diff --git a/mods/ITEMS/mcl_walls/API.md b/mods/ITEMS/mcl_walls/API.md index bbaba232a4..45e82d5645 100644 --- a/mods/ITEMS/mcl_walls/API.md +++ b/mods/ITEMS/mcl_walls/API.md @@ -2,18 +2,25 @@ This API allows you to add more walls (like the cobblestone wall) to MineClone 2. -## `mcl_walls.register_wall(nodename, description, tiles, invtex, groups, sounds)` +## `mcl_walls.register_wall(nodename, description, craft_material, tiles, invtex, groups, sounds)` Adds a new wall type. This is optimized for stone-based walls, but other materials are theoretically possible, too. The current implementation registers a couple of nodes for the different nodeboxes. All walls connect to solid nodes and all other wall nodes. -The crafting recipe is NOT registered, you have to add your own. +If `craft_material` is not `nil` it also adds a crafting recipe of the following form: + + CCC + CCC + + Yields 6 walls + C = craft_material (can be group) ### Parameters * `nodename`: Full itemstring of the new wall node (base node only). ***Must not have an underscore!*** * `description`: Item description of item (tooltip), visible to user +* `craft_material`: Item to be used in the crafting recipe. If `nil`, no crafting recipe will be added * `tiles`: Wall textures table, same syntax as for `minetest.register_node` * `inventory_image`: Inventory image (optional, default is an ugly 3D image) * `groups`: Base group memberships (optional, default is `{cracky=3}`) diff --git a/mods/ITEMS/mcl_walls/init.lua b/mods/ITEMS/mcl_walls/init.lua index 6af1527fcb..7dfe59660c 100644 --- a/mods/ITEMS/mcl_walls/init.lua +++ b/mods/ITEMS/mcl_walls/init.lua @@ -84,12 +84,13 @@ local full_blocks = { --[[ Adds a new wall type. * nodename: Itemstring of base node to add. Must not contain an underscore * description: Item description (tooltip), visible to user +* craft_material: Material for the default crafting recipe (optional) * tiles: Wall textures table * inventory_image: Inventory image (optional) * groups: Base group memberships (optional, default is {cracky=3}) * sounds: Sound table (optional, default is stone) ]] -function mcl_walls.register_wall(nodename, description, tiles, inventory_image, groups, sounds) +function mcl_walls.register_wall(nodename, description, craft_material, tiles, inventory_image, groups, sounds) local base_groups = groups if not base_groups then @@ -211,29 +212,23 @@ function mcl_walls.register_wall(nodename, description, tiles, inventory_image, on_construct = update_wall, sounds = sounds, }) + if craft_material then + minetest.register_craft({ + output = nodename .. " 6", + recipe = { + {craft_material, craft_material, craft_material}, + {craft_material, craft_material, craft_material}, + } + }) + end end -- Cobblestone wall - -mcl_walls.register_wall("mcl_walls:cobble", "Cobblestone Wall", {"default_cobble.png"}, "mcl_walls_cobble.png") -minetest.register_craft({ - output = 'mcl_walls:cobble 6', - recipe = { - {'mcl_core:cobble', 'mcl_core:cobble', 'mcl_core:cobble'}, - {'mcl_core:cobble', 'mcl_core:cobble', 'mcl_core:cobble'} - } -}) +mcl_walls.register_wall("mcl_walls:cobble", "Cobblestone Wall", "mcl_core:cobble", {"default_cobble.png"}, "mcl_walls_cobble.png") -- Mossy wall -mcl_walls.register_wall("mcl_walls:mossycobble", "Mossy Cobblestone Wall", {"default_mossycobble.png"}, "mcl_walls_mossycobble.png") -minetest.register_craft({ - output = 'mcl_walls:mossycobble 6', - recipe = { - {'mcl_core:mossycobble', 'mcl_core:mossycobble', 'mcl_core:mossycobble'}, - {'mcl_core:mossycobble', 'mcl_core:mossycobble', 'mcl_core:mossycobble'} - } -}) +mcl_walls.register_wall("mcl_walls:mossycobble", "Mossy Cobblestone Wall", "mcl_core:mossycobble", {"default_mossycobble.png"}, "mcl_walls_mossycobble.png") minetest.register_on_placenode(update_wall_global) minetest.register_on_dignode(update_wall_global)