diff --git a/mods/CORE/mcl_damage/init.lua b/mods/CORE/mcl_damage/init.lua index 983b82b49d..8b2acbb355 100644 --- a/mods/CORE/mcl_damage/init.lua +++ b/mods/CORE/mcl_damage/init.lua @@ -149,13 +149,18 @@ minetest.register_on_player_hpchange(function(player, hp_change, mt_reason) end, true) minetest.register_on_player_hpchange(function(player, hp_change, mt_reason) - if hp_change < 0 then - mcl_damage.run_damage_callbacks(player, -hp_change, mcl_damage.from_mt(mt_reason)) + if player:get_hp() > 0 then + mt_reason.approved = true + if hp_change < 0 then + mcl_damage.run_damage_callbacks(player, -hp_change, mcl_damage.from_mt(mt_reason)) + end end end, false) minetest.register_on_dieplayer(function(player, mt_reason) - mcl_damage.run_death_callbacks(player, mcl_damage.from_mt(mt_reason)) + if mt_reason.approved then + mcl_damage.run_death_callbacks(player, mcl_damage.from_mt(mt_reason)) + end end) minetest.register_on_mods_loaded(function() diff --git a/mods/CORE/mcl_util/init.lua b/mods/CORE/mcl_util/init.lua index f976457c0b..1bf3add389 100644 --- a/mods/CORE/mcl_util/init.lua +++ b/mods/CORE/mcl_util/init.lua @@ -484,12 +484,18 @@ function mcl_util.deal_damage(target, damage, mcl_reason) elseif luaentity._cmi_is_mob then -- local puncher = mcl_reason and mcl_reason.direct or target -- target:punch(puncher, 1.0, {full_punch_interval = 1.0, damage_groups = {fleshy = damage}}, vector.direction(puncher:get_pos(), target:get_pos()), damage) - luaentity.health = luaentity.health - damage + if luaentity.health > 0 then + luaentity.health = luaentity.health - damage + end return end end - target:set_hp(target:get_hp() - damage, {_mcl_reason = mcl_reason}) + local hp = target:get_hp() + + if hp > 0 then + target:set_hp(hp - damage, {_mcl_reason = mcl_reason}) + end end function mcl_util.get_hp(obj) @@ -533,7 +539,7 @@ function mcl_util.get_object_name(object) local luaentity = object:get_luaentity() if not luaentity then - return "" + return tostring(object) end return luaentity.nametag and luaentity.nametag ~= "" and luaentity.nametag or luaentity.description or luaentity.name diff --git a/mods/CORE/tga_encoder/README.md b/mods/CORE/tga_encoder/README.md new file mode 100644 index 0000000000..9b3293ddab --- /dev/null +++ b/mods/CORE/tga_encoder/README.md @@ -0,0 +1,4 @@ +# tga_encoder +A TGA Encoder written in Lua without the use of external Libraries. + +May be used as a Minetest mod. diff --git a/mods/CORE/tga_encoder/init.lua b/mods/CORE/tga_encoder/init.lua new file mode 100644 index 0000000000..96afda5e13 --- /dev/null +++ b/mods/CORE/tga_encoder/init.lua @@ -0,0 +1,78 @@ +tga_encoder = {} + +local image = setmetatable({}, { + __call = function(self, ...) + local t = setmetatable({}, {__index = self}) + t:constructor(...) + return t + end, +}) + +function image:constructor(pixels) + self.data = "" + self.pixels = pixels + self.width = #pixels[1] + self.height = #pixels + + self:encode() +end + +function image:encode_colormap_spec() + self.data = self.data + .. string.char(0, 0) -- first entry index + .. string.char(0, 0) -- number of entries + .. string.char(0) -- bits per pixel +end + +function image:encode_image_spec() + self.data = self.data + .. string.char(0, 0) -- X-origin + .. string.char(0, 0) -- Y-origin + .. string.char(self.width % 256, math.floor(self.width / 256)) -- width + .. string.char(self.height % 256, math.floor(self.height / 256)) -- height + .. string.char(24) -- pixel depth (RGB = 3 bytes = 24 bits) + .. string.char(0) -- image descriptor +end + +function image:encode_header() + self.data = self.data + .. string.char(0) -- image id + .. string.char(0) -- color map type + .. string.char(2) -- image type (uncompressed true-color image = 2) + self:encode_colormap_spec() -- color map specification + self:encode_image_spec() -- image specification +end + +function image:encode_data() + for _, row in ipairs(self.pixels) do + for _, pixel in ipairs(row) do + self.data = self.data + .. string.char(pixel[3], pixel[2], pixel[1]) + end + end +end + +function image:encode_footer() + self.data = self.data + .. string.char(0, 0, 0, 0) -- extension area offset + .. string.char(0, 0, 0, 0) -- developer area offset + .. "TRUEVISION-XFILE" + .. "." + .. string.char(0) +end + +function image:encode() + self:encode_header() -- header + -- no color map and image id data + self:encode_data() -- encode data + -- no extension or developer area + self:encode_footer() -- footer +end + +function image:save(filename) + local f = assert(io.open(filename, "w")) + f:write(self.data) + f:close() +end + +tga_encoder.image = image diff --git a/mods/CORE/tga_encoder/mod.conf b/mods/CORE/tga_encoder/mod.conf new file mode 100644 index 0000000000..e4bfac8985 --- /dev/null +++ b/mods/CORE/tga_encoder/mod.conf @@ -0,0 +1,3 @@ +name = tga_encoder +author = Fleckenstein +description = A TGA Encoder written in Lua without the use of external Libraries. diff --git a/mods/ENTITIES/mcl_item_entity/init.lua b/mods/ENTITIES/mcl_item_entity/init.lua index b65585a158..895bfc8925 100644 --- a/mods/ENTITIES/mcl_item_entity/init.lua +++ b/mods/ENTITIES/mcl_item_entity/init.lua @@ -98,7 +98,7 @@ end minetest.register_globalstep(function(dtime) - + tick = not tick for _,player in pairs(minetest.get_connected_players()) do @@ -106,7 +106,7 @@ minetest.register_globalstep(function(dtime) local name = player:get_player_name() - + local pos = player:get_pos() if tick == true and pool[name] > 0 then @@ -124,7 +124,7 @@ minetest.register_globalstep(function(dtime) end - + local inv = player:get_inventory() local checkpos = {x=pos.x,y=pos.y + item_drop_settings.player_collect_height,z=pos.z} @@ -406,6 +406,14 @@ minetest.register_entity(":__builtin:item", { return end local stack = ItemStack(itemstring) + if minetest.get_item_group(stack:get_name(), "compass") > 0 then + stack:set_name("mcl_compass:16") + itemstring = stack:to_string() + self.itemstring = itemstring + end + if minetest.get_item_group(stack:get_name(), "clock") > 0 then + self.is_clock = true + end local count = stack:get_count() local max_count = stack:get_stack_max() if count > max_count then @@ -593,6 +601,12 @@ minetest.register_entity(":__builtin:item", { local node = minetest.get_node_or_nil(p) local in_unloaded = (node == nil) + if self.is_clock then + self.object:set_properties({ + textures = {"mcl_clock:clock_" .. (mcl_worlds.clock_works(p) and mcl_clock.old_time or mcl_clock.random_frame)} + }) + end + -- If no collector was found for a long enough time, declare the magnet as disabled if self._magnet_active and (self._collector_timer == nil or (self._collector_timer > item_drop_settings.magnet_time)) then self._magnet_active = false diff --git a/mods/ENTITIES/mcl_mobs/api/mob_functions/death_logic.lua b/mods/ENTITIES/mcl_mobs/api/mob_functions/death_logic.lua index fd95b60ef2..57cb6e4e5a 100644 --- a/mods/ENTITIES/mcl_mobs/api/mob_functions/death_logic.lua +++ b/mods/ENTITIES/mcl_mobs/api/mob_functions/death_logic.lua @@ -87,6 +87,12 @@ end mobs.death_logic = function(self, dtime) + + --stop crashing game when object is nil + if not self or not self.object or not self.object:get_luaentity() then + return + end + self.death_animation_timer = self.death_animation_timer + dtime --get all attached entities and sort through them diff --git a/mods/ENTITIES/mobs_mc/creeper.lua b/mods/ENTITIES/mobs_mc/creeper.lua index 4552d79d10..4d0539996c 100644 --- a/mods/ENTITIES/mobs_mc/creeper.lua +++ b/mods/ENTITIES/mobs_mc/creeper.lua @@ -43,10 +43,10 @@ mobs:register_mob("mobs_mc:creeper", { eye_height = 1.25, --hssssssssssss - explosion_strength = 10, - explosion_radius = 4, - explosion_damage_radius = 6, - explosiontimer_reset_radius = 6, + explosion_strength = 3, + --explosion_radius = 3, + --explosion_damage_radius = 6, + --explosiontimer_reset_radius = 6, reach = 1.5, defuse_reach = 4, explosion_timer = 0.3, @@ -148,7 +148,7 @@ mobs:register_mob("mobs_mc:creeper", { }) mobs:register_mob("mobs_mc:creeper_charged", { - description = S("Creeper"), + description = S("Charged Creeper"), type = "monster", spawn_class = "hostile", hp_min = 20, @@ -182,10 +182,10 @@ mobs:register_mob("mobs_mc:creeper_charged", { runaway_from = { "mobs_mc:ocelot", "mobs_mc:cat" }, attack_type = "explode", - explosion_strength = 24, - explosion_radius = 12, - explosion_damage_radius = 18, - explosiontimer_reset_radius = 10, + explosion_strength = 6, + --explosion_radius = 3, + --explosion_damage_radius = 6, + --explosiontimer_reset_radius = 3, reach = 1.5, defuse_reach = 4, explosion_timer = 0.3, diff --git a/mods/ENTITIES/mobs_mc/locale/mobs_mc.de.tr b/mods/ENTITIES/mobs_mc/locale/mobs_mc.de.tr index 24d3fa3247..6598cd4819 100644 --- a/mods/ENTITIES/mobs_mc/locale/mobs_mc.de.tr +++ b/mods/ENTITIES/mobs_mc/locale/mobs_mc.de.tr @@ -28,6 +28,7 @@ Pig=Schwein Polar Bear=Eisbär Rabbit=Kaninchen Killer Bunny=Killerkaninchen +The Killer Bunny=Das Killerkaninchen Sheep=Schaf Shulker=Shulker Silverfish=Silberfischchen diff --git a/mods/ENTITIES/mobs_mc/locale/mobs_mc.es.tr b/mods/ENTITIES/mobs_mc/locale/mobs_mc.es.tr index 240e7759f0..c61c09943c 100644 --- a/mods/ENTITIES/mobs_mc/locale/mobs_mc.es.tr +++ b/mods/ENTITIES/mobs_mc/locale/mobs_mc.es.tr @@ -28,6 +28,7 @@ Pig=Cerdo Polar Bear=Oso polar Rabbit=Conejo Killer Bunny=Conejo asesino +The Killer Bunny=El Conejo asesino Sheep=Oveja Shulker=Shulker Silverfish=Lepisma diff --git a/mods/ENTITIES/mobs_mc/locale/mobs_mc.fr.tr b/mods/ENTITIES/mobs_mc/locale/mobs_mc.fr.tr index ff1e2b9c0b..4c8bd562d9 100644 --- a/mods/ENTITIES/mobs_mc/locale/mobs_mc.fr.tr +++ b/mods/ENTITIES/mobs_mc/locale/mobs_mc.fr.tr @@ -28,6 +28,7 @@ Pig=Cochon Polar Bear=Ours blanc Rabbit=Lapin Killer Bunny=Lapin tueur +The Killer Bunny=Le Lapin tueur Sheep=Mouton Shulker=Shulker Silverfish=Poisson d'argent diff --git a/mods/ENTITIES/mobs_mc/locale/mobs_mc.ru.tr b/mods/ENTITIES/mobs_mc/locale/mobs_mc.ru.tr index 73807c0019..8857dda970 100644 --- a/mods/ENTITIES/mobs_mc/locale/mobs_mc.ru.tr +++ b/mods/ENTITIES/mobs_mc/locale/mobs_mc.ru.tr @@ -28,6 +28,7 @@ Pig=Свинья Polar Bear=Полярный медведь Rabbit=Кролик Killer Bunny=Кролик-убийца +The Killer Bunny=Кролик-убийца Sheep=Овца Shulker=Шалкер Silverfish=Чешуйница diff --git a/mods/ENTITIES/mobs_mc/rabbit.lua b/mods/ENTITIES/mobs_mc/rabbit.lua index 90d5c27bf0..3214925ac4 100644 --- a/mods/ENTITIES/mobs_mc/rabbit.lua +++ b/mods/ENTITIES/mobs_mc/rabbit.lua @@ -99,7 +99,7 @@ killer_bunny.on_rightclick = nil killer_bunny.run_velocity = 6 killer_bunny.do_custom = function(self) if not self._killer_bunny_nametag_set then - self.nametag = "The Killer Bunny" + self.nametag = S("The Killer Bunny") self._killer_bunny_nametag_set = true end end diff --git a/mods/ENTITIES/mobs_mc/villager.lua b/mods/ENTITIES/mobs_mc/villager.lua index 154e9411fb..4e4b405536 100644 --- a/mods/ENTITIES/mobs_mc/villager.lua +++ b/mods/ENTITIES/mobs_mc/villager.lua @@ -195,7 +195,7 @@ local professions = { { -- TODO: replace with empty map - { { "mcl_core:emerald", 7, 11}, { "mcl_maps:filled_map", 1, 1 } }, + { { "mcl_core:emerald", 7, 11}, { "mcl_maps:empty_map", 1, 1 } }, }, -- TODO: special maps diff --git a/mods/ENVIRONMENT/lightning/screenshot.png b/mods/ENVIRONMENT/lightning/screenshot.png deleted file mode 100644 index 8d3a047ca7..0000000000 Binary files a/mods/ENVIRONMENT/lightning/screenshot.png and /dev/null differ diff --git a/mods/ENVIRONMENT/mcl_weather/screenshot.png b/mods/ENVIRONMENT/mcl_weather/screenshot.png deleted file mode 100644 index 1ee3ea0597..0000000000 Binary files a/mods/ENVIRONMENT/mcl_weather/screenshot.png and /dev/null differ diff --git a/mods/HELP/doc/doc/screenshot.png b/mods/HELP/doc/doc/screenshot.png deleted file mode 100644 index 90946a9999..0000000000 Binary files a/mods/HELP/doc/doc/screenshot.png and /dev/null differ diff --git a/mods/HELP/doc/doc_identifier/screenshot.png b/mods/HELP/doc/doc_identifier/screenshot.png deleted file mode 100644 index 13b2540df5..0000000000 Binary files a/mods/HELP/doc/doc_identifier/screenshot.png and /dev/null differ diff --git a/mods/HELP/doc/doc_items/screenshot.png b/mods/HELP/doc/doc_items/screenshot.png deleted file mode 100644 index 8e7f5656ca..0000000000 Binary files a/mods/HELP/doc/doc_items/screenshot.png and /dev/null differ diff --git a/mods/HELP/mcl_craftguide/screenshot.png b/mods/HELP/mcl_craftguide/screenshot.png deleted file mode 100644 index ebb8e4d768..0000000000 Binary files a/mods/HELP/mcl_craftguide/screenshot.png and /dev/null differ diff --git a/mods/HELP/mcl_doc_basics/screenshot.png b/mods/HELP/mcl_doc_basics/screenshot.png deleted file mode 100644 index f0be2d7ecb..0000000000 Binary files a/mods/HELP/mcl_doc_basics/screenshot.png and /dev/null differ diff --git a/mods/HELP/tt/init.lua b/mods/HELP/tt/init.lua index afc421e4f5..a5ae24a350 100644 --- a/mods/HELP/tt/init.lua +++ b/mods/HELP/tt/init.lua @@ -11,6 +11,10 @@ tt.register_snippet = function(func) table.insert(tt.registered_snippets, func) end +tt.register_priority_snippet = function(func) + table.insert(tt.registered_snippets, 1, func) +end + dofile(minetest.get_modpath(minetest.get_current_modname()).."/snippets.lua") -- Apply item description updates @@ -22,8 +26,6 @@ local function apply_snippets(desc, itemstring, toolcaps, itemstack) local str, snippet_color = tt.registered_snippets[s](itemstring, toolcaps, itemstack) if snippet_color == nil then snippet_color = tt.COLOR_DEFAULT - elseif snippet_color == false then - snippet_color = false end if str then if first then diff --git a/mods/HUD/awards/screenshot.png b/mods/HUD/awards/screenshot.png deleted file mode 100644 index ab9e19e567..0000000000 Binary files a/mods/HUD/awards/screenshot.png and /dev/null differ diff --git a/mods/HUD/hudbars/screenshot.png b/mods/HUD/hudbars/screenshot.png deleted file mode 100644 index 88ee3238db..0000000000 Binary files a/mods/HUD/hudbars/screenshot.png and /dev/null differ diff --git a/mods/HUD/mcl_death_messages/init.lua b/mods/HUD/mcl_death_messages/init.lua index 9087c41e94..0432c3488d 100644 --- a/mods/HUD/mcl_death_messages/init.lua +++ b/mods/HUD/mcl_death_messages/init.lua @@ -204,8 +204,9 @@ mcl_damage.register_on_death(function(obj, reason) if obj:is_player() then send_to = true - end -- ToDo: add mob death messages for owned mobs, only send to owner (sent_to = "player name") + end + -- ToDo: add mob death messages for owned mobs, only send to owner (sent_to = "player name") if send_to then local messages = mcl_death_messages.messages[reason.type] or {} diff --git a/mods/HUD/show_wielded_item/screenshot.png b/mods/HUD/show_wielded_item/screenshot.png deleted file mode 100644 index 50c2c62605..0000000000 Binary files a/mods/HUD/show_wielded_item/screenshot.png and /dev/null differ diff --git a/mods/ITEMS/mcl_clock/init.lua b/mods/ITEMS/mcl_clock/init.lua index d53d75076e..0f69784471 100644 --- a/mods/ITEMS/mcl_clock/init.lua +++ b/mods/ITEMS/mcl_clock/init.lua @@ -1,7 +1,7 @@ local S = minetest.get_translator("mcl_clock") --[[ - mcl_clock, renew of the renew of the watch mod + mcl_clock, renew of the renew of the mcl_clock mod Original from Echo, here: http://forum.minetest.net/viewtopic.php?id=3795 ]]-- @@ -11,8 +11,7 @@ mcl_clock = {} -- This is the itemstring of the default clock item. It is used for the default inventory image, help entries, and the like mcl_clock.stereotype = "mcl_clock:clock" -local watch = {} -watch.old_time = -1 +mcl_clock.old_time = -1 local clock_frames = 64 @@ -22,20 +21,20 @@ local random_timer_trigger = 1.0 -- random clock spinning tick in seconds. Incre local random_frame = math.random(0, clock_frames-1) -- Image of all possible faces -watch.images = {} +mcl_clock.images = {} for frame=0, clock_frames-1 do local sframe = tostring(frame) if string.len(sframe) == 1 then sframe = "0" .. sframe end - table.insert(watch.images, "mcl_clock_clock_"..sframe..".png") + table.insert(mcl_clock.images, "mcl_clock_clock_"..sframe..".png") end local function round(num) return math.floor(num + 0.5) end -function watch.get_clock_frame() +function mcl_clock.get_clock_frame() local t = clock_frames * minetest.get_timeofday() t = round(t) if t == clock_frames then t = 0 end @@ -45,7 +44,7 @@ end local doc_mod = minetest.get_modpath("doc") ~= nil -- Register items -function watch.register_item(name, image, creative, frame) +function mcl_clock.register_item(name, image, creative, frame) local g = 1 if creative then g = 0 @@ -78,7 +77,7 @@ end local force_clock_update_timer = 0 minetest.register_globalstep(function(dtime) - local now = watch.get_clock_frame() + local now = mcl_clock.get_clock_frame() force_clock_update_timer = force_clock_update_timer + dtime random_timer = random_timer + dtime -- This causes the random spinning of the clock @@ -87,16 +86,18 @@ minetest.register_globalstep(function(dtime) random_timer = 0 end - if watch.old_time == now and force_clock_update_timer < 60 then + if mcl_clock.old_time == now and force_clock_update_timer < 60 then return end force_clock_update_timer = 0 - watch.old_time = now + mcl_clock.old_time = now + mcl_clock.random_frame = random_frame for p, player in pairs(minetest.get_connected_players()) do for s, stack in pairs(player:get_inventory():get_list("main")) do local dim = mcl_worlds.pos_to_dimension(player:get_pos()) + local frame -- Clocks do not work in certain zones if not mcl_worlds.clock_works(player:get_pos()) then @@ -104,6 +105,7 @@ minetest.register_globalstep(function(dtime) else frame = now end + local count = stack:get_count() if stack:get_name() == mcl_clock.stereotype then player:get_inventory():set_stack("main", s, "mcl_clock:clock_"..frame.." "..count) @@ -117,7 +119,7 @@ end) -- Immediately set correct clock time after crafting minetest.register_on_craft(function(itemstack) if itemstack:get_name() == mcl_clock.stereotype then - itemstack:set_name("mcl_clock:clock_"..watch.get_clock_frame()) + itemstack:set_name("mcl_clock:clock_"..mcl_clock.get_clock_frame()) end end) @@ -132,7 +134,7 @@ minetest.register_craft({ }) -- Clock tool -watch.register_item(mcl_clock.stereotype, watch.images[1], true, 1) +mcl_clock.register_item(mcl_clock.stereotype, mcl_clock.images[1], true, 1) -- Faces for a=0,clock_frames-1,1 do @@ -142,6 +144,6 @@ for a=0,clock_frames-1,1 do else b = b + 32 end - watch.register_item("mcl_clock:clock_"..tostring(a), watch.images[b+1], false, a+1) + mcl_clock.register_item("mcl_clock:clock_"..tostring(a), mcl_clock.images[b+1], false, a+1) end diff --git a/mods/ITEMS/mcl_compass/init.lua b/mods/ITEMS/mcl_compass/init.lua index f154593037..2c71eeac05 100644 --- a/mods/ITEMS/mcl_compass/init.lua +++ b/mods/ITEMS/mcl_compass/init.lua @@ -12,6 +12,27 @@ local random_timer_trigger = 0.5 -- random compass spinning tick in seconds. Inc local random_frame = math.random(0, compass_frames-1) +function mcl_compass.get_compass_image(pos, dir) + -- Compasses do not work in certain zones + if mcl_worlds.compass_works(pos) then + local spawn = {x=0,y=0,z=0} + local ssp = minetest.setting_get_pos("static_spawnpoint") + if ssp then + spawn = ssp + if type(spawn) ~= "table" or type(spawn.x) ~= "number" or type(spawn.y) ~= "number" or type(spawn.z) ~= "number" then + spawn = {x=0,y=0,z=0} + end + end + local angle_north = math.deg(math.atan2(spawn.x - pos.x, spawn.z - pos.z)) + if angle_north < 0 then angle_north = angle_north + 360 end + local angle_dir = -math.deg(dir) + local angle_relative = (angle_north - angle_dir + 180) % 360 + return math.floor((angle_relative/11.25) + 0.5) % compass_frames + else + return random_frame + end +end + minetest.register_globalstep(function(dtime) random_timer = random_timer + dtime @@ -30,27 +51,7 @@ minetest.register_globalstep(function(dtime) end if has_compass(player) then local pos = player:get_pos() - local dim = mcl_worlds.pos_to_dimension(pos) - local compass_image - -- Compasses do not work in certain zones - if not mcl_worlds.compass_works(pos) then - compass_image = random_frame - else - local spawn = {x=0,y=0,z=0} - local ssp = minetest.setting_get_pos("static_spawnpoint") - if ssp then - spawn = ssp - if type(spawn) ~= "table" or type(spawn.x) ~= "number" or type(spawn.y) ~= "number" or type(spawn.z) ~= "number" then - spawn = {x=0,y=0,z=0} - end - end - local dir = player:get_look_horizontal() - local angle_north = math.deg(math.atan2(spawn.x - pos.x, spawn.z - pos.z)) - if angle_north < 0 then angle_north = angle_north + 360 end - local angle_dir = -math.deg(dir) - local angle_relative = (angle_north - angle_dir + 180) % 360 - compass_image = math.floor((angle_relative/11.25) + 0.5) % compass_frames - end + local compass_image = mcl_compass.get_compass_image(pos, player:get_look_horizontal()) for j,stack in pairs(player:get_inventory():get_list("main")) do if minetest.get_item_group(stack:get_name(), "compass") ~= 0 and diff --git a/mods/ITEMS/mcl_enchanting/init.lua b/mods/ITEMS/mcl_enchanting/init.lua index 855e3bf332..26fd5e19d5 100644 --- a/mods/ITEMS/mcl_enchanting/init.lua +++ b/mods/ITEMS/mcl_enchanting/init.lua @@ -361,4 +361,4 @@ minetest.register_on_joinplayer(mcl_enchanting.initialize_player) minetest.register_on_player_receive_fields(mcl_enchanting.handle_formspec_fields) minetest.register_allow_player_inventory_action(mcl_enchanting.allow_inventory_action) minetest.register_on_player_inventory_action(mcl_enchanting.on_inventory_action) -table.insert(tt.registered_snippets, 1, mcl_enchanting.enchantments_snippet) +tt.register_priority_snippet(mcl_enchanting.enchantments_snippet) diff --git a/mods/ITEMS/mcl_end/end_crystal.lua b/mods/ITEMS/mcl_end/end_crystal.lua index 720d8ed8db..78fcc0e216 100644 --- a/mods/ITEMS/mcl_end/end_crystal.lua +++ b/mods/ITEMS/mcl_end/end_crystal.lua @@ -27,8 +27,16 @@ end local function crystal_explode(self, puncher) if self._exploded then return end self._exploded = true - local strength = puncher and explosion_strength or 1 - mcl_explosions.explode(vector.add(self.object:get_pos(), {x = 0, y = 1.5, z = 0}), strength, {drop_chance = 1}, puncher) + local strength = 1 + local source + if puncher then + strength = explosion_strength + local reason = {} + mcl_damage.from_punch(reason, puncher) + mcl_damage.finish_reason(reason) + source = reason.source + end + mcl_explosions.explode(vector.add(self.object:get_pos(), {x = 0, y = 1.5, z = 0}), strength, {drop_chance = 1}, self.object, source) minetest.after(0, self.object.remove, self.object) end diff --git a/mods/ITEMS/mcl_farming/pumpkin.lua b/mods/ITEMS/mcl_farming/pumpkin.lua index 8d234d586d..86ddf707b6 100644 --- a/mods/ITEMS/mcl_farming/pumpkin.lua +++ b/mods/ITEMS/mcl_farming/pumpkin.lua @@ -117,8 +117,9 @@ pumpkin_face_base_def.groups.armor_head=1 pumpkin_face_base_def.groups.non_combat_armor_head=1 pumpkin_face_base_def._mcl_armor_mob_range_factor = 0 pumpkin_face_base_def._mcl_armor_mob_range_mob = "mobs_mc:enderman" -pumpkin_face_base_def._mcl_armor_entry = "head" -pumpkin_face_base_def.groups.non_combat_armor=1 +pumpkin_face_base_def._mcl_armor_element = "head" +pumpkin_face_base_def._mcl_armor_texture = "mcl_farming_pumpkin_face.png" +pumpkin_face_base_def._mcl_armor_preview = "mcl_farming_pumpkin_face_preview.png" if minetest.get_modpath("mcl_armor") then pumpkin_face_base_def.on_secondary_use = mcl_armor.equip_on_use end diff --git a/mods/ITEMS/mcl_heads/init.lua b/mods/ITEMS/mcl_heads/init.lua index ec6a5638e2..0f41adb89d 100644 --- a/mods/ITEMS/mcl_heads/init.lua +++ b/mods/ITEMS/mcl_heads/init.lua @@ -112,6 +112,8 @@ local function addhead(name, texture, desc, longdesc, rangemob, rangefactor) _mcl_armor_mob_range_mob = rangemob, _mcl_armor_mob_range_factor = rangefactor, _mcl_armor_element = "head", + _mcl_armor_texture = "mcl_heads_" .. name .. ".png", + _mcl_armor_preview = "mcl_heads_" .. name .. "_preview.png", _mcl_blast_resistance = 1, _mcl_hardness = 1, }) diff --git a/mods/ITEMS/mcl_itemframes/init.lua b/mods/ITEMS/mcl_itemframes/init.lua index 073933fcf7..e0f9f90430 100644 --- a/mods/ITEMS/mcl_itemframes/init.lua +++ b/mods/ITEMS/mcl_itemframes/init.lua @@ -53,6 +53,24 @@ minetest.register_entity("mcl_itemframes:item",{ end, }) +minetest.register_entity("mcl_itemframes:map", { + initial_properties = { + visual = "upright_sprite", + visual_size = {x = 1, y = 1}, + pointable = false, + physical = false, + collide_with_objects = false, + textures = {"blank.png"}, + }, + on_activate = function(self, staticdata) + self.id = staticdata + self.object:set_properties({textures = {mcl_maps.load_map(self.id)}}) + end, + get_staticdata = function(self) + return self.id + end, +}) + local facedir = {} facedir[0] = {x=0,y=0,z=1} @@ -61,13 +79,10 @@ facedir[2] = {x=0,y=0,z=-1} facedir[3] = {x=-1,y=0,z=0} local remove_item_entity = function(pos, node) - local objs = nil if node.name == "mcl_itemframes:item_frame" then - objs = minetest.get_objects_inside_radius(pos, .5) - end - if objs then - for _, obj in ipairs(objs) do - if obj and obj:get_luaentity() and obj:get_luaentity().name == "mcl_itemframes:item" then + for _, obj in pairs(minetest.get_objects_inside_radius(pos, 0.5)) do + local entity = obj:get_luaentity() + if entity and (entity.name == "mcl_itemframes:item" or entity.name == "mcl_itemframes:map") then obj:remove() end end @@ -89,25 +104,27 @@ local update_item_entity = function(pos, node, param2) pos.y = pos.y + posad.y*6.5/16 pos.z = pos.z + posad.z*6.5/16 end - local e = minetest.add_entity(pos, "mcl_itemframes:item") - local lua = e:get_luaentity() - lua._nodename = node.name - local itemname = item:get_name() - if itemname == "" or itemname == nil then - lua._texture = "blank.png" - lua._scale = 1 - else - lua._texture = itemname - local def = minetest.registered_items[itemname] - if def and def.wield_scale then - lua._scale = def.wield_scale.x - else + local yaw = math.pi*2 - param2 * math.pi/2 + local map_id = item:get_meta():get_string("mcl_maps:id") + if map_id == "" then + local e = minetest.add_entity(pos, "mcl_itemframes:item") + local lua = e:get_luaentity() + lua._nodename = node.name + local itemname = item:get_name() + if itemname == "" or itemname == nil then + lua._texture = "blank.png" lua._scale = 1 + else + lua._texture = itemname + local def = minetest.registered_items[itemname] + lua._scale = def and def.wield_scale and def.wield_scale.x or 1 end - end - lua:_update_texture() - if node.name == "mcl_itemframes:item_frame" then - local yaw = math.pi*2 - param2 * math.pi/2 + lua:_update_texture() + if node.name == "mcl_itemframes:item_frame" then + e:set_yaw(yaw) + end + else + local e = minetest.add_entity(pos, "mcl_itemframes:map", map_id) e:set_yaw(yaw) end end @@ -148,6 +165,21 @@ minetest.register_node("mcl_itemframes:item_frame",{ groups = { dig_immediate=3,deco_block=1,dig_by_piston=1,container=7,attached_node_facedir=1 }, sounds = mcl_sounds.node_sound_defaults(), node_placement_prediction = "", + on_timer = function(pos) + local inv = minetest.get_meta(pos):get_inventory() + local stack = inv:get_stack("main", 1) + local itemname = stack:get_name() + if minetest.get_item_group(itemname, "clock") > 0 then + local new_name = "mcl_clock:clock_" .. (mcl_worlds.clock_works(pos) and mcl_clock.old_time or mcl_clock.random_frame) + if itemname ~= new_name then + stack:set_name(new_name) + inv:set_stack("main", 1, stack) + local node = minetest.get_node(pos) + update_item_entity(pos, node, node.param2) + end + minetest.get_node_timer(pos):start(1.0) + end + end, on_place = function(itemstack, placer, pointed_thing) if pointed_thing.type ~= "node" then return itemstack @@ -188,6 +220,13 @@ minetest.register_node("mcl_itemframes:item_frame",{ end local put_itemstack = ItemStack(itemstack) put_itemstack:set_count(1) + local itemname = put_itemstack:get_name() + if minetest.get_item_group(itemname, "compass") > 0 then + put_itemstack:set_name("mcl_compass:" .. mcl_compass.get_compass_image(pos, minetest.dir_to_yaw(minetest.facedir_to_dir(node.param2)))) + end + if minetest.get_item_group(itemname, "clock") > 0 then + minetest.get_node_timer(pos):start(1.0) + end inv:set_stack("main", 1, put_itemstack) update_item_entity(pos, node) -- Add node infotext when item has been named diff --git a/mods/ITEMS/mcl_itemframes/mod.conf b/mods/ITEMS/mcl_itemframes/mod.conf index 39f4370aa4..ff09c3bcc2 100644 --- a/mods/ITEMS/mcl_itemframes/mod.conf +++ b/mods/ITEMS/mcl_itemframes/mod.conf @@ -1,3 +1,3 @@ name = mcl_itemframes -depends = mcl_core, mcl_sounds +depends = mcl_core, mcl_sounds, mcl_compass, mcl_maps optional_depends = screwdriver diff --git a/mods/ITEMS/mcl_maps/colors.json b/mods/ITEMS/mcl_maps/colors.json new file mode 100644 index 0000000000..0aa23f0fc3 --- /dev/null +++ b/mods/ITEMS/mcl_maps/colors.json @@ -0,0 +1 @@ +{"player.png": [123, 74, 62], "player_back.png": [114, 68, 56], "mcl_skins_player_dummy.png": [125, 125, 125], "mcl_skins_player_1.png": [103, 100, 86], "mcl_skins_button.png": [121, 95, 85], "mcl_skins_character_1.png": [93, 90, 77], "mcl_hunger_bar_saturation.png": [255, 255, 0], "hbhunger_bar_health_poison.png": [148, 120, 24], "mcl_hunger_bar_exhaustion.png": [255, 255, 255], "mcl_hunger_icon_exhaustion.png": [213, 213, 213], "mcl_hunger_bgicon_exhaustion.png": [25, 25, 26], "mcl_hunger_icon_foodpoison.png": [109, 106, 40], "mcl_hunger_bgicon_saturation.png": [24, 24, 26], "hbhunger_bar.png": [200, 103, 0], "hbhunger_bgicon.png": [24, 24, 26], "hbhunger_icon_health_poison.png": [69, 98, 45], "mcl_hunger_bar_foodpoison.png": [116, 132, 88], "hbhunger_icon.png": [175, 132, 97], "mcl_hunger_icon_saturation.png": [157, 140, 64], "mcl_playerplus_end_sky.png": [14, 14, 14], "mobs_mc_llama_decor_purple.png": [98, 50, 98], "mobs_mc_spawn_icon_illusioner.png": [98, 111, 155], "mobs_mc_llama_gray.png": [195, 188, 175], "mobs_mc_spawn_icon_zombie.png": [64, 136, 112], "mobs_mc_llama_decor_blue.png": [50, 50, 249], "mobs_mc_spawn_icon_skeleton.png": [146, 146, 146], "mobs_mc_shulker_blue.png": [89, 100, 126], "mobs_mc_shulker_black.png": [78, 75, 76], "mobs_mc_wolf_collar.png": [186, 186, 186], "mobs_mc_spawn_icon_bat.png": [130, 63, 13], "mobs_mc_parrot_green.png": [47, 208, 62], "mobs_mc_llama_decor_magenta.png": [249, 50, 249], "mobs_mc_rabbit_black.png": [73, 64, 61], "mobs_mc_vindicator.png": [56, 56, 57], "mobs_mc_polarbear.png": [233, 220, 208], "mobs_mc_magmacube.png": [83, 40, 27], "mobs_mc_chicken.png": [198, 182, 176], "mobs_mc_ghast_firing.png": [198, 198, 198], "mobs_mc_spawn_icon_zombie_pigman.png": [202, 160, 135], "mobs_mc_husk.png": [98, 95, 76], "mobs_mc_villager_librarian.png": [176, 171, 163], "mobs_mc_villager_priest.png": [100, 64, 74], "mobs_mc_villager_smith.png": [76, 76, 63], "mobs_mc_horse_armor_gold.png": [143, 110, 59], "mobs_mc_spawn_icon_dragon.png": [98, 47, 89], "mobs_mc_spawn_icon_donkey.png": [152, 132, 100], "mobs_mc_squid.png": [37, 52, 68], "mobs_mc_villager_farmer.png": [81, 80, 67], "mobs_mc_spawn_icon_horse_skeleton.png": [245, 204, 202], "mobs_mc_horse_markings_blackdots.png": [24, 22, 22], "mobs_mc_zombie_farmer.png": [119, 99, 85], "mobs_mc_spawn_icon_vex.png": [145, 185, 185], "mobs_mc_parrot_blue.png": [43, 58, 148], "mobs_mc_spider_eyes.png": [174, 48, 48], "mobs_mc_zombie.png": [78, 110, 105], "mobs_mc_llama_decor_light_blue.png": [104, 168, 194], "mobs_mc_zombie_priest.png": [120, 104, 110], "mobs_mc_llama_decor_black.png": [50, 50, 50], "mobs_mc_horse_white.png": [190, 173, 154], "mobs_mc_spawn_icon_vindicator.png": [102, 103, 104], "mobs_mc_silverfish.png": [179, 164, 144], "mobs_mc_llama_decor_gray.png": [98, 98, 98], "mobs_mc_spawn_icon_guardian.png": [119, 156, 148], "mobs_mc_creeper.png": [98, 107, 71], "mobs_mc_shulker_purple.png": [135, 87, 99], "mobs_mc_spawn_icon_rabbit.png": [156, 126, 84], "mobs_mc_horse_armor_iron.png": [134, 123, 118], "mobs_mc_sheep.png": [182, 161, 149], "mobs_mc_parrot_grey.png": [33, 178, 173], "mobs_mc_wolf_icon_sit.png": [8, 88, 116], "mobs_mc_gold_horse_armor.png": [140, 106, 67], "mobs_mc_spawn_icon_witch.png": [98, 85, 68], "mobs_mc_shulker_green.png": [89, 122, 84], "mobs_mc_bat.png": [87, 63, 54], "mobs_mc_horse_chestnut.png": [126, 78, 58], "mobs_mc_shulker_yellow.png": [175, 128, 69], "mobs_mc_spawn_icon_creeper.png": [115, 125, 53], "mobs_mc_slime.png": [63, 133, 78], "mobs_mc_evoker.png": [44, 48, 43], "mobs_mc_horse_skeleton.png": [163, 156, 141], "mobs_mc_spawn_icon_blaze.png": [142, 76, 49], "mobs_mc_shulker_light_blue.png": [114, 140, 158], "mobs_mc_shulker_gray.png": [106, 104, 109], "mobs_mc_horse_darkbrown.png": [69, 47, 34], "mobs_mc_stray_overlay.png": [63, 59, 65], "mobs_mc_arrow_particle.png": [218, 171, 136], "mobs_mc_spawn_icon_cat.png": [120, 66, 10], "mobs_mc_stray.png": [155, 157, 161], "mobs_mc_trading_formspec_bg.png": [157, 157, 157], "mobs_mc_llama_chest.png": [70, 53, 36], "mobs_mc_spawn_icon_villager.png": [134, 124, 81], "mobs_mc_pig.png": [228, 175, 165], "mobs_mc_spawn_icon_mooshroom.png": [160, 56, 55], "mobs_mc_wolf_angry.png": [187, 179, 176], "mobs_mc_cat_black.png": [206, 181, 154], "mobs_mc_vex_charging.png": [142, 153, 153], "mobs_mc_llama.png": [207, 189, 155], 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"_thorn_.png": [0, 0, 0], "_2_sup.png": [0, 0, 0], "_pr.png": [0, 0, 0], "default_sign.png": [145, 115, 88], "_times_dot.png": [0, 0, 0], "_acute.png": [0, 0, 0], "_g_.png": [0, 0, 0], "_o_acute_.png": [0, 0, 0], "_a_tilde.png": [0, 0, 0], "_j.png": [0, 0, 0], "_k.png": [0, 0, 0], "_co.png": [0, 0, 0], "_dv.png": [0, 0, 0], "_o_circumflex.png": [0, 0, 0], "_a_ring.png": [0, 0, 0], "_br.png": [0, 0, 0], "_d.png": [0, 0, 0], "_ap.png": [0, 0, 0], "_sl.png": [0, 0, 0], "_mn.png": [0, 0, 0], "_m.png": [0, 0, 0], "_ae_lig.png": [0, 0, 0], "_thorn.png": [0, 0, 0], "_2.png": [0, 0, 0], "_gr.png": [0, 0, 0], "_i.png": [0, 0, 0], "_y_acute_.png": [0, 0, 0], "_diaresis.png": [0, 0, 0], "_oe.png": [0, 0, 0], "_mu.png": [0, 0, 0], "_guill_left.png": [0, 0, 0], "_times_cross.png": [0, 0, 0], "_ae_.png": [0, 0, 0], "_w.png": [0, 0, 0], "_u.png": [0, 0, 0], "_broken_bar.png": [0, 0, 0], "_4.png": [0, 0, 0], "_plus_minus.png": [0, 0, 0], "_1_2.png": [0, 0, 0], "_u_circumflex.png": [0, 0, 0], "_w_.png": [0, 0, 0], "_x_.png": [0, 0, 0], "_e_circumflex.png": [0, 0, 0], "_g.png": [0, 0, 0], "_o_tilde_.png": [0, 0, 0], "_ae_lig_.png": [0, 0, 0], "_v_.png": [0, 0, 0], "_dl.png": [0, 0, 0], "_a_grave.png": [0, 0, 0], "_re.png": [0, 0, 0], "_a_acute.png": [0, 0, 0], "_qu.png": [0, 0, 0], "_oe_.png": [0, 0, 0], "_n_tilde.png": [0, 0, 0], "_eq.png": [0, 0, 0], "_d_.png": [0, 0, 0], "_sm.png": [0, 0, 0], "_y_.png": [0, 0, 0], "_not.png": [0, 0, 0], "_n.png": [0, 0, 0], "_j_.png": [0, 0, 0], "_k_.png": [0, 0, 0], "_0.png": [0, 0, 0], "_o_grave_.png": [0, 0, 0], "_r_.png": [0, 0, 0], "_r.png": [0, 0, 0], "_u_grave.png": [0, 0, 0], "_ee_.png": [0, 0, 0], "_c_cedille.png": [0, 0, 0], "_ex_inv.png": [0, 0, 0], "_cm.png": [0, 0, 0], "_o_grave.png": [0, 0, 0], "_x.png": [0, 0, 0], "_i_.png": [0, 0, 0], "_n_.png": [0, 0, 0], "_rc.png": [0, 0, 0], "_a_.png": [0, 0, 0], "_a_grave_.png": [0, 0, 0], "_ee.png": [0, 0, 0], "_o_acute.png": [0, 0, 0], "_a_ring_.png": [0, 0, 0], "_i_circumflex_.png": [0, 0, 0], "_cent.png": [0, 0, 0], "_d_dash.png": [0, 0, 0], "_f_.png": [0, 0, 0], "_o_circumflex_.png": [0, 0, 0], "_ue.png": [0, 0, 0], "_a_circumflex.png": [0, 0, 0], "_i_circumflex.png": [0, 0, 0], "_z.png": [0, 0, 0], "gui_furnace_arrow_fg.png": [239, 239, 239], "default_furnace_front.png": [105, 95, 91], "default_furnace_fire_bg.png": [139, 139, 139], "default_furnace_top.png": [148, 138, 133], "default_furnace_fire_fg.png": [179, 115, 70], "default_furnace_side.png": [117, 107, 102], "gui_furnace_arrow_bg.png": [139, 139, 139], "default_furnace_front_active.png": [119, 95, 85], "default_furnace_bottom.png": [148, 138, 133], "default_torch_on_floor.png": [115, 82, 59], "default_torch_on_floor_animated.png": [116, 84, 61], "default_tnt_bottom.png": [161, 54, 58], "mcl_tnt_blink.png": [255, 255, 255], "default_tnt_top.png": [125, 54, 57], "default_tnt_side.png": [178, 105, 98], "mcl_heads_skeleton.png": [125, 125, 125], "mcl_heads_skeleton_node.png": [124, 124, 124], "mcl_heads_creeper_node.png": [98, 107, 71], "mcl_heads_zombie.png": [66, 104, 69], "mcl_heads_creeper.png": [92, 110, 68], "mcl_heads_steve_node.png": [115, 70, 58], "mcl_heads_skeleton_preview.png": [128, 127, 127], "mcl_heads_steve_preview.png": [117, 83, 66], "mcl_heads_zombie_node.png": [78, 110, 105], "mcl_heads_steve.png": [108, 76, 59], "mcl_heads_wither_skeleton_node.png": [50, 50, 50], "mcl_heads_zombie_preview.png": [66, 103, 68], "mcl_heads_creeper_preview.png": [88, 110, 65], "mcl_heads_wither_skeleton.png": [50, 50, 50], "mcl_heads_wither_skeleton_preview.png": [50, 50, 50], "mcl_flowerpots_cactus.png": [109, 83, 52], "mcl_flowerpots_flowerpot_inventory.png": [121, 54, 45], "mcl_flowerpots_flowerpot.png": [120, 55, 47], "bucket_lava.png": [166, 127, 113], "bucket_river_water.png": [139, 152, 155], "bucket_water.png": [139, 147, 155], "bucket.png": [147, 143, 139], "mcl_anvils_anvil_top_damaged_1.png": [48, 48, 48], "mcl_anvils_anvil_top_damaged_2.png": [46, 46, 46], "mcl_anvils_anvil_top_damaged_0.png": [50, 50, 50], "mcl_anvils_anvil_side.png": [45, 45, 45], "mcl_anvils_inventory.png": [157, 157, 157], "mcl_anvils_anvil_base.png": [40, 40, 40], "mcl_maps_map_filled.png": [213, 176, 148], "mcl_maps_map_empty.png": [217, 187, 157], "mcl_maps_map_filled_markings.png": [183, 183, 183], "mcl_dispensers_dispenser_front_vertical.png": [115, 104, 99], "mcl_dispensers_dispenser_front_horizontal.png": [105, 96, 92], "jeija_wall_lever.png": [95, 80, 69], "mesecons_delayer_front_locked_off.png": [97, 85, 77], "mesecons_delayer_locked_on.png": [114, 100, 95], "mesecons_delayer_sides_locked_off.png": [95, 80, 73], "mesecons_delayer_sides_on.png": [106, 71, 63], "mesecons_delayer_item.png": [100, 87, 82], "mesecons_delayer_end_locked_off.png": [97, 85, 77], "mesecons_delayer_end_locked_on.png": [101, 85, 78], "mesecons_delayer_ends_off.png": [99, 86, 80], "mesecons_delayer_front_locked_on.png": [101, 85, 77], "mesecons_delayer_ends_on.png": [105, 87, 81], "mesecons_delayer_sides_locked_on.png": [104, 81, 74], "mesecons_delayer_locked_off.png": [110, 99, 95], "mesecons_delayer_sides_off.png": [90, 69, 61], "mesecons_delayer_off.png": [112, 100, 96], "mesecons_delayer_on.png": [116, 101, 97], "redstone_redstone_dust_line0.png": [168, 168, 168], "redstone_redstone_dust.png": [81, 0, 0], "redstone_redstone_dust_dot.png": [168, 168, 168], "redstone_redstone_dust_line1.png": [173, 173, 173], "jeija_commandblock_off.png": [110, 99, 96], "jeija_commandblock_on.png": [110, 99, 96], "redstone_redstone_block.png": [128, 8, 9], "jeija_torches_on.png": [102, 68, 56], "jeija_torches_off.png": [90, 66, 54], "mesecons_button_wield_mask.png": [255, 126, 126], "mcl_droppers_dropper_front_vertical.png": [118, 108, 103], "mcl_droppers_dropper_front_horizontal.png": [110, 101, 96], "mesecons_noteblock.png": [104, 81, 63], "jeija_solar_panel_inverted.png": [100, 107, 117], "jeija_solar_panel.png": [124, 113, 101], "jeija_solar_panel_side.png": [60, 47, 36], "mcl_observers_observer_top.png": [139, 128, 123], "mcl_observers_observer_front.png": [95, 80, 84], "mcl_observers_observer_back_lit.png": [75, 67, 65], "mcl_observers_observer_back.png": [72, 67, 64], "mcl_observers_observer_side.png": [111, 103, 99], "mesecons_piston_pusher_front_sticky.png": [97, 81, 63], "mesecons_piston_pusher_top.png": [106, 83, 65], "mesecons_piston_back.png": [110, 101, 98], "mesecons_piston_on_front.png": [111, 101, 98], "mesecons_piston_pusher_back.png": [106, 83, 65], "mesecons_piston_bottom.png": [120, 107, 100], "mesecons_piston_pusher_right.png": [106, 83, 65], "mesecons_piston_pusher_bottom.png": [106, 83, 65], "mesecons_piston_pusher_front.png": [106, 83, 65], "mesecons_piston_pusher_left.png": [106, 83, 65], "jeija_lightstone_gray_on.png": [97, 56, 37], "jeija_lightstone_gray_off.png": [64, 49, 43], "mcl_comparators_sides_on.png": [105, 87, 81], "mcl_comparators_comp.png": [61, 20, 20], "mcl_comparators_on.png": [116, 102, 98], "mcl_comparators_sides_comp.png": [99, 88, 83], "mcl_comparators_off.png": [113, 102, 98], "mcl_comparators_ends_comp.png": [99, 88, 83], "mcl_comparators_ends_sub.png": [105, 88, 83], "mcl_comparators_ends_off.png": [96, 80, 74], "mcl_comparators_ends_on.png": [105, 81, 75], "mcl_comparators_sub.png": [112, 25, 25], "mcl_comparators_item.png": [98, 83, 79], "mcl_comparators_sides_off.png": [99, 86, 80], "mcl_comparators_sides_sub.png": [105, 88, 83], "default_book.png": [103, 67, 44], "default_bookshelf.png": [84, 67, 54], "mcl_books_book_written.png": [110, 74, 44], "mcl_books_book_bg.png": [203, 180, 151], "mcl_books_button9_pressed.png": [145, 112, 86], "mcl_books_button9.png": [145, 112, 86], "mcl_books_book_writable.png": [151, 122, 108], "mcl_books_bookshelf_top.png": [109, 84, 65], "wool_dark_grey.png": [96, 87, 87], "wool_grey.png": [143, 134, 134], "wool_magenta.png": [140, 85, 125], "wool_black.png": [45, 42, 42], "wool_orange.png": [188, 106, 45], "wool_blue.png": [43, 73, 125], "wool_yellow.png": [201, 163, 69], "wool_pink.png": [171, 91, 108], "wool_dark_green.png": [53, 91, 51], "wool_brown.png": [86, 57, 43], "wool_red.png": [132, 42, 45], "mcl_wool_light_blue.png": [91, 130, 180], "wool_cyan.png": [30, 94, 113], "mcl_wool_lime.png": [107, 151, 76], "wool_white.png": [212, 199, 182], "wool_violet.png": [77, 57, 102], "mcl_potions_melon_speckled.png": [170, 97, 62], "mcl_potions_effect_swift.png": [106, 96, 85], "mcl_potions_spider_eye_fermented.png": [143, 97, 62], "mcl_potions_splash_bottle.png": [168, 156, 183], "mcl_potions_effect_water_breathing.png": [59, 69, 100], "mcl_potions_effect_leaping.png": [100, 91, 86], "mcl_potions_effect_weak.png": [127, 126, 126], "mcl_potions_dragon_breath.png": [171, 137, 163], "mcl_potions_effect_food_poisoning.png": [112, 123, 89], "hudbars_icon_regenerate.png": [195, 77, 114], "mcl_potions_effect_fire_proof.png": [112, 68, 68], "mcl_potions_splash_overlay.png": [202, 202, 202], "mcl_potions_effect_invisible.png": [96, 103, 95], "hbhunger_icon_regen_poison.png": [147, 111, 115], "mcl_potions_effect_slow.png": [78, 81, 85], "mcl_potions_lingering_bottle.png": [181, 159, 192], "mcl_potions_potion_overlay.png": [201, 201, 201], "mcl_potions_effect_regenerating.png": [133, 90, 83], "mcl_potions_arrow_inv.png": [171, 165, 160], "mcl_potions_effect_night_vision.png": [86, 99, 74], "mcl_potions_potion_bottle.png": [156, 172, 203], "mcl_potions_effect_poisoned.png": [78, 110, 80], "mcl_potions_effect_strong.png": [100, 82, 97], "crafting_workbench_front.png": [120, 93, 72], "gui_crafting_arrow.png": [139, 139, 139], "crafting_workbench_side.png": [120, 93, 72], "crafting_workbench_top.png": [152, 121, 93], "mcl_enchanting_glyph_11.png": [209, 209, 231], "mcl_enchanting_glyph_14.png": [209, 209, 231], "mcl_enchanting_glyph_6.png": [209, 209, 231], "mcl_enchanting_glyph_8.png": [209, 209, 231], "mcl_enchanting_glyph_9.png": [209, 209, 231], "mcl_enchanting_glyph_3.png": [209, 209, 231], "mcl_enchanting_number_1_off.png": [255, 255, 255], "mcl_enchanting_number_3_off.png": [255, 255, 255], "mcl_enchanting_number_3.png": [151, 47, 40], "mcl_enchanting_book_open.png": [153, 123, 99], "mcl_enchanting_button_off.png": [255, 255, 255], "mcl_enchanting_glyph_2.png": [209, 209, 231], "mcl_enchanting_glyph_1.png": [209, 209, 231], "mcl_enchanting_button.png": [255, 255, 255], "mcl_enchanting_table_side.png": [66, 58, 55], "mcl_enchanting_book_closed.png": [112, 78, 55], "mcl_enchanting_table_bottom.png": [58, 51, 52], "mcl_enchanting_glyph_15.png": [209, 209, 231], "mcl_enchanting_number_2_off.png": [255, 255, 255], "mcl_enchanting_glyph_5.png": [209, 209, 231], "mcl_enchanting_number_1.png": [149, 45, 39], "mcl_enchanting_glyph_7.png": [209, 209, 231], "mcl_enchanting_table_top.png": [88, 86, 84], "mcl_enchanting_number_2.png": [149, 46, 39], "mcl_enchanting_glyph_16.png": [209, 209, 231], "mcl_enchanting_button_hovered.png": [255, 255, 255], "mcl_enchanting_book_enchanted.png": [122, 69, 46], "mcl_enchanting_glyph_4.png": [209, 209, 231], "mcl_enchanting_glyph_10.png": [209, 209, 231], "mcl_enchanting_glyph_13.png": [209, 209, 231], "mcl_enchanting_glyph_17.png": [209, 209, 231], "mcl_enchanting_glyph_18.png": [209, 209, 231], "mcl_enchanting_lapis_background.png": [255, 255, 255], "mcl_enchanting_button_background.png": [229, 202, 171], "mcl_enchanting_glyph_12.png": [209, 209, 231], "doc_basics_gameplay_mtg_2.png": [151, 168, 207], "doc_basics_liquids_renewable_1.png": [139, 146, 159], "doc_basics_players_sam.png": [95, 133, 106], "doc_basics_players_flat.png": [127, 155, 130], "doc_basics_craft_shapeless_2.png": [52, 52, 48], "doc_basics_build.png": [84, 84, 55], "doc_basics_pointing.png": [66, 104, 32], "doc_basics_nodes.png": [108, 104, 94], "doc_basics_craft_groups_2.png": [65, 58, 52], "doc_basics_craft_groups_1.png": [57, 57, 58], "doc_basics_inventory.png": [47, 47, 45], "doc_basics_minimap_radar.png": [73, 164, 128], "doc_basics_sneak.png": [70, 69, 69], "doc_basics_camera_behind.png": [108, 144, 135], "doc_basics_craft_repair.png": [47, 46, 45], "doc_basics_hotbar_relations.png": [85, 84, 69], "doc_basics_gameplay_lott.png": [119, 122, 112], "doc_basics_tools_mining.png": [64, 62, 59], "doc_basics_players_lott.png": [180, 193, 224], "doc_basics_gameplay_outback.png": [146, 114, 109], "doc_basics_gameplay_pixture.png": [94, 120, 57], "doc_basics_craft_grid.png": [46, 46, 46], "doc_basics_craft_groups_3.png": [61, 58, 55], "doc_basics_camera_front.png": [99, 133, 110], "doc_basics_minimap_map.png": [149, 169, 183], "doc_basics_gameplay_mtg_1.png": [136, 117, 86], "doc_basics_gameplay_xtraores_xtension.png": [95, 15, 86], "doc_basics_light_torch.png": [25, 43, 14], "doc_basics_minimap_round.png": [160, 175, 189], "doc_basics_light_test.png": [133, 113, 69], "doc_basics_liquids_nonrenewable.png": [64, 87, 87], "doc_basics_gameplay_hades.png": [81, 70, 62], "doc_basics_gameplay_moontest.png": [75, 74, 79], "doc_basics_liquids_range.png": [146, 166, 179], "doc_basics_inventory_detail.png": [43, 41, 39], "doc_basics_camera_ego.png": [111, 147, 139], "doc_basics_tools.png": [46, 45, 42], "doc_basics_liquids_renewable_2.png": [136, 148, 166], "doc_basics_items_dropped.png": [195, 185, 147], "doc_basics_liquids_types.png": [146, 164, 171], "doc_basics_gameplay_carbone_ng.png": [121, 118, 89], "doc_basics_craft_shaped.png": [55, 52, 50], "doc_basics_hotbar.png": [141, 175, 226], "doc_basics_craft_shapeless_1.png": [52, 52, 48], "doc_button_icon_lores.png": [19, 143, 183], "doc_awards_icon_generic.png": [14, 125, 162], "inventory_plus_doc_inventory_plus.png": [19, 143, 183], "doc_button_icon_hires.png": [30, 149, 188], "doc_identifier_identifier.png": [172, 151, 139], "doc_identifier_identifier_liquid.png": [125, 147, 190], "craftguide_clear_icon.png": [254, 254, 254], "craftguide_book.png": [84, 117, 39], "mcl_craftguide_fuel.png": [187, 121, 75], "craftguide_prev_icon.png": [255, 255, 255], "craftguide_zoomout_icon.png": [255, 255, 255], "craftguide_search_icon.png": [254, 254, 254], "craftguide_arrow.png": [139, 139, 139], "craftguide_zoomin_icon.png": [255, 255, 255], "craftguide_shapeless.png": [130, 130, 130], "craftguide_next_icon.png": [255, 255, 255]} \ No newline at end of file diff --git a/mods/ITEMS/mcl_maps/init.lua b/mods/ITEMS/mcl_maps/init.lua index 58a0a3a15d..b2c03b354d 100644 --- a/mods/ITEMS/mcl_maps/init.lua +++ b/mods/ITEMS/mcl_maps/init.lua @@ -1,89 +1,238 @@ -local S = minetest.get_translator("mcl_maps") +mcl_maps = {} --- Turn empty map into filled map by rightclick -local make_filled_map = function(itemstack, placer, pointed_thing) - local new_map = ItemStack("mcl_maps:filled_map") - itemstack:take_item() - if itemstack:is_empty() then - return new_map - else - local inv = placer:get_inventory() - if inv:room_for_item("main", new_map) then - inv:add_item("main", new_map) - else - minetest.add_item(placer:get_pos(), new_map) +local S = minetest.get_translator("mcl_maps") +local storage = minetest.get_mod_storage() +local modpath = minetest.get_modpath("mcl_maps") +local worldpath = minetest.get_worldpath() +local map_textures_path = worldpath .. "/mcl_maps/" +local last_finished_id = storage:get_int("next_id") - 1 + +minetest.mkdir(map_textures_path) + +local function load_json_file(name) + local file = assert(io.open(modpath .. "/" .. name .. ".json", "r")) + local data = minetest.parse_json(file:read()) + file:close() + return data +end + +local texture_colors = load_json_file("colors") +local palettes = load_json_file("palettes") + +local color_cache = {} + +local creating_maps = {} +local loaded_maps = {} + +local c_air = minetest.get_content_id("air") + +function mcl_maps.create_map(pos) + local minp = vector.multiply(vector.floor(vector.divide(pos, 128)), 128) + local maxp = vector.add(minp, vector.new(127, 127, 127)) + + local itemstack = ItemStack("mcl_maps:filled_map") + local meta = itemstack:get_meta() + local next_id = storage:get_int("next_id") + storage:set_int("next_id", next_id + 1) + local id = tostring(next_id) + meta:set_string("mcl_maps:id", id) + meta:set_string("mcl_maps:minp", minetest.pos_to_string(minp)) + meta:set_string("mcl_maps:maxp", minetest.pos_to_string(maxp)) + tt.reload_itemstack_description(itemstack) + + creating_maps[id] = true + minetest.emerge_area(minp, maxp, function(blockpos, action, calls_remaining) + if calls_remaining > 0 then + return + end + local vm = minetest.get_voxel_manip() + local emin, emax = vm:read_from_map(minp, maxp) + local data = vm:get_data() + local param2data = vm:get_param2_data() + local area = VoxelArea:new({MinEdge = emin, MaxEdge = emax}) + local pixels = {} + local last_heightmap + for x = 1, 128 do + local map_x = minp.x - 1 + x + local heightmap = {} + for z = 1, 128 do + local map_z = minp.z - 1 + z + local color, height + for map_y = maxp.y, minp.y, -1 do + local index = area:index(map_x, map_y, map_z) + local c_id = data[index] + if c_id ~= c_air then + color = color_cache[c_id] + if color == nil then + local nodename = minetest.get_name_from_content_id(c_id) + local def = minetest.registered_nodes[nodename] + if def then + local texture + if def.palette then + texture = def.palette + elseif def.tiles then + texture = def.tiles[1] + if type(texture) == "table" then + texture = texture.name + end + end + if texture then + texture = texture:match("([^=^%^]-([^.]+))$"):split("^")[1] + end + if def.palette then + local palette = palettes[texture] + color = palette and {palette = palette} + else + color = texture_colors[texture] + end + end + end + + if color and color.palette then + color = color.palette[param2data[index] + 1] + else + color_cache[c_id] = color or false + end + + if color and last_heightmap then + local last_height = last_heightmap[z] + if last_height < map_y then + color = { + math.min(255, color[1] + 16), + math.min(255, color[2] + 16), + math.min(255, color[3] + 16), + } + elseif last_height > map_y then + color = { + math.max(0, color[1] - 16), + math.max(0, color[2] - 16), + math.max(0, color[3] - 16), + } + end + end + height = map_y + break + end + end + heightmap[z] = height or minp.y + pixels[z] = pixels[z] or {} + pixels[z][x] = color or {0, 0, 0} + end + last_heightmap = heightmap + end + tga_encoder.image(pixels):save(map_textures_path .. "mcl_maps_map_texture_" .. id .. ".tga") + creating_maps[id] = nil + end) + return itemstack +end + +function mcl_maps.load_map(id) + if id == "" or creating_maps[id] then + return + end + + local texture = "mcl_maps_map_texture_" .. id .. ".tga" + + if not loaded_maps[id] then + loaded_maps[id] = true + minetest.dynamic_add_media(map_textures_path .. texture, function() end) + end + + return texture +end + +function mcl_maps.load_map_item(itemstack) + return mcl_maps.load_map(itemstack:get_meta():get_string("mcl_maps:id")) +end + +local function fill_map(itemstack, placer, pointed_thing) + local new_stack = mcl_util.call_on_rightclick(itemstack, placer, pointed_thing) + if new_stack then + return new_stack + end + + if minetest.settings:get_bool("enable_real_maps", true) then + local new_map = mcl_maps.create_map(placer:get_pos()) + itemstack:take_item() + if itemstack:is_empty() then + return new_map + else + local inv = placer:get_inventory() + if inv:room_for_item("main", new_map) then + inv:add_item("main", new_map) + else + minetest.add_item(placer:get_pos(), new_map) + end + return itemstack end - return itemstack end end minetest.register_craftitem("mcl_maps:empty_map", { description = S("Empty Map"), _doc_items_longdesc = S("Empty maps are not useful as maps, but they can be stacked and turned to maps which can be used."), - _doc_items_usagehelp = S("Rightclick to start using the map (which can't be stacked anymore)."), + _doc_items_usagehelp = S("Rightclick to create a filled map (which can't be stacked anymore)."), inventory_image = "mcl_maps_map_empty.png", - groups = { not_in_creative_inventory = 1 }, - on_place = make_filled_map, - on_secondary_use = make_filled_map, + on_place = fill_map, + on_secondary_use = fill_map, stack_max = 64, }) -mcl_wip.register_wip_item("mcl_maps:empty_map") - -local function has_item_in_hotbar(player, item) - -- Requirement: player carries the tool in the hotbar - local inv = player:get_inventory() - local hotbar = player:hud_get_hotbar_itemcount() - for i=1, hotbar do - if inv:get_stack("main", i):get_name() == item then - return true - end - end - return false -end - --- Checks if player is still allowed to display the minimap -local function update_minimap(player) - local creative = minetest.is_creative_enabled(player:get_player_name()) - if creative then - player:hud_set_flags({minimap=true, minimap_radar = true}) - else - if has_item_in_hotbar(player, "mcl_maps:filled_map") then - player:hud_set_flags({minimap = true, minimap_radar = false}) - else - player:hud_set_flags({minimap = false, minimap_radar = false}) - end - end -end - --- Remind player how to use the minimap correctly -local function use_minimap(itemstack, player, pointed_thing) - if player and player:is_player() then - update_minimap(player) - minetest.chat_send_player(player:get_player_name(), S("Use the minimap key to show the map.")) - end -end - --- Enables minimap if carried in hotbar. --- If this item is NOT in the hotbar, the minimap is unavailable --- Note: This is not at all like Minecraft right now. Minetest's minimap is pretty overpowered, it --- has a very greatly zoomed-out version and even a radar mode -minetest.register_craftitem("mcl_maps:filled_map", { +local filled_def = { description = S("Map"), - _tt_help = S("Enables minimap"), - _doc_items_longdesc = S("Maps show your surroundings as you explore the world."), - _doc_items_usagehelp = S("Hold the map in any of the hotbar slots. This allows you to access the minimap by pressing the minimap key (see controls settings).").."\n".. - S("In Creative Mode, you don't need this item; the minimap is always available."), - groups = { tool = 1 }, + _tt_help = S("Shows a map image."), + _doc_items_longdesc = S("When created, the map saves the nearby area as an image that can be viewed any time by holding the map."), + _doc_items_usagehelp = S("Hold the map in your hand. This will display a map on your screen."), inventory_image = "mcl_maps_map_filled.png^(mcl_maps_map_filled_markings.png^[colorize:#000000)", - stack_max = 1, + stack_max = 64, + groups = {not_in_creative_inventory = 1, filled_map = 1, tool = 1}, +} - on_use = use_minimap, - on_secondary_use = use_minimap, -}) +minetest.register_craftitem("mcl_maps:filled_map", filled_def) + +local filled_wield_def = table.copy(filled_def) +filled_wield_def.use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "opaque" or false +filled_wield_def.visual_scale = 1 +filled_wield_def.wield_scale = {x = 1, y = 1, z = 1} +filled_wield_def.paramtype = "light" +filled_wield_def.drawtype = "mesh" +filled_wield_def.node_placement_prediction = "" +filled_wield_def.range = minetest.registered_items[""].range +filled_wield_def.on_place = mcl_util.call_on_rightclick + +for _, texture in pairs(mcl_skins.list) do + local def = table.copy(filled_wield_def) + def.tiles = {texture .. ".png"} + def.mesh = "mcl_meshhand.b3d" + def._mcl_hand_id = texture + minetest.register_node("mcl_maps:filled_map_" .. texture, def) + + local female_def = table.copy(def) + female_def.mesh = "mcl_meshhand_female.b3d" + female_def._mcl_hand_id = texture .. "_female" + minetest.register_node("mcl_maps:filled_map_" .. texture .. "_female", female_def) +end + +local old_add_item = minetest.add_item +function minetest.add_item(pos, stack) + stack = ItemStack(stack) + if minetest.get_item_group(stack:get_name(), "filled_map") > 0 then + stack:set_name("mcl_maps:filled_map") + end + return old_add_item(pos, stack) +end + +tt.register_priority_snippet(function(itemstring, _, itemstack) + if itemstack and minetest.get_item_group(itemstring, "filled_map") > 0 then + local id = itemstack:get_meta():get_string("mcl_maps:id") + if id ~= "" then + return "#" .. id, mcl_colors.GRAY + end + end +end) minetest.register_craft({ - output = "mcl_maps:filled_map", + output = "mcl_maps:empty_map", recipe = { { "mcl_core:paper", "mcl_core:paper", "mcl_core:paper" }, { "mcl_core:paper", "group:compass", "mcl_core:paper" }, @@ -91,20 +240,104 @@ minetest.register_craft({ } }) +minetest.register_craft({ + type = "shapeless", + output = "mcl_maps:filled_map 2", + recipe = {"group:filled_map", "mcl_maps:empty_map"}, +}) + +local function on_craft(itemstack, player, old_craft_grid, craft_inv) + if itemstack:get_name() == "mcl_maps:filled_map" then + for _, stack in pairs(old_craft_grid) do + if minetest.get_item_group(stack:get_name(), "filled_map") > 0 then + itemstack:get_meta():from_table(stack:get_meta():to_table()) + return itemstack + end + end + end +end + +minetest.register_on_craft(on_craft) +minetest.register_craft_predict(on_craft) + +local maps = {} +local huds = {} + minetest.register_on_joinplayer(function(player) - update_minimap(player) + local map_def = { + hud_elem_type = "image", + text = "blank.png", + position = {x = 0.75, y = 0.8}, + alignment = {x = 0, y = -1}, + offset = {x = 0, y = 0}, + scale = {x = 2, y = 2}, + } + local marker_def = table.copy(map_def) + marker_def.alignment = {x = 0, y = 0} + huds[player] = { + map = player:hud_add(map_def), + marker = player:hud_add(marker_def), + } end) -local updatetimer = 0 -if not minetest.is_creative_enabled("") then - minetest.register_globalstep(function(dtime) - updatetimer = updatetimer + dtime - if updatetimer > 0.1 then - local players = minetest.get_connected_players() - for i=1, #players do - update_minimap(players[i]) +minetest.register_on_leaveplayer(function(player) + maps[player] = nil + huds[player] = nil +end) + +minetest.register_globalstep(function(dtime) + for _, player in pairs(minetest.get_connected_players()) do + local wield = player:get_wielded_item() + local texture = mcl_maps.load_map_item(wield) + local hud = huds[player] + if texture then + local wield_def = wield:get_definition() + local hand_def = player:get_inventory():get_stack("hand", 1):get_definition() + + if hand_def and wield_def and hand_def._mcl_hand_id ~= wield_def._mcl_hand_id then + wield:set_name("mcl_maps:filled_map_" .. hand_def._mcl_hand_id) + player:set_wielded_item(wield) end - updatetimer = updatetimer - dtime + + if texture ~= maps[player] then + player:hud_change(hud.map, "text", "[combine:140x140:0,0=mcl_maps_map_background.png:6,6=" .. texture) + maps[player] = texture + end + + local pos = vector.round(player:get_pos()) + local meta = wield:get_meta() + local minp = minetest.string_to_pos(meta:get_string("mcl_maps:minp")) + local maxp = minetest.string_to_pos(meta:get_string("mcl_maps:maxp")) + + local marker = "mcl_maps_player_arrow.png" + + if pos.x < minp.x then + marker = "mcl_maps_player_dot.png" + pos.x = minp.x + elseif pos.x > maxp.x then + marker = "mcl_maps_player_dot.png" + pos.x = maxp.x + end + + if pos.z < minp.z then + marker = "mcl_maps_player_dot.png" + pos.z = minp.z + elseif pos.z > maxp.z then + marker = "mcl_maps_player_dot.png" + pos.z = maxp.z + end + + if marker == "mcl_maps_player_arrow.png" then + local yaw = (math.floor(player:get_look_horizontal() * 180 / math.pi / 90 + 0.5) % 4) * 90 + marker = marker .. "^[transformR" .. yaw + end + + player:hud_change(hud.marker, "text", marker) + player:hud_change(hud.marker, "offset", {x = (6 - 140 / 2 + pos.x - minp.x) * 2, y = (6 - 140 + maxp.z - pos.z) * 2}) + elseif maps[player] then + player:hud_change(hud.map, "text", "blank.png") + player:hud_change(hud.marker, "text", "blank.png") + maps[player] = nil end - end) -end + end +end) diff --git a/mods/ITEMS/mcl_maps/locale/mcl_maps.de.tr b/mods/ITEMS/mcl_maps/locale/mcl_maps.de.tr index 6d1836b48f..d7762e512d 100644 --- a/mods/ITEMS/mcl_maps/locale/mcl_maps.de.tr +++ b/mods/ITEMS/mcl_maps/locale/mcl_maps.de.tr @@ -1,10 +1,8 @@ # textdomain: mcl_maps Empty Map=Leere Karte Empty maps are not useful as maps, but they can be stacked and turned to maps which can be used.=Leere Karten sind als Karten nicht nützlich, aber sie können gestapelt werden und zu benutzbaren Karten umgewandelt werden. -Rightclick to start using the map (which can't be stacked anymore).=Rechtsklick, um zu beginnen, die Karte zu benutzen. Sie kann dann nicht mehr gestapelt werden. +Rightclick to create a filled map (which can't be stacked anymore).=Rechtsklick, um die Karte zu füllen. Sie kann dann nicht mehr gestapelt werden. Map=Karte -Maps show your surroundings as you explore the world.=Karten zeigen Ihre Umgebung, während Sie die Welt erkunden. -Hold the map in any of the hotbar slots. This allows you to access the minimap by pressing the minimap key (see controls settings).=Halten Sie die Karte in einen beliebigen Platz in der Schnellleiste. Damit können Sie jetzt die Übersichtskarte aktivieren, indem Sie die Taste zum Umschalten der Karte drücken (siehe Tastenbelegung). -In Creative Mode, you don't need this item; the minimap is always available.=Im Kreativmodus brauchen Sie diesen Gegenstand nicht; die Übersichtskarte ist immer verfügbar. -Enables minimap=Aktiviert Übersichtskarte -Use the minimap key to show the map.=Taste „Karte an/aus“ benutzen, um die Karte zu betrachten. +Shows a map image.=Zeigt ein Kartenbild. +When created, the map saves the nearby area as an image that can be viewed any time by holding the map.=Beim Erstellen speichert die Karte die Gegend in der Nähe als ein Bild, dass jederzeit durch halten der Karte angesehen werden kann. +Hold the map in your hand. This will display a map on your screen.=Halten Sie die Karte in Ihrer Hand. Eine Karte wird auf Ihrem Bildschirm angezeigt werden. diff --git a/mods/ITEMS/mcl_maps/locale/mcl_maps.es.tr b/mods/ITEMS/mcl_maps/locale/mcl_maps.es.tr index 513eab136c..cec96b17b8 100644 --- a/mods/ITEMS/mcl_maps/locale/mcl_maps.es.tr +++ b/mods/ITEMS/mcl_maps/locale/mcl_maps.es.tr @@ -3,6 +3,3 @@ Empty Map=Mapa vacio Empty maps are not useful as maps, but they can be stacked and turned to maps which can be used.=Los mapas vacíos no son útiles como mapas, pero se pueden apilar y convertir en mapas que se pueden usar. Rightclick to start using the map (which can't be stacked anymore).=Haga clic derecho para comenzar a usar el mapa (que ya no se puede apilar). Map=Mapa -Maps show your surroundings as you explore the world.=Los mapas muestran tu entorno mientras exploras el mundo. -Hold the map in any of the hotbar slots. This allows you to access the minimap by pressing the minimap key (see controls settings).=Mantenga el mapa en cualquiera de las ranuras de la barra de acceso directo. Esto le permite acceder al minimapa presionando la tecla del minimapa (consulte la configuración de los controles). -In Creative Mode, you don't need this item; the minimap is always available.=En el modo creativo, no necesita este elemento; El minimapa siempre está disponible. diff --git a/mods/ITEMS/mcl_maps/locale/mcl_maps.fr.tr b/mods/ITEMS/mcl_maps/locale/mcl_maps.fr.tr index 6feb253ae3..9ef7cd5c50 100644 --- a/mods/ITEMS/mcl_maps/locale/mcl_maps.fr.tr +++ b/mods/ITEMS/mcl_maps/locale/mcl_maps.fr.tr @@ -3,8 +3,3 @@ Empty Map=Carte Vierge Empty maps are not useful as maps, but they can be stacked and turned to maps which can be used.=Les cartes vierges ne sont pas utiles en tant que cartes, mais elles peuvent être empilées et transformées en cartes utilisables. Rightclick to start using the map (which can't be stacked anymore).=Clic droit pour commencer à utiliser la carte (qui ne peut plus être empilée). Map=Carte -Maps show your surroundings as you explore the world.=Les cartes montrent votre environnement lorsque vous explorez le monde. -Hold the map in any of the hotbar slots. This allows you to access the minimap by pressing the minimap key (see controls settings).=Tenez la carte dans l'un des emplacements de la barre de raccourci. Cela vous permet d'accéder à la mini-carte en appuyant sur la touche de la mini-carte (voir les paramètres des commandes). -In Creative Mode, you don't need this item; the minimap is always available.=En mode créatif, vous n'avez pas besoin de cet élément; la minicarte est toujours disponible. -Enables minimap=Active la minicarte -Use the minimap key to show the map.=Utilisez la touche mini-carte pour afficher la carte. diff --git a/mods/ITEMS/mcl_maps/locale/mcl_maps.ru.tr b/mods/ITEMS/mcl_maps/locale/mcl_maps.ru.tr index 70243a166c..6c34007a9e 100644 --- a/mods/ITEMS/mcl_maps/locale/mcl_maps.ru.tr +++ b/mods/ITEMS/mcl_maps/locale/mcl_maps.ru.tr @@ -3,8 +3,3 @@ Empty Map=Пустая карта Empty maps are not useful as maps, but they can be stacked and turned to maps which can be used.=Пустые карты не могут использоваться в качестве карт, но могут складываться в стопки, а также могут быть превращены в полноценные карты. Rightclick to start using the map (which can't be stacked anymore).=Кликните правой, чтобы начать использовать карту (её больше нельзя будет уложить в стопку). Map=Карта -Maps show your surroundings as you explore the world.=Карты показывают ваше окружение, когда вы изучаете мир. -Hold the map in any of the hotbar slots. This allows you to access the minimap by pressing the minimap key (see controls settings).=Поместите карту в один из отсеков панели быстрого доступа. Это позволит вам вызывать миникарту нажатием клавиши [Миникарта] (см. настройки управления). -In Creative Mode, you don't need this item; the minimap is always available.=Этот предмет не нужен в творческом режиме; там миникарта всегда доступна и так. -Enables minimap=Включает миникарту -Use the minimap key to show the map.=Используйте клавишу [Миникарта] для отображения карты. diff --git a/mods/ITEMS/mcl_maps/locale/template.txt b/mods/ITEMS/mcl_maps/locale/template.txt index 061ed45e02..27298d2ec8 100644 --- a/mods/ITEMS/mcl_maps/locale/template.txt +++ b/mods/ITEMS/mcl_maps/locale/template.txt @@ -1,10 +1,8 @@ # textdomain: mcl_maps Empty Map= Empty maps are not useful as maps, but they can be stacked and turned to maps which can be used.= -Rightclick to start using the map (which can't be stacked anymore).= +Rightclick to create a filled map (which can't be stacked anymore).= Map= -Maps show your surroundings as you explore the world.= -Hold the map in any of the hotbar slots. This allows you to access the minimap by pressing the minimap key (see controls settings).= -In Creative Mode, you don't need this item; the minimap is always available.= -Enables minimap= -Use the minimap key to show the map.= +Shows a map image.= +When created, the map saves the nearby area as an image that can be viewed any time by holding the map.= +Hold the map in your hand. This will display a map on your screen.= diff --git a/mods/ITEMS/mcl_maps/mod.conf b/mods/ITEMS/mcl_maps/mod.conf index 5615dc2be9..e1f068963c 100644 --- a/mods/ITEMS/mcl_maps/mod.conf +++ b/mods/ITEMS/mcl_maps/mod.conf @@ -1,2 +1,2 @@ name = mcl_maps -depends = mcl_wip +depends = mcl_core, mcl_flowers, tga_encoder, tt, mcl_colors, mcl_skins, mcl_util diff --git a/mods/ITEMS/mcl_maps/palettes.json b/mods/ITEMS/mcl_maps/palettes.json new file mode 100644 index 0000000000..958882a16f --- /dev/null +++ b/mods/ITEMS/mcl_maps/palettes.json @@ -0,0 +1 @@ +{"mcl_core_palette_grass.png": [[109, 196, 117], [159, 193, 114], [118, 177, 120], [118, 177, 120], [107, 186, 107], [118, 177, 120], [92, 182, 119], [92, 182, 119], [92, 182, 119], [92, 182, 119], [118, 177, 120], [109, 196, 117], [35, 175, 105], [94, 190, 107], [94, 190, 107], [94, 190, 107], [94, 190, 107], [159, 193, 114], [76, 176, 84], [164, 150, 110], [164, 150, 110], [164, 150, 110], [164, 150, 110], [159, 193, 114], [93, 181, 76], 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a/mods/ITEMS/mcl_maps/textures/mcl_maps_map_background.png b/mods/ITEMS/mcl_maps/textures/mcl_maps_map_background.png new file mode 100644 index 0000000000..9eeb0ea560 Binary files /dev/null and b/mods/ITEMS/mcl_maps/textures/mcl_maps_map_background.png differ diff --git a/mods/ITEMS/mcl_maps/textures/mcl_maps_player_arrow.png b/mods/ITEMS/mcl_maps/textures/mcl_maps_player_arrow.png new file mode 100644 index 0000000000..3f58f67650 Binary files /dev/null and b/mods/ITEMS/mcl_maps/textures/mcl_maps_player_arrow.png differ diff --git a/mods/ITEMS/mcl_maps/textures/mcl_maps_player_dot.png b/mods/ITEMS/mcl_maps/textures/mcl_maps_player_dot.png new file mode 100644 index 0000000000..391197c406 Binary files /dev/null and b/mods/ITEMS/mcl_maps/textures/mcl_maps_player_dot.png differ diff --git a/mods/ITEMS/mcl_mobspawners/init.lua b/mods/ITEMS/mcl_mobspawners/init.lua index d953956426..fe01f4c528 100644 --- a/mods/ITEMS/mcl_mobspawners/init.lua +++ b/mods/ITEMS/mcl_mobspawners/init.lua @@ -54,6 +54,7 @@ local spawn_count_overrides = { local function set_doll_properties(doll, mob) local mobinfo = minetest.registered_entities[mob] + if not mobinfo then return end local xs, ys if doll_size_overrides[mob] then xs = doll_size_overrides[mob].x diff --git a/mods/ITEMS/mcl_nether/init.lua b/mods/ITEMS/mcl_nether/init.lua index 30bd7c114a..8fff41072d 100644 --- a/mods/ITEMS/mcl_nether/init.lua +++ b/mods/ITEMS/mcl_nether/init.lua @@ -62,8 +62,7 @@ minetest.register_node("mcl_nether:ancient_debris", { sounds = mcl_sounds.node_sound_stone_defaults(), _mcl_blast_resistance = 1200, _mcl_hardness = 30, - _mcl_silk_touch_drop = true, - _mcl_fortune_drop = mcl_core.fortune_drop_ore + _mcl_silk_touch_drop = true }) minetest.register_node("mcl_nether:netheriteblock", { diff --git a/mods/ITEMS/mcl_torches/screenshot.png b/mods/ITEMS/mcl_torches/screenshot.png deleted file mode 100644 index 5c9f85919f..0000000000 Binary files a/mods/ITEMS/mcl_torches/screenshot.png and /dev/null differ diff --git a/mods/PLAYER/mcl_hunger/screenshot.png b/mods/PLAYER/mcl_hunger/screenshot.png deleted file mode 100644 index 5af6583667..0000000000 Binary files a/mods/PLAYER/mcl_hunger/screenshot.png and /dev/null differ diff --git a/mods/PLAYER/mcl_meshhand/init.lua b/mods/PLAYER/mcl_meshhand/init.lua index 80bf36b7d2..93f22c3250 100644 --- a/mods/PLAYER/mcl_meshhand/init.lua +++ b/mods/PLAYER/mcl_meshhand/init.lua @@ -34,7 +34,8 @@ for _,texture in pairs(list) do end, groups = { dig_immediate = 3, not_in_creative_inventory = 1 }, range = def.range, - }) + _mcl_hand_id = texture, + }) minetest.register_node("mcl_meshhand:"..texture.. "_female", { description = "", @@ -57,7 +58,8 @@ for _,texture in pairs(list) do end, groups = { dig_immediate = 3, not_in_creative_inventory = 1 }, range = def.range, - }) + _mcl_hand_id = texture .. "_female", + }) end if has_mcl_skins == true then diff --git a/settingtypes.txt b/settingtypes.txt index c5968a4c09..78a8122b51 100644 --- a/settingtypes.txt +++ b/settingtypes.txt @@ -150,3 +150,6 @@ basic_pseudobiome_villages (Enables very basic, and experimental "pseudobiome-ba # If enabled, will run an LBM to fix the top 1/2 of double plants in mcimported worlds; defaults to true. fix_doubleplants (Mcimport double plant fixes) bool true + +# Allow players to create Minecraft-like maps. +enable_real_maps (Enable Real Maps) bool true diff --git a/tools/Texture_Converter.py b/tools/Texture_Converter.py index 1a81338e98..435a0a5b3c 100755 --- a/tools/Texture_Converter.py +++ b/tools/Texture_Converter.py @@ -196,6 +196,11 @@ def convert_textures(): if verbose: print(src_file + " → " + dst_file) + # Convert map background + map_background_file = tex_dir + "/map/map_background.png" + if os.path.isfile(map_background_file): + os.system("convert " + map_background_file + " -interpolate Integer -filter point -resize \"140x140\" " + target_dir("/mods/ITEMS/mcl_maps/textures") + "/mcl_maps_map_background.png") + # Convert armor textures (requires ImageMagick) armor_files = [ [ tex_dir + "/models/armor/leather_layer_1.png", tex_dir + "/models/armor/leather_layer_2.png", target_dir("/mods/ITEMS/mcl_armor/textures"), "mcl_armor_helmet_leather.png", "mcl_armor_chestplate_leather.png", "mcl_armor_leggings_leather.png", "mcl_armor_boots_leather.png" ], diff --git a/tools/create_map_color_file.py b/tools/create_map_color_file.py new file mode 100644 index 0000000000..b6486b8e3f --- /dev/null +++ b/tools/create_map_color_file.py @@ -0,0 +1,59 @@ +import json, os +from PIL import Image + +colors = {} +palettes = {} + +for root, directories, files in os.walk(".."): + if root.endswith("/textures"): + for name in files: + try: + img = Image.open(os.path.join(root, name)).convert("RGBA") + pixels = img.load() + + if "palette" in name: + palette = [] + + for y in range(0, img.size[1]): + for x in range(0, img.size[0]): + r, g, b, a = pixels[x, y] + palette.append((r, g, b)) + + palettes[name] = palette + else: + r_total = 0 + g_total = 0 + b_total = 0 + + count = 0 + + for x in range(0, img.size[0]): + for y in range(0, img.size[1]): + r, g, b, a = pixels[x, y] + if a > 0: + r_total += r / 255 * a + g_total += g / 255 * a + b_total += b / 255 * a + count += a / 255 + + average_color = None + + if count > 0: + average_color = (int(r_total / count), int(g_total / count), int(b_total / count)) + else: + average_color = (255, 255, 255) + + colors[name] = average_color + + img.close() + except IOError: + pass + +path = "../mods/ITEMS/mcl_maps/" + +with open(path + "colors.json", "w") as colorfile: + colorfile.write(json.dumps(colors)) + +with open(path + "palettes.json", "w") as palettefile: + palettefile.write(json.dumps(palettes)) +