1
0
Fork 0
MineClone2/mods/ITEMS/REDSTONE/mesecons_button/init.lua

173 lines
4.9 KiB
Lua
Raw Normal View History

2015-06-29 19:55:56 +02:00
-- WALL BUTTON
-- A button that when pressed emits power for 1 second
-- and then turns off again
mesecon.button_turnoff = function (pos)
local node = minetest.get_node(pos)
2015-06-29 19:55:56 +02:00
if node.name=="mesecons_button:button_stone_on" then --has not been dug
mesecon:swap_node(pos, "mesecons_button:button_stone_off")
minetest.sound_play("mesecons_button_pop", {pos=pos})
local rules = mesecon.rules.buttonlike_get(node)
mesecon:receptor_off(pos, rules)
elseif node.name=="mesecons_button:button_wood_on" then --has not been dug
mesecon:swap_node(pos, "mesecons_button:button_wood_off")
minetest.sound_play("mesecons_button_pop", {pos=pos})
local rules = mesecon.rules.buttonlike_get(node)
mesecon:receptor_off(pos, rules)
end
end
local boxes_off = { -4/16, -2/16, 8/16, 4/16, 2/16, 6/16 } -- The button
local boxes_on = { -4/16, -2/16, 8/16, 4/16, 2/16, 7/16 } -- The button
minetest.register_node("mesecons_button:button_stone_off", {
drawtype = "nodebox",
tiles = {"default_stone.png"},
2017-03-02 16:58:32 +01:00
wield_image = "default_stone.png^[mask:mesecons_button_wield_mask.png",
wield_scale = { x=1, y=1, z=1},
2015-06-29 19:55:56 +02:00
paramtype = "light",
paramtype2 = "facedir",
is_ground_content = false,
2015-06-29 19:55:56 +02:00
walkable = false,
sunlight_propagates = true,
selection_box = {
type = "fixed",
fixed = boxes_off
},
node_box = {
type = "fixed",
fixed = boxes_off -- the button itself
},
groups = {handy=1,pickaxey=1, attached_node=1, dig_by_water=1},
2015-06-29 19:55:56 +02:00
description = "Stone Button",
on_rightclick = function (pos, node)
2015-06-29 19:55:56 +02:00
mesecon:swap_node(pos, "mesecons_button:button_stone_on")
mesecon:receptor_on(pos, mesecon.rules.buttonlike_get(node))
minetest.sound_play("mesecons_button_push", {pos=pos})
minetest.after(1, mesecon.button_turnoff, pos)
end,
sounds = mcl_sounds.node_sound_stone_defaults(),
2015-06-29 19:55:56 +02:00
mesecons = {receptor = {
state = mesecon.state.off,
rules = mesecon.rules.buttonlike_get
2017-02-22 16:22:28 +01:00
}},
_mcl_blast_resistance = 2.5,
_mcl_hardness = 0.5,
2015-06-29 19:55:56 +02:00
})
minetest.register_node("mesecons_button:button_stone_on", {
drawtype = "nodebox",
tiles = {"default_stone.png"},
2017-03-02 16:58:32 +01:00
wield_image = "default_stone.png^[mask:mesecons_button_wield_mask.png",
wield_scale = { x=1, y=1, z=0.5},
2015-06-29 19:55:56 +02:00
paramtype = "light",
paramtype2 = "facedir",
is_ground_content = false,
2015-06-29 19:55:56 +02:00
walkable = false,
sunlight_propagates = true,
selection_box = {
type = "fixed",
fixed = boxes_on
},
node_box = {
type = "fixed",
fixed = boxes_on -- the button itself
},
groups = {handy=1,pickaxey=1, not_in_creative_inventory=1, attached_node=1, dig_by_water=1},
2015-06-29 19:55:56 +02:00
drop = 'mesecons_button:button_stone_off',
description = "Stone Button",
sounds = mcl_sounds.node_sound_stone_defaults(),
2015-06-29 19:55:56 +02:00
mesecons = {receptor = {
state = mesecon.state.on,
rules = mesecon.rules.buttonlike_get
2017-02-22 16:22:28 +01:00
}},
_mcl_blast_resistance = 2.5,
_mcl_hardness = 0.5,
2015-06-29 19:55:56 +02:00
})
minetest.register_node("mesecons_button:button_wood_off", {
drawtype = "nodebox",
tiles = {"default_wood.png"},
2017-03-02 16:58:32 +01:00
wield_image = "default_wood.png^[mask:mesecons_button_wield_mask.png",
wield_scale = { x=1, y=1, z=1},
2015-06-29 19:55:56 +02:00
paramtype = "light",
paramtype2 = "facedir",
is_ground_content = false,
2015-06-29 19:55:56 +02:00
walkable = false,
sunlight_propagates = true,
selection_box = {
type = "fixed",
fixed = boxes_off
},
node_box = {
type = "fixed",
fixed = boxes_off -- the button itself
},
groups = {handy=1,axey=1, attached_node=1, dig_by_water=1},
2017-01-12 00:27:26 +01:00
description = "Wooden Button",
2017-01-12 00:30:28 +01:00
on_rightclick = function (pos, node)
2015-06-29 19:55:56 +02:00
mesecon:swap_node(pos, "mesecons_button:button_wood_on")
mesecon:receptor_on(pos, mesecon.rules.buttonlike_get(node))
minetest.sound_play("mesecons_button_push", {pos=pos})
minetest.after(1, mesecon.button_turnoff, pos)
end,
sounds = mcl_sounds.node_sound_wood_defaults(),
2015-06-29 19:55:56 +02:00
mesecons = {receptor = {
state = mesecon.state.off,
rules = mesecon.rules.buttonlike_get
2017-02-22 16:22:28 +01:00
}},
_mcl_blast_resistance = 2.5,
_mcl_hardness = 0.5,
2015-06-29 19:55:56 +02:00
})
minetest.register_node("mesecons_button:button_wood_on", {
drawtype = "nodebox",
tiles = {"default_wood.png"},
2017-03-02 16:58:32 +01:00
wield_image = "default_wood.png^[mask:mesecons_button_wield_mask.png",
wield_scale = { x=1, y=1, z=0.5},
2015-06-29 19:55:56 +02:00
paramtype = "light",
paramtype2 = "facedir",
is_ground_content = false,
2015-06-29 19:55:56 +02:00
walkable = false,
sunlight_propagates = true,
selection_box = {
type = "fixed",
fixed = boxes_on
},
node_box = {
type = "fixed",
fixed = boxes_on -- the button itself
},
groups = {handy=1,axey=1, not_in_creative_inventory=1, attached_node=1, dig_by_water=1},
2015-06-29 19:55:56 +02:00
drop = 'mesecons_button:button_wood_off',
2017-01-12 00:27:26 +01:00
description = "Wooden Button",
sounds = mcl_sounds.node_sound_wood_defaults(),
2015-06-29 19:55:56 +02:00
mesecons = {receptor = {
state = mesecon.state.on,
rules = mesecon.rules.buttonlike_get
2017-02-22 16:22:28 +01:00
}},
_mcl_blast_resistance = 2.5,
_mcl_hardness = 0.5,
2015-06-29 19:55:56 +02:00
})
minetest.register_craft({
output = 'mesecons_button:button_stone_off',
recipe = {
2017-01-31 23:32:56 +01:00
{'mcl_core:stone'},
2015-06-29 19:55:56 +02:00
}
})
minetest.register_craft({
output = 'mesecons_button:button_wood_off',
recipe = {
{'group:wood'},
}
})
2017-01-10 06:43:07 +01:00
minetest.register_craft({
type = "fuel",
recipe = 'mesecons_button:button_wood_off',
burntime = 5,
})