diff --git a/mods/ITEMS/mcl_chests/api.lua b/mods/ITEMS/mcl_chests/api.lua index aaea8eb21..0018c2f74 100644 --- a/mods/ITEMS/mcl_chests/api.lua +++ b/mods/ITEMS/mcl_chests/api.lua @@ -463,10 +463,14 @@ local function protection_check_put(side) return function(pos, listname, index, return 0 -- BEGIN OF LISTRING WORKAROUND elseif listname == "input" then + local inv = minetest.get_inventory({ type = "node", pos = pos }) local other_pos = get_double_container_neighbor_pos(pos, minetest.get_node(pos).param2, side) local other_inv = minetest.get_inventory({ type = "node", pos = other_pos }) - local inv = minetest.get_inventory({ type = "node", pos = pos }) - return limit_put(stack, other_inv, inv) + if side == "left" then + return limit_put(stack, inv, other_inv) + else + return limit_put(stack, other_inv, inv) + end -- END OF LISTRING WORKAROUND else return stack:get_count() @@ -484,7 +488,11 @@ local function log_inventory_put_double(side) return function(pos, listname, ind inv:set_stack("input", 1, nil) - double_chest_add_item(inv, other_inv, "main", stack) + if side == "left" then + double_chest_add_item(inv, other_inv, "main", stack) + else + double_chest_add_item(other_inv, inv, "main", stack) + end end -- END OF LISTRING WORKAROUND end end @@ -510,10 +518,24 @@ function mcl_chests.register_chest(basename, d) if not d.groups then d.groups = {} end - local on_rightclick_side = { - left = d.on_rightclick_left, - right = d.on_rightclick_right - } + if not d.on_rightclick_left then + d.on_rightclick_left = d.on_rightclick + end + if not d.on_rightclick_right then + d.on_rightclick_right = d.on_rightclick + end + --[[local on_rightclick_side = { + left = d.on_rightclick_left or d.on_rightclick, + right = d.on_rightclick_right or d.on_rightclick, + }]] + + if not d.sounds or type(d.sounds) ~= "table" then + d.sounds = { nil, "default_chest" } + end + + if not d.sounds[2] then + d.sounds[2] = "default_chest" + end -- The basename of the "canonical" version of the node, if set (e.g.: trapped_chest_on → trapped_chest). -- Used to get a shared formspec ID and to swap the node back to the canonical version in on_construct. @@ -569,7 +591,8 @@ function mcl_chests.register_chest(basename, d) - -- Register + -- Dummy inventory node + -- Will turn into names.small.a when placed down minetest.register_node("mcl_chests:" .. basename, { description = d.desc, _tt_help = d.tt_help, @@ -582,7 +605,7 @@ function mcl_chests.register_chest(basename, d) use_texture_alpha = "opaque", paramtype = "light", paramtype2 = "facedir", - sounds = d.sounds, + sounds = d.sounds[1], groups = groups_inv, on_construct = function(pos, node) local node = minetest.get_node(pos) @@ -608,7 +631,7 @@ function mcl_chests.register_chest(basename, d) tiles = { "blank.png^[resize:16x16" }, use_texture_alpha = "clip", _chest_entity_textures = small_textures, - _chest_entity_sound = "default_chest", + _chest_entity_sound = d.sounds[2], _chest_entity_mesh = "mcl_chests_chest", _chest_entity_animation_type = "chest", paramtype = "light", @@ -616,7 +639,7 @@ function mcl_chests.register_chest(basename, d) drop = d.drop, groups = groups_small, is_ground_content = false, - sounds = d.sounds, + sounds = d.sounds[1], on_construct = function(pos) local param2 = minetest.get_node(pos).param2 local meta = minetest.get_meta(pos) @@ -652,18 +675,18 @@ function mcl_chests.register_chest(basename, d) minetest.swap_node(pos, { name = names.right.a, param2 = param2 }) local p = get_double_container_neighbor_pos(pos, param2, "right") minetest.swap_node(p, { name = names.left.a, param2 = param2 }) - create_entity(p, names.left.a, double_textures, param2, true, "default_chest", + create_entity(p, names.left.a, double_textures, param2, true, d.sounds[2], "mcl_chests_chest", "chest") elseif minetest.get_node(get_double_container_neighbor_pos(pos, param2, "left")).name == names.small.a then minetest.swap_node(pos, { name = names.left.a, param2 = param2 }) - create_entity(pos, names.left.a, double_textures, param2, true, "default_chest", + create_entity(pos, names.left.a, double_textures, param2, true, d.sounds[2], "mcl_chests_chest", "chest") local p = get_double_container_neighbor_pos(pos, param2, "left") minetest.swap_node(p, { name = names.right.a, param2 = param2 }) else minetest.swap_node(pos, { name = names.small.a, param2 = param2 }) - create_entity(pos, names.small.a, small_textures, param2, false, "default_chest", + create_entity(pos, names.small.a, small_textures, param2, false, d.sounds[2], "mcl_chests_chest", "chest") end end, @@ -718,7 +741,7 @@ function mcl_chests.register_chest(basename, d) d.on_rightclick(pos, node, clicker) end - player_chest_open(clicker, pos, names.small.a, small_textures, node.param2, false, "default_chest", + player_chest_open(clicker, pos, names.small.a, small_textures, node.param2, false, d.sounds[2], "mcl_chests_chest") end, @@ -738,7 +761,7 @@ function mcl_chests.register_chest(basename, d) tiles = { "blank.png^[resize:16x16" }, use_texture_alpha = "clip", _chest_entity_textures = double_textures, - _chest_entity_sound = "default_chest", + _chest_entity_sound = d.sounds[2], _chest_entity_mesh = "mcl_chests_chest", _chest_entity_animation_type = "chest", paramtype = "light", @@ -746,7 +769,7 @@ function mcl_chests.register_chest(basename, d) groups = groups_left, drop = d.drop, is_ground_content = false, - sounds = d.sounds, + sounds = d.sounds[1], on_construct = construct_double_chest("left", names), after_place_node = function(pos, placer, itemstack, pointed_thing) minetest.get_meta(pos):set_string("name", itemstack:get_meta():get_string("name")) @@ -819,7 +842,7 @@ function mcl_chests.register_chest(basename, d) d.on_rightclick_left(pos, node, clicker) end - player_chest_open(clicker, pos, names.left.a, double_textures, node.param2, true, "default_chest", + player_chest_open(clicker, pos, names.left.a, double_textures, node.param2, true, d.sounds[2], "mcl_chests_chest") end, mesecons = d.mesecons, @@ -841,7 +864,7 @@ function mcl_chests.register_chest(basename, d) groups = groups_right, drop = d.drop, is_ground_content = false, - sounds = d.sounds, + sounds = d.sounds[1], on_construct = construct_double_chest("right", names), after_place_node = function(pos, placer, itemstack, pointed_thing) minetest.get_meta(pos):set_string("name", itemstack:get_meta():get_string("name")) @@ -914,7 +937,7 @@ function mcl_chests.register_chest(basename, d) d.on_rightclick_right(pos, node, clicker) end - player_chest_open(clicker, pos_other, left_name, double_textures, node.param2, true, "default_chest", + player_chest_open(clicker, pos_other, names.left.a, double_textures, node.param2, true, d.sounds[2], "mcl_chests_chest") end, mesecons = d.mesecons, diff --git a/mods/ITEMS/mcl_chests/chests.lua b/mods/ITEMS/mcl_chests/chests.lua index 935872707..95a6a765a 100644 --- a/mods/ITEMS/mcl_chests/chests.lua +++ b/mods/ITEMS/mcl_chests/chests.lua @@ -27,7 +27,7 @@ mcl_chests.register_chest("chest", { material_wood = 1, flammable = -1, }, - sounds = mcl_sounds.node_sound_wood_defaults(), + sounds = { mcl_sounds.node_sound_wood_defaults() }, hardness = 2.5, hidden = false, }) @@ -59,7 +59,7 @@ mcl_chests.register_chest("trapped_chest", { flammable = -1, mesecon = 2, }, - sounds = mcl_sounds.node_sound_wood_defaults(), + sounds = { mcl_sounds.node_sound_wood_defaults() }, hardness = 2.5, hidden = false, mesecons = { @@ -120,7 +120,7 @@ mcl_chests.register_chest("trapped_chest_on", { flammable = -1, mesecon = 2, }, - sounds = mcl_sounds.node_sound_wood_defaults(), + sounds = { mcl_sounds.node_sound_wood_defaults() }, hardness = 2.5, hidden = true, mesecons = { diff --git a/mods/ITEMS/mcl_chests/example.lua b/mods/ITEMS/mcl_chests/example.lua index 135432ff1..eb9e15849 100644 --- a/mods/ITEMS/mcl_chests/example.lua +++ b/mods/ITEMS/mcl_chests/example.lua @@ -29,9 +29,13 @@ mcl_chests.register_chest("stone_chest", { stone = 1, material_stone = 1, }, - sounds = mcl_sounds.node_sound_stone_defaults(), + sounds = { mcl_sounds.node_sound_stone_defaults() }, hardness = 4.0, hidden = false, + -- It bites! + on_rightclick = function(pos, node, clicker) + mcl_util.deal_damage(clicker, 2) + end, }) minetest.register_craft({