Commit Graph

6027 Commits

Author SHA1 Message Date
Elias Åström bfe51316ee Merge branch 'mcl_autogroups' 2021-03-18 13:43:58 +01:00
Elias Åström 13268965ee Update README.txt in _mcl_autogroup 2021-03-18 13:40:56 +01:00
Elias Åström 521f96b4ab Use mod.conf for mcl_autogroup and _mcl_autogroup 2021-03-18 13:36:25 +01:00
Lizzy Fleckenstein df59cc12a8 Proper bucket rotations (Fix #1289) 2021-03-18 12:48:29 +01:00
Lizzy Fleckenstein 3df3e957e2 Make nodes usable when wielding an end crystal 2021-03-18 12:41:39 +01:00
Lizzy Fleckenstein 0e206e9974 Fix #1324 2021-03-18 12:38:54 +01:00
Lizzy Fleckenstein 6ac0d628ef Fix #1319 2021-03-18 12:34:12 +01:00
Lizzy Fleckenstein 413fbc9c60 Make boats burn (Fix #1318) 2021-03-18 12:31:25 +01:00
Elias Åström c8b543991f Automatically assign nodes to creative_breakable
If they belong to any digging group.
2021-03-18 11:35:40 +01:00
Elias Åström 8f9650abe4 Update the groupcaps of all enchanted tools
Not just those enchanted with efficiency.
2021-03-18 11:35:40 +01:00
Elias Åström 4c46eb2b4b Make tools without toolcaps do damage as hand
If the tool_capabilities defaults to {} if unspecified the tool, then
users will not be able to attack with the tool at all.  This solves that
by including the damage_group and full_punch_interval from the hand into
the tool_capabilities when it is nil.
2021-03-18 11:35:40 +01:00
Elias Åström fe770c19a5 Fix crash when tool_capabilities is nil 2021-03-18 11:35:40 +01:00
Elias Åström 0112825a9f Localize variables in _mcl_autogroup 2021-03-18 11:35:40 +01:00
Elias Åström cff0130506 Rename _mcl_autogroup_groupcaps to _mcl_diggroups 2021-03-18 11:35:40 +01:00
Elias Åström 7b93f68ed8 Fix typo 2021-03-18 11:35:40 +01:00
Elias Åström ece4c892f4 Force tools to include levels in their diggroups 2021-03-18 11:35:40 +01:00
Elias Åström bec1f786a6 Improve documentation of mcl_autogroup 2021-03-18 11:35:40 +01:00
Elias Åström 6458565bf9 Move mcl_util.hash to a local function
It is probably unlikely it will be useful at other places in Mineclone2.
2021-03-18 11:35:40 +01:00
Elias Åström 2e9b3c2259 Move efficiency code to its own file 2021-03-18 11:35:40 +01:00
Elias Åström 5193730652 Truncate groupcaps_hash to 8 Base64 digits 2021-03-18 11:35:40 +01:00
Elias Åström e77473e800 Make changes to the mcl_autogroup API
Group levels are now specified as a list of names when registering a
digging group.  Digging groups which do not have specified levels will
support tools having two levels, 0 and 1 where 0 means the tool can dig
but not harvest the node and 1 means it can also harvest the node.  If
more levels are required one has to specifiy them when registering the
digging group.
2021-03-18 11:35:40 +01:00
Elias Åström 922bdbc601 Use hashing for more efficient groupcaps updating
This adds the metadata field "groupcaps_hash" to tools enchanted with
efficiency.  This value contains a hash of the groupcaps field in
tool_capabilities.  This value gets compared to the expected hash value
to determine if the tools tool_capabilities should be updated according
to commit af31f8189e8e5c2b.

This commit makes efficiency more efficient.
2021-03-18 11:35:40 +01:00
Elias Åström 3241dbbec5 Update enchanted tools with outdated digging times
Because of the way digging times is implemented in Mineclone2, it is
possible for the digging times of efficiency enchanted tools to become
outdated.

This fixes that by automatically updating the tools tool_capabilities
after each time the tool is used.
2021-03-18 11:35:40 +01:00
Elias Åström b47733507d Fix tools not taking wear when rightclicking
Added the API function mcl_autogroup.get_wear which is used to get the
tool wear for digging a node of a group.  This is used by mcl_tools to
compute the wear of shovels and shears when rightclicking to create
grass paths and carve pumpkins.
2021-03-18 11:35:29 +01:00
Elias Åström f0528b11d7 Make mcl_enchanting use the new mcl_autogroups
The function mcl_autogroups.get_groupcaps is used by mods to get the
groupcaps for tools with efficiency enchantments.  This function is used
by mcl_enchanting when enchanting tools with efficiency.
2021-03-18 11:34:26 +01:00
Elias Åström 503b3a8149 Fix some nodes not being diggable
Previously some nodes like "mcl_flowers:double_grass_top" would be
undiggable.  This was because they did not define _mcl_hardness and it
was not defaulted to 0 in all parts of _mcl_autogroup.
2021-03-18 11:34:26 +01:00
Elias Åström 5b5a254b1a Fix tool uses not being set in _mcl_autogroups 2021-03-18 11:34:26 +01:00
Elias Åström 0c90dda04c Rename register_digtime_group to register_diggroup 2021-03-18 11:34:26 +01:00
Elias Åström fa86d4e5eb Change comments for mcl_autogroup 2021-03-18 11:34:20 +01:00
Elias Åström f8461d5e90 Remove mcl_autogroups.get_groupcaps
Requiring tool definitions to call a function in _mcl_autogroup means
that they need to be loaded after _mcl_autogroup.  This can cause
problems because _mcl_autogroup needs to be loaded after all tool and
node definitions are completed.

Because of this the API is changed so tool definitions instead put the
data used to generate groupcaps in the custom field
_mcl_autogroup_groupcaps.  _mcl_autogroup will then go through all
registered tools and update the groupcaps for every tool where this
field is present.  This means that no mod ever has to depend on
_mcl_autogroup.
2021-03-18 11:33:18 +01:00
Elias Åström fb6f5eae7a Rewrite mcl_autogroup
These changes are primarly made to make mcl_autogroup more efficient.
Previously enchanted tools required storing around 21 kB of metadata due
to the way the previous version of the mod was implemented.  This caused
a lot of lag and a huge amount of network traffic.  With the changes
enchanted tools won't require more than 1 kB of metadata.

The mod is also rewritten to use an API to register digging groups and
compute the groupcaps for tools.  This will make it easier for modders
to register custom digging groups.

The mod is now split up into two parts.  One part called "mcl_autogroup"
to implement the API for registering custom digging groups, and the
other part called "_mcl_autogroup" which contains most of the code which
has to be loaded after most mods.
2021-03-18 11:32:18 +01:00
AFCMS 558fa57cc6 Solve quartz not generating in the nether 2021-03-18 09:48:18 +01:00
epCode 61ef6ebc03 Remove skeleton horse from immediate game 2021-03-17 22:54:04 +00:00
epCode e52d58d15a Remove skeleton horse texture for copyright reasons
see #1322
2021-03-17 22:50:22 +00:00
epCode 6b1ce182d3 Make players able to shoot themselves 2021-03-17 13:47:02 -07:00
AFCMS 5df668f6af fix mcl_buckets extra_check #1320 2021-03-17 16:56:46 +01:00
AFCMS ae18ca7602 fix wrong value in walkover 2021-03-17 10:48:59 +01:00
Elias Åström 5c3bb22036 Merge branch 'master' of https://git.minetest.land/MineClone2/MineClone2 2021-03-17 09:12:23 +01:00
Elias Åström 7441f0269b Use get_node_light for sunlight in 5.3
Avoids servers running 5.3 crashing.
2021-03-17 09:12:02 +01:00
Elias Fleckenstein a06d0f7474 Merge pull request 'Fix #1295 - Chests now open 90 degrees, regardless' (#1316) from ZedekThePD/MineClone2:master into master
Reviewed-on: MineClone2/MineClone2#1316
2021-03-17 07:06:07 +00:00
ZeDique la Ruleta 6c49c46697 Chests now open 90 degrees, regardless
- Removed 'block' check with chests, they will always open 90 degrees regardless of what's behind them
2021-03-16 23:10:34 -04:00
epCode b82da05590 Fix #1277 2021-03-16 19:18:07 -07:00
epCode 86f2d639f9 Make arrows remove after a longer period 2021-03-16 16:01:47 -07:00
Elias Åström 0805431231 Fix #1293 2021-03-16 23:51:20 +01:00
epCode 33c589369f Make arrows stick into players. 2021-03-16 15:22:36 -07:00
AFCMS 6645c4cb30 Really 2021-03-16 17:43:32 +01:00
AFCMS 8f30e223e2 I hate reverting something xD 2021-03-16 17:39:06 +01:00
AFCMS 5d17a6b699 fix SO MANY pairs/ipairs 2021-03-16 17:35:46 +01:00
AFCMS f35f80d79a fix walkover 2021-03-16 17:31:29 +01:00
Code-Sploit 834dfcf9af Change Max Empty bucket stack back to 16 but keep Lava and Water max_stack. Reason: Wrong research 2021-03-16 13:05:19 +00:00