local S = minetest.get_translator(minetest.get_current_modname()) local name = minetest.get_current_modname() local path = minetest.get_modpath(name) local function set_formspect_base_macerator(meta) local fluid_1_name = owl_tech.get_pull_fluid_name(meta,1) local fluid_1_volume = owl_tech.get_pull_volume(meta,1) local redines = owl_tech.get_item_redines(meta) local formspec = "size[9,8.75]".. "label[0,4;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]".. "list[current_player;main;0,4.5;9,3;9]".. mcl_formspec.get_itemslot_bg(0,4.5,9,3).. "list[current_player;main;0,7.74;9,1;]".. mcl_formspec.get_itemslot_bg(0,7.74,9,1).. "label[2.25,0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Stean macerator"))).."]".. "list[context;input_in;2.5,2.5;1,1;]".. mcl_formspec.get_itemslot_bg(2.5,2.5,1,1).. "list[context;dst;5.5,1.5;1,1;]".. mcl_formspec.get_itemslot_bg(5.5,1.5,1,1).. "list[context;dst_add;6.5,1.5;1,1;]".. mcl_formspec.get_itemslot_bg(6.5,1.5,1,1).. "label[0,1.5;"..minetest.formspec_escape(minetest.colorize("#313131", (fluid_1_name.."--"..fluid_1_volume))).."]".. "label[0,2;"..minetest.formspec_escape(minetest.colorize("#313131", (redines.." / 100"))).."]".. "listring[context;dst]".. "listring[context;dst_add]".. "listring[current_player;main]".. "listring[context;input_in]".. "listring[current_player;main]".. "listring[current_player;main]" meta:set_string("formspec", formspec) end --bronze_macerator" minetest.register_node("owl_tech:bronze_macerator", { description = S("Bronze macerator"), _doc_items_longdesc = S("Macerate dust"), tiles = { "(owl_tech_base_meshanism_side.png^[colorize:#a35900:128)", "owl_tech_base_meshanism_side.png^[colorize:#a35900:128", "owl_tech_base_meshanism_side.png^[colorize:#a35900:128", "owl_tech_base_meshanism_side.png^[colorize:#a35900:128", "owl_tech_base_meshanism_side.png^[colorize:#a35900:128", "(owl_tech_base_meshanism_side.png^[colorize:#a35900:128)^owl_tech_macerator_face.png", }, is_ground_content = false, stack_max = 64, groups = {pickaxey=2, owl_tech_machine=1,dst=1,dst_add=1}, sounds = mcl_sounds.node_sound_metal_defaults(), paramtype2 = "facedir", _mcl_blast_resistance = 6, _mcl_hardness = 5, on_construct = function(pos) local meta = minetest.get_meta(pos) owl_tech.add_new_pull(meta,8000,1,0) --steam eat 25 steam in 1 tick owl_tech.set_pull_fluid_whitlist(meta,1,"owl_tech_steam")--whitlist for make and output ONLY Steam owl_tech.set_mashine_tire(meta,1) --all steam mishine has 1 tire owl_tech.reset_item_redines(meta) set_formspect_base_macerator(meta) owl_tech.update_fluid_pipe_around(pos) local timer =minetest.get_node_timer(pos) local inv = meta:get_inventory() inv:set_size("input_in", 1) inv:set_size("dst", 1) inv:set_size("dst_add", 1) timer:start(0.2) end, on_timer = function(pos, elapsed) local timer = minetest.get_node_timer(pos) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() local input_its = inv:get_stack('input_in', 1) local dst_its = inv:get_stack('dst', 1) local dst_add_its = inv:get_stack('dst_add', 1) if not input_its:is_empty() then -- chek for item in slots local name= string.sub(input_its:get_name(), 10) if MACERATO_RECIPS[name]~=nil and owl_tech.get_item_redines(meta)>0 and owl_tech.get_item_redines(meta)<100 then --recipt real if owl_tech.can_macaerat_recips_go_in_this_mashien(meta,name,dst_its,dst_add_its) then-- chek for all itemslot and machine tire local amount=owl_tech.calculate_recipe_tire_bonus(meta,MACERATO_RECIPS[name][2],MACERATO_RECIPS[name][5]) local steam_new =owl_tech.get_pull_volume(meta,1)-25 owl_tech.set_pull_volume(meta,1,steam_new) owl_tech.add_item_redines(meta,amount) end elseif MACERATO_RECIPS[name]~=nil and owl_tech.get_item_redines(meta)>=100 then if owl_tech.can_macaerat_recips_go_in_this_mashien(meta,name,dst_its,dst_add_its) then-- chek for all itemslot and machine tire input_its:set_count(input_its:get_count()-1) --Remove item from input slot inv:set_stack('input_in', 1, input_its) if not dst_its:is_empty() then-- Add main output dst_its:set_count(dst_its:get_count()+MACERATO_RECIPS[name][4]) inv:set_stack('dst', 1, dst_its) else local item ={name=MACERATO_RECIPS[name][3], count=MACERATO_RECIPS[name][4], wear=0, metadata=""} dst_its:add_item(item) inv:set_stack('dst', 1, dst_its) end local random = math.random(1,100) --chans to get second output if MACERATO_RECIPS[name][6]>random then-- Add second output if has if not dst_add_its:is_empty() then dst_add_its:set_count(dst_add_its:get_count()+MACERATO_RECIPS[name][8]) inv:set_stack('dst_add', 1, dst_add_its) else local item ={name=MACERATO_RECIPS[name][7], count=MACERATO_RECIPS[name][8], wear=0, metadata=""} dst_add_its:add_item(item) inv:set_stack('dst_add', 1, dst_add_its) end end local steam_new =owl_tech.get_pull_volume(meta,1)-25 owl_tech.set_pull_volume(meta,1,steam_new) owl_tech.reset_item_redines(meta) end elseif MACERATO_RECIPS[name]~=nil and 100/MACERATO_RECIPS[name][5]*25<= owl_tech.get_pull_volume(meta,1) and owl_tech.get_item_redines(meta)==0 then --begin for work local amount=owl_tech.calculate_recipe_tire_bonus(meta,MACERATO_RECIPS[name][2],MACERATO_RECIPS[name][5]) local steam_new =owl_tech.get_pull_volume(meta,1)-25 owl_tech.set_pull_volume(meta,1,steam_new) owl_tech.add_item_redines(meta,amount) end else owl_tech.reset_item_redines(meta) end if minetest.get_item_group((minetest.get_node({x=pos.x,y=pos.y-1,z=pos.z})).name,"fluid_pipe") then --get from pipe steam local meta_up = minetest.get_meta({x=pos.x,y=pos.y-1,z=pos.z}) local can_do ,inde_pull =owl_tech.test_add_fluid_in_any_pulls(meta,"owl_tech_steam",owl_tech.get_fluid_sand_in_tick(meta)) local can_do2 ,inde_pull_2 , remove_amount =owl_tech.test_remove_fluid_in_any_pulls(meta_up,"owl_tech_steam",owl_tech.get_fluid_sand_in_tick(meta_up)) if can_do and can_do2 then owl_tech.add_fluid_in_node_pull(meta,"owl_tech_steam",remove_amount,inde_pull) owl_tech.remove_fluid_in_node_pull(meta_up,remove_amount,inde_pull) end end owl_tech.delit_name_fluid_if_0(meta) set_formspect_base_macerator(meta) timer:start(0.2) end }) --Crafte "owl_tech:bronze_macerator" minetest.register_craft({ type = "shaped", output = "owl_tech:bronze_macerator", recipe = { {"mcl_core:flint", "mcl_core:flint", "mcl_core:flint"}, {"owl_tech:bronze_plate","owl_tech:bronze_frames","owl_tech:bronze_plate"}, {"owl_tech:bronze_plate","owl_tech:bronze_plate","owl_tech:bronze_plate"} } }) --alloy smelter local function set_formspect_base_alloy_smelter(meta) local fluid_1_name = owl_tech.get_pull_fluid_name(meta,1) local fluid_1_volume = owl_tech.get_pull_volume(meta,1) local redines = owl_tech.get_item_redines(meta) local formspec = "size[9,8.75]".. "label[0,4;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]".. "list[current_player;main;0,4.5;9,3;9]".. mcl_formspec.get_itemslot_bg(0,4.5,9,3).. "list[current_player;main;0,7.74;9,1;]".. mcl_formspec.get_itemslot_bg(0,7.74,9,1).. "label[2.75,0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Steam alloy smelter"))).."]".. "list[context;input_in;2.5,2.5;1,1;]".. mcl_formspec.get_itemslot_bg(2.5,2.5,1,1).. "list[context;input_in_add;4,2.5;1,1;]".. mcl_formspec.get_itemslot_bg(4,2.5,1,1).. "list[context;dst;5.5,1.5;1,1;]".. mcl_formspec.get_itemslot_bg(5.5,1.5,1,1).. "label[0,1.5;"..minetest.formspec_escape(minetest.colorize("#313131", (fluid_1_name.."--"..fluid_1_volume))).."]".. "label[0,2;"..minetest.formspec_escape(minetest.colorize("#313131", (redines.." / 100"))).."]".. "listring[context;dst]".. "listring[current_player;main]".. "listring[context;input_in]".. "listring[context;input_in_add]".. "listring[current_player;main]".. "listring[current_player;main]" meta:set_string("formspec", formspec) end ------------------------------------------- --bronze_alloy_smelter minetest.register_node("owl_tech:bronze_alloy_smelter", { description = S("Bronze alloy smelter"), _doc_items_longdesc = S("Smelt alll"), tiles = { "(owl_tech_base_meshanism_side.png^[colorize:#a35900:128)", "owl_tech_base_meshanism_side.png^[colorize:#a35900:128", "owl_tech_base_meshanism_side.png^[colorize:#a35900:128", "owl_tech_base_meshanism_side.png^[colorize:#a35900:128", "owl_tech_base_meshanism_side.png^[colorize:#a35900:128", "(owl_tech_base_meshanism_side.png^[colorize:#a35900:128)^owl_tech_smelter_face.png", }, is_ground_content = false, stack_max = 64, groups = {pickaxey=2, owl_tech_machine=1}, sounds = mcl_sounds.node_sound_metal_defaults(), paramtype2 = "facedir", _mcl_blast_resistance = 6, _mcl_hardness = 5, on_construct = function(pos) local meta = minetest.get_meta(pos) owl_tech.add_new_pull(meta,8000,1,0) --steam eat 25 steam in 1 tick owl_tech.set_pull_fluid_whitlist(meta,1,"owl_tech_steam")--whitlist for make and output ONLY Steam owl_tech.set_mashine_tire(meta,1) --all steam mishine has 1 tire owl_tech.reset_item_redines(meta) set_formspect_base_alloy_smelter(meta) owl_tech.update_fluid_pipe_around(pos) local timer =minetest.get_node_timer(pos) local inv = meta:get_inventory() inv:set_size("input_in", 1) inv:set_size("input_in_add", 1) inv:set_size("dst", 1) timer:start(0.2) end, on_timer = function(pos, elapsed) local timer = minetest.get_node_timer(pos) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() local input_its = inv:get_stack('input_in', 1) local input_its_add = inv:get_stack('input_in_add', 1) local dst_its = inv:get_stack('dst', 1) if not input_its:is_empty() then -- chek for item in slots local name1= string.sub(input_its:get_name(), 10) local name2 = string.sub(input_its_add:get_name(), 10) local name ="" local recipt_true = false if SMELTER_RECIPS[name1..name2]~=nil then recipt_true= true name=name1..name2 elseif SMELTER_RECIPS[name2..name1]~=nil then recipt_true= true name=name2..name1 end if recipt_true and owl_tech.get_item_redines(meta)>0 and owl_tech.get_item_redines(meta)<100 then --recipt real if owl_tech.can_smelter_recips_recips_go_in_this_mashien(meta,name,dst_its) then-- chek for all itemslot and machine tire local amount=owl_tech.calculate_recipe_tire_bonus(meta,SMELTER_RECIPS[name][5],SMELTER_RECIPS[name][6]) local steam_new =owl_tech.get_pull_volume(meta,1)-25 owl_tech.set_pull_volume(meta,1,steam_new) owl_tech.add_item_redines(meta,amount) end elseif recipt_true and owl_tech.get_item_redines(meta)>=100 then if owl_tech.can_smelter_recips_recips_go_in_this_mashien(meta,name,dst_its) then-- chek for all itemslot and machine tire input_its:set_count(input_its:get_count()-1) --Remove item from input slot inv:set_stack('input_in', 1, input_its) input_its_add:set_count(input_its_add:get_count()-1) --Remove item from input slot inv:set_stack('input_in_add', 1, input_its) if not dst_its:is_empty() then-- Add main output dst_its:set_count(dst_its:get_count()+SMELTER_RECIPS[name][4]) inv:set_stack('dst', 1, dst_its) else local item ={name=SMELTER_RECIPS[name][3], count=SMELTER_RECIPS[name][4], wear=0, metadata=""} dst_its:add_item(item) inv:set_stack('dst', 1, dst_its) end local steam_new =owl_tech.get_pull_volume(meta,1)-25 owl_tech.set_pull_volume(meta,1,steam_new) owl_tech.reset_item_redines(meta) end elseif recipt_true and 100/SMELTER_RECIPS[name][6]*25<= owl_tech.get_pull_volume(meta,1) and owl_tech.get_item_redines(meta)==0 then --begin for work local amount=owl_tech.calculate_recipe_tire_bonus(meta,SMELTER_RECIPS[name][2],SMELTER_RECIPS[name][5]) local steam_new =owl_tech.get_pull_volume(meta,1)-25 owl_tech.set_pull_volume(meta,1,steam_new) owl_tech.add_item_redines(meta,amount) end else owl_tech.reset_item_redines(meta) end if minetest.get_item_group((minetest.get_node({x=pos.x,y=pos.y+1,z=pos.z})).name,"fluid_pipe") then --get from pipe steam local meta_up = minetest.get_meta({x=pos.x,y=pos.y-1,z=pos.z}) local can_do ,inde_pull =owl_tech.test_add_fluid_in_any_pulls(meta,"owl_tech_steam",owl_tech.get_fluid_sand_in_tick(meta)) local can_do2 ,inde_pull_2 , remove_amount =owl_tech.test_remove_fluid_in_any_pulls(meta_up,"owl_tech_steam",owl_tech.get_fluid_sand_in_tick(meta_up)) if can_do and can_do2 then owl_tech.add_fluid_in_node_pull(meta,"owl_tech_steam",remove_amount,inde_pull) owl_tech.remove_fluid_in_node_pull(meta_up,remove_amount,inde_pull) end end owl_tech.delit_name_fluid_if_0(meta) set_formspect_base_alloy_smelter(meta) timer:start(0.2) end }) --Crafte "owl_tech:bronze_alloy_smelter" minetest.register_craft({ type = "shaped", output ="owl_tech:bronze_alloy_smelter", recipe = { {"owl_tech:bronze_plate","owl_tech:bronze_plate","owl_tech:bronze_plate"}, {"mcl_furnaces:furnace","owl_tech:bronze_frames","mcl_furnaces:furnace"}, {"owl_tech:bronze_plate","owl_tech:bronze_plate","owl_tech:bronze_plate"} } }) ------------------------------------------- --base sieve local function set_formspect_base_sieve(meta) local fluid_1_name = owl_tech.get_pull_fluid_name(meta,1) local fluid_1_volume = owl_tech.get_pull_volume(meta,1) local redines = owl_tech.get_item_redines(meta) local formspec = "size[9,8.75]".. "label[0,4;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]".. "list[current_player;main;0,4.5;9,3;9]".. mcl_formspec.get_itemslot_bg(0,4.5,9,3).. "list[current_player;main;0,7.74;9,1;]".. mcl_formspec.get_itemslot_bg(0,7.74,9,1).. "label[2.25,0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Stean sieve"))).."]".. "list[context;input_in;2.5,2.5;1,1;]".. mcl_formspec.get_itemslot_bg(2.5,2.5,1,1).. "list[context;dst;5.5,1.5;1,1;]".. mcl_formspec.get_itemslot_bg(5.5,1.5,1,1).. "list[context;dst_add;6.5,1.5;1,1;]".. mcl_formspec.get_itemslot_bg(6.5,1.5,1,1).. "label[0,1.5;"..minetest.formspec_escape(minetest.colorize("#313131", (fluid_1_name.."--"..fluid_1_volume))).."]".. "label[0,2;"..minetest.formspec_escape(minetest.colorize("#313131", (redines.." / 100"))).."]".. "listring[context;dst]".. "listring[context;dst_add]".. "listring[current_player;main]".. "listring[context;input_in]".. "listring[current_player;main]".. "listring[current_player;main]" meta:set_string("formspec", formspec) end --bronze_sieve" minetest.register_node("owl_tech:bronze_sieve", { description = S("Bronze sieve"), _doc_items_longdesc = S("sieve alls"), tiles = { "(owl_tech_base_meshanism_side.png^[colorize:#a35900:128)", "owl_tech_base_meshanism_side.png^[colorize:#a35900:128", "owl_tech_base_meshanism_side.png^[colorize:#a35900:128", "owl_tech_base_meshanism_side.png^[colorize:#a35900:128", "owl_tech_base_meshanism_side.png^[colorize:#a35900:128", "(owl_tech_base_meshanism_side.png^[colorize:#a35900:128)^owl_tech_sieve_face.png", }, is_ground_content = false, stack_max = 64, groups = {pickaxey=2, owl_tech_machine=1}, sounds = mcl_sounds.node_sound_metal_defaults(), paramtype2 = "facedir", _mcl_blast_resistance = 6, _mcl_hardness = 5, on_construct = function(pos) local meta = minetest.get_meta(pos) owl_tech.add_new_pull(meta,8000,1,0) --steam eat 25 steam in 1 tick owl_tech.set_pull_fluid_whitlist(meta,1,"owl_tech_steam")--whitlist for make and output ONLY Steam owl_tech.set_mashine_tire(meta,1) --all steam mishine has 1 tire owl_tech.reset_item_redines(meta) set_formspect_base_sieve(meta) owl_tech.update_fluid_pipe_around(pos) local timer =minetest.get_node_timer(pos) local inv = meta:get_inventory() inv:set_size("input_in", 1) inv:set_size("dst", 1) inv:set_size("dst_add", 1) timer:start(0.2) end, on_timer = function(pos, elapsed) local timer = minetest.get_node_timer(pos) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() local input_its = inv:get_stack('input_in', 1) local dst_its = inv:get_stack('dst', 1) local dst_add_its = inv:get_stack('dst_add', 1) if not input_its:is_empty() then -- chek for item in slots local name= string.sub(input_its:get_name(), 10) if SIEV_RESIPS[name]~=nil and owl_tech.get_item_redines(meta)>0 and owl_tech.get_item_redines(meta)<100 then --recipt real if owl_tech.can_recips_go_in_this_mashien(meta,name,dst_its,dst_add_its) then-- chek for all itemslot and machine tire local amount=owl_tech.calculate_recipe_tire_bonus(meta,SIEV_RESIPS[name][2],SIEV_RESIPS[name][5]) local steam_new =owl_tech.get_pull_volume(meta,1)-25 owl_tech.set_pull_volume(meta,1,steam_new) owl_tech.add_item_redines(meta,amount) end elseif SIEV_RESIPS[name]~=nil and owl_tech.get_item_redines(meta)>=100 then if owl_tech.can_recips_go_in_this_mashien(meta,name,dst_its,dst_add_its) then-- chek for all itemslot and machine tire input_its:set_count(input_its:get_count()-1) --Remove item from input slot inv:set_stack('input_in', 1, input_its) if not dst_its:is_empty() then-- Add main output dst_its:set_count(dst_its:get_count()+SIEV_RESIPS[name][4]) inv:set_stack('dst', 1, dst_its) else local item ={name=SIEV_RESIPS[name][3], count=SIEV_RESIPS[name][4], wear=0, metadata=""} dst_its:add_item(item) inv:set_stack('dst', 1, dst_its) end local random = math.random(1,100) --chans to get second output if SIEV_RESIPS[name][6]>random then-- Add second output if has if not dst_add_its:is_empty() then dst_add_its:set_count(dst_add_its:get_count()+SIEV_RESIPS[name][8]) inv:set_stack('dst_add', 1, dst_add_its) else local item ={name=SIEV_RESIPS[name][7], count=SIEV_RESIPS[name][8], wear=0, metadata=""} dst_add_its:add_item(item) inv:set_stack('dst_add', 1, dst_add_its) end end local steam_new =owl_tech.get_pull_volume(meta,1)-25 owl_tech.set_pull_volume(meta,1,steam_new) owl_tech.reset_item_redines(meta) end elseif SIEV_RESIPS[name]~=nil and 100/SIEV_RESIPS[name][5]*25<= owl_tech.get_pull_volume(meta,1) and owl_tech.get_item_redines(meta)==0 then --begin for work local amount=owl_tech.calculate_recipe_tire_bonus(meta,SIEV_RESIPS[name][2],SIEV_RESIPS[name][5]) local steam_new =owl_tech.get_pull_volume(meta,1)-25 owl_tech.set_pull_volume(meta,1,steam_new) owl_tech.add_item_redines(meta,amount) end else owl_tech.reset_item_redines(meta) end if minetest.get_item_group((minetest.get_node({x=pos.x,y=pos.y+1,z=pos.z})).name,"fluid_pipe") then --get from pipe steam local meta_up = minetest.get_meta({x=pos.x,y=pos.y-1,z=pos.z}) local can_do ,inde_pull =owl_tech.test_add_fluid_in_any_pulls(meta,"owl_tech_steam",owl_tech.get_fluid_sand_in_tick(meta)) local can_do2 ,inde_pull_2 , remove_amount =owl_tech.test_remove_fluid_in_any_pulls(meta_up,"owl_tech_steam",owl_tech.get_fluid_sand_in_tick(meta_up)) if can_do and can_do2 then owl_tech.add_fluid_in_node_pull(meta,"owl_tech_steam",remove_amount,inde_pull) owl_tech.remove_fluid_in_node_pull(meta_up,remove_amount,inde_pull) end end owl_tech.delit_name_fluid_if_0(meta) set_formspect_base_sieve(meta) timer:start(0.2) end }) --Crafte "owl_tech:bronze_sieve" minetest.register_craft({ type = "shaped", output ="owl_tech:bronze_sieve", recipe = { {"mcl_wool:white","mcl_wool:white","mcl_wool:white"}, {"owl_tech:bronze_plate","owl_tech:bronze_frames","owl_tech:bronze_plate"}, {"owl_tech:bronze_plate","owl_tech:bronze_plate","owl_tech:bronze_plate"} } }) local function set_formspect_base_forge_hammer(meta) local fluid_1_name = owl_tech.get_pull_fluid_name(meta,1) local fluid_1_volume = owl_tech.get_pull_volume(meta,1) local redines = owl_tech.get_item_redines(meta) local formspec = "size[9,8.75]".. "label[0,4;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]".. "list[current_player;main;0,4.5;9,3;9]".. mcl_formspec.get_itemslot_bg(0,4.5,9,3).. "list[current_player;main;0,7.74;9,1;]".. mcl_formspec.get_itemslot_bg(0,7.74,9,1).. "label[2.25,0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Steam Forge Hammer"))).."]".. "list[context;input_in;2.5,2.5;1,1;]".. mcl_formspec.get_itemslot_bg(2.5,2.5,1,1).. "list[context;dst;5.5,1.5;1,1;]".. mcl_formspec.get_itemslot_bg(5.5,1.5,1,1).. "list[context;dst_add;6.5,1.5;1,1;]".. mcl_formspec.get_itemslot_bg(6.5,1.5,1,1).. "label[0,1.5;"..minetest.formspec_escape(minetest.colorize("#313131", (fluid_1_name.."--"..fluid_1_volume))).."]".. "label[0,2;"..minetest.formspec_escape(minetest.colorize("#313131", (redines.." / 100"))).."]".. "listring[context;dst]".. "listring[context;dst_add]".. "listring[current_player;main]".. "listring[context;input_in]".. "listring[current_player;main]".. "listring[current_player;main]" meta:set_string("formspec", formspec) end --froge hammer" minetest.register_node("owl_tech:bronze_forge_hammer", { description = S("Bronze forge hammer"), _doc_items_longdesc = S("Automative forge"), tiles = { "(owl_tech_base_meshanism_side.png^[colorize:#a35900:128)", "owl_tech_base_meshanism_side.png^[colorize:#a35900:128", "owl_tech_base_meshanism_side.png^[colorize:#a35900:128", "owl_tech_base_meshanism_side.png^[colorize:#a35900:128", "owl_tech_base_meshanism_side.png^[colorize:#a35900:128", "(owl_tech_base_meshanism_side.png^[colorize:#a35900:128)^owl_tech_forge_face.png", }, is_ground_content = false, stack_max = 64, groups = {pickaxey=2, owl_tech_machine=1}, sounds = mcl_sounds.node_sound_metal_defaults(), paramtype2 = "facedir", _mcl_blast_resistance = 6, _mcl_hardness = 5, on_construct = function(pos) local meta = minetest.get_meta(pos) owl_tech.add_new_pull(meta,8000,1,0) --steam eat 25 steam in 1 tick owl_tech.set_pull_fluid_whitlist(meta,1,"owl_tech_steam")--whitlist for make and output ONLY Steam owl_tech.set_mashine_tire(meta,1) --all steam mishine has 1 tire owl_tech.reset_item_redines(meta) set_formspect_base_forge_hammer(meta) owl_tech.update_fluid_pipe_around(pos) local timer =minetest.get_node_timer(pos) local inv = meta:get_inventory() inv:set_size("input_in", 1) inv:set_size("dst", 1) inv:set_size("dst_add", 1) timer:start(0.2) end, on_timer = function(pos, elapsed) local timer = minetest.get_node_timer(pos) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() local input_its = inv:get_stack('input_in', 1) local dst_its = inv:get_stack('dst', 1) local dst_add_its = inv:get_stack('dst_add', 1) if not input_its:is_empty() then -- chek for item in slots local name= string.sub(input_its:get_name(), 10) if FORGE_HAMMER_RECIPS[name]~=nil and owl_tech.get_item_redines(meta)>0 and owl_tech.get_item_redines(meta)<100 then --recipt real if owl_tech.can_recips_go_in_this_mashien(meta,name,dst_its,dst_add_its) then-- chek for all itemslot and machine tire local amount=owl_tech.calculate_recipe_tire_bonus(meta,FORGE_HAMMER_RECIPS[name][2],FORGE_HAMMER_RECIPS[name][5]) local steam_new =owl_tech.get_pull_volume(meta,1)-25 owl_tech.set_pull_volume(meta,1,steam_new) owl_tech.add_item_redines(meta,amount) end elseif FORGE_HAMMER_RECIPS[name]~=nil and owl_tech.get_item_redines(meta)>=100 then if owl_tech.can_recips_go_in_this_mashien(meta,name,dst_its,dst_add_its) then-- chek for all itemslot and machine tire input_its:set_count(input_its:get_count()-1) --Remove item from input slot inv:set_stack('input_in', 1, input_its) if not dst_its:is_empty() then-- Add main output dst_its:set_count(dst_its:get_count()+FORGE_HAMMER_RECIPS[name][4]) inv:set_stack('dst', 1, dst_its) else local item ={name=FORGE_HAMMER_RECIPS[name][3], count=FORGE_HAMMER_RECIPS[name][4], wear=0, metadata=""} dst_its:add_item(item) inv:set_stack('dst', 1, dst_its) end local random = math.random(1,100) --chans to get second output if FORGE_HAMMER_RECIPS[name][6]>random then-- Add second output if has if not dst_add_its:is_empty() then dst_add_its:set_count(dst_add_its:get_count()+FORGE_HAMMER_RECIPS[name][8]) inv:set_stack('dst_add', 1, dst_add_its) else local item ={name=FORGE_HAMMER_RECIPS[name][7], count=FORGE_HAMMER_RECIPS[name][8], wear=0, metadata=""} dst_add_its:add_item(item) inv:set_stack('dst_add', 1, dst_add_its) end end local steam_new =owl_tech.get_pull_volume(meta,1)-25 owl_tech.set_pull_volume(meta,1,steam_new) owl_tech.reset_item_redines(meta) end elseif FORGE_HAMMER_RECIPS[name]~=nil and 100/FORGE_HAMMER_RECIPS[name][5]*25<= owl_tech.get_pull_volume(meta,1) and owl_tech.get_item_redines(meta)==0 then --begin for work local amount=owl_tech.calculate_recipe_tire_bonus(meta,FORGE_HAMMER_RECIPS[name][2],FORGE_HAMMER_RECIPS[name][5]) local steam_new =owl_tech.get_pull_volume(meta,1)-25 owl_tech.set_pull_volume(meta,1,steam_new) owl_tech.add_item_redines(meta,amount) end else owl_tech.reset_item_redines(meta) end if minetest.get_item_group((minetest.get_node({x=pos.x,y=pos.y+1,z=pos.z})).name,"fluid_pipe") then --get from pipe steam local meta_up = minetest.get_meta({x=pos.x,y=pos.y-1,z=pos.z}) local can_do ,inde_pull =owl_tech.test_add_fluid_in_any_pulls(meta,"owl_tech_steam",owl_tech.get_fluid_sand_in_tick(meta)) local can_do2 ,inde_pull_2 , remove_amount =owl_tech.test_remove_fluid_in_any_pulls(meta_up,"owl_tech_steam",owl_tech.get_fluid_sand_in_tick(meta_up)) if can_do and can_do2 then owl_tech.add_fluid_in_node_pull(meta,"owl_tech_steam",remove_amount,inde_pull) owl_tech.remove_fluid_in_node_pull(meta_up,remove_amount,inde_pull) end end owl_tech.delit_name_fluid_if_0(meta) set_formspect_base_forge_hammer(meta) timer:start(0.2) end }) --Crafte "owl_tech:bronze_sieve" minetest.register_craft({ type = "shaped", output ="owl_tech:bronze_forge_hammer", recipe = { {"owl_tech:bronze_plate","owl_tech:bronze_plate","owl_tech:bronze_plate"}, {"owl_tech:bronze_plate","owl_tech:bronze_frames","owl_tech:bronze_plate"}, {"owl_tech:bronze_plate","mcl_anvils:anvil","owl_tech:bronze_plate"} } })