_connected_players()) do
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for s, stack in pairs(player:get_inventory():get_list("main")) do
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local dim = mcl_worlds.pos_to_dimension(player:get_pos())
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local frame
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-- Clocks do not work in certain zones
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if not mcl_worlds.clock_works(player:get_pos()) then
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@ -104,6 +105,7 @@ minetest.register_globalstep(function(dtime)
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else
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frame = now
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end
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local count = stack:get_count()
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if stack:get_name() == mcl_clock.stereotype then
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player:get_inventory():set_stack("main", s, "mcl_clock:clock_"..frame.." "..count)
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@ -117,7 +119,7 @@ end)
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-- Immediately set correct clock time after crafting
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minetest.register_on_craft(function(itemstack)
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if itemstack:get_name() == mcl_clock.stereotype then
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||||
itemstack:set_name("mcl_clock:clock_"..watch.get_clock_frame())
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itemstack:set_name("mcl_clock:clock_"..mcl_clock.get_clock_frame())
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||||
end
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||||
end)
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@ -132,7 +134,7 @@ minetest.register_craft({
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})
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||||
-- Clock tool
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||||
watch.register_item(mcl_clock.stereotype, watch.images[1], true, 1)
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mcl_clock.register_item(mcl_clock.stereotype, mcl_clock.images[1], true, 1)
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-- Faces
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for a=0,clock_frames-1,1 do
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||||
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@ -142,6 +144,6 @@ for a=0,clock_frames-1,1 do
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else
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b = b + 32
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end
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||||
watch.register_item("mcl_clock:clock_"..tostring(a), watch.images[b+1], false, a+1)
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mcl_clock.register_item("mcl_clock:clock_"..tostring(a), mcl_clock.images[b+1], false, a+1)
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end
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@ -12,6 +12,27 @@ local random_timer_trigger = 0.5 -- random compass spinning tick in seconds. Inc
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||||
local random_frame = math.random(0, compass_frames-1)
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||||
function mcl_compass.get_compass_image(pos, dir)
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-- Compasses do not work in certain zones
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if mcl_worlds.compass_works(pos) then
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local spawn = {x=0,y=0,z=0}
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local ssp = minetest.setting_get_pos("static_spawnpoint")
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||||
if ssp then
|
||||
spawn = ssp
|
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if type(spawn) ~= "table" or type(spawn.x) ~= "number" or type(spawn.y) ~= "number" or type(spawn.z) ~= "number" then
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||||
spawn = {x=0,y=0,z=0}
|
||||
end
|
||||
end
|
||||
local angle_north = math.deg(math.atan2(spawn.x - pos.x, spawn.z - pos.z))
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||||
if angle_north < 0 then angle_north = angle_north + 360 end
|
||||
local angle_dir = -math.deg(dir)
|
||||
local angle_relative = (angle_north - angle_dir + 180) % 360
|
||||
return math.floor((angle_relative/11.25) + 0.5) % compass_frames
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else
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||||
return random_frame
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_globalstep(function(dtime)
|
||||
random_timer = random_timer + dtime
|
||||
|
||||
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@ -30,27 +51,7 @@ minetest.register_globalstep(function(dtime)
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end
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||||
if has_compass(player) then
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||||
local pos = player:get_pos()
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||||
local dim = mcl_worlds.pos_to_dimension(pos)
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||||
local compass_image
|
||||
-- Compasses do not work in certain zones
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||||
if not mcl_worlds.compass_works(pos) then
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||||
compass_image = random_frame
|
||||
else
|
||||
local spawn = {x=0,y=0,z=0}
|
||||
local ssp = minetest.setting_get_pos("static_spawnpoint")
|
||||
if ssp then
|
||||
spawn = ssp
|
||||
if type(spawn) ~= "table" or type(spawn.x) ~= "number" or type(spawn.y) ~= "number" or type(spawn.z) ~= "number" then
|
||||
spawn = {x=0,y=0,z=0}
|
||||
end
|
||||
end
|
||||
local dir = player:get_look_horizontal()
|
||||
local angle_north = math.deg(math.atan2(spawn.x - pos.x, spawn.z - pos.z))
|
||||
if angle_north < 0 then angle_north = angle_north + 360 end
|
||||
local angle_dir = -math.deg(dir)
|
||||
local angle_relative = (angle_north - angle_dir + 180) % 360
|
||||
compass_image = math.floor((angle_relative/11.25) + 0.5) % compass_frames
|
||||
end
|
||||
local compass_image = mcl_compass.get_compass_image(pos, player:get_look_horizontal())
|
||||
|
||||
for j,stack in pairs(player:get_inventory():get_list("main")) do
|
||||
if minetest.get_item_group(stack:get_name(), "compass") ~= 0 and
|
||||
|
|
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@ -117,8 +117,9 @@ pumpkin_face_base_def.groups.armor_head=1
|
|||
pumpkin_face_base_def.groups.non_combat_armor_head=1
|
||||
pumpkin_face_base_def._mcl_armor_mob_range_factor = 0
|
||||
pumpkin_face_base_def._mcl_armor_mob_range_mob = "mobs_mc:enderman"
|
||||
pumpkin_face_base_def._mcl_armor_entry = "head"
|
||||
pumpkin_face_base_def.groups.non_combat_armor=1
|
||||
pumpkin_face_base_def._mcl_armor_element = "head"
|
||||
pumpkin_face_base_def._mcl_armor_texture = "mcl_farming_pumpkin_face.png"
|
||||
pumpkin_face_base_def._mcl_armor_preview = "mcl_farming_pumpkin_face_preview.png"
|
||||
if minetest.get_modpath("mcl_armor") then
|
||||
pumpkin_face_base_def.on_secondary_use = mcl_armor.equip_on_use
|
||||
end
|
||||
|
|
|
@ -112,6 +112,8 @@ local function addhead(name, texture, desc, longdesc, rangemob, rangefactor)
|
|||
_mcl_armor_mob_range_mob = rangemob,
|
||||
_mcl_armor_mob_range_factor = rangefactor,
|
||||
_mcl_armor_element = "head",
|
||||
_mcl_armor_texture = "mcl_heads_" .. name .. ".png",
|
||||
_mcl_armor_preview = "mcl_heads_" .. name .. "_preview.png",
|
||||
_mcl_blast_resistance = 1,
|
||||
_mcl_hardness = 1,
|
||||
})
|
||||
|
|
|
@ -165,6 +165,21 @@ minetest.register_node("mcl_itemframes:item_frame",{
|
|||
groups = { dig_immediate=3,deco_block=1,dig_by_piston=1,container=7,attached_node_facedir=1 },
|
||||
sounds = mcl_sounds.node_sound_defaults(),
|
||||
node_placement_prediction = "",
|
||||
on_timer = function(pos)
|
||||
local inv = minetest.get_meta(pos):get_inventory()
|
||||
local stack = inv:get_stack("main", 1)
|
||||
local itemname = stack:get_name()
|
||||
if minetest.get_item_group(itemname, "clock") > 0 then
|
||||
local new_name = "mcl_clock:clock_" .. (mcl_worlds.clock_works(pos) and mcl_clock.old_time or mcl_clock.random_frame)
|
||||
if itemname ~= new_name then
|
||||
stack:set_name(new_name)
|
||||
inv:set_stack("main", 1, stack)
|
||||
local node = minetest.get_node(pos)
|
||||
update_item_entity(pos, node, node.param2)
|
||||
end
|
||||
minetest.get_node_timer(pos):start(1.0)
|
||||
end
|
||||
end,
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
if pointed_thing.type ~= "node" then
|
||||
return itemstack
|
||||
|
@ -205,6 +220,13 @@ minetest.register_node("mcl_itemframes:item_frame",{
|
|||
end
|
||||
local put_itemstack = ItemStack(itemstack)
|
||||
put_itemstack:set_count(1)
|
||||
local itemname = put_itemstack:get_name()
|
||||
if minetest.get_item_group(itemname, "compass") > 0 then
|
||||
put_itemstack:set_name("mcl_compass:" .. mcl_compass.get_compass_image(pos, minetest.dir_to_yaw(minetest.facedir_to_dir(node.param2))))
|
||||
end
|
||||
if minetest.get_item_group(itemname, "clock") > 0 then
|
||||
minetest.get_node_timer(pos):start(1.0)
|
||||
end
|
||||
inv:set_stack("main", 1, put_itemstack)
|
||||
update_item_entity(pos, node)
|
||||
-- Add node infotext when item has been named
|
||||
|
|
|
@ -1,3 +1,3 @@
|
|||
name = mcl_itemframes
|
||||
depends = mcl_core, mcl_sounds, mcl_maps
|
||||
depends = mcl_core, mcl_sounds, mcl_compass, mcl_maps
|
||||
optional_depends = screwdriver
|
||||
|
|
Before Width: | Height: | Size: 35 KiB |
Before Width: | Height: | Size: 8.3 KiB |