VoxeLibre/mods/MAPGEN/mcl_structures
PrairieWind 70277276b0 Adjusted spawn chance and fixed the walls on generation, thanks cora. 2022-08-09 10:30:48 -06:00
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locale mcl_structures 2022-02-23 23:58:05 +01:00
schematics Pillager Outpost, Schematics by RandomLegoBrick 2022-08-09 10:30:48 -06:00
API.md Add loot generation to api 2022-07-01 02:05:48 +02:00
api.lua Fix crash when using /spawnstruct in singlenode mg 2022-07-28 08:49:59 +00:00
desert_temple.lua Fix surface pools & desert temple loot 2022-07-01 14:30:02 +02:00
geode.lua replace dirt and gravel too for even less clumps 2022-07-05 00:12:23 +02:00
igloo.lua Structure transfer fixes 2022-07-01 02:05:48 +02:00
init.lua Pillager Outpost, Schematics by RandomLegoBrick 2022-08-09 10:30:48 -06:00
jungle_temple.lua tweak probabilities 2022-07-01 02:05:48 +02:00
mod.conf use new struct api for desert well and temples 2022-07-01 02:05:48 +02:00
ocean_ruins.lua Structure transfer fixes 2022-07-01 02:05:48 +02:00
pillager_outpost.lua Adjusted spawn chance and fixed the walls on generation, thanks cora. 2022-08-09 10:30:48 -06:00
ruined_portal.lua Add schematics by RandomLegoBrick and PrarieWind 2022-07-14 13:51:46 +02:00
shipwrecks.lua Nerf shipwreck loot 2022-08-04 04:21:59 +02:00
witch_hut.lua tweak probabilities 2022-07-01 02:05:48 +02:00
woodland_mansion.lua Make them spawn at (somewhat) random positions 2022-07-12 01:30:41 +02:00