From caacb378dece1220ea2c582c6a87edaea1c1c5ec Mon Sep 17 00:00:00 2001 From: cora Date: Fri, 18 Feb 2022 02:31:19 +0100 Subject: [PATCH] fix api change in enchanting --- mods/ENTITIES/mobs_mc/villager.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/mods/ENTITIES/mobs_mc/villager.lua b/mods/ENTITIES/mobs_mc/villager.lua index db9cf3b19e..7fed4cbf8a 100644 --- a/mods/ENTITIES/mobs_mc/villager.lua +++ b/mods/ENTITIES/mobs_mc/villager.lua @@ -409,7 +409,7 @@ local init_trades = function(self, inv) local offered_stack = ItemStack({name = offered_item, count = offered_count}) if mcl_enchanting.is_enchanted(offered_item) then if mcl_enchanting.is_book(offered_item) then - offered_stack = mcl_enchanting.get_uniform_randomly_enchanted_book({"soul_speed"}) + offered_stack = mcl_enchanting.enchant_uniform_randomly(offered_stack, {"soul_speed"}) else mcl_enchanting.enchant_randomly(offered_stack, math.random(5, 19), false, false, true) mcl_enchanting.unload_enchantments(offered_stack)