diff --git a/mods/MAPGEN/mcl_shipwrecks/init.lua b/mods/MAPGEN/mcl_shipwrecks/init.lua index e9b957095f..731a437933 100644 --- a/mods/MAPGEN/mcl_shipwrecks/init.lua +++ b/mods/MAPGEN/mcl_shipwrecks/init.lua @@ -14,45 +14,53 @@ local schems = { "shipwreck_half_back", } -local loottable_supply = { - stacks_min = 3, - stacks_max = 10, - items = { - --{ itemstring = "TODO:sus_stew", weight = 10, amount_min = 1, amount_max = 1 }, - { itemstring = "mcl_core:paper", weight = 8, amount_min = 1, amount_max = 12 }, - { itemstring = "mcl_farming:wheat_item", weight = 7, amount_min = 8, amount_max = 21 }, - { itemstring = "mcl_farming:carrot_item", weight = 7, amount_min = 4, amount_max = 8 }, - { itemstring = "mcl_farming:potato_item_poison", weight = 7, amount_min = 2, amount_max = 6 }, - { itemstring = "mcl_farming:potato_item", weight = 7, amount_min = 2, amount_max = 6 }, - --{ itemstring = "TODO:moss_block", weight = 7, amount_min = 1, amount_max = 4 }, - { itemstring = "mcl_core:coal_lump", weight = 6, amount_min = 2, amount_max = 8 }, - { itemstring = "mcl_mobitems:rotten_flesh", weight = 5, amount_min = 5, amount_max = 24 }, - { itemstring = "mcl_farming:potato_item", weight = 3, amount_min = 1, amount_max = 5 }, - { itemstring = "mcl_armor:helmet_leather_enchanted", weight = 3 }, - { itemstring = "mcl_armor:chestplate_leather_enchanted", weight = 3 }, - { itemstring = "mcl_armor:leggings_leather_enchanted", weight = 3 }, - { itemstring = "mcl_armor:boots_leather_enchanted", weight = 3 }, - --{ itemstring = "TODO:bamboo", weight = 2, amount_min = 1, amount_max = 3 }, - { itemstring = "mcl_farming:pumpkin", weight = 2, amount_min = 1, amount_max = 3 }, - { itemstring = "mcl_tnt:tnt", weight = 1, amount_min = 1, amount_max = 2 }, - +local function get_supply_loot() + return { + stacks_min = 3, + stacks_max = 10, + items = { + --{ itemstring = "TODO:sus_stew", weight = 10, amount_min = 1, amount_max = 1 }, + { itemstring = "mcl_core:paper", weight = 8, amount_min = 1, amount_max = 12 }, + { itemstring = "mcl_farming:wheat_item", weight = 7, amount_min = 8, amount_max = 21 }, + { itemstring = "mcl_farming:carrot_item", weight = 7, amount_min = 4, amount_max = 8 }, + { itemstring = "mcl_farming:potato_item_poison", weight = 7, amount_min = 2, amount_max = 6 }, + { itemstring = "mcl_farming:potato_item", weight = 7, amount_min = 2, amount_max = 6 }, + --{ itemstring = "TODO:moss_block", weight = 7, amount_min = 1, amount_max = 4 }, + { itemstring = "mcl_core:coal_lump", weight = 6, amount_min = 2, amount_max = 8 }, + { itemstring = "mcl_mobitems:rotten_flesh", weight = 5, amount_min = 5, amount_max = 24 }, + { itemstring = "mcl_farming:potato_item", weight = 3, amount_min = 1, amount_max = 5 }, + { itemstring = "mcl_armor:helmet_leather_enchanted", weight = 3, func = function(stack, pr) + mcl_enchanting.enchant_uniform_randomly(stack, {"soul_speed"}) end }, + { itemstring = "mcl_armor:chestplate_leather_enchanted", weight = 3, func = function(stack, pr) + mcl_enchanting.enchant_uniform_randomly(stack, {"soul_speed"}) end }, + { itemstring = "mcl_armor:leggings_leather_enchanted", weight = 3, func = function(stack, pr) + mcl_enchanting.enchant_uniform_randomly(stack, {"soul_speed"}) end }, + { itemstring = "mcl_armor:boots_leather_enchanted", weight = 3, func = function(stack, pr) + mcl_enchanting.enchant_uniform_randomly(stack, {"soul_speed"}) end }, + --{ itemstring = "TODO:bamboo", weight = 2, amount_min = 1, amount_max = 3 }, + { itemstring = "mcl_farming:pumpkin", weight = 2, amount_min = 1, amount_max = 3 }, + { itemstring = "mcl_tnt:tnt", weight = 1, amount_min = 1, amount_max = 2 }, + + } } -} +end -local loottable_treasure = { - stacks_min = 3, - stacks_max = 10, - items = { - { itemstring = "mcl_core:iron_ingot", weight = 8, amount_min = 1, amount_max = 5 }, - { itemstring = "mcl_core:iron_nugget", weight = 8, amount_min = 1, amount_max = 10 }, - { itemstring = "mcl_core:emerald", weight = 8, amount_min = 1, amount_max = 12 }, - { itemstring = "mcl_dye:blue", weight = 8, amount_min = 1, amount_max = 12 }, - { itemstring = "mcl_core:gold_ingot", weight = 8, amount_min = 1, amount_max = 5 }, - { itemstring = "mcl_core:gold_nugget", weight = 8, amount_min = 1, amount_max = 10 }, - { itemstring = "mcl_experience:bottle", weight = 8, amount_min = 1, amount_max = 10 }, - { itemstring = "mcl_core:diamond", weight = 8, amount_min = 1, amount_max = 10 }, +local function get_treasure_loot() + return { + stacks_min = 3, + stacks_max = 10, + items = { + { itemstring = "mcl_core:iron_ingot", weight = 8, amount_min = 1, amount_max = 5 }, + { itemstring = "mcl_core:iron_nugget", weight = 8, amount_min = 1, amount_max = 10 }, + { itemstring = "mcl_core:emerald", weight = 8, amount_min = 1, amount_max = 12 }, + { itemstring = "mcl_dye:blue", weight = 8, amount_min = 1, amount_max = 12 }, + { itemstring = "mcl_core:gold_ingot", weight = 8, amount_min = 1, amount_max = 5 }, + { itemstring = "mcl_core:gold_nugget", weight = 8, amount_min = 1, amount_max = 10 }, + { itemstring = "mcl_experience:bottle", weight = 8, amount_min = 1, amount_max = 10 }, + { itemstring = "mcl_core:diamond", weight = 8, amount_min = 1, amount_max = 10 }, + } } -} +end local function fill_chests(p1,p2) for _,p in pairs(minetest.find_nodes_in_area(p1,p2,{"mcl_chests:chest_small"})) do @@ -60,8 +68,8 @@ local function fill_chests(p1,p2) minetest.registered_nodes["mcl_chests:chest_small"].on_construct(p) end local inv = minetest.get_inventory( {type="node", pos=p} ) - local loot = loottable_supply - if pr:next(1,10) == 1 then loot = loottable_treasure end + local loot = get_supply_loot() + if pr:next(1,10) == 1 then loot = get_treasure_loot() end mcl_loot.fill_inventory(inv, "main", mcl_loot.get_multi_loot({loot}, pr), pr) end end diff --git a/mods/MAPGEN/mcl_shipwrecks/mod.conf b/mods/MAPGEN/mcl_shipwrecks/mod.conf index a3ca2c02c6..79940c7448 100644 --- a/mods/MAPGEN/mcl_shipwrecks/mod.conf +++ b/mods/MAPGEN/mcl_shipwrecks/mod.conf @@ -1,3 +1,3 @@ name = mcl_shipwrecks author = cora -depends = mcl_loot, mcl_structures +depends = mcl_loot, mcl_structures, mcl_enchanting