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Fix anvil duplication glitch

This commit is contained in:
Lizzy Fleckenstein 2021-03-12 15:30:27 +01:00
parent 87e4bed630
commit 0a5b1e75d0
1 changed files with 5 additions and 5 deletions

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@ -101,14 +101,14 @@ local function update_anvil_slots(meta)
end end
local can_combine = mcl_enchanting.combine(input1, input2) local can_combine = mcl_enchanting.combine(input1, input2)
if can_combine then if can_combine then
-- Add tool health together plus a small bonus -- Add tool health together plus a small bonus
if def1.type == "tool" and def2.type == "tool" then if def1.type == "tool" and def2.type == "tool" then
local new_wear = calculate_repair(input1:get_wear(), input2:get_wear(), SAME_TOOL_REPAIR_BOOST) local new_wear = calculate_repair(input1:get_wear(), input2:get_wear(), SAME_TOOL_REPAIR_BOOST)
input1:set_wear(new_wear) input1:set_wear(new_wear)
end end
name_item = input1 name_item = input1
new_output = name_item new_output = name_item
-- Tool + repair item -- Tool + repair item
@ -318,11 +318,11 @@ local anvildef = {
_mcl_after_falling = damage_anvil_by_falling, _mcl_after_falling = damage_anvil_by_falling,
after_dig_node = function(pos, oldnode, oldmetadata, digger) after_dig_node = function(pos, oldnode, oldmetadata, digger)
local meta = minetest.get_meta(pos) local meta = minetest.get_meta(pos)
local meta2 = meta local meta2 = meta:to_table()
meta:from_table(oldmetadata) meta:from_table(oldmetadata)
drop_anvil_items(pos, meta) drop_anvil_items(pos, meta)
meta:from_table(meta2:to_table()) meta:from_table(meta2)
end, end,
allow_metadata_inventory_take = function(pos, listname, index, stack, player) allow_metadata_inventory_take = function(pos, listname, index, stack, player)
local name = player:get_player_name() local name = player:get_player_name()