forked from VoxeLibre/VoxeLibre
846 lines
28 KiB
Lua
846 lines
28 KiB
Lua
local S = minetest.get_translator("mcl_potions")
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local brewhelp = S("Put this item in an item frame for decoration. It's useless otherwise.")
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minetest.register_craftitem("mcl_potions:fermented_spider_eye", {
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description = S("Fermented Spider Eye"),
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_doc_items_longdesc = brewhelp,
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wield_image = "mcl_potions_spider_eye_fermented.png",
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inventory_image = "mcl_potions_spider_eye_fermented.png",
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-- TODO: Reveal item when it's actually useful
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groups = { brewitem = 1, not_in_creative_inventory = 0, not_in_craft_guide = 0 },
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stack_max = 64,
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})
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minetest.register_craft({
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type = "shapeless",
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output = "mcl_potions:fermented_spider_eye",
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recipe = { "mcl_mushrooms:mushroom_brown", "mcl_core:sugar", "mcl_mobitems:spider_eye" },
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})
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minetest.register_craftitem("mcl_potions:glass_bottle", {
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description = S("Glass Bottle"),
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_tt_help = S("Liquid container"),
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_doc_items_longdesc = S("A glass bottle is used as a container for liquids and can be used to collect water directly."),
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_doc_items_usagehelp = S("To collect water, it on a cauldron with water (which removes a level of water) or any water source (which removes no water)."),
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inventory_image = "mcl_potions_potion_bottle_empty.png",
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wield_image = "mcl_potions_potion_bottle_empty.png",
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groups = {brewitem=1},
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liquids_pointable = true,
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on_place = function(itemstack, placer, pointed_thing)
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if pointed_thing.type == "node" then
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local node = minetest.get_node(pointed_thing.under)
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local def = minetest.registered_nodes[node.name]
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-- Call on_rightclick if the pointed node defines it
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if placer and not placer:get_player_control().sneak then
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if def and def.on_rightclick then
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return def.on_rightclick(pointed_thing.under, node, placer, itemstack) or itemstack
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end
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end
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-- Try to fill glass bottle with water
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local get_water = false
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local from_liquid_source = false
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local river_water = false
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if not def then
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-- Unknown node: no-op
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elseif def.groups and def.groups.water and def.liquidtype == "source" then
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-- Water source
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get_water = true
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from_liquid_source = true
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river_water = node.name == "mclx_core:river_water_source"
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-- Or reduce water level of cauldron by 1
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elseif string.sub(node.name, 1, 14) == "mcl_cauldrons:" then
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local pname = placer:get_player_name()
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if minetest.is_protected(pointed_thing.under, pname) then
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minetest.record_protection_violation(pointed_thing.under, pname)
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return itemstack
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end
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if node.name == "mcl_cauldrons:cauldron_3" then
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get_water = true
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minetest.set_node(pointed_thing.under, {name="mcl_cauldrons:cauldron_2"})
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elseif node.name == "mcl_cauldrons:cauldron_2" then
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get_water = true
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minetest.set_node(pointed_thing.under, {name="mcl_cauldrons:cauldron_1"})
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elseif node.name == "mcl_cauldrons:cauldron_1" then
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get_water = true
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minetest.set_node(pointed_thing.under, {name="mcl_cauldrons:cauldron"})
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elseif node.name == "mcl_cauldrons:cauldron_3r" then
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get_water = true
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river_water = true
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minetest.set_node(pointed_thing.under, {name="mcl_cauldrons:cauldron_2r"})
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elseif node.name == "mcl_cauldrons:cauldron_2r" then
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get_water = true
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river_water = true
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minetest.set_node(pointed_thing.under, {name="mcl_cauldrons:cauldron_1r"})
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elseif node.name == "mcl_cauldrons:cauldron_1r" then
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get_water = true
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river_water = true
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minetest.set_node(pointed_thing.under, {name="mcl_cauldrons:cauldron"})
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end
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end
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if get_water then
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local creative = minetest.settings:get_bool("creative_mode") == true
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if from_liquid_source or creative then
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-- Replace with water bottle, if possible, otherwise
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-- place the water potion at a place where's space
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local water_bottle
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if river_water then
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water_bottle = ItemStack("mcl_potions:potion_river_water")
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else
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water_bottle = ItemStack("mcl_potions:potion_water")
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end
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local inv = placer:get_inventory()
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if creative then
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-- Don't replace empty bottle in creative for convenience reasons
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if not inv:contains_item("main", water_bottle) then
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inv:add_item("main", water_bottle)
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end
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elseif itemstack:get_count() == 1 then
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return water_bottle
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else
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if inv:room_for_item("main", water_bottle) then
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inv:add_item("main", water_bottle)
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else
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minetest.add_item(placer:get_pos(), water_bottle)
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end
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itemstack:take_item()
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end
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end
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minetest.sound_play("mcl_potions_bottle_fill", {pos=pointed_thing.under, gain=0.5, max_hear_range=16}, true)
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end
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end
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return itemstack
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end,
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})
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minetest.register_craft( {
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output = "mcl_potions:glass_bottle 3",
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recipe = {
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{ "mcl_core:glass", "", "mcl_core:glass" },
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{ "", "mcl_core:glass", "" }
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}
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})
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-- Template function for creating images of filled potions
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-- - colorstring must be a ColorString of form “#RRGGBB”, e.g. “#0000FF” for blue.
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-- - opacity is optional opacity from 0-255 (default: 127)
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local potion_image = function(colorstring, opacity)
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if not opacity then
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opacity = 127
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end
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return "mcl_potions_potion_overlay.png^[colorize:"..colorstring..":"..tostring(opacity).."^mcl_potions_potion_bottle_drinkable.png"
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end
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local splash_image = function(colorstring, opacity)
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if not opacity then
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opacity = 127
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end
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return "mcl_potions_splash_overlay.png^[colorize:"..colorstring..":"..tostring(opacity).."^mcl_potions_splash_bottle.png"
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end
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-- Cauldron fill up rules:
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-- Adding any water increases the water level by 1, preserving the current water type
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local cauldron_levels = {
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-- start = { add water, add river water }
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{ "", "_1", "_1r" },
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{ "_1", "_2", "_2" },
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{ "_2", "_3", "_3" },
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{ "_1r", "_2r", "_2r" },
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{ "_2r", "_3r", "_3r" },
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}
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local fill_cauldron = function(cauldron, water_type)
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local base = "mcl_cauldrons:cauldron"
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for i=1, #cauldron_levels do
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if cauldron == base .. cauldron_levels[i][1] then
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if water_type == "mclx_core:river_water_source" then
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return base .. cauldron_levels[i][3]
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else
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return base .. cauldron_levels[i][2]
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end
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end
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end
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end
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-- Itemstring of potions is “mcl_potions:potion_<NBT Potion Tag>”
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minetest.register_craftitem("mcl_potions:potion_water", {
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description = S("Water Bottle"),
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_tt_help = S("No effect"),
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_doc_items_longdesc = S("Water bottles can be used to fill cauldrons. Drinking water has no effect."),
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_doc_items_usagehelp = S("Use the “Place” key to drink. Place this item on a cauldron to pour the water into the cauldron."),
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stack_max = 1,
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inventory_image = potion_image("#0000FF"),
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wield_image = potion_image("#0000FF"),
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groups = {brewitem=1, food=3, can_eat_when_full=1, water_bottle=1},
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on_place = function(itemstack, placer, pointed_thing)
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if pointed_thing.type == "node" then
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local node = minetest.get_node(pointed_thing.under)
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local def = minetest.registered_nodes[node.name]
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-- Call on_rightclick if the pointed node defines it
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if placer and not placer:get_player_control().sneak then
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if def and def.on_rightclick then
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return def.on_rightclick(pointed_thing.under, node, placer, itemstack) or itemstack
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end
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end
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local cauldron = fill_cauldron(node.name, "mcl_core:water_source")
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if cauldron then
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local pname = placer:get_player_name()
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if minetest.is_protected(pointed_thing.under, pname) then
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minetest.record_protection_violation(pointed_thing.under, pname)
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return itemstack
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end
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-- Increase water level of cauldron by 1
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minetest.set_node(pointed_thing.under, {name=cauldron})
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minetest.sound_play("mcl_potions_bottle_pour", {pos=pointed_thing.under, gain=0.5, max_hear_range=16}, true)
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if minetest.settings:get_bool("creative_mode") == true then
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return itemstack
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else
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return "mcl_potions:glass_bottle"
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end
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end
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end
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-- Drink the water by default
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return minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, placer, pointed_thing)
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end,
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on_secondary_use = minetest.item_eat(0, "mcl_potions:glass_bottle"),
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})
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minetest.register_craftitem("mcl_potions:potion_river_water", {
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description = S("River Water Bottle"),
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_tt_help = S("No effect"),
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_doc_items_longdesc = S("River water bottles can be used to fill cauldrons. Drinking it has no effect."),
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_doc_items_usagehelp = S("Use the “Place” key to drink. Place this item on a cauldron to pour the river water into the cauldron."),
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stack_max = 1,
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inventory_image = potion_image("#0044FF"),
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wield_image = potion_image("#0044FF"),
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groups = {brewitem=1, food=3, can_eat_when_full=1, water_bottle=1},
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on_place = function(itemstack, placer, pointed_thing)
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if pointed_thing.type == "node" then
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local node = minetest.get_node(pointed_thing.under)
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local def = minetest.registered_nodes[node.name]
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-- Call on_rightclick if the pointed node defines it
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if placer and not placer:get_player_control().sneak then
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if def and def.on_rightclick then
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return def.on_rightclick(pointed_thing.under, node, placer, itemstack) or itemstack
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end
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end
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local cauldron = fill_cauldron(node.name, "mclx_core:river_water_source")
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if cauldron then
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local pname = placer:get_player_name()
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if minetest.is_protected(pointed_thing.under, pname) then
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minetest.record_protection_violation(pointed_thing.under, pname)
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return itemstack
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end
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-- Increase water level of cauldron by 1
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minetest.set_node(pointed_thing.under, {name=cauldron})
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minetest.sound_play("mcl_potions_bottle_pour", {pos=pointed_thing.under, gain=0.5, max_hear_range=16}, true)
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if minetest.settings:get_bool("creative_mode") == true then
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return itemstack
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else
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return "mcl_potions:glass_bottle"
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end
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end
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end
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-- Drink the water by default
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return minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, placer, pointed_thing)
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end,
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on_secondary_use = minetest.item_eat(0, "mcl_potions:glass_bottle"),
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})
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local how_to_drink = S("Use the “Place” key to drink it.")
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minetest.register_craftitem("mcl_potions:potion_awkward", {
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description = S("Awkward Potion"),
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_tt_help = S("No effect"),
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_doc_items_longdesc = S("This potion has an awkward taste and is used for brewing more potions. Drinking it has no effect."),
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_doc_items_usagehelp = how_to_drink,
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stack_max = 1,
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inventory_image = potion_image("#0000FF"),
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wield_image = potion_image("#0000FF"),
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-- TODO: Reveal item when it's actually useful
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groups = {brewitem=1, food=3, can_eat_when_full=1, not_in_creative_inventory=1},
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on_place = minetest.item_eat(0, "mcl_potions:glass_bottle"),
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on_secondary_use = minetest.item_eat(0, "mcl_potions:glass_bottle"),
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})
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minetest.register_craftitem("mcl_potions:potion_mundane", {
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description = S("Mundane Potion"),
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_tt_help = S("No effect"),
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_doc_items_longdesc = S("This potion has a clean taste and is used for brewing more potions. Drinking it has no effect."),
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_doc_items_usagehelp = how_to_drink,
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stack_max = 1,
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inventory_image = potion_image("#0000FF"),
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wield_image = potion_image("#0000FF"),
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-- TODO: Reveal item when it's actually useful
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groups = {brewitem=1, food=3, can_eat_when_full=1, not_in_creative_inventory=1 },
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on_place = minetest.item_eat(0, "mcl_potions:glass_bottle"),
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on_secondary_use = minetest.item_eat(0, "mcl_potions:glass_bottle"),
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})
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minetest.register_craftitem("mcl_potions:potion_thick", {
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description = S("Thick Potion"),
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_tt_help = S("No effect"),
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_doc_items_longdesc = S("This potion has a bitter taste and is used for brewing more potions. Drinking it has no effect."),
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_doc_items_usagehelp = how_to_drink,
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stack_max = 1,
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inventory_image = potion_image("#0000FF"),
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wield_image = potion_image("#0000FF"),
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-- TODO: Reveal item when it's actually useful
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groups = {brewitem=1, food=3, can_eat_when_full=1, not_in_creative_inventory=0 },
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on_place = minetest.item_eat(0, "mcl_potions:glass_bottle"),
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on_secondary_use = minetest.item_eat(0, "mcl_potions:glass_bottle"),
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})
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minetest.register_craftitem("mcl_potions:speckled_melon", {
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description = S("Glistering Melon"),
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_doc_items_longdesc = S("This shiny melon is full of tiny gold nuggets and would be nice in an item frame. It isn't edible and not useful for anything else."),
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stack_max = 64,
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groups = { brewitem = 1, not_in_creative_inventory = 0, not_in_craft_guide = 1 },
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inventory_image = "mcl_potions_melon_speckled.png",
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})
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minetest.register_craft({
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output = "mcl_potions:speckled_melon",
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recipe = {
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{'mcl_core:gold_nugget', 'mcl_core:gold_nugget', 'mcl_core:gold_nugget'},
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{'mcl_core:gold_nugget', 'mcl_farming:melon_item', 'mcl_core:gold_nugget'},
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{'mcl_core:gold_nugget', 'mcl_core:gold_nugget', 'mcl_core:gold_nugget'},
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}
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})
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minetest.register_craftitem("mcl_potions:dragon_breath", {
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description = S("Dragon's Breath"),
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_doc_items_longdesc = brewhelp,
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wield_image = "mcl_potions_dragon_breath.png",
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inventory_image = "mcl_potions_dragon_breath.png",
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groups = { brewitem = 1, not_in_creative_inventory = 0 },
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stack_max = 1,
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})
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local function _use_potion()
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minetest.item_eat(0, "mcl_potions:glass_bottle")
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minetest.sound_play("mcl_potions_drinking")
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end
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local healing_func = function(player, hp) player:set_hp(player:get_hp() + hp) end
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minetest.register_craftitem("mcl_potions:healing", {
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description = S("Healing Potion"),
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_doc_items_longdesc = brewhelp,
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wield_image = potion_image("#CC0000"),
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inventory_image = potion_image("#CC0000"),
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groups = { brewitem = 1, food=3, can_eat_when_full=1 },
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stack_max = 1,
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on_place = function(itemstack, user, pointed_thing)
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healing_func(user, 4)
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_use_potion()
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return itemstack
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end,
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on_secondary_use = function(itemstack, user, pointed_thing)
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healing_func(user, 4)
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_use_potion()
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return itemstack
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end,
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})
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minetest.register_craftitem("mcl_potions:healing_2", {
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description = S("Healing Potion II"),
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_doc_items_longdesc = brewhelp,
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wield_image = potion_image("#DD0000"),
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inventory_image = potion_image("#DD0000"),
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groups = { brewitem = 1, food=3, can_eat_when_full=1 },
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stack_max = 1,
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on_place = function(itemstack, user, pointed_thing)
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healing_func(user, 8)
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_use_potion()
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return itemstack
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end,
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on_secondary_use = function(itemstack, user, pointed_thing)
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healing_func(user, 8)
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_use_potion()
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return itemstack
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end,
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})
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minetest.register_craftitem("mcl_potions:harming", {
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description = S("Harming Potion"),
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_doc_items_longdesc = brewhelp,
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wield_image = potion_image("#660099"),
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inventory_image = potion_image("#660099"),
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groups = { brewitem = 1, food=3, can_eat_when_full=1 },
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stack_max = 1,
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on_place = function(itemstack, user, pointed_thing)
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healing_func(user, -6)
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_use_potion()
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return itemstack
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end,
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on_secondary_use = function(itemstack, user, pointed_thing)
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healing_func(user, -6)
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_use_potion()
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return itemstack
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end,
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})
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minetest.register_craftitem("mcl_potions:harming_2", {
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description = S("Harming Potion II"),
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_doc_items_longdesc = brewhelp,
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wield_image = potion_image("#330066"),
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inventory_image = potion_image("#330066"),
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groups = { brewitem = 1, food=3, can_eat_when_full=1 },
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stack_max = 1,
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on_place = function(itemstack, user, pointed_thing)
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healing_func(user, -12)
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_use_potion()
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return itemstack
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end,
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on_secondary_use = function(itemstack, user, pointed_thing)
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healing_func(user, -12)
|
|
_use_potion()
|
|
return itemstack
|
|
end,
|
|
})
|
|
|
|
|
|
minetest.register_craftitem("mcl_potions:night_vision", {
|
|
description = S("Night Vision Potion"),
|
|
_doc_items_longdesc = brewhelp,
|
|
wield_image = "mcl_potions_night_vision.png",
|
|
inventory_image = "mcl_potions_night_vision.png",
|
|
groups = { brewitem = 1, food=0},
|
|
stack_max = 1,
|
|
})
|
|
|
|
local swiftness_func = function(player, factor, duration)
|
|
playerphysics.add_physics_factor(player, "speed", "swiftness", factor)
|
|
minetest.after(duration, function() playerphysics.remove_physics_factor(player, "speed", "swiftness") end )
|
|
end
|
|
|
|
minetest.register_craftitem("mcl_potions:swiftness", {
|
|
description = S("Swiftness Potion"),
|
|
_doc_items_longdesc = brewhelp,
|
|
wield_image = potion_image("#009999"),
|
|
inventory_image = potion_image("#009999"),
|
|
groups = { brewitem = 1, food=0},
|
|
stack_max = 1,
|
|
|
|
on_place = function(itemstack, user, pointed_thing)
|
|
swiftness_func(user, 1.2, 180)
|
|
_use_potion()
|
|
return itemstack
|
|
end,
|
|
|
|
on_secondary_use = function(itemstack, user, pointed_thing)
|
|
swiftness_func(user, 1.2, 180)
|
|
_use_potion()
|
|
return itemstack
|
|
end,
|
|
})
|
|
|
|
minetest.register_craftitem("mcl_potions:swiftness_2", {
|
|
description = S("Swiftness Potion II"),
|
|
_doc_items_longdesc = brewhelp,
|
|
wield_image = potion_image("#00BBBB"),
|
|
inventory_image = potion_image("#00BBBB"),
|
|
groups = { brewitem = 1, food=0},
|
|
stack_max = 1,
|
|
|
|
on_place = function(itemstack, user, pointed_thing)
|
|
swiftness_func(user, 1.4, 90)
|
|
_use_potion()
|
|
return itemstack
|
|
end,
|
|
|
|
on_secondary_use = function(itemstack, user, pointed_thing)
|
|
swiftness_func(user, 1.4, 90)
|
|
_use_potion()
|
|
return itemstack
|
|
end,
|
|
})
|
|
|
|
minetest.register_craftitem("mcl_potions:swiftness_plus", {
|
|
description = S("Swiftness Potion +"),
|
|
_doc_items_longdesc = brewhelp,
|
|
wield_image = potion_image("#00AAAA"),
|
|
inventory_image = potion_image("#00AAAA"),
|
|
groups = { brewitem = 1, food=0},
|
|
stack_max = 1,
|
|
|
|
on_place = function(itemstack, user, pointed_thing)
|
|
swiftness_func(user, 1.2, 480)
|
|
_use_potion()
|
|
return itemstack
|
|
end,
|
|
|
|
on_secondary_use = function(itemstack, user, pointed_thing)
|
|
swiftness_func(user, 1.2, 480)
|
|
_use_potion()
|
|
return itemstack
|
|
end,
|
|
})
|
|
|
|
minetest.register_craftitem("mcl_potions:slowness", {
|
|
description = S("Slowness Potion"),
|
|
_doc_items_longdesc = brewhelp,
|
|
wield_image = potion_image("#000080"),
|
|
inventory_image = potion_image("#000080"),
|
|
groups = { brewitem = 1, food=0},
|
|
stack_max = 1,
|
|
|
|
on_place = function(itemstack, user, pointed_thing)
|
|
swiftness_func(user, 0.85, 90)
|
|
_use_potion()
|
|
return itemstack
|
|
end,
|
|
|
|
on_secondary_use = function(itemstack, user, pointed_thing)
|
|
swiftness_func(user, 0.85, 90)
|
|
_use_potion()
|
|
return itemstack
|
|
end,
|
|
})
|
|
|
|
minetest.register_craftitem("mcl_potions:slowness_plus", {
|
|
description = S("Slowness Potion +"),
|
|
_doc_items_longdesc = brewhelp,
|
|
wield_image = potion_image("#000066"),
|
|
inventory_image = potion_image("#000066"),
|
|
groups = { brewitem = 1, food=0},
|
|
stack_max = 1,
|
|
|
|
on_place = function(itemstack, user, pointed_thing)
|
|
swiftness_func(user, 0.85, 240)
|
|
_use_potion()
|
|
return itemstack
|
|
end,
|
|
|
|
on_secondary_use = function(itemstack, user, pointed_thing)
|
|
swiftness_func(user, 0.85, 240)
|
|
_use_potion()
|
|
return itemstack
|
|
end,
|
|
})
|
|
local leaping_func = function(player, factor, duration)
|
|
playerphysics.add_physics_factor(player, "jump", "leaping", factor)
|
|
minetest.after(duration, function() playerphysics.remove_physics_factor(player, "jump", "leaping") end )
|
|
end
|
|
|
|
|
|
minetest.register_craftitem("mcl_potions:leaping", {
|
|
description = S("Leaping Potion"),
|
|
_doc_items_longdesc = brewhelp,
|
|
wield_image = potion_image("#00CC33"),
|
|
inventory_image = potion_image("#00CC33"),
|
|
groups = { brewitem = 1, food=0},
|
|
stack_max = 1,
|
|
|
|
on_place = function(itemstack, user, pointed_thing)
|
|
leaping_func(user, 1.2, 180)
|
|
_use_potion()
|
|
return itemstack
|
|
end,
|
|
|
|
on_secondary_use = function(itemstack, user, pointed_thing)
|
|
leaping_func(user, 1.2, 180)
|
|
_use_potion()
|
|
return itemstack
|
|
end,
|
|
})
|
|
|
|
minetest.register_craftitem("mcl_potions:leaping_2", {
|
|
description = S("Leaping Potion II"),
|
|
_doc_items_longdesc = brewhelp,
|
|
wield_image = potion_image("#00EE33"),
|
|
inventory_image = potion_image("#00EE33"),
|
|
groups = { brewitem = 1, food=0},
|
|
stack_max = 1,
|
|
|
|
on_place = function(itemstack, user, pointed_thing)
|
|
leaping_func(user, 1.4, 90)
|
|
_use_potion()
|
|
return itemstack
|
|
end,
|
|
|
|
on_secondary_use = function(itemstack, user, pointed_thing)
|
|
leaping_func(user, 1.4, 90)
|
|
_use_potion()
|
|
return itemstack
|
|
end,
|
|
})
|
|
|
|
minetest.register_craftitem("mcl_potions:leaping_plus", {
|
|
description = S("Leaping Potion +"),
|
|
_doc_items_longdesc = brewhelp,
|
|
wield_image = potion_image("#00DD33"),
|
|
inventory_image = potion_image("#00DD33"),
|
|
groups = { brewitem = 1, food=0},
|
|
stack_max = 1,
|
|
|
|
on_place = function(itemstack, user, pointed_thing)
|
|
leaping_func(user, 1.2, 480)
|
|
_use_potion()
|
|
return itemstack
|
|
end,
|
|
|
|
on_secondary_use = function(itemstack, user, pointed_thing)
|
|
leaping_func(user, 1.2, 480)
|
|
_use_potion()
|
|
return itemstack
|
|
end,
|
|
})
|
|
|
|
local weakness_func = function(player, factor, duration)
|
|
player:set_attribute("weakness", tostring(factor))
|
|
print(player:get_player_name().." ".."weakness = "..player:get_attribute("weakness"))
|
|
minetest.after(duration, function() player:set_attribute("weakness", tostring(0)) end )
|
|
end
|
|
minetest.register_craftitem("mcl_potions:weakness", {
|
|
description = S("Weakness Potion"),
|
|
_doc_items_longdesc = brewhelp,
|
|
wield_image = potion_image("#6600AA"),
|
|
inventory_image = potion_image("#6600AA"),
|
|
groups = { brewitem = 1, food=0},
|
|
stack_max = 1,
|
|
|
|
on_place = function(itemstack, user, pointed_thing)
|
|
weakness_func(user, 1.2, 180)
|
|
_use_potion()
|
|
return itemstack
|
|
end,
|
|
|
|
on_secondary_use = function(itemstack, user, pointed_thing)
|
|
weakness_func(user, 1.2, 180)
|
|
_use_potion()
|
|
return itemstack
|
|
end
|
|
})
|
|
|
|
-- Look into reducing attack on punch
|
|
minetest.register_on_punchnode(function(pos, node, puncher, pointed_thing)
|
|
if puncher:get_attribute("weakness") then
|
|
print("Weakness Active")
|
|
end
|
|
end)
|
|
|
|
|
|
function register_splash(name, descr, color, def)
|
|
|
|
local id = "mcl_potions:"..name.."_splash"
|
|
minetest.register_craftitem(id, {
|
|
description = descr,
|
|
inventory_image = splash_image(color),
|
|
on_use = function(itemstack, placer, pointed_thing)
|
|
--weapons_shot(itemstack, placer, pointed_thing, def.velocity, name)
|
|
local velocity = 10
|
|
local dir = placer:get_look_dir();
|
|
local pos = placer:getpos();
|
|
local obj = minetest.env:add_entity({x=pos.x+dir.x,y=pos.y+2+dir.y,z=pos.z+dir.z}, id.."_flying")
|
|
obj:setvelocity({x=dir.x*velocity,y=dir.y*velocity,z=dir.z*velocity})
|
|
obj:setacceleration({x=0, y=-9.8, z=0})
|
|
itemstack:take_item()
|
|
return itemstack
|
|
end,
|
|
})
|
|
|
|
local w = 0.35
|
|
|
|
minetest.register_entity(id.."_flying",{
|
|
textures = {splash_image(color)},
|
|
hp_max = 1,
|
|
visual_size = {x=w,y=w},
|
|
collisionbox = {-w,-w,-w, w,w,w},
|
|
on_step = function(self, dtime)
|
|
local pos = self.object:getpos()
|
|
local node = minetest.get_node(pos)
|
|
local n = node.name
|
|
local d = 1.5
|
|
if n ~= "air" then
|
|
minetest.sound_play("mcl_potions_breaking_glass")
|
|
minetest.add_particlespawner({
|
|
amount = 40,
|
|
time = 2,
|
|
minpos = {x=pos.x-d, y=pos.y, z=pos.z-d},
|
|
maxpos = {x=pos.x+d, y=pos.y+1, z=pos.z+d},
|
|
minvel = {x=-1, y=0, z=-1},
|
|
maxvel = {x=1, y=0.5, z=1},
|
|
minacc = {x=-0.5, y=0, z=-0.5},
|
|
maxacc = {x=0.5, y=.2, z=0.5},
|
|
minexptime = 1,
|
|
maxexptime = 5,
|
|
minsize = 2,
|
|
maxsize = 4,
|
|
collisiondetection = true,
|
|
vertical = false,
|
|
texture = "mcl_potions_sprite.png^[colorize:"..color..":127",
|
|
})
|
|
self.object:remove()
|
|
for i, obj in ipairs(minetest.get_objects_inside_radius(pos, 2)) do
|
|
if minetest.is_player(obj) then def.potion_fun(obj) end
|
|
end
|
|
end
|
|
end,
|
|
})
|
|
end
|
|
|
|
register_splash("healing", "Splash Healing", "#AA0000", {
|
|
potion_fun = function(player) player:set_hp(player:get_hp() + 3) end,
|
|
})
|
|
|
|
register_splash("healing_2", "Splash Healing II", "#DD0000", {
|
|
potion_fun = function(player) player:set_hp(player:get_hp() + 6) end,
|
|
})
|
|
|
|
register_splash("harming", "Splash Harming", "#660099", {
|
|
potion_fun = function(player) healing_func(player, -4) end,
|
|
})
|
|
|
|
register_splash("harming_2", "Splash Harming II", "#330066", {
|
|
potion_fun = function(player) healing_func(player, -6) end,
|
|
})
|
|
|
|
register_splash("leaping", "Splash Leaping", "#00CC33", {
|
|
potion_fun = function(player) leaping_func(player, 1.2, 135) end
|
|
})
|
|
|
|
register_splash("leaping_2", "Splash Leaping II", "#00EE33", {
|
|
potion_fun = function(player) leaping_func(player, 1.4, 135) end
|
|
})
|
|
|
|
register_splash("leaping_plus", "Splash Leaping +", "#00DD33", {
|
|
potion_fun = function(player) leaping_func(player, 1.2, 360) end
|
|
})
|
|
|
|
register_splash("swiftness", "Splash Swiftness", "#009999", {
|
|
potion_fun = function(player) swiftness_func(player, 1.2, 135) end
|
|
})
|
|
|
|
register_splash("swiftness_2", "Splash Swiftness II", "#00BBBB", {
|
|
potion_fun = function(player) swiftness_func(player, 1.4, 135) end
|
|
})
|
|
|
|
register_splash("swiftness_plus", "Splash Swiftness +", "#00BBBB", {
|
|
potion_fun = function(player) swiftness_func(player, 1.2, 360) end
|
|
})
|
|
|
|
register_splash("slowness", "Splash Slowness ", "#000080", {
|
|
potion_fun = function(player) swiftness_func(player, 0.85, 68) end
|
|
})
|
|
|
|
register_splash("slowness_plus", "Splash Slowness +", "#000066", {
|
|
potion_fun = function(player) swiftness_func(player, 0.85, 180) end
|
|
})
|
|
|
|
|
|
-- duration effects of redstone are a factor of 8/3
|
|
-- duration effects of glowstone are a time factor of 1/2 and effect of 14/12
|
|
-- splash potion effects are reduced by a factor of 3/4
|
|
|
|
local water_table = {
|
|
["mcl_nether:nether_wart_item"] = "mcl_potions:potion_awkward",
|
|
["mcl_potions:fermented_spider_eye"] = "mcl_potions:weakness",
|
|
}
|
|
|
|
local awkward_table = {
|
|
["mcl_potions:speckled_melon"] = "mcl_potions:healing",
|
|
["mcl_farming:carrot_item_gold"] = "mcl_potions:night_vision",
|
|
["mcl_core:sugar"] = "mcl_potions:swiftness",
|
|
["mcl_mobitems:magma_cream"] = "mcl_potions:fire_resistance", --add craft
|
|
["mcl_mobitems:blaze_powder"] = "mcl_potions:strength", --add craft
|
|
["mcl_fishing:pufferfish_raw"] = "mcl_potions:water_breathing", --add craft
|
|
["mcl_mobitems:ghast_tear"] = "mcl_potions:regeneration", --add craft
|
|
["mcl_mobitems:spider_eye"] = "mcl_potions:poison", --add craft
|
|
["mcl_mobitems:rabbit_foot"] = "mcl_potions:leaping", --add craft
|
|
}
|
|
|
|
local output_table = {
|
|
["mcl_potions:potion_river_water"] = water_table,
|
|
["mcl_potions:potion_water"] = water_table,
|
|
["mcl_potions:potion_awkward"] = awkward_table,
|
|
}
|
|
|
|
local enhancement_table = {
|
|
["mcl_potions:healing"] = "mcl_potions:healing_2",
|
|
["mcl_potions:harming"] = "mcl_potions:harming_2",
|
|
["mcl_potions:swiftness"] = "mcl_potions:swiftness_2",
|
|
["mcl_potions:leaping"] = "mcl_potions:leaping_2",
|
|
}
|
|
|
|
local extension_table = {
|
|
["mcl_potions:swiftness"] = "mcl_potions:swiftness_plus",
|
|
["mcl_potions:leaping"] = "mcl_potions:leaping_plus",
|
|
}
|
|
|
|
local inversion_table = {
|
|
["mcl_potions:healing"] = "mcl_potions:harming",
|
|
["mcl_potions:healing_2"] = "mcl_potions:harming_2",
|
|
["mcl_potions:swiftness"] = "mcl_potions:slowness",
|
|
["mcl_potions:swiftness_2"] = "mcl_potions:slowness_plus",
|
|
["mcl_potions:swiftness_plus"] = "mlc_potions:slowness_plus",
|
|
["mcl_potions:leaping"] = "mcl_potions:slowness",
|
|
["mcl_potions:leaping_2"] = "mcl_potions:slowness_plus",
|
|
["mcl_potions:leaping_plus"] = "mlc_potions:slowness_plus",
|
|
}
|
|
|
|
local potions = {"healing", "healing_2",
|
|
"harming", "harming_2", "slowness", "slowness_plus",
|
|
"leaping", "leaping_2", "leaping_plus",
|
|
"swiftness", "swiftness_2", "swiftness_plus",
|
|
}
|
|
|
|
local splash_table = {}
|
|
|
|
for i, potion in ipairs(potions) do
|
|
splash_table["mcl_potions:"..potion] = "mcl_potions:"..potion.."_splash"
|
|
end
|
|
|
|
local mod_table = {
|
|
["mesecons:redstone"] = extension_table,
|
|
["mcl_potions:fermented_spider_eye"] = inversion_table,
|
|
["mcl_nether:glowstone_dust"] = enhancement_table,
|
|
["mcl_mobitems:gunpowder"] = splash_table,
|
|
}
|
|
|
|
mcl_potions = {}
|
|
-- Compare two ingredients for compatable alchemy
|
|
function mcl_potions.get_alchemy(ingr, pot)
|
|
|
|
if output_table[pot] ~= nil then
|
|
local brew_table = output_table[pot]
|
|
if brew_table[ingr] ~= nil then
|
|
return brew_table[ingr]
|
|
end
|
|
|
|
elseif mod_table[ingr] ~= nil then
|
|
local brew_table = mod_table[ingr]
|
|
if brew_table[pot] ~= nil then
|
|
return brew_table[pot]
|
|
end
|
|
elseif splash_table[ingr] ~= nil then
|
|
local brew_table = mod_table[ingr]
|
|
if brew_table[pot] ~= nil then
|
|
return brew_table[pot]
|
|
end
|
|
end
|
|
|
|
return false
|
|
end
|