From 8ac54febba7769f8e03c82b827f048e6324b7cfc Mon Sep 17 00:00:00 2001 From: Brandon Date: Wed, 22 Jul 2020 17:52:47 -0400 Subject: [PATCH] Adjust dragon's breath color and don't splash it --- mods/ITEMS/mcl_potions/potions.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/mods/ITEMS/mcl_potions/potions.lua b/mods/ITEMS/mcl_potions/potions.lua index e7d33d29d..4616ec9bf 100644 --- a/mods/ITEMS/mcl_potions/potions.lua +++ b/mods/ITEMS/mcl_potions/potions.lua @@ -145,7 +145,7 @@ local function register_potion(def) potion_fun = get_arrow_fun(def.effect, dur/8.), } - if def.color then + if def.color and def.name ~= "dragon_breath" then mcl_potions.register_splash(def.name, S("Splash "..def.description), def.color, splash_def) mcl_potions.register_lingering(def.name, S("Lingering "..def.description), def.color, ling_def) mcl_potions.register_arrow(def.name, S(def.description.." Arrow"), def.color, arrow_def) @@ -339,7 +339,7 @@ local dragon_breath_def = { description = "Dragon's Breath", _tt = S("No effect"), _longdesc = S("Combine with Splash potions to create a Lingering effect"), - color = "#CF5577", + color = "#BF4567", groups = { brewitem = 1, not_in_creative_inventory = 0 }, on_use = nil, }