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Destroy objects near cactus faster (make it possible to throw items at a cactus)

This commit is contained in:
NO11 2021-09-06 14:34:25 +00:00
parent 6c6d40eb9d
commit dc8436fdf9
1 changed files with 13 additions and 1 deletions

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@ -575,7 +575,7 @@ minetest.register_entity(":__builtin:item", {
return true return true
end, end,
on_step = function(self, dtime) on_step = function(self, dtime, moveresult)
if self._removed then if self._removed then
self.object:set_properties({ self.object:set_properties({
physical = false physical = false
@ -642,6 +642,18 @@ minetest.register_entity(":__builtin:item", {
end end
end end
-- Destroy item when it collides with a cactus
if moveresult and moveresult.collides then
for _, collision in pairs(moveresult.collisions) do
local pos = collision.node_pos
if collision.type == "node" and minetest.get_node(pos).name == "mcl_core:cactus" then
self._removed = true
self.object:remove()
return
end
end
end
-- Push item out when stuck inside solid opaque node -- Push item out when stuck inside solid opaque node
if def and def.walkable and def.groups and def.groups.opaque == 1 then if def and def.walkable and def.groups and def.groups.opaque == 1 then
local shootdir local shootdir