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Rename boat mod to “mcl_boats”

This commit is contained in:
Wuzzy 2017-01-16 18:49:45 +01:00
parent 6e5b03fa33
commit 49020c7116
6 changed files with 10 additions and 9 deletions

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@ -21,8 +21,8 @@ local boat = {
physical = true, physical = true,
collisionbox = {-1,-0.5,-1, 1,0.5,1}, collisionbox = {-1,-0.5,-1, 1,0.5,1},
visual = "mesh", visual = "mesh",
mesh = "boat_base.x", mesh = "mcl_boats_base.x",
textures = {"boat_texture.png"}, textures = {"mcl_boats_texture.png"},
_driver = nil, _driver = nil,
_v = 0, _v = 0,
@ -62,13 +62,13 @@ function boat.on_punch(self, puncher, time_from_last_punch, tool_capabilities, d
self._driver = nil self._driver = nil
boat.schedule_removal(self) boat.schedule_removal(self)
if not minetest.setting_getbool("creative_mode") then if not minetest.setting_getbool("creative_mode") then
puncher:get_inventory():add_item("main", "boat:boat") puncher:get_inventory():add_item("main", "mcl_boats:boat")
end end
else else
boat.schedule_removal(self) boat.schedule_removal(self)
if not minetest.setting_getbool("creative_mode") then if not minetest.setting_getbool("creative_mode") then
puncher:get_inventory():add_item("main", "boat:boat") puncher:get_inventory():add_item("main", "mcl_boats:boat")
end end
end end
@ -143,11 +143,11 @@ function boat.schedule_removal(self)
end end
minetest.register_entity("boat:boat", boat) minetest.register_entity("mcl_boats:boat", boat)
minetest.register_craftitem("boat:boat", { minetest.register_craftitem("mcl_boats:boat", {
description = "Boat", description = "Boat",
inventory_image = "boat_inventory.png", inventory_image = "mcl_boats_inventory.png",
liquids_pointable = true, liquids_pointable = true,
groups = { boat = 1, }, groups = { boat = 1, },
@ -159,7 +159,7 @@ minetest.register_craftitem("boat:boat", {
return return
end end
pointed_thing.under.y = pointed_thing.under.y+0.5 pointed_thing.under.y = pointed_thing.under.y+0.5
minetest.add_entity(pointed_thing.under, "boat:boat") minetest.add_entity(pointed_thing.under, "mcl_boats:boat")
if not minetest.setting_getbool("creative_mode") then if not minetest.setting_getbool("creative_mode") then
itemstack:take_item() itemstack:take_item()
end end
@ -168,7 +168,7 @@ minetest.register_craftitem("boat:boat", {
}) })
minetest.register_craft({ minetest.register_craft({
output = "boat:boat", output = "mcl_boats:boat",
recipe = { recipe = {
{"", "", ""}, {"", "", ""},
{"default:wood", "", "default:wood"}, {"default:wood", "", "default:wood"},

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mods/mcl_boats/mod.conf Normal file
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@ -0,0 +1 @@
name = mcl_boats

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