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Generate more gold ore in Mesa

This commit is contained in:
Wuzzy 2017-09-13 10:30:18 +02:00
parent b11ac0bbe4
commit e4a7c10363
1 changed files with 16 additions and 2 deletions

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@ -291,8 +291,20 @@ minetest.register_ore({
y_max = mcl_util.layer_to_y(33), y_max = mcl_util.layer_to_y(33),
}) })
-- Bonus spawn in Mesa
if mg_name ~= "v6" then
minetest.register_ore({
ore_type = "scatter",
ore = "mcl_core:stone_with_gold",
wherein = stonelike,
clust_scarcity = 3333,
clust_num_ores = 5,
clust_size = 3,
y_min = mcl_util.layer_to_y(32),
y_max = mcl_util.layer_to_y(79),
biomes = { "Mesa", "Mesa_sandlevel", "Mesa_ocean", "Mesa_deep_ocean", "Mesa_underground" },
})
end
-- --
-- Diamond -- Diamond
@ -430,6 +442,8 @@ if mg_name == "v6" then
y_max = mcl_util.layer_to_y(32), y_max = mcl_util.layer_to_y(32),
}) })
else else
-- Generate in Extreme Hills biome only
minetest.register_ore({ minetest.register_ore({
ore_type = "scatter", ore_type = "scatter",
ore = "mcl_core:stone_with_emerald", ore = "mcl_core:stone_with_emerald",