diff --git a/mods/MAPGEN/mcl_dungeons/init.lua b/mods/MAPGEN/mcl_dungeons/init.lua index 7aa04a2c5f..6296b1309f 100644 --- a/mods/MAPGEN/mcl_dungeons/init.lua +++ b/mods/MAPGEN/mcl_dungeons/init.lua @@ -200,8 +200,9 @@ minetest.register_on_generated(function(minp, maxp) local p_pos = area:index(tx, ty, tz) -- Do not overwrite nodes with is_ground_content == false (e.g. bedrock) + -- Exceptions cobblestone and moss stone so neighborings dungeons nicely connect to each other local name = minetest.get_name_from_content_id(data[p_pos]) - if minetest.registered_nodes[name].is_ground_content then + if name == "mcl_core:cobble" or name == "mcl_core:mossycobble" or minetest.registered_nodes[name].is_ground_content then -- Floor if ty == y then if math.random(1,4) == 1 then