diff --git a/mods/CORE/mcl_sounds/init.lua b/mods/CORE/mcl_sounds/init.lua index 13ca7bf720..610d95676f 100644 --- a/mods/CORE/mcl_sounds/init.lua +++ b/mods/CORE/mcl_sounds/init.lua @@ -11,7 +11,7 @@ function mcl_sounds.node_sound_defaults(table) table.dug = table.dug or {name="default_dug_node", gain=0.25} table.dig = table.dig or - {name="default_dig_oddly_breakable_by_hand", gain=1.0} + {name="default_dig_oddly_breakable_by_hand", gain=0.5} table.place = table.place or {name="default_place_node_hard", gain=1.0} return table @@ -20,11 +20,11 @@ end function mcl_sounds.node_sound_stone_defaults(table) table = table or {} table.footstep = table.footstep or - {name="default_hard_footstep", gain=0.5} + {name="default_hard_footstep", gain=0.2} table.dug = table.dug or {name="default_hard_footstep", gain=1.0} table.dig = table.dig or - {name="default_dig_cracky", gain=1.0} + {name="default_dig_cracky", gain=0.5} mcl_sounds.node_sound_defaults(table) return table end @@ -32,13 +32,13 @@ end function mcl_sounds.node_sound_metal_defaults(table) table = table or {} table.footstep = table.footstep or - {name="default_metal_footstep", gain=0.5} + {name="default_metal_footstep", gain=0.2} table.dug = table.dug or - {name="default_dug_metal", gain=1.0} + {name="default_dug_metal", gain=0.5} table.dig = table.dig or - {name="default_dig_metal", gain=1.0} + {name="default_dig_metal", gain=0.5} table.place = table.place or - {name="default_place_node_metal", gain=1.0} + {name="default_place_node_metal", gain=0.5} mcl_sounds.node_sound_defaults(table) return table end @@ -46,11 +46,11 @@ end function mcl_sounds.node_sound_dirt_defaults(table) table = table or {} table.footstep = table.footstep or - {name="default_dirt_footstep", gain=1.0} + {name="default_dirt_footstep", gain=0.25} table.dug = table.dug or - {name="default_dirt_footstep", gain=1.5} + {name="default_dirt_footstep", gain=1.0} table.dig = table.dig or - {name="default_dig_crumbly", gain=1.0} + {name="default_dig_crumbly", gain=0.4} table.place = table.place or {name="default_place_node", gain=1.0} mcl_sounds.node_sound_defaults(table) @@ -60,11 +60,25 @@ end function mcl_sounds.node_sound_sand_defaults(table) table = table or {} table.footstep = table.footstep or - {name="default_sand_footstep", gain=0.5} + {name="default_sand_footstep", gain=0.05} table.dug = table.dug or - {name="default_sand_footstep", gain=1.0} + {name="default_sand_footstep", gain=0.15} table.dig = table.dig or - {name="default_dig_crumbly", gain=1.0} + {name="default_dig_crumbly", gain=0.4} + table.place = table.place or + {name="default_place_node", gain=1.0} + mcl_sounds.node_sound_defaults(table) + return table +end + +function mcl_sounds.node_sound_gravel_defaults(table) + table = table or {} + table.footstep = table.footstep or + {name="default_gravel_footstep", gain=0.25} + table.dug = table.dug or + {name="default_gravel_dug", gain=1.0} + table.dig = table.dig or + {name="default_gravel_dig", gain=0.35} table.place = table.place or {name="default_place_node", gain=1.0} mcl_sounds.node_sound_defaults(table) @@ -78,21 +92,33 @@ function mcl_sounds.node_sound_snow_defaults(table) table.dug = table.dug or {name="pedology_snow_soft_footstep", gain=1.0} table.dig = table.dig or - {name="default_dig_crumbly", gain=1.0} + {name="default_dig_crumbly", gain=0.4} table.place = table.place or {name="default_place_node", gain=1.0} mcl_sounds.node_sound_defaults(table) return table end +function mcl_sounds.node_sound_ice_defaults(table) + table = table or {} + table.footstep = table.footstep or + {name="default_ice_footstep", gain=0.15} + table.dug = table.dug or + {name="default_ice_dug", gain=0.5} + table.dig = table.dig or + {name="default_ice_dig", gain=0.5} + mcl_sounds.node_sound_defaults(table) + return table +end + function mcl_sounds.node_sound_wood_defaults(table) table = table or {} table.footstep = table.footstep or - {name="default_wood_footstep", gain=0.5} + {name="default_wood_footstep", gain=0.15} table.dug = table.dug or {name="default_wood_footstep", gain=1.0} table.dig = table.dig or - {name="default_dig_choppy", gain=1.0} + {name="default_dig_choppy", gain=0.4} mcl_sounds.node_sound_defaults(table) return table end @@ -114,9 +140,9 @@ end function mcl_sounds.node_sound_leaves_defaults(table) table = table or {} table.footstep = table.footstep or - {name="default_grass_footstep", gain=0.1325} + {name="default_grass_footstep", gain=0.45} table.dug = table.dug or - {name="default_grass_footstep", gain=0.425} + {name="default_grass_footstep", gain=0.7} table.dig = table.dig or {name="default_dig_snappy", gain=0.4} table.place = table.place or @@ -128,11 +154,11 @@ end function mcl_sounds.node_sound_glass_defaults(table) table = table or {} table.footstep = table.footstep or - {name="default_glass_footstep", gain=0.5} + {name="default_glass_footstep", gain=0.3} table.dug = table.dug or {name="default_break_glass", gain=1.0} table.dig = table.dig or - {name="default_dig_cracky", gain=1.0} + {name="default_dig_cracky", gain=0.5} mcl_sounds.node_sound_defaults(table) return table end diff --git a/mods/ITEMS/mcl_core/nodes_base.lua b/mods/ITEMS/mcl_core/nodes_base.lua index 2a6192b72b..22ea20b773 100644 --- a/mods/ITEMS/mcl_core/nodes_base.lua +++ b/mods/ITEMS/mcl_core/nodes_base.lua @@ -542,9 +542,7 @@ minetest.register_node("mcl_core:gravel", { {items = {"mcl_core:gravel"}} } }, - sounds = mcl_sounds.node_sound_dirt_defaults({ - footstep = {name="default_gravel_footstep", gain=0.45}, - }), + sounds = mcl_sounds.node_sound_gravel_defaults(), _mcl_blast_resistance = 0.6, _mcl_hardness = 0.6, _mcl_silk_touch_drop = true, @@ -901,7 +899,7 @@ minetest.register_node("mcl_core:ice", { stack_max = 64, groups = {handy=1,pickaxey=1, slippery=3, building_block=1, ice=1}, drop = "", - sounds = mcl_sounds.node_sound_glass_defaults(), + sounds = mcl_sounds.node_sound_ice_defaults(), node_dig_prediction = "mcl_core:water_source", after_dig_node = function(pos, oldnode) mcl_core.melt_ice(pos) @@ -919,7 +917,7 @@ minetest.register_node("mcl_core:packed_ice", { stack_max = 64, groups = {handy=1,pickaxey=1, slippery=3, building_block=1, ice=1}, drop = "", - sounds = mcl_sounds.node_sound_glass_defaults(), + sounds = mcl_sounds.node_sound_ice_defaults(), _mcl_blast_resistance = 0.5, _mcl_hardness = 0.5, _mcl_silk_touch_drop = true, @@ -967,7 +965,7 @@ for i=0,3 do stack_max = 64, groups = {handy=1, frosted_ice=1, slippery=3, not_in_creative_inventory=1, ice=1}, drop = "", - sounds = mcl_sounds.node_sound_glass_defaults(), + sounds = mcl_sounds.node_sound_ice_defaults(), on_construct = function(pos) local timer = minetest.get_node_timer(pos) timer:start(1.5)