local S = minetest.get_translator(minetest.get_current_modname()) local name = minetest.get_current_modname() local path = minetest.get_modpath(name) local function set_formspect_bronze_blast_furnance(meta) local redines = owl_tech.get_item_redines(meta) local burn= meta:get_int("fuel_burn") local formspec = "size[9,8.75]".. "label[0,4;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]".. "list[current_player;main;0,4.5;9,3;9]".. mcl_formspec.get_itemslot_bg(0,4.5,9,3).. "list[current_player;main;0,7.74;9,1;]".. mcl_formspec.get_itemslot_bg(0,7.74,9,1).. "label[2.75,0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Bronze blast furnance"))).."]".. "list[context;input_in;2.5,2.5;1,1;]".. mcl_formspec.get_itemslot_bg(2.5,2.5,1,1).. "list[context;input_in_add;4,2.5;1,1;]".. mcl_formspec.get_itemslot_bg(4,2.5,1,1).. "list[context;dst;5.5,1.5;1,1;]".. mcl_formspec.get_itemslot_bg(5.5,1.5,1,1).. "label[0,2;"..minetest.formspec_escape(minetest.colorize("#313131", (redines.." / 100"))).."]".. "label[0,3;"..minetest.formspec_escape(minetest.colorize("#313131", (burn))).."]".. "listring[context;dst]".. "listring[current_player;main]".. "listring[context;input_in]".. "listring[context;input_in_add]".. "listring[current_player;main]".. "listring[current_player;main]" meta:set_string("formspec", formspec) end local function bronze_blast_furnanse_build_correct(pos) local retu = true local centr_pos= { x=0,y=0,z=0 } if minetest.get_node_or_nil({x=pos.x+1,y=pos.y,z=pos.z}).name=='mcl_core:lava_source' then --x+1 centr_pos={ x=pos.x+1,y=pos.y,z=pos.z } elseif minetest.get_node_or_nil({x=pos.x-1,y=pos.y,z=pos.z}).name=='mcl_core:lava_source' then --x-1 centr_pos={ x=pos.x-1,y=pos.y,z=pos.z } elseif minetest.get_node_or_nil({x=pos.x,y=pos.y,z=pos.z+1}).name=='mcl_core:lava_source' then --z+1 centr_pos={ x=pos.x,y=pos.y,z=pos.z+1 } elseif minetest.get_node_or_nil({x=pos.x,y=pos.y,z=pos.z-1}).name=='mcl_core:lava_source' then --z-1 centr_pos={ x=pos.x,y=pos.y,z=pos.z-1 } end if centr_pos.y==pos.y then for i = -1, 1, 1 do --check botom for j = -1, 1, 1 do if minetest.get_node_or_nil({x=centr_pos.x+i,y=centr_pos.y-1,z=centr_pos.z+j}).name~="owl_tech:bronze_briks" then retu=false end end end if minetest.get_node_or_nil({x=centr_pos.x+1,y=centr_pos.y,z=centr_pos.z+1}).name~="owl_tech:bronze_briks" or minetest.get_node_or_nil({x=centr_pos.x-1,y=centr_pos.y,z=centr_pos.z+1}).name~="owl_tech:bronze_briks" or minetest.get_node_or_nil({x=centr_pos.x+1,y=centr_pos.y,z=centr_pos.z-1}).name~="owl_tech:bronze_briks" or minetest.get_node_or_nil({x=centr_pos.x-1,y=centr_pos.y,z=centr_pos.z-1}).name~="owl_tech:bronze_briks" then retu=false end for i = -1, 1, 1 do --check +1 level for j = -1, 1, 1 do if minetest.get_node_or_nil({x=centr_pos.x+i,y=centr_pos.y+1,z=centr_pos.z+j}).name~="owl_tech:bronze_briks" and not(i==0 and j==0) then retu=false end end end for i = -1, 1, 1 do --check +2 level for j = -1, 1, 1 do if minetest.get_node_or_nil({x=centr_pos.x+i,y=centr_pos.y+2,z=centr_pos.z+j}).name~="owl_tech:bronze_briks" and not(i==0 and j==0) then retu=false end end end return retu else return false end end --bronze_blast furnance minetest.register_node("owl_tech:bronze_blast_furnace_controller", { description = S("Bronze blast furnace"), _doc_items_longdesc = S("Primitive way to get steel"), tiles = { "(owl_tech_base_meshanism_side.png^[colorize:#a35900:128)", "owl_tech_base_meshanism_side.png^[colorize:#a35900:128", "owl_tech_base_meshanism_side.png^[colorize:#a35900:128", "owl_tech_base_meshanism_side.png^[colorize:#a35900:128", "owl_tech_base_meshanism_side.png^[colorize:#a35900:128", "(owl_tech_base_meshanism_side.png^[colorize:#a35900:128)^owl_tech_smelter_face.png", }, is_ground_content = false, stack_max = 64, groups = {pickaxey=2, owl_tech_machine=1}, sounds = mcl_sounds.node_sound_metal_defaults(), paramtype2 = "facedir", _mcl_blast_resistance = 6, _mcl_hardness = 5, on_construct = function(pos) local meta = minetest.get_meta(pos) owl_tech.set_mashine_tire(meta,1) --all steam mishine has 1 tire owl_tech.reset_item_redines(meta) set_formspect_bronze_blast_furnance(meta) local timer =minetest.get_node_timer(pos) local inv = meta:get_inventory() meta:set_int("fuel_burn",0) inv:set_size("input_in", 1) inv:set_size("input_in_add", 1) inv:set_size("dst", 1) timer:start(0.2) end, on_timer = function(pos, elapsed) local timer = minetest.get_node_timer(pos) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() local input_its = inv:get_stack('input_in', 1) local input_its_add = inv:get_stack('input_in_add', 1) local dst_its = inv:get_stack('dst', 1) if bronze_blast_furnanse_build_correct(pos) then if meta:get_int("fuel_burn")~=0 and input_its:get_name() ~= "owl_tech:iron_ingot" then meta:set_int("fuel_burn",0) end if meta:get_int("fuel_burn")==0 and input_its_add:get_name() =='owl_tech:coal' and input_its:get_name() == "owl_tech:iron_ingot" then meta:set_int("fuel_burn",50) input_its_add:set_count(input_its_add:get_count()-1) inv:set_stack('input_in_add', 1,input_its_add) end if input_its:get_name()== "owl_tech:iron_ingot" and meta:get_int("fuel_burn")>0 then -- chek for item in slots local name1 =input_its:get_name() -- for metal if name1=="owl_tech:iron_ingot" and owl_tech.get_item_redines(meta)>-1 and owl_tech.get_item_redines(meta)<100 then --recipt real owl_tech.add_item_redines(meta,1) meta:set_int("fuel_burn",meta:get_int("fuel_burn")-1) elseif name1=="owl_tech:iron_ingot" and owl_tech.get_item_redines(meta)>=100 then input_its:set_count(input_its:get_count()-1) --Remove item from input slot inv:set_stack('input_in', 1, input_its) if not dst_its:is_empty() then-- Add main output dst_its:set_count(dst_its:get_count()+1) inv:set_stack('dst', 1, dst_its) else local item ={name="owl_tech:steel_ingot", count=1, wear=0, metadata=""} dst_its:add_item(item) inv:set_stack('dst', 1, dst_its) end local steam_new =owl_tech.get_pull_volume(meta,1)-25 owl_tech.set_pull_volume(meta,1,steam_new) owl_tech.reset_item_redines(meta) end else end else owl_tech.reset_item_redines(meta) meta:set_int("fuel_burn",0) end owl_tech.delit_name_fluid_if_0(meta) set_formspect_bronze_blast_furnance(meta) timer:start(0.2) end }) --Crafte controller minetest.register_craft({ type = "shaped", output = "owl_tech:bronze_blast_furnace_controller", recipe = { {"mcl_furnaces:furnace","owl_tech:bronze_plate","mcl_furnaces:furnace"}, {"owl_tech:bronze_plate","mcl_furnaces:furnace","owl_tech:bronze_plate"}, {"owl_tech:bronze_plate","owl_tech:bronze_plate","owl_tech:bronze_plate"} } })