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MineClone2/mods/CORE/mcl_enchanting/enchantments.lua

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Lua

-- Taken from https://minecraft.gamepedia.com/Enchanting
mcl_enchantments.enchantments = {
-- unimplemented
aqua_affinity = {
name = "Aqua Affinity",
max_level = 1,
primary = {armor_head = true},
secondary = {},
disallow = {non_combat_armor = true},
incompatible = {},
weight = 2,
description = "Increases underwater mining speed."
},
-- unimplemented
bane_of_anthropods = {
name = "Bane of Anthropods",
max_level = 5,
primary = {sword = true},
secondary = {axe = true},
disallow = {},
incompatible = {smite = true, shaprness = true},
weight = 5,
description = "Increases damage and applies Slowness IV to arthropod mobs (spiders, cave spiders, silverfish and endermites)."
},
-- unimplemented
blast_protection = {
name = "Blast Protection",
max_level = 4,
primary = {armor_head = true, armor_torso = true, armor_legs = true, armor_feet = true},
secondary = {},
disallow = {non_combat_armor = true},
incompatible = {fire_protection = true, protection = true, projectile_protection = true},
weight = 2,
description = "Reduces explosion damage and knockback."
},
-- unimplemented
curse_of_binding = {
name = "Curse of Binding",
max_level = 1,
primary = {},
secondary = {armor_head = true, armor_torso = true, armor_legs = true, armor_feet = true},
disallow = {},
incompatible = {},
weight = 1,
description = "Except when in creative mode, items cannot be removed from armor slots except due to death or breaking."
},
-- unimplemented
curse_of_vanishing = {
name = "Curse of Vanishing",
max_level = 1,
primary = {},
secondary = {armor_head = true, armor_torso = true, armor_legs = true, armor_feet = true, tool = true, weapon = true},
disallow = {clock = true},
incompatible = {},
weight = 1,
description = "Except when in creative mode, items cannot be removed from armor slots except due to death or breaking."
},
-- unimplemented
depth_strider = {
name = "Depth Strider",
max_level = 3,
primary = {},
secondary = {armor_feet = true},
disallow = {non_combat_armor = true},
incompatible = {frost_walker = true},
weight = 2,
description = "Increases underwater movement speed."
},
-- unimplemented
efficiency = {
name = "Efficiency",
max_level = 5,
primary = {pickaxe = true, shovel = true, axe = true, hoe = true},
secondary = {shears = true},
disallow = {},
incompatible = {},
weight = 10,
description = "Increases mining speed."
},
-- unimplemented
feather_falling = {
name = "Feather Falling",
max_level = 4,
primary = {armor_feet = true},
secondary = {},
disallow = {non_combat_armor = true},
incompatible = {},
weight = 5,
description = "Reduces fall damage."
},
-- unimplemented
fire_protection = {
name = "Fire Protection",
max_level = 4,
primary = {armor_head = true, armor_torso = true, armor_legs = true, armor_feet = true},
secondary = {},
disallow = {non_combat_armor = true},
incompatible = {blast_protection = true, protection = true, projectile_protection = true},
weight = 5,
description = "Reduces fire damage."
},
-- unimplemented
fortune = {
name = "Fortune",
max_level = 4,
primary = {pickaxe = true, shovel = true, axe = true, hoe = true},
secondary = {},
disallow = {},
incompatible = {silk_touch = true},
weight = 2,
description = "Increases certain block drops."
},
-- unimplemented
frost_walker = {
name = "Frost Walker",
max_level = 2,
primary = {},
secondary = {armor_feet = true},
disallow = {non_combat_armor = true},
incompatible = {depth_strider = true},
weight = 2,
description = "Turns water beneath the player into frosted ice and prevents the damage the player would take from standing on magma blocks."
},
-- unimplemented
infinity = {
name = "Infinity",
max_level = 1,
primary = {bow = true},
secondary = {},
disallow = {},
incompatible = {mending = true},
weight = 1,
description = "Shooting consumes no regular arrows."
},
-- unimplemented
knockback = {
name = "Knockback",
max_level = 2,
primary = {sword = true},
secondary = {},
disallow = {},
incompatible = {},
weight = 5,
description = "Increases knockback."
},
-- unimplemented
looting = {
name = "Looting",
max_level = 3,
primary = {sword = true},
secondary = {},
disallow = {},
incompatible = {},
weight = 2,
description = "Increases mob loot."
},
-- unimplemented
luck_of_the_sea = {
name = "Luck of the Sea",
max_level = 3,
primary = {fishing_rod = true},
secondary = {},
disallow = {},
incompatible = {},
weight = 2,
description = "Increases rate of good loot (enchanting books, etc.)"
},
-- unimplemented
lure = {
name = "Lure",
max_level = 3,
primary = {fishing_rod = true},
secondary = {},
disallow = {},
incompatible = {},
weight = 2,
description = "Decreases wait time until fish/junk/loot \"bites\"."
},
-- unimplemented
mending = {
name = "Mending",
max_level = 1,
primary = {},
secondary = {armor_head = true, armor_torso = true, armor_legs = true, armor_feet = true, tool = true, weapon = true},
disallow = {non_combat_armor = true, compass = true, clock = true},
incompatible = {infinity = true},
weight = 2,
description = "Repair the item while gaining XP orbs."
},
-- unimplemented
power = {
name = "Power",
max_level = 5,
primary = {},
secondary = {bow = true},
disallow = {},
incompatible = {},
weight = 10,
description = "Increases arrow damage."
},
-- unimplemented
projectile_protection = {
name = "Projectile Protection",
max_level = 4,
primary = {armor_head = true, armor_torso = true, armor_legs = true, armor_feet = true},
secondary = {},
disallow = {non_combat_armor = true},
incompatible = {blast_protection = true, fire_protection = true, protection = true},
weight = 5,
description = "Reduces projectile damage."
},
-- unimplemented
protection = {
name = "Protection",
max_level = 4,
primary = {armor_head = true, armor_torso = true, armor_legs = true, armor_feet = true},
secondary = {},
disallow = {non_combat_armor = true},
incompatible = {blast_protection = true, fire_protection = true, projectile_protection = true},
weight = 10,
description = "Reduces most types of damage by 4% for each level."
},
-- unimplemented
punch = {
name = "Punch",
max_level = 2,
primary = {},
secondary = {bow = true},
disallow = {},
incompatible = {},
weight = 2,
description = "Increases arrow knockback."
},
-- unimplemented
respiration = {
name = "Respiration",
max_level = 3,
primary = {armor_head = true},
secondary = {},
disallow = {non_combat_armor = true},
incompatible = {},
weight = 2,
description = "Extends underwater breathing time."
},
-- unimplemented
sharpness = {
name = "Sharpness",
max_level = 5,
primary = {sword = true},
secondary = {axe = true},
disallow = {},
incompatible = {bane_of_anthropods = true, smite = true},
weight = 5,
description = "Increases damage and applies Slowness IV to arthropod mobs (spiders, cave spiders, silverfish and endermites)."
},
-- unimplemented
silk_touch = {
name = "Silk Touch",
max_level = 1,
primary = {pickaxe = true, shovel = true, axe = true, hoe = true},
secondary = {shears = true},
disallow = {},
incompatible = {fortune = true},
weight = 1,
description = "Mined blocks drop themselves."
},
-- unimplemented
smite = {
name = "Sharpness",
max_level = 5,
primary = {sword = true},
secondary = {axe = true},
disallow = {},
incompatible = {sharpness = true, smite = true},
weight = 5,
description = "Increases damage to undead mobs."
},
-- unimplemented
soul_speed = {
name = "Soul Speed",
max_level = 3,
primary = {},
secondary = {armor_feet = true},
disallow = {non_combat_armor = true},
incompatible = {frost_walker = true},
weight = 2,
description = "Incerases walking speed on soul sand."
},
-- unimplemented
sweeping_edge = {
name = "Sweeping Edge",
max_level = 3,
primary = {sword = true},
secondary = {axe = true},
disallow = {},
incompatible = {},
weight = 2,
description = "Increases sweeping attack damage."
},
-- unimplemented
thorns = {
name = "Thorns",
max_level = 3,
primary = {armor_head = true},
secondary = {armor_torso = true, armor_legs = true, armor_feet = true},
disallow = {non_combat_armor = true},
incompatible = {blast_protection = true, fire_protection = true, projectile_protection = true},
weight = 1,
description = "Reflects some of the damage taken when hit, at the cost of reducing durability with each proc."
},
-- unimplemented
unbreaking = {
name = "Unbreaking",
max_level = 3,
primary = {armor_head = true, armor_torso = true, armor_legs = true, armor_feet = true, pickaxe = true, shovel = true, axe = true, hoe = true, sword = true, fishing_rod = true, bow = true},
secondary = {tool = true},
disallow = {non_combat_armor = true},
incompatible = {},
weight = 5,
description = "Increases item durability."
},
}