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Reduce vine threshold in Jungle M biome

This commit is contained in:
Wuzzy 2017-09-13 01:57:03 +02:00
parent cec723d47b
commit 88429f70ad
1 changed files with 6 additions and 1 deletions

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@ -1437,7 +1437,12 @@ local function generate_tree_decorations(minp, maxp, seed, data, param2_data, ar
local pos = vector.add(pos, dirs[d]) local pos = vector.add(pos, dirs[d])
local p_pos = area:index(pos.x, pos.y, pos.z) local p_pos = area:index(pos.x, pos.y, pos.z)
if perlin_vines:get2d(pos) > -1.0 and perlin_vines_fine:get3d(pos) > math.max(0.33333, perlin_vines_density:get2d(pos)) and data[p_pos] == c_air then local vine_threshold = math.max(0.33333, perlin_vines_density:get2d(pos))
if dense_vegetation then
vine_threshold = vine_threshold * (2/3)
end
if perlin_vines:get2d(pos) > -1.0 and perlin_vines_fine:get3d(pos) > vine_threshold and data[p_pos] == c_air then
local param2 = minetest.dir_to_wallmounted(vector.subtract(treepos, pos)) local param2 = minetest.dir_to_wallmounted(vector.subtract(treepos, pos))