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Add 3D wieldveiw for non-item objects

This commit is contained in:
epCode 2021-02-24 13:20:31 -08:00
parent 54cd5007ed
commit d1fd3cc827
5 changed files with 1 additions and 1 deletions

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@ -72,7 +72,7 @@ minetest.register_on_joinplayer(function(player)
minetest.after(0, function(player) minetest.after(0, function(player)
wieldview:update_wielded_item(player) wieldview:update_wielded_item(player)
local itementity = minetest.add_entity(player:get_pos(), "wieldview:wieldnode") local itementity = minetest.add_entity(player:get_pos(), "wieldview:wieldnode")
itementity:set_attach(player, "Right_Hand", vector.new(0, 0, 0), vector.new(15, 45, 0)) itementity:set_attach(player, "Hand_Right", vector.new(0, 0, 0), vector.new(15, 45, 0))
itementity:get_luaentity().wielder = name itementity:get_luaentity().wielder = name
end, player) end, player)
end) end)