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MineClone2/mods/ITEMS/mcl_bows
rootyjr 046bca1080
implemented ability to detect when seen / break eye contact and aggressive response / implemented teleport to avoid arrows. / implemented teleport to avoid rain. / implemented teleport to chase. / added enderman particles. / drew particles 1 through 5 / added rain damage. / fixed the grass_with_dirt issue.
2020-06-08 00:51:48 -05:00
..
locale Translate In French 2020-05-03 22:39:07 +02:00
sounds Move bow/arrow logic into new mod mcl_bows 2018-05-07 23:10:49 +02:00
textures Rework arrow box appearance 2018-05-09 16:29:57 +02:00
README.txt Move bow/arrow logic into new mod mcl_bows 2018-05-07 23:10:49 +02:00
arrow.lua implemented ability to detect when seen / break eye contact and aggressive response / implemented teleport to avoid arrows. / implemented teleport to avoid rain. / implemented teleport to chase. / added enderman particles. / drew particles 1 through 5 / added rain damage. / fixed the grass_with_dirt issue. 2020-06-08 00:51:48 -05:00
bow.lua Use larger wield scale for tools 2020-04-08 04:07:16 +02:00
depends.txt Fix exhauston for attacking and taking dmg 2019-02-28 16:43:52 +01:00
init.lua Move bow/arrow logic into new mod mcl_bows 2018-05-07 23:10:49 +02:00

README.txt

This mod adds bows and arrows for MineClone 2.

License:
* Source code: LGPL 3.0
    * Incorporates code from the [bow] mod by Arcelmi.
      https://github.com/Arcelmi/minetest-bows

* Textures: See MineClone 2 license notes.
* Sounds:
    * mcl_bows_bow_shoot.ogg: MIT License
    * mcl_bows_hit_player.ogg: CC BY 3.0 by Freesound.org user tim.kahn.
      https://freesound.org/people/tim.kahn/sounds/38495/
      http://creativecommons.org/licenses/by/3.0/