Commit Graph

483 Commits

Author SHA1 Message Date
epCode eed5ec6f63 return pathfinding changes 2022-10-29 12:08:06 +02:00
epCode 702ba25283 Fix dogshooter animation when moving back 2022-10-29 12:08:06 +02:00
epCode d1d9f76c5d Mobs set players on fire if they are/dogshoot strafing and enemy avoidance 2022-10-29 12:08:06 +02:00
cora 672e44bbb1 Don't spawn multiple mobs at the same position
this was originally intended to simulate group spawning i think
2022-10-29 11:50:45 +02:00
epCode ef923deff1 Merge branch 'master' into mob_head_code_improvments 2022-10-27 01:34:39 +00:00
epCode 239eca8988 make mob's not switch armor lying on the ground if they are already equiped. 2022-10-27 01:14:04 +00:00
epCode 86eef8827a Add working mob armor api
TODO: make mobs only put on a piece if they don't already have it.
2022-10-27 01:08:36 +00:00
epCode 6c0e29891d Fix a problem with smooth turning 2022-10-26 19:03:33 +00:00
epCode 306db6b609 make shooting mobs calculate raycast bool for shooting with shoot_offset
Basically makes skeletons accurately when to shoot and when not to.
2022-10-25 23:52:16 +00:00
ancientmarinerdev f8ee473383 Fix villager work times 2022-10-26 00:17:29 +01:00
ancientmarinerdev eebea4a7a9 Clean up and add pathfinding constant 2022-10-26 00:11:55 +01:00
ancientmarinerdev 37e4dd5556 Villagers will now path through doors. Villagers don't stand around whne not working. 2022-10-26 00:11:55 +01:00
epCode 65289de86e Mobs jump over 1-2 block pits 2022-10-25 23:00:03 +00:00
epCode 6fa85a3a0c fix passive mobs twisting their heads unnaturally 2022-10-25 19:18:08 +00:00
epCode de4c40f60a When mobs stop, don't stop animations easier
fixes mob punch animation.
2022-10-25 18:57:58 +00:00
epCode 636e5545a7 Attacking mobs don't care if they cant make a jump.
they try anyway
2022-10-25 18:54:57 +00:00
epCode 70beaf6b3d Give mobs more room to judge a jump 2022-10-25 18:52:51 +00:00
epCode b89a9375da Some performance improvements
also add a bit to make mobs look at any player getting too close
2022-10-25 18:51:40 +00:00
epCode 970011e02b make mob constant for velocity rotate with mob.
this simply makes the constant value for continually adding velocity to a mob rotate when the mob rotates. this is because the constant velocity value was not called often enough.
2022-10-25 00:15:13 +00:00
cora ae0b5381e4 Merge pull request 'Villagers - Work, sleep and wander. Check and claim beds etc.' (#2816) from ancientmarinerdev/MineClone2:feature/villager_improvement_rb into master
Reviewed-on: MineClone2/MineClone2#2816
Reviewed-by: cora <cora@noreply.git.minetest.land>
2022-10-23 23:36:49 +00:00
epCode 063325082d undelcared global yaw in mob api fix
Fixes #2839
2022-10-23 21:23:50 +00:00
cora 34dcba0b70 Protect on_pick_up against unsafe usage 2022-10-23 13:46:27 +02:00
ancientmarinerdev e1b685429d Texture now changes when villager loses job. 2022-10-23 01:12:19 +01:00
ancientmarinerdev a8b336381d Villagers - On die, clear job and bed. Get same job if already traded. Thunderstorms go to bed 2022-10-22 01:28:45 +01:00
epCode 3ae3bc7f4e fix non-moving entities having no animations 2022-10-20 03:35:16 +00:00
epCode 14e7fea6c2 Make mob walk velocity be more normal
fixes: #2819
2022-10-20 03:35:16 +00:00
ancientmarinerdev d148e6d4ba Villagers - Work, sleep and wander. Check and claim beds etc. 2022-10-19 01:10:16 +01:00
cora 1ac0da335a on_pick_up api: remove empty stack entities 2022-10-17 13:57:41 -06:00
cora 0b9fcae8ea document api addition 2022-10-17 13:57:41 -06:00
cora 8cb73ee509 Fix on_pick_up api
accepts a returned itemstring from the callback now
2022-10-17 13:57:41 -06:00
epCode 4834b01091 fix punching ghast not getting velocity 2022-10-17 12:38:51 -07:00
cora 7c15b929fa Fix possible crash 2022-10-17 11:42:27 +02:00
cora 2e01180fc8 Fix "hibernating" mobs flying upwards 2022-10-17 11:42:27 +02:00
cora 6f6dac02e8 don't damage falling mobs landing on air or ignore 2022-10-17 11:42:27 +02:00
cora a745075143 Allow mobs to still fall when out of range 2022-10-17 11:42:27 +02:00
epCode 74ba2a105c fix mob death animation 2022-10-17 11:41:17 +02:00
cora f61efce434 Fix crash throwing snowball at (runaway=true) mobs 2022-10-16 22:20:06 +02:00
epCode 677fcb48c9 fix mob floping 2022-10-15 12:09:25 -07:00
epCode 8e28c296ca fix mobs flying out of thier element, and increase mob gravity closer to MC 2022-10-15 11:57:53 -07:00
epCode 22e6731261 various mob improvments 2022-10-15 11:25:26 -07:00
cora a6a98fb7ae Fix crash when getting attacked by mob while in boat 2022-10-15 01:58:19 +02:00
epCode f242655b13 make mobs predict jumps before even getting too close to a bock. 2022-10-15 01:47:43 +02:00
epCode 44ba08cb8b make die animation more smooth for all mobs 2022-10-15 01:47:43 +02:00
epCode ba127ecb12 fine-tune mob velocity 2022-10-15 01:47:43 +02:00
epCode 82153c2af9 make mob movment more fluid 2022-10-15 01:47:43 +02:00
cora d90b3c046a give mobs a slightly heigher jump height
so they don't need 2 tries to jump on a node
2022-10-14 02:44:23 +02:00
cora c855f51829 fix mobs not jumping anymore 2022-10-14 02:40:25 +02:00
cora c044cf8e74 Fix debug line 2022-10-14 02:31:23 +02:00
cora 93f8f2aa3b only count despawnable mobs for global caps 2022-10-14 02:31:23 +02:00
cora 976b9da7d7 Despawn out of range mobs when immobile 2022-10-14 02:31:23 +02:00