local S = minetest.get_translator(minetest.get_current_modname()) local name = minetest.get_current_modname() local path = minetest.get_modpath(name) local function set_formspect_base_boiler(meta) local fluid_1_name = owl_tech.get_pull_fluid_name(meta,1) local fluid_2_name = owl_tech.get_pull_fluid_name(meta,2) local fluid_1_volume = owl_tech.get_pull_volume(meta,1) local fluid_2_volume = owl_tech.get_pull_volume(meta,2) local heat = owl_tech.get_curent_heat(meta) local max_heat = owl_tech.get_max_heat(meta) local fuel_burn =owl_tech.get_fuel_time(meta) local formspec = "size[9,8.75]".. "label[0,4;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]".. "list[current_player;main;0,4.5;9,3;9]".. mcl_formspec.get_itemslot_bg(0,4.5,9,3).. "list[current_player;main;0,7.74;9,1;]".. mcl_formspec.get_itemslot_bg(0,7.74,9,1).. "label[2.75,0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Boiler"))).."]".. "list[context;fluid_in;2.5,2.5;1,1;]".. mcl_formspec.get_itemslot_bg(2.5,2.5,1,1).. "list[context;fuel;2.5,1.5;1,1;]".. mcl_formspec.get_itemslot_bg(2.5,1.5,1,1).. "list[context;dst;5.75,1.5;1,1;]".. mcl_formspec.get_itemslot_bg(5.75,1.5,1,1).. "label[0,0.5;"..minetest.formspec_escape(minetest.colorize("#313131", ("Heat-"..heat.."--"..max_heat))).."]".. "label[0,1;"..minetest.formspec_escape(minetest.colorize("#313131", ("Fuel brun-"..fuel_burn))).."]".. "label[0,1.5;"..minetest.formspec_escape(minetest.colorize("#313131", (fluid_1_name.."--"..fluid_1_volume))).."]".. "label[0,2;"..minetest.formspec_escape(minetest.colorize("#313131", (fluid_2_name.."--"..fluid_2_volume))).."]".. "listring[context;dst]".. "listring[current_player;main]".. "listring[context;fluid_in]".. "listring[current_player;main]".. "listring[context;fuel]".. "listring[current_player;main]" meta:set_string("formspec", formspec) end minetest.register_node("owl_tech:bronze_boiler", { description = S("Bronze boiler"), _doc_items_longdesc = S("First wey generate steam"), tiles = { "(owl_tech_base_meshanism_side.png^[colorize:#a35900:128)^owl_tech_steam_output.png", "owl_tech_base_meshanism_side.png^[colorize:#a35900:128", "owl_tech_base_meshanism_side.png^[colorize:#a35900:128", "owl_tech_base_meshanism_side.png^[colorize:#a35900:128", "owl_tech_base_meshanism_side.png^[colorize:#a35900:128", "(owl_tech_base_meshanism_side.png^[colorize:#a35900:128)^owl_tech_boiler_face.png", }, is_ground_content = false, stack_max = 64, groups = {pickaxey=2, owl_tech_generator=1 ,fluid_in=1,fuel=1,dst=1 }, sounds = mcl_sounds.node_sound_metal_defaults(), paramtype2 = "facedir", _mcl_blast_resistance = 6, _mcl_hardness = 5, on_construct = function(pos) local meta = minetest.get_meta(pos) owl_tech.add_new_pull(meta,8000,1,0) --water owl_tech.set_pull_fluid_whitlist(meta,1,"mcl_water") --whitlist for make input ONLY Water owl_tech.add_new_pull(meta,8000,0,1) --steam owl_tech.set_pull_fluid_whitlist(meta,2,"owl_tech_steam")--whitlist for make and output ONLY Steam set_formspect_base_boiler(meta) owl_tech.prepear_for_make_steam(meta,256,0.5,1,0.25) --prepea al meta info for work like boiler owl_tech.update_fluid_pipe_around(pos) local timer =minetest.get_node_timer(pos) local inv = meta:get_inventory() inv:set_size("fluid_in", 1) inv:set_size("fuel", 1) inv:set_size("dst", 1) timer:start(0.2) end, on_timer = function(pos, elapsed) local timer = minetest.get_node_timer(pos) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() local fluid_its = inv:get_stack('fluid_in', 1) local fuel_its = inv:get_stack('fuel', 1) local dst_its = inv:get_stack('dst', 1) if not fluid_its:is_empty() then --Load fluid from buckets owl_tech.add_fluid_in_pull_from_itemslot(meta,fluid_its,inv,dst_its,'fluid_in','dst') end if owl_tech.get_fuel_time(meta)>0 then --burn process owl_tech.fuel_burning(meta) end if owl_tech.get_curent_heat(meta)>0 and owl_tech.get_fuel_time(meta)==0 then --coling boiler if not burn owl_tech.cooling_boiler(meta) end if owl_tech.get_curent_heat(meta)>100 and owl_tech.get_pull_volume(meta,2)+owl_tech.get_water_in_steam(meta)*5<=owl_tech.get_pull_max_volume(meta,2) and owl_tech.get_pull_volume(meta,1)-owl_tech.get_water_in_steam(meta)>=0 then --make steam owl_tech.gen_steam_in_node_pull(meta,1,2,owl_tech.get_water_in_steam(meta)) if owl_tech.get_pull_fluid_name(meta,2)~="owl_tech_steam" then owl_tech.set_pull_fluid_name(meta,2,"owl_tech_steam") end end if not fuel_its:is_empty() and owl_tech.get_fuel_time(meta)==0 then --Load fluid from buckets local out_fuel= minetest.get_craft_result({method = "fuel", width = 1, items = {fuel_its}}) if out_fuel.time>0 then owl_tech.load_fuel_in_boiler(meta,inv,'fuel',out_fuel,fuel_its) end end if minetest.get_item_group((minetest.get_node({x=pos.x,y=pos.y+1,z=pos.z})).name,"fluid_pipe") then --sand in pipe local meta_up = minetest.get_meta({x=pos.x,y=pos.y+1,z=pos.z}) local can_do ,inde_pull =owl_tech.test_add_fluid_in_any_pulls(meta_up,"owl_tech_steam",owl_tech.get_fluid_sand_in_tick(meta_up)) local can_do2 ,inde_pull_2 , remove_amount =owl_tech.test_remove_fluid_in_any_pulls(meta,"owl_tech_steam",owl_tech.get_fluid_sand_in_tick(meta_up)) if can_do and can_do2 then owl_tech.add_fluid_in_node_pull(meta_up,"owl_tech_steam",remove_amount,inde_pull) local pull_curent_volume = owl_tech.get_pull_volume(meta,2) local difer = pull_curent_volume-remove_amount owl_tech.set_pull_volume(meta,2,difer) end end owl_tech.delit_name_fluid_if_0(meta) set_formspect_base_boiler(meta) timer:start(0.2) end })