diff --git a/CREDITS.md b/CREDITS.md index c6ca7d0fb3..296e7c23bf 100644 --- a/CREDITS.md +++ b/CREDITS.md @@ -22,6 +22,7 @@ * Nicu * aligator * Code-Sploit +* NO11 ## Contributors * Laurent Rocher @@ -40,7 +41,6 @@ * Jared Moody * Li0n * Midgard -* NO11 * Saku Laesvuori * Yukitty * ZedekThePD @@ -102,6 +102,7 @@ * leorockway * xMrVizzy * yutyo +* NO11 ## Translations * Wuzzy diff --git a/mods/CORE/mcl_damage/init.lua b/mods/CORE/mcl_damage/init.lua index 983b82b49d..8b2acbb355 100644 --- a/mods/CORE/mcl_damage/init.lua +++ b/mods/CORE/mcl_damage/init.lua @@ -149,13 +149,18 @@ minetest.register_on_player_hpchange(function(player, hp_change, mt_reason) end, true) minetest.register_on_player_hpchange(function(player, hp_change, mt_reason) - if hp_change < 0 then - mcl_damage.run_damage_callbacks(player, -hp_change, mcl_damage.from_mt(mt_reason)) + if player:get_hp() > 0 then + mt_reason.approved = true + if hp_change < 0 then + mcl_damage.run_damage_callbacks(player, -hp_change, mcl_damage.from_mt(mt_reason)) + end end end, false) minetest.register_on_dieplayer(function(player, mt_reason) - mcl_damage.run_death_callbacks(player, mcl_damage.from_mt(mt_reason)) + if mt_reason.approved then + mcl_damage.run_death_callbacks(player, mcl_damage.from_mt(mt_reason)) + end end) minetest.register_on_mods_loaded(function() diff --git a/mods/CORE/mcl_explosions/init.lua b/mods/CORE/mcl_explosions/init.lua index e59e3ea123..dfae884cd5 100644 --- a/mods/CORE/mcl_explosions/init.lua +++ b/mods/CORE/mcl_explosions/init.lua @@ -66,46 +66,44 @@ local function compute_sphere_rays(radius) local rays = {} local sphere = {} - for i=1, 2 do + local function add_ray(pos) + sphere[hash_node_position(pos)] = pos + end + + for y = -radius, radius do + for z = -radius, radius do + for x = -radius, 0 do + local d = x * x + y * y + z * z + if d <= radius * radius then + add_ray(vector.new(x, y, z)) + add_ray(vector.new(-x, y, z)) + break + end + end + end + end + + for x = -radius, radius do + for z = -radius, radius do + for y = -radius, 0 do + local d = x * x + y * y + z * z + if d <= radius * radius then + add_ray(vector.new(x, y, z)) + add_ray(vector.new(x, -y, z)) + break + end + end + end + end + + for x = -radius, radius do for y = -radius, radius do - for z = -radius, radius do - for x = -radius, 0, 1 do - local d = x * x + y * y + z * z - if d <= radius * radius then - local pos = { x = x, y = y, z = z } - sphere[hash_node_position(pos)] = pos - break - end - end - end - end - end - - for i=1,2 do - for x = -radius, radius do - for z = -radius, radius do - for y = -radius, 0, 1 do - local d = x * x + y * y + z * z - if d <= radius * radius then - local pos = { x = x, y = y, z = z } - sphere[hash_node_position(pos)] = pos - break - end - end - end - end - end - - for i=1,2 do - for x = -radius, radius do - for y = -radius, radius do - for z = -radius, 0, 1 do - local d = x * x + y * y + z * z - if d <= radius * radius then - local pos = { x = x, y = y, z = z } - sphere[hash_node_position(pos)] = pos - break - end + for z = -radius, 0 do + local d = x * x + y * y + z * z + if d <= radius * radius then + add_ray(vector.new(x, y, z)) + add_ray(vector.new(x, y, -z)) + break end end end @@ -260,12 +258,12 @@ local function trace_explode(pos, strength, raydirs, radius, info, direct, sourc if collisionbox then -- Create rays from random points in the collision box - local x1 = collisionbox[1] * 2 - local y1 = collisionbox[2] * 2 - local z1 = collisionbox[3] * 2 - local x2 = collisionbox[4] * 2 - local y2 = collisionbox[5] * 2 - local z2 = collisionbox[6] * 2 + local x1 = collisionbox[1] + local y1 = collisionbox[2] + local z1 = collisionbox[3] + local x2 = collisionbox[4] + local y2 = collisionbox[5] + local z2 = collisionbox[6] local x_len = math.abs(x2 - x1) local y_len = math.abs(y2 - y1) local z_len = math.abs(z2 - z1) diff --git a/mods/CORE/mcl_util/init.lua b/mods/CORE/mcl_util/init.lua index f976457c0b..1bf3add389 100644 --- a/mods/CORE/mcl_util/init.lua +++ b/mods/CORE/mcl_util/init.lua @@ -484,12 +484,18 @@ function mcl_util.deal_damage(target, damage, mcl_reason) elseif luaentity._cmi_is_mob then -- local puncher = mcl_reason and mcl_reason.direct or target -- target:punch(puncher, 1.0, {full_punch_interval = 1.0, damage_groups = {fleshy = damage}}, vector.direction(puncher:get_pos(), target:get_pos()), damage) - luaentity.health = luaentity.health - damage + if luaentity.health > 0 then + luaentity.health = luaentity.health - damage + end return end end - target:set_hp(target:get_hp() - damage, {_mcl_reason = mcl_reason}) + local hp = target:get_hp() + + if hp > 0 then + target:set_hp(hp - damage, {_mcl_reason = mcl_reason}) + end end function mcl_util.get_hp(obj) @@ -533,7 +539,7 @@ function mcl_util.get_object_name(object) local luaentity = object:get_luaentity() if not luaentity then - return "" + return tostring(object) end return luaentity.nametag and luaentity.nametag ~= "" and luaentity.nametag or luaentity.description or luaentity.name diff --git a/mods/CORE/mcl_worlds/API.md b/mods/CORE/mcl_worlds/API.md index a5509431c2..dd96b01b54 100644 --- a/mods/CORE/mcl_worlds/API.md +++ b/mods/CORE/mcl_worlds/API.md @@ -61,20 +61,21 @@ In mc, you cant use clock in the nether and the end. * pos: position -## mcl_worlds.register_on_dimension_change(function(player, dimension)) +## mcl_worlds.register_on_dimension_change(function(player, dimension, last_dimension)) Register a callback function func(player, dimension). It will be called whenever a player changes between dimensions. The void counts as dimension. -* player: player, the player who changed the dimension -* dimension: position, The new dimension of the player ("overworld", "nether", "end", "void"). +* player: player, the player who changed of dimension +* dimension: string, The new dimension of the player ("overworld", "nether", "end", "void"). +* last_dimension: string, The dimension where the player was ("overworld", "nether", "end", "void"). ## mcl_worlds.registered_on_dimension_change Table containing all function registered with mcl_worlds.register_on_dimension_change() ## mcl_worlds.dimension_change(player, dimension) -Notify this mod of a dimmension change of to +Notify this mod of a dimension change of to * player: player, player who changed the dimension * dimension: string, new dimension ("overworld", "nether", "end", "void") \ No newline at end of file diff --git a/mods/CORE/mcl_worlds/init.lua b/mods/CORE/mcl_worlds/init.lua index 6cdeaab7e0..435ce51c7f 100644 --- a/mods/CORE/mcl_worlds/init.lua +++ b/mods/CORE/mcl_worlds/init.lua @@ -112,10 +112,11 @@ local last_dimension = {} -- * player: Player who changed the dimension -- * dimension: New dimension ("overworld", "nether", "end", "void") function mcl_worlds.dimension_change(player, dimension) + local playername = player:get_player_name() for i=1, #mcl_worlds.registered_on_dimension_change do - mcl_worlds.registered_on_dimension_change[i](player, dimension) - last_dimension[player:get_player_name()] = dimension + mcl_worlds.registered_on_dimension_change[i](player, dimension, last_dimension[playername]) end + last_dimension[playername] = dimension end ----------------------- INTERNAL STUFF ---------------------- diff --git a/mods/CORE/tga_encoder/README.md b/mods/CORE/tga_encoder/README.md new file mode 100644 index 0000000000..9b3293ddab --- /dev/null +++ b/mods/CORE/tga_encoder/README.md @@ -0,0 +1,4 @@ +# tga_encoder +A TGA Encoder written in Lua without the use of external Libraries. + +May be used as a Minetest mod. diff --git a/mods/CORE/tga_encoder/init.lua b/mods/CORE/tga_encoder/init.lua new file mode 100644 index 0000000000..96afda5e13 --- /dev/null +++ b/mods/CORE/tga_encoder/init.lua @@ -0,0 +1,78 @@ +tga_encoder = {} + +local image = setmetatable({}, { + __call = function(self, ...) + local t = setmetatable({}, {__index = self}) + t:constructor(...) + return t + end, +}) + +function image:constructor(pixels) + self.data = "" + self.pixels = pixels + self.width = #pixels[1] + self.height = #pixels + + self:encode() +end + +function image:encode_colormap_spec() + self.data = self.data + .. string.char(0, 0) -- first entry index + .. string.char(0, 0) -- number of entries + .. string.char(0) -- bits per pixel +end + +function image:encode_image_spec() + self.data = self.data + .. string.char(0, 0) -- X-origin + .. string.char(0, 0) -- Y-origin + .. string.char(self.width % 256, math.floor(self.width / 256)) -- width + .. string.char(self.height % 256, math.floor(self.height / 256)) -- height + .. string.char(24) -- pixel depth (RGB = 3 bytes = 24 bits) + .. string.char(0) -- image descriptor +end + +function image:encode_header() + self.data = self.data + .. string.char(0) -- image id + .. string.char(0) -- color map type + .. string.char(2) -- image type (uncompressed true-color image = 2) + self:encode_colormap_spec() -- color map specification + self:encode_image_spec() -- image specification +end + +function image:encode_data() + for _, row in ipairs(self.pixels) do + for _, pixel in ipairs(row) do + self.data = self.data + .. string.char(pixel[3], pixel[2], pixel[1]) + end + end +end + +function image:encode_footer() + self.data = self.data + .. string.char(0, 0, 0, 0) -- extension area offset + .. string.char(0, 0, 0, 0) -- developer area offset + .. "TRUEVISION-XFILE" + .. "." + .. string.char(0) +end + +function image:encode() + self:encode_header() -- header + -- no color map and image id data + self:encode_data() -- encode data + -- no extension or developer area + self:encode_footer() -- footer +end + +function image:save(filename) + local f = assert(io.open(filename, "w")) + f:write(self.data) + f:close() +end + +tga_encoder.image = image diff --git a/mods/CORE/tga_encoder/mod.conf b/mods/CORE/tga_encoder/mod.conf new file mode 100644 index 0000000000..e4bfac8985 --- /dev/null +++ b/mods/CORE/tga_encoder/mod.conf @@ -0,0 +1,3 @@ +name = tga_encoder +author = Fleckenstein +description = A TGA Encoder written in Lua without the use of external Libraries. diff --git a/mods/ENTITIES/mcl_item_entity/init.lua b/mods/ENTITIES/mcl_item_entity/init.lua index b65585a158..895bfc8925 100644 --- a/mods/ENTITIES/mcl_item_entity/init.lua +++ b/mods/ENTITIES/mcl_item_entity/init.lua @@ -98,7 +98,7 @@ end minetest.register_globalstep(function(dtime) - + tick = not tick for _,player in pairs(minetest.get_connected_players()) do @@ -106,7 +106,7 @@ minetest.register_globalstep(function(dtime) local name = player:get_player_name() - + local pos = player:get_pos() if tick == true and pool[name] > 0 then @@ -124,7 +124,7 @@ minetest.register_globalstep(function(dtime) end - + local inv = player:get_inventory() local checkpos = {x=pos.x,y=pos.y + item_drop_settings.player_collect_height,z=pos.z} @@ -406,6 +406,14 @@ minetest.register_entity(":__builtin:item", { return end local stack = ItemStack(itemstring) + if minetest.get_item_group(stack:get_name(), "compass") > 0 then + stack:set_name("mcl_compass:16") + itemstring = stack:to_string() + self.itemstring = itemstring + end + if minetest.get_item_group(stack:get_name(), "clock") > 0 then + self.is_clock = true + end local count = stack:get_count() local max_count = stack:get_stack_max() if count > max_count then @@ -593,6 +601,12 @@ minetest.register_entity(":__builtin:item", { local node = minetest.get_node_or_nil(p) local in_unloaded = (node == nil) + if self.is_clock then + self.object:set_properties({ + textures = {"mcl_clock:clock_" .. (mcl_worlds.clock_works(p) and mcl_clock.old_time or mcl_clock.random_frame)} + }) + end + -- If no collector was found for a long enough time, declare the magnet as disabled if self._magnet_active and (self._collector_timer == nil or (self._collector_timer > item_drop_settings.magnet_time)) then self._magnet_active = false diff --git a/mods/ENTITIES/mcl_mobs/api/mob_functions/ai.lua b/mods/ENTITIES/mcl_mobs/api/mob_functions/ai.lua index eda7e88711..d75bda6c6b 100644 --- a/mods/ENTITIES/mcl_mobs/api/mob_functions/ai.lua +++ b/mods/ENTITIES/mcl_mobs/api/mob_functions/ai.lua @@ -938,10 +938,13 @@ mobs.mob_step = function(self, dtime) end end - if self.burn_timer == 0 and minetest_get_node_light(pos) > 12 and minetest_get_node_light(pos, 0.5) == 15 then - mcl_burning.set_on_fire(self.object, 1) - self.burn_timer = 1 --1.7 seconds - self.pause_timer = 0.4 + if self.burn_timer == 0 then + local light_current, light_day = minetest_get_node_light(pos), minetest_get_node_light(pos, 0.5) + if light_current and light_day and light_current > 12 and light_day == 15 then + mcl_burning.set_on_fire(self.object, 1) + self.burn_timer = 1 --1.7 seconds + self.pause_timer = 0.4 + end end end diff --git a/mods/ENTITIES/mcl_mobs/api/mob_functions/death_logic.lua b/mods/ENTITIES/mcl_mobs/api/mob_functions/death_logic.lua index fd95b60ef2..57cb6e4e5a 100644 --- a/mods/ENTITIES/mcl_mobs/api/mob_functions/death_logic.lua +++ b/mods/ENTITIES/mcl_mobs/api/mob_functions/death_logic.lua @@ -87,6 +87,12 @@ end mobs.death_logic = function(self, dtime) + + --stop crashing game when object is nil + if not self or not self.object or not self.object:get_luaentity() then + return + end + self.death_animation_timer = self.death_animation_timer + dtime --get all attached entities and sort through them diff --git a/mods/ENTITIES/mcl_mobs/mod.conf b/mods/ENTITIES/mcl_mobs/mod.conf index 0d622f6a9a..9dfb43aefc 100644 --- a/mods/ENTITIES/mcl_mobs/mod.conf +++ b/mods/ENTITIES/mcl_mobs/mod.conf @@ -2,4 +2,4 @@ name = mcl_mobs author = PilzAdam description = Adds a mob API for mods to add animals or monsters, etc. depends = mcl_particles -optional_depends = mcl_weather, mcl_explosions, mcl_hunger, mcl_worlds, invisibility, lucky_block, cmi, doc_identifier, mcl_armor, mcl_portals, mcl_experience +optional_depends = mcl_weather, mcl_explosions, mcl_hunger, mcl_worlds, invisibility, cmi, doc_identifier, mcl_armor, mcl_portals, mcl_experience diff --git a/mods/ENTITIES/mobs_mc/0_gameconfig.lua b/mods/ENTITIES/mobs_mc/0_gameconfig.lua index 3476bee4c7..c947e91859 100644 --- a/mods/ENTITIES/mobs_mc/0_gameconfig.lua +++ b/mods/ENTITIES/mobs_mc/0_gameconfig.lua @@ -15,7 +15,7 @@ with name "mobs_mc_gameconfig". ]] -- Set to false in your gameconfig mod if you create your own monster egg nodes. mobs_mc.create_monster_egg_nodes = true -mobs_mc.items = {} +--mobs_mc.items = {} mobs_mc.items = { -- Items defined in mobs_mc diff --git a/mods/ENTITIES/mobs_mc/guardian_elder.lua b/mods/ENTITIES/mobs_mc/guardian_elder.lua index 4fb989e2fb..e44796bad6 100644 --- a/mods/ENTITIES/mobs_mc/guardian_elder.lua +++ b/mods/ENTITIES/mobs_mc/guardian_elder.lua @@ -15,7 +15,7 @@ mobs:register_mob("mobs_mc:guardian_elder", { xp_min = 10, xp_max = 10, breath_max = -1, - passive = false, + passive = false, attack_type = "punch", pathfinding = 1, view_range = 16, diff --git a/mods/ENTITIES/mobs_mc/villager.lua b/mods/ENTITIES/mobs_mc/villager.lua index 154e9411fb..4e4b405536 100644 --- a/mods/ENTITIES/mobs_mc/villager.lua +++ b/mods/ENTITIES/mobs_mc/villager.lua @@ -195,7 +195,7 @@ local professions = { { -- TODO: replace with empty map - { { "mcl_core:emerald", 7, 11}, { "mcl_maps:filled_map", 1, 1 } }, + { { "mcl_core:emerald", 7, 11}, { "mcl_maps:empty_map", 1, 1 } }, }, -- TODO: special maps diff --git a/mods/ENVIRONMENT/lightning/screenshot.png b/mods/ENVIRONMENT/lightning/screenshot.png deleted file mode 100644 index 8d3a047ca7..0000000000 Binary files a/mods/ENVIRONMENT/lightning/screenshot.png and /dev/null differ diff --git a/mods/ENVIRONMENT/mcl_weather/screenshot.png b/mods/ENVIRONMENT/mcl_weather/screenshot.png deleted file mode 100644 index 1ee3ea0597..0000000000 Binary files a/mods/ENVIRONMENT/mcl_weather/screenshot.png and /dev/null differ diff --git a/mods/HELP/doc/doc/screenshot.png b/mods/HELP/doc/doc/screenshot.png deleted file mode 100644 index 90946a9999..0000000000 Binary files a/mods/HELP/doc/doc/screenshot.png and /dev/null differ diff --git a/mods/HELP/doc/doc_identifier/screenshot.png b/mods/HELP/doc/doc_identifier/screenshot.png deleted file mode 100644 index 13b2540df5..0000000000 Binary files a/mods/HELP/doc/doc_identifier/screenshot.png and /dev/null differ diff --git a/mods/HELP/doc/doc_items/screenshot.png b/mods/HELP/doc/doc_items/screenshot.png deleted file mode 100644 index 8e7f5656ca..0000000000 Binary files a/mods/HELP/doc/doc_items/screenshot.png and /dev/null differ diff --git a/mods/HELP/mcl_craftguide/screenshot.png b/mods/HELP/mcl_craftguide/screenshot.png deleted file mode 100644 index ebb8e4d768..0000000000 Binary files a/mods/HELP/mcl_craftguide/screenshot.png and /dev/null differ diff --git a/mods/HELP/mcl_doc_basics/screenshot.png b/mods/HELP/mcl_doc_basics/screenshot.png deleted file mode 100644 index f0be2d7ecb..0000000000 Binary files a/mods/HELP/mcl_doc_basics/screenshot.png and /dev/null differ diff --git a/mods/HELP/tt/init.lua b/mods/HELP/tt/init.lua index afc421e4f5..a5ae24a350 100644 --- a/mods/HELP/tt/init.lua +++ b/mods/HELP/tt/init.lua @@ -11,6 +11,10 @@ tt.register_snippet = function(func) table.insert(tt.registered_snippets, func) end +tt.register_priority_snippet = function(func) + table.insert(tt.registered_snippets, 1, func) +end + dofile(minetest.get_modpath(minetest.get_current_modname()).."/snippets.lua") -- Apply item description updates @@ -22,8 +26,6 @@ local function apply_snippets(desc, itemstring, toolcaps, itemstack) local str, snippet_color = tt.registered_snippets[s](itemstring, toolcaps, itemstack) if snippet_color == nil then snippet_color = tt.COLOR_DEFAULT - elseif snippet_color == false then - snippet_color = false end if str then if first then diff --git a/mods/HUD/awards/screenshot.png b/mods/HUD/awards/screenshot.png deleted file mode 100644 index ab9e19e567..0000000000 Binary files a/mods/HUD/awards/screenshot.png and /dev/null differ diff --git a/mods/HUD/hudbars/screenshot.png b/mods/HUD/hudbars/screenshot.png deleted file mode 100644 index 88ee3238db..0000000000 Binary files a/mods/HUD/hudbars/screenshot.png and /dev/null differ diff --git a/mods/HUD/mcl_credits/init.lua b/mods/HUD/mcl_credits/init.lua index 4464a401b6..2943738753 100644 --- a/mods/HUD/mcl_credits/init.lua +++ b/mods/HUD/mcl_credits/init.lua @@ -28,6 +28,7 @@ mcl_credits.people = { "Nicu", "aligator", "Code-Sploit", + "NO11", }}, {"Contributors", 0x52FF00, { "Laurent Rocher", @@ -46,7 +47,6 @@ mcl_credits.people = { "Jared Moody", "Li0n", "Midgard", - "NO11", "Saku Laesvuori", "Yukitty", "ZedekThePD", @@ -107,7 +107,8 @@ mcl_credits.people = { "kingoscargames", "leorockway", "xMrVizzy", - "yutyo" + "yutyo", + "NO11", }}, {"Translations", 0x00FF60, { "Wuzzy", diff --git a/mods/HUD/mcl_death_messages/init.lua b/mods/HUD/mcl_death_messages/init.lua index 9087c41e94..0432c3488d 100644 --- a/mods/HUD/mcl_death_messages/init.lua +++ b/mods/HUD/mcl_death_messages/init.lua @@ -204,8 +204,9 @@ mcl_damage.register_on_death(function(obj, reason) if obj:is_player() then send_to = true - end -- ToDo: add mob death messages for owned mobs, only send to owner (sent_to = "player name") + end + -- ToDo: add mob death messages for owned mobs, only send to owner (sent_to = "player name") if send_to then local messages = mcl_death_messages.messages[reason.type] or {} diff --git a/mods/HUD/mcl_experience/init.lua b/mods/HUD/mcl_experience/init.lua index fd78534fc9..b52611d5af 100644 --- a/mods/HUD/mcl_experience/init.lua +++ b/mods/HUD/mcl_experience/init.lua @@ -275,10 +275,6 @@ function mcl_experience.add_experience(player, experience) end stack:set_wear(math.floor(new_wear)) inv:set_stack(list, index, stack) - if can.list == "armor" then - local armor_inv = minetest.get_inventory({type = "detached", name = player:get_player_name() .. "_armor"}) - armor_inv:set_stack(list, index, stack) - end end local old_bar, old_xp, old_level = temp_pool.bar, temp_pool.xp, temp_pool.level diff --git a/mods/HUD/show_wielded_item/screenshot.png b/mods/HUD/show_wielded_item/screenshot.png deleted file mode 100644 index 50c2c62605..0000000000 Binary files a/mods/HUD/show_wielded_item/screenshot.png and /dev/null differ diff --git a/mods/ITEMS/mcl_bows/arrow.lua b/mods/ITEMS/mcl_bows/arrow.lua index a6f0c13dbe..c34e934795 100644 --- a/mods/ITEMS/mcl_bows/arrow.lua +++ b/mods/ITEMS/mcl_bows/arrow.lua @@ -118,16 +118,6 @@ ARROW_ENTITY.on_step = function(self, dtime) dpos = vector.round(dpos) local node = minetest.get_node(dpos) - if self.object:get_attach() ~= nil and self.object:get_attach(parent):get_hp() < 1 then - self.object:remove() - end - - minetest.register_on_leaveplayer(function(player) - if self.object:get_attach(parent) == player then - self.object:remove() - end - end) - if self._stuck then self._stucktimer = self._stucktimer + dtime self._stuckrechecktimer = self._stuckrechecktimer + dtime diff --git a/mods/ITEMS/mcl_clock/init.lua b/mods/ITEMS/mcl_clock/init.lua index d53d75076e..0f69784471 100644 --- a/mods/ITEMS/mcl_clock/init.lua +++ b/mods/ITEMS/mcl_clock/init.lua @@ -1,7 +1,7 @@ local S = minetest.get_translator("mcl_clock") --[[ - mcl_clock, renew of the renew of the watch mod + mcl_clock, renew of the renew of the mcl_clock mod Original from Echo, here: http://forum.minetest.net/viewtopic.php?id=3795 ]]-- @@ -11,8 +11,7 @@ mcl_clock = {} -- This is the itemstring of the default clock item. It is used for the default inventory image, help entries, and the like mcl_clock.stereotype = "mcl_clock:clock" -local watch = {} -watch.old_time = -1 +mcl_clock.old_time = -1 local clock_frames = 64 @@ -22,20 +21,20 @@ local random_timer_trigger = 1.0 -- random clock spinning tick in seconds. Incre local random_frame = math.random(0, clock_frames-1) -- Image of all possible faces -watch.images = {} +mcl_clock.images = {} for frame=0, clock_frames-1 do local sframe = tostring(frame) if string.len(sframe) == 1 then sframe = "0" .. sframe end - table.insert(watch.images, "mcl_clock_clock_"..sframe..".png") + table.insert(mcl_clock.images, "mcl_clock_clock_"..sframe..".png") end local function round(num) return math.floor(num + 0.5) end -function watch.get_clock_frame() +function mcl_clock.get_clock_frame() local t = clock_frames * minetest.get_timeofday() t = round(t) if t == clock_frames then t = 0 end @@ -45,7 +44,7 @@ end local doc_mod = minetest.get_modpath("doc") ~= nil -- Register items -function watch.register_item(name, image, creative, frame) +function mcl_clock.register_item(name, image, creative, frame) local g = 1 if creative then g = 0 @@ -78,7 +77,7 @@ end local force_clock_update_timer = 0 minetest.register_globalstep(function(dtime) - local now = watch.get_clock_frame() + local now = mcl_clock.get_clock_frame() force_clock_update_timer = force_clock_update_timer + dtime random_timer = random_timer + dtime -- This causes the random spinning of the clock @@ -87,16 +86,18 @@ minetest.register_globalstep(function(dtime) random_timer = 0 end - if watch.old_time == now and force_clock_update_timer < 60 then + if mcl_clock.old_time == now and force_clock_update_timer < 60 then return end force_clock_update_timer = 0 - watch.old_time = now + mcl_clock.old_time = now + mcl_clock.random_frame = random_frame for p, player in pairs(minetest.get_connected_players()) do for s, stack in pairs(player:get_inventory():get_list("main")) do local dim = mcl_worlds.pos_to_dimension(player:get_pos()) + local frame -- Clocks do not work in certain zones if not mcl_worlds.clock_works(player:get_pos()) then @@ -104,6 +105,7 @@ minetest.register_globalstep(function(dtime) else frame = now end + local count = stack:get_count() if stack:get_name() == mcl_clock.stereotype then player:get_inventory():set_stack("main", s, "mcl_clock:clock_"..frame.." "..count) @@ -117,7 +119,7 @@ end) -- Immediately set correct clock time after crafting minetest.register_on_craft(function(itemstack) if itemstack:get_name() == mcl_clock.stereotype then - itemstack:set_name("mcl_clock:clock_"..watch.get_clock_frame()) + itemstack:set_name("mcl_clock:clock_"..mcl_clock.get_clock_frame()) end end) @@ -132,7 +134,7 @@ minetest.register_craft({ }) -- Clock tool -watch.register_item(mcl_clock.stereotype, watch.images[1], true, 1) +mcl_clock.register_item(mcl_clock.stereotype, mcl_clock.images[1], true, 1) -- Faces for a=0,clock_frames-1,1 do @@ -142,6 +144,6 @@ for a=0,clock_frames-1,1 do else b = b + 32 end - watch.register_item("mcl_clock:clock_"..tostring(a), watch.images[b+1], false, a+1) + mcl_clock.register_item("mcl_clock:clock_"..tostring(a), mcl_clock.images[b+1], false, a+1) end diff --git a/mods/ITEMS/mcl_compass/init.lua b/mods/ITEMS/mcl_compass/init.lua index f154593037..2c71eeac05 100644 --- a/mods/ITEMS/mcl_compass/init.lua +++ b/mods/ITEMS/mcl_compass/init.lua @@ -12,6 +12,27 @@ local random_timer_trigger = 0.5 -- random compass spinning tick in seconds. Inc local random_frame = math.random(0, compass_frames-1) +function mcl_compass.get_compass_image(pos, dir) + -- Compasses do not work in certain zones + if mcl_worlds.compass_works(pos) then + local spawn = {x=0,y=0,z=0} + local ssp = minetest.setting_get_pos("static_spawnpoint") + if ssp then + spawn = ssp + if type(spawn) ~= "table" or type(spawn.x) ~= "number" or type(spawn.y) ~= "number" or type(spawn.z) ~= "number" then + spawn = {x=0,y=0,z=0} + end + end + local angle_north = math.deg(math.atan2(spawn.x - pos.x, spawn.z - pos.z)) + if angle_north < 0 then angle_north = angle_north + 360 end + local angle_dir = -math.deg(dir) + local angle_relative = (angle_north - angle_dir + 180) % 360 + return math.floor((angle_relative/11.25) + 0.5) % compass_frames + else + return random_frame + end +end + minetest.register_globalstep(function(dtime) random_timer = random_timer + dtime @@ -30,27 +51,7 @@ minetest.register_globalstep(function(dtime) end if has_compass(player) then local pos = player:get_pos() - local dim = mcl_worlds.pos_to_dimension(pos) - local compass_image - -- Compasses do not work in certain zones - if not mcl_worlds.compass_works(pos) then - compass_image = random_frame - else - local spawn = {x=0,y=0,z=0} - local ssp = minetest.setting_get_pos("static_spawnpoint") - if ssp then - spawn = ssp - if type(spawn) ~= "table" or type(spawn.x) ~= "number" or type(spawn.y) ~= "number" or type(spawn.z) ~= "number" then - spawn = {x=0,y=0,z=0} - end - end - local dir = player:get_look_horizontal() - local angle_north = math.deg(math.atan2(spawn.x - pos.x, spawn.z - pos.z)) - if angle_north < 0 then angle_north = angle_north + 360 end - local angle_dir = -math.deg(dir) - local angle_relative = (angle_north - angle_dir + 180) % 360 - compass_image = math.floor((angle_relative/11.25) + 0.5) % compass_frames - end + local compass_image = mcl_compass.get_compass_image(pos, player:get_look_horizontal()) for j,stack in pairs(player:get_inventory():get_list("main")) do if minetest.get_item_group(stack:get_name(), "compass") ~= 0 and diff --git a/mods/ITEMS/mcl_core/crafting.lua b/mods/ITEMS/mcl_core/crafting.lua index a0ad38a777..f031c7ca2f 100644 --- a/mods/ITEMS/mcl_core/crafting.lua +++ b/mods/ITEMS/mcl_core/crafting.lua @@ -4,47 +4,30 @@ -- Crafting definition -- -minetest.register_craft({ - output = 'mcl_core:wood 4', - recipe = { - {'mcl_core:tree'}, - } -}) +local craft_planks = function(output, input) + minetest.register_craft({ + output = "mcl_core:"..output.."wood 4", + recipe = { + {"mcl_core:"..input}, + } + }) +end -minetest.register_craft({ - output = 'mcl_core:darkwood 4', - recipe = { - {'mcl_core:darktree'}, - } -}) +local planks = { + {"", "oak"}, + {"dark", "dark_oak"}, + {"jungle", "jungle"}, + {"acacia", "acacia"}, + {"spruce", "spruce"}, + {"birch", "birch"} +} -minetest.register_craft({ - output = 'mcl_core:junglewood 4', - recipe = { - {'mcl_core:jungletree'}, - } -}) - -minetest.register_craft({ - output = 'mcl_core:acaciawood 4', - recipe = { - {'mcl_core:acaciatree'}, - } -}) - -minetest.register_craft({ - output = 'mcl_core:sprucewood 4', - recipe = { - {'mcl_core:sprucetree'}, - } -}) - -minetest.register_craft({ - output = 'mcl_core:birchwood 4', - recipe = { - {'mcl_core:birchtree'}, - } -}) +for _, p in pairs(planks) do + craft_planks(p[1], p[1].."tree") + craft_planks(p[1], p[1].."tree_bark") + craft_planks(p[1], "stripped_"..p[2]) + craft_planks(p[1], "stripped_"..p[2].."_bark") +end minetest.register_craft({ type = 'shapeless', diff --git a/mods/ITEMS/mcl_core/textures/mcl_core_stripped_acacia_side.png b/mods/ITEMS/mcl_core/textures/mcl_core_stripped_acacia_side.png index 2e2de8dbeb..2b57a0863e 100644 Binary files a/mods/ITEMS/mcl_core/textures/mcl_core_stripped_acacia_side.png and b/mods/ITEMS/mcl_core/textures/mcl_core_stripped_acacia_side.png differ diff --git a/mods/ITEMS/mcl_core/textures/mcl_core_stripped_acacia_top.png b/mods/ITEMS/mcl_core/textures/mcl_core_stripped_acacia_top.png index 0746884de9..bd10499c81 100644 Binary files a/mods/ITEMS/mcl_core/textures/mcl_core_stripped_acacia_top.png and b/mods/ITEMS/mcl_core/textures/mcl_core_stripped_acacia_top.png differ diff --git a/mods/ITEMS/mcl_core/textures/mcl_core_stripped_birch_side.png b/mods/ITEMS/mcl_core/textures/mcl_core_stripped_birch_side.png index a27739c1e6..5eed80b39c 100644 Binary files a/mods/ITEMS/mcl_core/textures/mcl_core_stripped_birch_side.png and b/mods/ITEMS/mcl_core/textures/mcl_core_stripped_birch_side.png differ diff --git a/mods/ITEMS/mcl_core/textures/mcl_core_stripped_birch_top.png b/mods/ITEMS/mcl_core/textures/mcl_core_stripped_birch_top.png index e5290422d4..69d2e0bfdf 100644 Binary files a/mods/ITEMS/mcl_core/textures/mcl_core_stripped_birch_top.png and b/mods/ITEMS/mcl_core/textures/mcl_core_stripped_birch_top.png differ diff --git a/mods/ITEMS/mcl_core/textures/mcl_core_stripped_dark_oak_side.png b/mods/ITEMS/mcl_core/textures/mcl_core_stripped_dark_oak_side.png index 9345a14dc2..32a8bfebd2 100644 Binary files a/mods/ITEMS/mcl_core/textures/mcl_core_stripped_dark_oak_side.png and b/mods/ITEMS/mcl_core/textures/mcl_core_stripped_dark_oak_side.png differ diff --git a/mods/ITEMS/mcl_core/textures/mcl_core_stripped_dark_oak_top.png b/mods/ITEMS/mcl_core/textures/mcl_core_stripped_dark_oak_top.png index fbc45938f3..48c6da9afb 100644 Binary files a/mods/ITEMS/mcl_core/textures/mcl_core_stripped_dark_oak_top.png and b/mods/ITEMS/mcl_core/textures/mcl_core_stripped_dark_oak_top.png differ diff --git a/mods/ITEMS/mcl_core/textures/mcl_core_stripped_jungle_side.png b/mods/ITEMS/mcl_core/textures/mcl_core_stripped_jungle_side.png index 74f9f03d5e..c656696558 100644 Binary files a/mods/ITEMS/mcl_core/textures/mcl_core_stripped_jungle_side.png and b/mods/ITEMS/mcl_core/textures/mcl_core_stripped_jungle_side.png differ diff --git a/mods/ITEMS/mcl_core/textures/mcl_core_stripped_jungle_top.png b/mods/ITEMS/mcl_core/textures/mcl_core_stripped_jungle_top.png index bfa54d8fe5..028e37eafd 100644 Binary files a/mods/ITEMS/mcl_core/textures/mcl_core_stripped_jungle_top.png and b/mods/ITEMS/mcl_core/textures/mcl_core_stripped_jungle_top.png differ diff --git a/mods/ITEMS/mcl_core/textures/mcl_core_stripped_oak_side.png b/mods/ITEMS/mcl_core/textures/mcl_core_stripped_oak_side.png index 3bdffd76e1..c37220bb65 100644 Binary files a/mods/ITEMS/mcl_core/textures/mcl_core_stripped_oak_side.png and b/mods/ITEMS/mcl_core/textures/mcl_core_stripped_oak_side.png differ diff --git a/mods/ITEMS/mcl_core/textures/mcl_core_stripped_oak_top.png b/mods/ITEMS/mcl_core/textures/mcl_core_stripped_oak_top.png index b07c726135..e060862e7a 100644 Binary files a/mods/ITEMS/mcl_core/textures/mcl_core_stripped_oak_top.png and b/mods/ITEMS/mcl_core/textures/mcl_core_stripped_oak_top.png differ diff --git a/mods/ITEMS/mcl_core/textures/mcl_core_stripped_spruce_side.png b/mods/ITEMS/mcl_core/textures/mcl_core_stripped_spruce_side.png index 11ea15bebb..55cb4cec3f 100644 Binary files a/mods/ITEMS/mcl_core/textures/mcl_core_stripped_spruce_side.png and b/mods/ITEMS/mcl_core/textures/mcl_core_stripped_spruce_side.png differ diff --git a/mods/ITEMS/mcl_core/textures/mcl_core_stripped_spruce_top.png b/mods/ITEMS/mcl_core/textures/mcl_core_stripped_spruce_top.png index 7699612b6b..ec0dd2da81 100644 Binary files a/mods/ITEMS/mcl_core/textures/mcl_core_stripped_spruce_top.png and b/mods/ITEMS/mcl_core/textures/mcl_core_stripped_spruce_top.png differ diff --git a/mods/ITEMS/mcl_enchanting/init.lua b/mods/ITEMS/mcl_enchanting/init.lua index 855e3bf332..26fd5e19d5 100644 --- a/mods/ITEMS/mcl_enchanting/init.lua +++ b/mods/ITEMS/mcl_enchanting/init.lua @@ -361,4 +361,4 @@ minetest.register_on_joinplayer(mcl_enchanting.initialize_player) minetest.register_on_player_receive_fields(mcl_enchanting.handle_formspec_fields) minetest.register_allow_player_inventory_action(mcl_enchanting.allow_inventory_action) minetest.register_on_player_inventory_action(mcl_enchanting.on_inventory_action) -table.insert(tt.registered_snippets, 1, mcl_enchanting.enchantments_snippet) +tt.register_priority_snippet(mcl_enchanting.enchantments_snippet) diff --git a/mods/ITEMS/mcl_end/chorus_plant.lua b/mods/ITEMS/mcl_end/chorus_plant.lua index 9622e618f1..5978428676 100644 --- a/mods/ITEMS/mcl_end/chorus_plant.lua +++ b/mods/ITEMS/mcl_end/chorus_plant.lua @@ -309,7 +309,7 @@ minetest.register_node("mcl_end:chorus_plant", { }) -- Grow a complete chorus plant at pos -mcl_end.grow_chorus_plant = function(pos, node) +mcl_end.grow_chorus_plant = function(pos, node, pr) local flowers = { pos } -- Plant initial flower (if it isn't there already) if not node then @@ -321,7 +321,7 @@ mcl_end.grow_chorus_plant = function(pos, node) while true do local new_flowers_list = {} for f=1, #flowers do - local new_flowers = mcl_end.grow_chorus_plant_step(flowers[f], minetest.get_node(flowers[f])) + local new_flowers = mcl_end.grow_chorus_plant_step(flowers[f], minetest.get_node(flowers[f]), pr) if #new_flowers > 0 then table.insert(new_flowers_list, new_flowers) end @@ -340,7 +340,7 @@ end -- Grow a single step of a chorus plant at pos. -- Pos must be a chorus flower. -mcl_end.grow_chorus_plant_step = function(pos, node) +mcl_end.grow_chorus_plant_step = function(pos, node, pr) local new_flower_buds = {} local above = { x = pos.x, y = pos.y + 1, z = pos.z } local node_above = minetest.get_node(above) @@ -396,7 +396,7 @@ mcl_end.grow_chorus_plant_step = function(pos, node) if grow_chance then local new_flowers = {} - local r = math.random(1, 100) + local r = pr:next(1, 100) local age = node.param2 if r <= grow_chance then table.insert(new_flowers, above) @@ -404,13 +404,13 @@ mcl_end.grow_chorus_plant_step = function(pos, node) age = age + 1 local branches if branching == false then - branches = math.random(1, 4) + branches = pr:next(1, 4) elseif branching == true then - branches = math.random(0, 3) + branches = pr:next(0, 3) end local branch_grown = false for b=1, branches do - local next_branch = math.random(1, #around) + local next_branch = pr:next(1, #around) local branch = vector.add(pos, around[next_branch]) local below_branch = vector.add(branch, {x=0,y=-1,z=0}) if minetest.get_node(below_branch).name == "air" then @@ -457,7 +457,7 @@ minetest.register_abm({ interval = 35.0, chance = 4.0, action = function(pos, node, active_object_count, active_object_count_wider) - mcl_end.grow_chorus_plant_step(pos, node) + mcl_end.grow_chorus_plant_step(pos, node, pr) end, }) diff --git a/mods/ITEMS/mcl_end/end_crystal.lua b/mods/ITEMS/mcl_end/end_crystal.lua index 720d8ed8db..78fcc0e216 100644 --- a/mods/ITEMS/mcl_end/end_crystal.lua +++ b/mods/ITEMS/mcl_end/end_crystal.lua @@ -27,8 +27,16 @@ end local function crystal_explode(self, puncher) if self._exploded then return end self._exploded = true - local strength = puncher and explosion_strength or 1 - mcl_explosions.explode(vector.add(self.object:get_pos(), {x = 0, y = 1.5, z = 0}), strength, {drop_chance = 1}, puncher) + local strength = 1 + local source + if puncher then + strength = explosion_strength + local reason = {} + mcl_damage.from_punch(reason, puncher) + mcl_damage.finish_reason(reason) + source = reason.source + end + mcl_explosions.explode(vector.add(self.object:get_pos(), {x = 0, y = 1.5, z = 0}), strength, {drop_chance = 1}, self.object, source) minetest.after(0, self.object.remove, self.object) end diff --git a/mods/ITEMS/mcl_itemframes/init.lua b/mods/ITEMS/mcl_itemframes/init.lua index 073933fcf7..e0f9f90430 100644 --- a/mods/ITEMS/mcl_itemframes/init.lua +++ b/mods/ITEMS/mcl_itemframes/init.lua @@ -53,6 +53,24 @@ minetest.register_entity("mcl_itemframes:item",{ end, }) +minetest.register_entity("mcl_itemframes:map", { + initial_properties = { + visual = "upright_sprite", + visual_size = {x = 1, y = 1}, + pointable = false, + physical = false, + collide_with_objects = false, + textures = {"blank.png"}, + }, + on_activate = function(self, staticdata) + self.id = staticdata + self.object:set_properties({textures = {mcl_maps.load_map(self.id)}}) + end, + get_staticdata = function(self) + return self.id + end, +}) + local facedir = {} facedir[0] = {x=0,y=0,z=1} @@ -61,13 +79,10 @@ facedir[2] = {x=0,y=0,z=-1} facedir[3] = {x=-1,y=0,z=0} local remove_item_entity = function(pos, node) - local objs = nil if node.name == "mcl_itemframes:item_frame" then - objs = minetest.get_objects_inside_radius(pos, .5) - end - if objs then - for _, obj in ipairs(objs) do - if obj and obj:get_luaentity() and obj:get_luaentity().name == "mcl_itemframes:item" then + for _, obj in pairs(minetest.get_objects_inside_radius(pos, 0.5)) do + local entity = obj:get_luaentity() + if entity and (entity.name == "mcl_itemframes:item" or entity.name == "mcl_itemframes:map") then obj:remove() end end @@ -89,25 +104,27 @@ local update_item_entity = function(pos, node, param2) pos.y = pos.y + posad.y*6.5/16 pos.z = pos.z + posad.z*6.5/16 end - local e = minetest.add_entity(pos, "mcl_itemframes:item") - local lua = e:get_luaentity() - lua._nodename = node.name - local itemname = item:get_name() - if itemname == "" or itemname == nil then - lua._texture = "blank.png" - lua._scale = 1 - else - lua._texture = itemname - local def = minetest.registered_items[itemname] - if def and def.wield_scale then - lua._scale = def.wield_scale.x - else + local yaw = math.pi*2 - param2 * math.pi/2 + local map_id = item:get_meta():get_string("mcl_maps:id") + if map_id == "" then + local e = minetest.add_entity(pos, "mcl_itemframes:item") + local lua = e:get_luaentity() + lua._nodename = node.name + local itemname = item:get_name() + if itemname == "" or itemname == nil then + lua._texture = "blank.png" lua._scale = 1 + else + lua._texture = itemname + local def = minetest.registered_items[itemname] + lua._scale = def and def.wield_scale and def.wield_scale.x or 1 end - end - lua:_update_texture() - if node.name == "mcl_itemframes:item_frame" then - local yaw = math.pi*2 - param2 * math.pi/2 + lua:_update_texture() + if node.name == "mcl_itemframes:item_frame" then + e:set_yaw(yaw) + end + else + local e = minetest.add_entity(pos, "mcl_itemframes:map", map_id) e:set_yaw(yaw) end end @@ -148,6 +165,21 @@ minetest.register_node("mcl_itemframes:item_frame",{ groups = { dig_immediate=3,deco_block=1,dig_by_piston=1,container=7,attached_node_facedir=1 }, sounds = mcl_sounds.node_sound_defaults(), node_placement_prediction = "", + on_timer = function(pos) + local inv = minetest.get_meta(pos):get_inventory() + local stack = inv:get_stack("main", 1) + local itemname = stack:get_name() + if minetest.get_item_group(itemname, "clock") > 0 then + local new_name = "mcl_clock:clock_" .. (mcl_worlds.clock_works(pos) and mcl_clock.old_time or mcl_clock.random_frame) + if itemname ~= new_name then + stack:set_name(new_name) + inv:set_stack("main", 1, stack) + local node = minetest.get_node(pos) + update_item_entity(pos, node, node.param2) + end + minetest.get_node_timer(pos):start(1.0) + end + end, on_place = function(itemstack, placer, pointed_thing) if pointed_thing.type ~= "node" then return itemstack @@ -188,6 +220,13 @@ minetest.register_node("mcl_itemframes:item_frame",{ end local put_itemstack = ItemStack(itemstack) put_itemstack:set_count(1) + local itemname = put_itemstack:get_name() + if minetest.get_item_group(itemname, "compass") > 0 then + put_itemstack:set_name("mcl_compass:" .. mcl_compass.get_compass_image(pos, minetest.dir_to_yaw(minetest.facedir_to_dir(node.param2)))) + end + if minetest.get_item_group(itemname, "clock") > 0 then + minetest.get_node_timer(pos):start(1.0) + end inv:set_stack("main", 1, put_itemstack) update_item_entity(pos, node) -- Add node infotext when item has been named diff --git a/mods/ITEMS/mcl_itemframes/mod.conf b/mods/ITEMS/mcl_itemframes/mod.conf index 39f4370aa4..ff09c3bcc2 100644 --- a/mods/ITEMS/mcl_itemframes/mod.conf +++ b/mods/ITEMS/mcl_itemframes/mod.conf @@ -1,3 +1,3 @@ name = mcl_itemframes -depends = mcl_core, mcl_sounds +depends = mcl_core, mcl_sounds, mcl_compass, mcl_maps optional_depends = screwdriver diff --git a/mods/ITEMS/mcl_maps/colors.json b/mods/ITEMS/mcl_maps/colors.json new file mode 100644 index 0000000000..0aa23f0fc3 --- /dev/null +++ b/mods/ITEMS/mcl_maps/colors.json @@ -0,0 +1 @@ +{"player.png": [123, 74, 62], "player_back.png": [114, 68, 56], "mcl_skins_player_dummy.png": [125, 125, 125], "mcl_skins_player_1.png": [103, 100, 86], "mcl_skins_button.png": [121, 95, 85], "mcl_skins_character_1.png": [93, 90, 77], "mcl_hunger_bar_saturation.png": [255, 255, 0], "hbhunger_bar_health_poison.png": [148, 120, 24], "mcl_hunger_bar_exhaustion.png": [255, 255, 255], "mcl_hunger_icon_exhaustion.png": [213, 213, 213], "mcl_hunger_bgicon_exhaustion.png": [25, 25, 26], "mcl_hunger_icon_foodpoison.png": [109, 106, 40], "mcl_hunger_bgicon_saturation.png": [24, 24, 26], "hbhunger_bar.png": [200, 103, 0], "hbhunger_bgicon.png": [24, 24, 26], "hbhunger_icon_health_poison.png": [69, 98, 45], "mcl_hunger_bar_foodpoison.png": [116, 132, 88], "hbhunger_icon.png": [175, 132, 97], "mcl_hunger_icon_saturation.png": [157, 140, 64], "mcl_playerplus_end_sky.png": [14, 14, 14], "mobs_mc_llama_decor_purple.png": [98, 50, 98], "mobs_mc_spawn_icon_illusioner.png": [98, 111, 155], "mobs_mc_llama_gray.png": [195, 188, 175], "mobs_mc_spawn_icon_zombie.png": [64, 136, 112], "mobs_mc_llama_decor_blue.png": [50, 50, 249], "mobs_mc_spawn_icon_skeleton.png": [146, 146, 146], "mobs_mc_shulker_blue.png": [89, 100, 126], "mobs_mc_shulker_black.png": [78, 75, 76], "mobs_mc_wolf_collar.png": [186, 186, 186], "mobs_mc_spawn_icon_bat.png": [130, 63, 13], "mobs_mc_parrot_green.png": [47, 208, 62], "mobs_mc_llama_decor_magenta.png": [249, 50, 249], "mobs_mc_rabbit_black.png": [73, 64, 61], "mobs_mc_vindicator.png": [56, 56, 57], "mobs_mc_polarbear.png": [233, 220, 208], "mobs_mc_magmacube.png": [83, 40, 27], "mobs_mc_chicken.png": [198, 182, 176], "mobs_mc_ghast_firing.png": [198, 198, 198], "mobs_mc_spawn_icon_zombie_pigman.png": [202, 160, 135], "mobs_mc_husk.png": [98, 95, 76], "mobs_mc_villager_librarian.png": [176, 171, 163], "mobs_mc_villager_priest.png": [100, 64, 74], "mobs_mc_villager_smith.png": [76, 76, 63], "mobs_mc_horse_armor_gold.png": [143, 110, 59], "mobs_mc_spawn_icon_dragon.png": [98, 47, 89], "mobs_mc_spawn_icon_donkey.png": [152, 132, 100], "mobs_mc_squid.png": [37, 52, 68], "mobs_mc_villager_farmer.png": [81, 80, 67], "mobs_mc_spawn_icon_horse_skeleton.png": [245, 204, 202], "mobs_mc_horse_markings_blackdots.png": [24, 22, 22], "mobs_mc_zombie_farmer.png": [119, 99, 85], "mobs_mc_spawn_icon_vex.png": [145, 185, 185], "mobs_mc_parrot_blue.png": [43, 58, 148], "mobs_mc_spider_eyes.png": [174, 48, 48], "mobs_mc_zombie.png": [78, 110, 105], "mobs_mc_llama_decor_light_blue.png": [104, 168, 194], "mobs_mc_zombie_priest.png": [120, 104, 110], "mobs_mc_llama_decor_black.png": [50, 50, 50], "mobs_mc_horse_white.png": [190, 173, 154], "mobs_mc_spawn_icon_vindicator.png": [102, 103, 104], "mobs_mc_silverfish.png": [179, 164, 144], "mobs_mc_llama_decor_gray.png": [98, 98, 98], "mobs_mc_spawn_icon_guardian.png": [119, 156, 148], "mobs_mc_creeper.png": [98, 107, 71], "mobs_mc_shulker_purple.png": [135, 87, 99], "mobs_mc_spawn_icon_rabbit.png": [156, 126, 84], "mobs_mc_horse_armor_iron.png": [134, 123, 118], "mobs_mc_sheep.png": [182, 161, 149], "mobs_mc_parrot_grey.png": [33, 178, 173], "mobs_mc_wolf_icon_sit.png": [8, 88, 116], "mobs_mc_gold_horse_armor.png": [140, 106, 67], "mobs_mc_spawn_icon_witch.png": [98, 85, 68], "mobs_mc_shulker_green.png": [89, 122, 84], "mobs_mc_bat.png": [87, 63, 54], "mobs_mc_horse_chestnut.png": [126, 78, 58], "mobs_mc_shulker_yellow.png": [175, 128, 69], "mobs_mc_spawn_icon_creeper.png": [115, 125, 53], "mobs_mc_slime.png": [63, 133, 78], "mobs_mc_evoker.png": [44, 48, 43], "mobs_mc_horse_skeleton.png": [163, 156, 141], "mobs_mc_spawn_icon_blaze.png": [142, 76, 49], "mobs_mc_shulker_light_blue.png": [114, 140, 158], "mobs_mc_shulker_gray.png": [106, 104, 109], "mobs_mc_horse_darkbrown.png": [69, 47, 34], "mobs_mc_stray_overlay.png": [63, 59, 65], "mobs_mc_arrow_particle.png": [218, 171, 136], "mobs_mc_spawn_icon_cat.png": [120, 66, 10], "mobs_mc_stray.png": [155, 157, 161], "mobs_mc_trading_formspec_bg.png": [157, 157, 157], "mobs_mc_llama_chest.png": [70, 53, 36], "mobs_mc_spawn_icon_villager.png": [134, 124, 81], "mobs_mc_pig.png": [228, 175, 165], "mobs_mc_spawn_icon_mooshroom.png": [160, 56, 55], "mobs_mc_wolf_angry.png": [187, 179, 176], "mobs_mc_cat_black.png": [206, 181, 154], "mobs_mc_vex_charging.png": [142, 153, 153], "mobs_mc_llama.png": [207, 189, 155], "mobs_mc_mushroom_brown.png": [122, 81, 58], "mobs_mc_spawn_icon_shulker.png": [170, 117, 130], "mobs_mc_wither_half_health.png": [7, 58, 91], "mobs_mc_spawn_icon_guardian_elder.png": [174, 140, 113], "mobs_mc_enderman_eyes.png": [184, 211, 242], "mobs_mc_horse_creamy.png": [146, 111, 75], "mobs_mc_spawn_icon_zombie_villager.png": [95, 110, 68], "mobs_mc_vex.png": [128, 162, 162], "mobs_mc_iron_golem.png": [47, 44, 44], "mobs_mc_cat_ocelot.png": [163, 111, 52], "mobs_mc_llama_decor_green.png": [50, 98, 50], "mobs_mc_cow.png": [94, 68, 55], "mobs_mc_llama_decor_brown.png": [101, 75, 60], "mobs_mc_villager_butcher.png": [82, 83, 71], "mobs_mc_parrot_yellow_blue.png": [98, 187, 205], "mobs_mc_zombie_pigman.png": [164, 129, 117], "mobs_mc_spawn_icon_wolf.png": [231, 218, 207], "mobs_mc_zombie_villager.png": [112, 108, 90], "mobs_mc_sheep_fur.png": [203, 186, 174], "mobs_mc_spawn_icon_horse_zombie.png": [129, 143, 66], "mobs_mc_blaze.png": [84, 63, 50], "mcl_totems_totem.png": [185, 139, 52], "mobs_mc_rabbit_salt.png": [122, 99, 87], "mobs_mc_rabbit_white_splotched.png": [146, 139, 135], "mobs_mc_horse_brown.png": [115, 84, 61], "mobs_mc_ghast.png": [199, 199, 199], "mobs_mc_horse_markings_white.png": [165, 149, 132], "mobs_mc_horse_markings_whitefield.png": [193, 178, 162], "mobs_mc_spawn_icon_endermite.png": [138, 67, 74], "mobs_mc_shulker_magenta.png": [143, 97, 130], "mobs_mc_snowman.png": [211, 217, 221], "mobs_mc_zombie_smith.png": [71, 59, 54], "mobs_mc_spawn_icon_squid.png": [55, 58, 103], "mobs_mc_dragon_fireball.png": [89, 66, 79], "mobs_mc_horse_armor_diamond.png": [78, 110, 129], "mobs_mc_diamond_horse_armor.png": [67, 95, 112], "mobs_mc_rabbit_toast.png": [130, 123, 119], "mobs_mc_llama_white.png": [207, 199, 184], "mobs_mc_llama_creamy.png": [208, 190, 155], "mobs_mc_pig_saddle.png": [82, 63, 45], "mobs_mc_spawn_icon_cave_spider.png": [23, 43, 57], "mobs_mc_shulker_silver.png": [140, 138, 143], "mobs_mc_trading_formspec_disabled.png": [193, 26, 26], "mobs_mc_spider.png": [41, 38, 37], "mobs_mc_wither.png": [33, 33, 33], "mobs_mc_llama_decor_white.png": [249, 249, 249], "mobs_mc_witch.png": [80, 74, 67], "mobs_mc_wolf_icon_roam.png": [6, 124, 36], "mobs_mc_illusionist.png": [56, 68, 114], "mobs_mc_endermite.png": [55, 20, 65], "mobs_mc_spawn_icon_witherskeleton.png": [71, 71, 71], "mobs_mc_llama_decor_light_gray.png": [185, 185, 185], "mobs_mc_llama_decor_cyan.png": [18, 249, 249], "mobs_mc_skeleton.png": [124, 124, 124], "mobs_mc_spawn_icon_llama.png": [230, 221, 178], "mobs_mc_spawn_icon_chicken.png": [170, 160, 156], "mobs_mc_shulker_pink.png": [173, 127, 160], "mobs_mc_spawn_icon_spider.png": [53, 43, 43], "mobs_mc_shulker_red.png": [146, 77, 71], "mobs_mc_shulker_white.png": [184, 181, 186], "mobs_mc_spawn_icon_magmacube.png": [52, 33, 23], "mobs_mc_spawn_icon_ghast.png": [212, 212, 212], "mobs_mc_rabbit_brown.png": [112, 86, 73], "mobs_mc_spawn_icon_pig.png": [242, 200, 188], "mobs_mc_spawn_icon_horse.png": [44, 36, 25], "mobs_mc_cat_siamese.png": [161, 144, 133], "mobs_mc_mushroom_red.png": [176, 51, 49], "mobs_mc_shulker_brown.png": [94, 81, 70], "mobs_mc_guardian.png": [78, 116, 130], "mobs_mc_creeper_charge.png": [121, 219, 255], "mobs_mc_villager.png": [88, 91, 55], "mobs_mc_llama_decor_lime.png": [50, 249, 50], "mobs_mc_llama_brown.png": [136, 97, 52], "mobs_mc_parrot_red_blue.png": [171, 70, 37], "mobs_mc_spawn_icon_husk.png": [174, 174, 128], "mobs_mc_rabbit_gold.png": [151, 130, 96], "mobs_mc_spawn_icon_evoker.png": [92, 103, 86], "mobs_mc_iron_horse_armor.png": [133, 119, 114], "mobs_mc_llama_decor_red.png": [249, 50, 50], "mobs_mc_enderman.png": [3, 10, 10], "mobs_mc_mooshroom_brown.png": [93, 50, 28], "mobs_mc_llama_decor_pink.png": [249, 161, 175], "mobs_mc_enderman_block.png": [46, 42, 38], "mobs_mc_mooshroom.png": [90, 42, 41], "mobs_mc_cat_red.png": [221, 163, 120], "mobs_mc_spit.png": [221, 218, 246], "mobs_mc_shulkerbullet.png": [216, 190, 153], "mobs_mc_horse_markings_whitedots.png": [230, 220, 207], "mobs_mc_mule.png": [108, 75, 51], "mobs_mc_spawn_icon_iron_golem.png": [122, 72, 41], "mobs_mc_zombie_butcher.png": [107, 98, 87], "mobs_mc_llama_decor_yellow.png": [249, 249, 50], "mobs_mc_wolf_tame.png": [179, 159, 154], "mobs_mc_horse_gray.png": [78, 68, 62], "mobs_mc_shulker_lime.png": [106, 132, 88], "mobs_mc_rabbit_caerbannog.png": [186, 179, 174], "mobs_mc_zombie_librarian.png": [106, 104, 104], "mobs_mc_spawn_icon_silverfish.png": [199, 168, 128], "mobs_mc_spawn_icon_stray.png": [118, 116, 118], "mobs_mc_spawn_icon_polarbear.png": [237, 235, 212], "mobs_mc_guardian_elder.png": [141, 141, 125], "mobs_mc_spawn_icon_slime.png": [76, 130, 33], "mobs_mc_cave_spider.png": [14, 28, 38], "mobs_mc_spawn_icon_cow.png": [162, 118, 72], "mobs_mc_wolf.png": [182, 165, 159], "mobs_mc_wither_skeleton.png": [50, 50, 50], "mobs_mc_endergolem.png": [135, 87, 99], "mobs_mc_spawn_icon_mule.png": [115, 82, 47], "mobs_mc_llama_decor_orange.png": [249, 131, 50], "mobs_chicken_egg.png": [199, 157, 106], "mobs_mc_rabbit_white.png": [161, 153, 149], "mobs_mc_horse_black.png": [49, 42, 39], "mobs_mc_dragon.png": [79, 54, 67], "mobs_mc_spawn_icon_parrot.png": [202, 100, 54], "mobs_mc_spawn_icon_snowman.png": [216, 173, 147], "mobs_mc_donkey.png": [91, 78, 68], "mobs_mc_shulker_cyan.png": [89, 114, 128], "mobs_mc_spawn_icon_sheep.png": [209, 185, 175], "mobs_mc_TEMP_wither_projectile.png": [69, 69, 69], "mobs_mc_spawn_icon_enderman.png": [63, 82, 87], "mobs_mc_shulker_orange.png": [156, 90, 67], "mobs_mc_empty.png": [255, 255, 255], "mobs_mc_spawn_icon_wither.png": [102, 102, 102], "mcl_boats_spruce_boat.png": [72, 61, 51], "mcl_boats_jungle_boat.png": [102, 73, 58], "mcl_boats_texture_birch_boat.png": [131, 105, 83], "mcl_boats_texture_oak_boat.png": [103, 82, 65], "mcl_boats_birch_boat.png": [120, 95, 78], "mcl_boats_texture_jungle_boat.png": [109, 78, 60], "mcl_boats_oak_boat.png": [93, 76, 62], "mcl_boats_texture_acacia_boat.png": [136, 90, 64], "mcl_boats_texture_dark_oak_boat.png": [89, 76, 64], "mcl_boats_texture_spruce_boat.png": [74, 61, 50], "mcl_boats_acacia_boat.png": [124, 82, 59], "mcl_boats_dark_oak_boat.png": [89, 76, 64], "mobs_nametag.png": [138, 114, 89], "mobs_blood.png": [27, 27, 29], "mcl_minecarts_rail_golden_curved_powered.png": [89, 71, 57], "mcl_minecarts_rail_golden_crossing.png": [83, 70, 55], "mcl_minecarts_rail_detector_curved_powered.png": [81, 68, 64], "mcl_minecarts_rail_golden_t_junction_powered.png": [82, 69, 59], "mcl_minecarts_rail_golden_t_junction.png": [80, 70, 59], "mcl_minecarts_rail_detector.png": [85, 74, 67], "mcl_minecarts_rail_detector_crossing.png": [77, 69, 65], "default_rail_t_junction.png": [79, 68, 61], "mcl_minecarts_rail_activator_crossing_powered.png": [72, 55, 51], "mcl_minecarts_minecart_hopper.png": [45, 45, 45], "mcl_minecarts_minecart_furnace.png": [66, 65, 64], "mcl_minecarts_minecart_command_block.png": [64, 62, 61], "mcl_minecarts_rail_golden.png": [92, 77, 60], "mcl_minecarts_rail_activator_t_junction_powered.png": [76, 61, 55], "default_rail_curved.png": [76, 67, 60], "mcl_minecarts_rail_activator_t_junction.png": [72, 62, 56], "mcl_minecarts_rail_golden_crossing_powered.png": [86, 70, 54], "mcl_minecarts_rail_detector_crossing_powered.png": [78, 68, 64], "mcl_minecarts_rail_detector_curved.png": [77, 70, 66], "default_rail_crossing.png": [79, 68, 59], "mcl_minecarts_rail_detector_t_junction.png": [74, 66, 61], "mcl_minecarts_minecart.png": [72, 60, 51], "mcl_minecarts_rail_golden_curved.png": [85, 73, 58], "mcl_minecarts_rail_activator.png": [78, 64, 56], "mcl_minecarts_rail_activator_powered.png": [86, 62, 54], "mcl_minecarts_rail_detector_t_junction_powered.png": [76, 66, 61], "mcl_minecarts_minecart_normal.png": [47, 45, 43], "mcl_minecarts_minecart_tnt.png": [75, 52, 52], "mcl_minecarts_rail_detector_powered.png": [87, 74, 67], "mcl_minecarts_rail_golden_powered.png": [94, 77, 60], "mcl_minecarts_rail_activator_crossing.png": [65, 56, 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"mcl_potions_effect_invisible.png": [96, 103, 95], "hbhunger_icon_regen_poison.png": [147, 111, 115], "mcl_potions_effect_slow.png": [78, 81, 85], "mcl_potions_lingering_bottle.png": [181, 159, 192], "mcl_potions_potion_overlay.png": [201, 201, 201], "mcl_potions_effect_regenerating.png": [133, 90, 83], "mcl_potions_arrow_inv.png": [171, 165, 160], "mcl_potions_effect_night_vision.png": [86, 99, 74], "mcl_potions_potion_bottle.png": [156, 172, 203], "mcl_potions_effect_poisoned.png": [78, 110, 80], "mcl_potions_effect_strong.png": [100, 82, 97], "crafting_workbench_front.png": [120, 93, 72], "gui_crafting_arrow.png": [139, 139, 139], "crafting_workbench_side.png": [120, 93, 72], "crafting_workbench_top.png": [152, 121, 93], "mcl_enchanting_glyph_11.png": [209, 209, 231], "mcl_enchanting_glyph_14.png": [209, 209, 231], "mcl_enchanting_glyph_6.png": [209, 209, 231], "mcl_enchanting_glyph_8.png": [209, 209, 231], "mcl_enchanting_glyph_9.png": [209, 209, 231], "mcl_enchanting_glyph_3.png": [209, 209, 231], "mcl_enchanting_number_1_off.png": [255, 255, 255], "mcl_enchanting_number_3_off.png": [255, 255, 255], "mcl_enchanting_number_3.png": [151, 47, 40], "mcl_enchanting_book_open.png": [153, 123, 99], "mcl_enchanting_button_off.png": [255, 255, 255], "mcl_enchanting_glyph_2.png": [209, 209, 231], "mcl_enchanting_glyph_1.png": [209, 209, 231], "mcl_enchanting_button.png": [255, 255, 255], "mcl_enchanting_table_side.png": [66, 58, 55], "mcl_enchanting_book_closed.png": [112, 78, 55], "mcl_enchanting_table_bottom.png": [58, 51, 52], "mcl_enchanting_glyph_15.png": [209, 209, 231], "mcl_enchanting_number_2_off.png": [255, 255, 255], "mcl_enchanting_glyph_5.png": [209, 209, 231], "mcl_enchanting_number_1.png": [149, 45, 39], "mcl_enchanting_glyph_7.png": [209, 209, 231], "mcl_enchanting_table_top.png": [88, 86, 84], "mcl_enchanting_number_2.png": [149, 46, 39], "mcl_enchanting_glyph_16.png": [209, 209, 231], "mcl_enchanting_button_hovered.png": [255, 255, 255], "mcl_enchanting_book_enchanted.png": [122, 69, 46], "mcl_enchanting_glyph_4.png": [209, 209, 231], "mcl_enchanting_glyph_10.png": [209, 209, 231], "mcl_enchanting_glyph_13.png": [209, 209, 231], "mcl_enchanting_glyph_17.png": [209, 209, 231], "mcl_enchanting_glyph_18.png": [209, 209, 231], "mcl_enchanting_lapis_background.png": [255, 255, 255], "mcl_enchanting_button_background.png": [229, 202, 171], "mcl_enchanting_glyph_12.png": [209, 209, 231], "doc_basics_gameplay_mtg_2.png": [151, 168, 207], "doc_basics_liquids_renewable_1.png": [139, 146, 159], "doc_basics_players_sam.png": [95, 133, 106], "doc_basics_players_flat.png": [127, 155, 130], "doc_basics_craft_shapeless_2.png": [52, 52, 48], "doc_basics_build.png": [84, 84, 55], "doc_basics_pointing.png": [66, 104, 32], "doc_basics_nodes.png": [108, 104, 94], "doc_basics_craft_groups_2.png": [65, 58, 52], "doc_basics_craft_groups_1.png": [57, 57, 58], "doc_basics_inventory.png": [47, 47, 45], "doc_basics_minimap_radar.png": [73, 164, 128], "doc_basics_sneak.png": [70, 69, 69], "doc_basics_camera_behind.png": [108, 144, 135], "doc_basics_craft_repair.png": [47, 46, 45], "doc_basics_hotbar_relations.png": [85, 84, 69], "doc_basics_gameplay_lott.png": [119, 122, 112], "doc_basics_tools_mining.png": [64, 62, 59], "doc_basics_players_lott.png": [180, 193, 224], "doc_basics_gameplay_outback.png": [146, 114, 109], "doc_basics_gameplay_pixture.png": [94, 120, 57], "doc_basics_craft_grid.png": [46, 46, 46], "doc_basics_craft_groups_3.png": [61, 58, 55], "doc_basics_camera_front.png": [99, 133, 110], "doc_basics_minimap_map.png": [149, 169, 183], "doc_basics_gameplay_mtg_1.png": [136, 117, 86], "doc_basics_gameplay_xtraores_xtension.png": [95, 15, 86], "doc_basics_light_torch.png": [25, 43, 14], "doc_basics_minimap_round.png": [160, 175, 189], "doc_basics_light_test.png": [133, 113, 69], "doc_basics_liquids_nonrenewable.png": [64, 87, 87], "doc_basics_gameplay_hades.png": [81, 70, 62], "doc_basics_gameplay_moontest.png": [75, 74, 79], "doc_basics_liquids_range.png": [146, 166, 179], "doc_basics_inventory_detail.png": [43, 41, 39], "doc_basics_camera_ego.png": [111, 147, 139], "doc_basics_tools.png": [46, 45, 42], "doc_basics_liquids_renewable_2.png": [136, 148, 166], "doc_basics_items_dropped.png": [195, 185, 147], "doc_basics_liquids_types.png": [146, 164, 171], "doc_basics_gameplay_carbone_ng.png": [121, 118, 89], "doc_basics_craft_shaped.png": [55, 52, 50], "doc_basics_hotbar.png": [141, 175, 226], "doc_basics_craft_shapeless_1.png": [52, 52, 48], "doc_button_icon_lores.png": [19, 143, 183], "doc_awards_icon_generic.png": [14, 125, 162], "inventory_plus_doc_inventory_plus.png": [19, 143, 183], "doc_button_icon_hires.png": [30, 149, 188], "doc_identifier_identifier.png": [172, 151, 139], "doc_identifier_identifier_liquid.png": [125, 147, 190], "craftguide_clear_icon.png": [254, 254, 254], "craftguide_book.png": [84, 117, 39], "mcl_craftguide_fuel.png": [187, 121, 75], "craftguide_prev_icon.png": [255, 255, 255], "craftguide_zoomout_icon.png": [255, 255, 255], "craftguide_search_icon.png": [254, 254, 254], "craftguide_arrow.png": [139, 139, 139], "craftguide_zoomin_icon.png": [255, 255, 255], "craftguide_shapeless.png": [130, 130, 130], "craftguide_next_icon.png": [255, 255, 255]} \ No newline at end of file diff --git a/mods/ITEMS/mcl_maps/init.lua b/mods/ITEMS/mcl_maps/init.lua index 58a0a3a15d..b2c03b354d 100644 --- a/mods/ITEMS/mcl_maps/init.lua +++ b/mods/ITEMS/mcl_maps/init.lua @@ -1,89 +1,238 @@ -local S = minetest.get_translator("mcl_maps") +mcl_maps = {} --- Turn empty map into filled map by rightclick -local make_filled_map = function(itemstack, placer, pointed_thing) - local new_map = ItemStack("mcl_maps:filled_map") - itemstack:take_item() - if itemstack:is_empty() then - return new_map - else - local inv = placer:get_inventory() - if inv:room_for_item("main", new_map) then - inv:add_item("main", new_map) - else - minetest.add_item(placer:get_pos(), new_map) +local S = minetest.get_translator("mcl_maps") +local storage = minetest.get_mod_storage() +local modpath = minetest.get_modpath("mcl_maps") +local worldpath = minetest.get_worldpath() +local map_textures_path = worldpath .. "/mcl_maps/" +local last_finished_id = storage:get_int("next_id") - 1 + +minetest.mkdir(map_textures_path) + +local function load_json_file(name) + local file = assert(io.open(modpath .. "/" .. name .. ".json", "r")) + local data = minetest.parse_json(file:read()) + file:close() + return data +end + +local texture_colors = load_json_file("colors") +local palettes = load_json_file("palettes") + +local color_cache = {} + +local creating_maps = {} +local loaded_maps = {} + +local c_air = minetest.get_content_id("air") + +function mcl_maps.create_map(pos) + local minp = vector.multiply(vector.floor(vector.divide(pos, 128)), 128) + local maxp = vector.add(minp, vector.new(127, 127, 127)) + + local itemstack = ItemStack("mcl_maps:filled_map") + local meta = itemstack:get_meta() + local next_id = storage:get_int("next_id") + storage:set_int("next_id", next_id + 1) + local id = tostring(next_id) + meta:set_string("mcl_maps:id", id) + meta:set_string("mcl_maps:minp", minetest.pos_to_string(minp)) + meta:set_string("mcl_maps:maxp", minetest.pos_to_string(maxp)) + tt.reload_itemstack_description(itemstack) + + creating_maps[id] = true + minetest.emerge_area(minp, maxp, function(blockpos, action, calls_remaining) + if calls_remaining > 0 then + return + end + local vm = minetest.get_voxel_manip() + local emin, emax = vm:read_from_map(minp, maxp) + local data = vm:get_data() + local param2data = vm:get_param2_data() + local area = VoxelArea:new({MinEdge = emin, MaxEdge = emax}) + local pixels = {} + local last_heightmap + for x = 1, 128 do + local map_x = minp.x - 1 + x + local heightmap = {} + for z = 1, 128 do + local map_z = minp.z - 1 + z + local color, height + for map_y = maxp.y, minp.y, -1 do + local index = area:index(map_x, map_y, map_z) + local c_id = data[index] + if c_id ~= c_air then + color = color_cache[c_id] + if color == nil then + local nodename = minetest.get_name_from_content_id(c_id) + local def = minetest.registered_nodes[nodename] + if def then + local texture + if def.palette then + texture = def.palette + elseif def.tiles then + texture = def.tiles[1] + if type(texture) == "table" then + texture = texture.name + end + end + if texture then + texture = texture:match("([^=^%^]-([^.]+))$"):split("^")[1] + end + if def.palette then + local palette = palettes[texture] + color = palette and {palette = palette} + else + color = texture_colors[texture] + end + end + end + + if color and color.palette then + color = color.palette[param2data[index] + 1] + else + color_cache[c_id] = color or false + end + + if color and last_heightmap then + local last_height = last_heightmap[z] + if last_height < map_y then + color = { + math.min(255, color[1] + 16), + math.min(255, color[2] + 16), + math.min(255, color[3] + 16), + } + elseif last_height > map_y then + color = { + math.max(0, color[1] - 16), + math.max(0, color[2] - 16), + math.max(0, color[3] - 16), + } + end + end + height = map_y + break + end + end + heightmap[z] = height or minp.y + pixels[z] = pixels[z] or {} + pixels[z][x] = color or {0, 0, 0} + end + last_heightmap = heightmap + end + tga_encoder.image(pixels):save(map_textures_path .. "mcl_maps_map_texture_" .. id .. ".tga") + creating_maps[id] = nil + end) + return itemstack +end + +function mcl_maps.load_map(id) + if id == "" or creating_maps[id] then + return + end + + local texture = "mcl_maps_map_texture_" .. id .. ".tga" + + if not loaded_maps[id] then + loaded_maps[id] = true + minetest.dynamic_add_media(map_textures_path .. texture, function() end) + end + + return texture +end + +function mcl_maps.load_map_item(itemstack) + return mcl_maps.load_map(itemstack:get_meta():get_string("mcl_maps:id")) +end + +local function fill_map(itemstack, placer, pointed_thing) + local new_stack = mcl_util.call_on_rightclick(itemstack, placer, pointed_thing) + if new_stack then + return new_stack + end + + if minetest.settings:get_bool("enable_real_maps", true) then + local new_map = mcl_maps.create_map(placer:get_pos()) + itemstack:take_item() + if itemstack:is_empty() then + return new_map + else + local inv = placer:get_inventory() + if inv:room_for_item("main", new_map) then + inv:add_item("main", new_map) + else + minetest.add_item(placer:get_pos(), new_map) + end + return itemstack end - return itemstack end end minetest.register_craftitem("mcl_maps:empty_map", { description = S("Empty Map"), _doc_items_longdesc = S("Empty maps are not useful as maps, but they can be stacked and turned to maps which can be used."), - _doc_items_usagehelp = S("Rightclick to start using the map (which can't be stacked anymore)."), + _doc_items_usagehelp = S("Rightclick to create a filled map (which can't be stacked anymore)."), inventory_image = "mcl_maps_map_empty.png", - groups = { not_in_creative_inventory = 1 }, - on_place = make_filled_map, - on_secondary_use = make_filled_map, + on_place = fill_map, + on_secondary_use = fill_map, stack_max = 64, }) -mcl_wip.register_wip_item("mcl_maps:empty_map") - -local function has_item_in_hotbar(player, item) - -- Requirement: player carries the tool in the hotbar - local inv = player:get_inventory() - local hotbar = player:hud_get_hotbar_itemcount() - for i=1, hotbar do - if inv:get_stack("main", i):get_name() == item then - return true - end - end - return false -end - --- Checks if player is still allowed to display the minimap -local function update_minimap(player) - local creative = minetest.is_creative_enabled(player:get_player_name()) - if creative then - player:hud_set_flags({minimap=true, minimap_radar = true}) - else - if has_item_in_hotbar(player, "mcl_maps:filled_map") then - player:hud_set_flags({minimap = true, minimap_radar = false}) - else - player:hud_set_flags({minimap = false, minimap_radar = false}) - end - end -end - --- Remind player how to use the minimap correctly -local function use_minimap(itemstack, player, pointed_thing) - if player and player:is_player() then - update_minimap(player) - minetest.chat_send_player(player:get_player_name(), S("Use the minimap key to show the map.")) - end -end - --- Enables minimap if carried in hotbar. --- If this item is NOT in the hotbar, the minimap is unavailable --- Note: This is not at all like Minecraft right now. Minetest's minimap is pretty overpowered, it --- has a very greatly zoomed-out version and even a radar mode -minetest.register_craftitem("mcl_maps:filled_map", { +local filled_def = { description = S("Map"), - _tt_help = S("Enables minimap"), - _doc_items_longdesc = S("Maps show your surroundings as you explore the world."), - _doc_items_usagehelp = S("Hold the map in any of the hotbar slots. This allows you to access the minimap by pressing the minimap key (see controls settings).").."\n".. - S("In Creative Mode, you don't need this item; the minimap is always available."), - groups = { tool = 1 }, + _tt_help = S("Shows a map image."), + _doc_items_longdesc = S("When created, the map saves the nearby area as an image that can be viewed any time by holding the map."), + _doc_items_usagehelp = S("Hold the map in your hand. This will display a map on your screen."), inventory_image = "mcl_maps_map_filled.png^(mcl_maps_map_filled_markings.png^[colorize:#000000)", - stack_max = 1, + stack_max = 64, + groups = {not_in_creative_inventory = 1, filled_map = 1, tool = 1}, +} - on_use = use_minimap, - on_secondary_use = use_minimap, -}) +minetest.register_craftitem("mcl_maps:filled_map", filled_def) + +local filled_wield_def = table.copy(filled_def) +filled_wield_def.use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "opaque" or false +filled_wield_def.visual_scale = 1 +filled_wield_def.wield_scale = {x = 1, y = 1, z = 1} +filled_wield_def.paramtype = "light" +filled_wield_def.drawtype = "mesh" +filled_wield_def.node_placement_prediction = "" +filled_wield_def.range = minetest.registered_items[""].range +filled_wield_def.on_place = mcl_util.call_on_rightclick + +for _, texture in pairs(mcl_skins.list) do + local def = table.copy(filled_wield_def) + def.tiles = {texture .. ".png"} + def.mesh = "mcl_meshhand.b3d" + def._mcl_hand_id = texture + minetest.register_node("mcl_maps:filled_map_" .. texture, def) + + local female_def = table.copy(def) + female_def.mesh = "mcl_meshhand_female.b3d" + female_def._mcl_hand_id = texture .. "_female" + minetest.register_node("mcl_maps:filled_map_" .. texture .. "_female", female_def) +end + +local old_add_item = minetest.add_item +function minetest.add_item(pos, stack) + stack = ItemStack(stack) + if minetest.get_item_group(stack:get_name(), "filled_map") > 0 then + stack:set_name("mcl_maps:filled_map") + end + return old_add_item(pos, stack) +end + +tt.register_priority_snippet(function(itemstring, _, itemstack) + if itemstack and minetest.get_item_group(itemstring, "filled_map") > 0 then + local id = itemstack:get_meta():get_string("mcl_maps:id") + if id ~= "" then + return "#" .. id, mcl_colors.GRAY + end + end +end) minetest.register_craft({ - output = "mcl_maps:filled_map", + output = "mcl_maps:empty_map", recipe = { { "mcl_core:paper", "mcl_core:paper", "mcl_core:paper" }, { "mcl_core:paper", "group:compass", "mcl_core:paper" }, @@ -91,20 +240,104 @@ minetest.register_craft({ } }) +minetest.register_craft({ + type = "shapeless", + output = "mcl_maps:filled_map 2", + recipe = {"group:filled_map", "mcl_maps:empty_map"}, +}) + +local function on_craft(itemstack, player, old_craft_grid, craft_inv) + if itemstack:get_name() == "mcl_maps:filled_map" then + for _, stack in pairs(old_craft_grid) do + if minetest.get_item_group(stack:get_name(), "filled_map") > 0 then + itemstack:get_meta():from_table(stack:get_meta():to_table()) + return itemstack + end + end + end +end + +minetest.register_on_craft(on_craft) +minetest.register_craft_predict(on_craft) + +local maps = {} +local huds = {} + minetest.register_on_joinplayer(function(player) - update_minimap(player) + local map_def = { + hud_elem_type = "image", + text = "blank.png", + position = {x = 0.75, y = 0.8}, + alignment = {x = 0, y = -1}, + offset = {x = 0, y = 0}, + scale = {x = 2, y = 2}, + } + local marker_def = table.copy(map_def) + marker_def.alignment = {x = 0, y = 0} + huds[player] = { + map = player:hud_add(map_def), + marker = player:hud_add(marker_def), + } end) -local updatetimer = 0 -if not minetest.is_creative_enabled("") then - minetest.register_globalstep(function(dtime) - updatetimer = updatetimer + dtime - if updatetimer > 0.1 then - local players = minetest.get_connected_players() - for i=1, #players do - update_minimap(players[i]) +minetest.register_on_leaveplayer(function(player) + maps[player] = nil + huds[player] = nil +end) + +minetest.register_globalstep(function(dtime) + for _, player in pairs(minetest.get_connected_players()) do + local wield = player:get_wielded_item() + local texture = mcl_maps.load_map_item(wield) + local hud = huds[player] + if texture then + local wield_def = wield:get_definition() + local hand_def = player:get_inventory():get_stack("hand", 1):get_definition() + + if hand_def and wield_def and hand_def._mcl_hand_id ~= wield_def._mcl_hand_id then + wield:set_name("mcl_maps:filled_map_" .. hand_def._mcl_hand_id) + player:set_wielded_item(wield) end - updatetimer = updatetimer - dtime + + if texture ~= maps[player] then + player:hud_change(hud.map, "text", "[combine:140x140:0,0=mcl_maps_map_background.png:6,6=" .. texture) + maps[player] = texture + end + + local pos = vector.round(player:get_pos()) + local meta = wield:get_meta() + local minp = minetest.string_to_pos(meta:get_string("mcl_maps:minp")) + local maxp = minetest.string_to_pos(meta:get_string("mcl_maps:maxp")) + + local marker = "mcl_maps_player_arrow.png" + + if pos.x < minp.x then + marker = "mcl_maps_player_dot.png" + pos.x = minp.x + elseif pos.x > maxp.x then + marker = "mcl_maps_player_dot.png" + pos.x = maxp.x + end + + if pos.z < minp.z then + marker = "mcl_maps_player_dot.png" + pos.z = minp.z + elseif pos.z > maxp.z then + marker = "mcl_maps_player_dot.png" + pos.z = maxp.z + end + + if marker == "mcl_maps_player_arrow.png" then + local yaw = (math.floor(player:get_look_horizontal() * 180 / math.pi / 90 + 0.5) % 4) * 90 + marker = marker .. "^[transformR" .. yaw + end + + player:hud_change(hud.marker, "text", marker) + player:hud_change(hud.marker, "offset", {x = (6 - 140 / 2 + pos.x - minp.x) * 2, y = (6 - 140 + maxp.z - pos.z) * 2}) + elseif maps[player] then + player:hud_change(hud.map, "text", "blank.png") + player:hud_change(hud.marker, "text", "blank.png") + maps[player] = nil end - end) -end + end +end) diff --git a/mods/ITEMS/mcl_maps/locale/mcl_maps.de.tr b/mods/ITEMS/mcl_maps/locale/mcl_maps.de.tr index 6d1836b48f..d7762e512d 100644 --- a/mods/ITEMS/mcl_maps/locale/mcl_maps.de.tr +++ b/mods/ITEMS/mcl_maps/locale/mcl_maps.de.tr @@ -1,10 +1,8 @@ # textdomain: mcl_maps Empty Map=Leere Karte Empty maps are not useful as maps, but they can be stacked and turned to maps which can be used.=Leere Karten sind als Karten nicht nützlich, aber sie können gestapelt werden und zu benutzbaren Karten umgewandelt werden. -Rightclick to start using the map (which can't be stacked anymore).=Rechtsklick, um zu beginnen, die Karte zu benutzen. Sie kann dann nicht mehr gestapelt werden. +Rightclick to create a filled map (which can't be stacked anymore).=Rechtsklick, um die Karte zu füllen. Sie kann dann nicht mehr gestapelt werden. Map=Karte -Maps show your surroundings as you explore the world.=Karten zeigen Ihre Umgebung, während Sie die Welt erkunden. -Hold the map in any of the hotbar slots. This allows you to access the minimap by pressing the minimap key (see controls settings).=Halten Sie die Karte in einen beliebigen Platz in der Schnellleiste. Damit können Sie jetzt die Übersichtskarte aktivieren, indem Sie die Taste zum Umschalten der Karte drücken (siehe Tastenbelegung). -In Creative Mode, you don't need this item; the minimap is always available.=Im Kreativmodus brauchen Sie diesen Gegenstand nicht; die Übersichtskarte ist immer verfügbar. -Enables minimap=Aktiviert Übersichtskarte -Use the minimap key to show the map.=Taste „Karte an/aus“ benutzen, um die Karte zu betrachten. +Shows a map image.=Zeigt ein Kartenbild. +When created, the map saves the nearby area as an image that can be viewed any time by holding the map.=Beim Erstellen speichert die Karte die Gegend in der Nähe als ein Bild, dass jederzeit durch halten der Karte angesehen werden kann. +Hold the map in your hand. This will display a map on your screen.=Halten Sie die Karte in Ihrer Hand. Eine Karte wird auf Ihrem Bildschirm angezeigt werden. diff --git a/mods/ITEMS/mcl_maps/locale/mcl_maps.es.tr b/mods/ITEMS/mcl_maps/locale/mcl_maps.es.tr index 513eab136c..cec96b17b8 100644 --- a/mods/ITEMS/mcl_maps/locale/mcl_maps.es.tr +++ b/mods/ITEMS/mcl_maps/locale/mcl_maps.es.tr @@ -3,6 +3,3 @@ Empty Map=Mapa vacio Empty maps are not useful as maps, but they can be stacked and turned to maps which can be used.=Los mapas vacíos no son útiles como mapas, pero se pueden apilar y convertir en mapas que se pueden usar. Rightclick to start using the map (which can't be stacked anymore).=Haga clic derecho para comenzar a usar el mapa (que ya no se puede apilar). Map=Mapa -Maps show your surroundings as you explore the world.=Los mapas muestran tu entorno mientras exploras el mundo. -Hold the map in any of the hotbar slots. This allows you to access the minimap by pressing the minimap key (see controls settings).=Mantenga el mapa en cualquiera de las ranuras de la barra de acceso directo. Esto le permite acceder al minimapa presionando la tecla del minimapa (consulte la configuración de los controles). -In Creative Mode, you don't need this item; the minimap is always available.=En el modo creativo, no necesita este elemento; El minimapa siempre está disponible. diff --git a/mods/ITEMS/mcl_maps/locale/mcl_maps.fr.tr b/mods/ITEMS/mcl_maps/locale/mcl_maps.fr.tr index 6feb253ae3..9ef7cd5c50 100644 --- a/mods/ITEMS/mcl_maps/locale/mcl_maps.fr.tr +++ b/mods/ITEMS/mcl_maps/locale/mcl_maps.fr.tr @@ -3,8 +3,3 @@ Empty Map=Carte Vierge Empty maps are not useful as maps, but they can be stacked and turned to maps which can be used.=Les cartes vierges ne sont pas utiles en tant que cartes, mais elles peuvent être empilées et transformées en cartes utilisables. Rightclick to start using the map (which can't be stacked anymore).=Clic droit pour commencer à utiliser la carte (qui ne peut plus être empilée). Map=Carte -Maps show your surroundings as you explore the world.=Les cartes montrent votre environnement lorsque vous explorez le monde. -Hold the map in any of the hotbar slots. This allows you to access the minimap by pressing the minimap key (see controls settings).=Tenez la carte dans l'un des emplacements de la barre de raccourci. Cela vous permet d'accéder à la mini-carte en appuyant sur la touche de la mini-carte (voir les paramètres des commandes). -In Creative Mode, you don't need this item; the minimap is always available.=En mode créatif, vous n'avez pas besoin de cet élément; la minicarte est toujours disponible. -Enables minimap=Active la minicarte -Use the minimap key to show the map.=Utilisez la touche mini-carte pour afficher la carte. diff --git a/mods/ITEMS/mcl_maps/locale/mcl_maps.ru.tr b/mods/ITEMS/mcl_maps/locale/mcl_maps.ru.tr index 70243a166c..6c34007a9e 100644 --- a/mods/ITEMS/mcl_maps/locale/mcl_maps.ru.tr +++ b/mods/ITEMS/mcl_maps/locale/mcl_maps.ru.tr @@ -3,8 +3,3 @@ Empty Map=Пустая карта Empty maps are not useful as maps, but they can be stacked and turned to maps which can be used.=Пустые карты не могут использоваться в качестве карт, но могут складываться в стопки, а также могут быть превращены в полноценные карты. Rightclick to start using the map (which can't be stacked anymore).=Кликните правой, чтобы начать использовать карту (её больше нельзя будет уложить в стопку). Map=Карта -Maps show your surroundings as you explore the world.=Карты показывают ваше окружение, когда вы изучаете мир. -Hold the map in any of the hotbar slots. This allows you to access the minimap by pressing the minimap key (see controls settings).=Поместите карту в один из отсеков панели быстрого доступа. Это позволит вам вызывать миникарту нажатием клавиши [Миникарта] (см. настройки управления). -In Creative Mode, you don't need this item; the minimap is always available.=Этот предмет не нужен в творческом режиме; там миникарта всегда доступна и так. -Enables minimap=Включает миникарту -Use the minimap key to show the map.=Используйте клавишу [Миникарта] для отображения карты. diff --git a/mods/ITEMS/mcl_maps/locale/template.txt b/mods/ITEMS/mcl_maps/locale/template.txt index 061ed45e02..27298d2ec8 100644 --- a/mods/ITEMS/mcl_maps/locale/template.txt +++ b/mods/ITEMS/mcl_maps/locale/template.txt @@ -1,10 +1,8 @@ # textdomain: mcl_maps Empty Map= Empty maps are not useful as maps, but they can be stacked and turned to maps which can be used.= -Rightclick to start using the map (which can't be stacked anymore).= +Rightclick to create a filled map (which can't be stacked anymore).= Map= -Maps show your surroundings as you explore the world.= -Hold the map in any of the hotbar slots. This allows you to access the minimap by pressing the minimap key (see controls settings).= -In Creative Mode, you don't need this item; the minimap is always available.= -Enables minimap= -Use the minimap key to show the map.= +Shows a map image.= +When created, the map saves the nearby area as an image that can be viewed any time by holding the map.= +Hold the map in your hand. This will display a map on your screen.= diff --git a/mods/ITEMS/mcl_maps/mod.conf b/mods/ITEMS/mcl_maps/mod.conf index 5615dc2be9..e1f068963c 100644 --- a/mods/ITEMS/mcl_maps/mod.conf +++ b/mods/ITEMS/mcl_maps/mod.conf @@ -1,2 +1,2 @@ name = mcl_maps -depends = mcl_wip +depends = mcl_core, mcl_flowers, tga_encoder, tt, mcl_colors, mcl_skins, mcl_util diff --git a/mods/ITEMS/mcl_maps/palettes.json b/mods/ITEMS/mcl_maps/palettes.json new file mode 100644 index 0000000000..958882a16f --- /dev/null +++ b/mods/ITEMS/mcl_maps/palettes.json @@ -0,0 +1 @@ +{"mcl_core_palette_grass.png": [[109, 196, 117], [159, 193, 114], [118, 177, 120], [118, 177, 120], [107, 186, 107], [118, 177, 120], [92, 182, 119], [92, 182, 119], [92, 182, 119], [92, 182, 119], [118, 177, 120], [109, 196, 117], [35, 175, 105], [94, 190, 107], [94, 190, 107], [94, 190, 107], [94, 190, 107], [159, 193, 114], [76, 176, 84], [164, 150, 110], [164, 150, 110], [164, 150, 110], [164, 150, 110], [159, 193, 114], [93, 181, 76], [93, 181, 76], [93, 181, 76], [93, 181, 76], [76, 118, 60], [94, 190, 107], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 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[109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117], [109, 196, 117]]} \ No newline at end of file diff --git a/mods/ITEMS/mcl_maps/textures/mcl_maps_map_background.png b/mods/ITEMS/mcl_maps/textures/mcl_maps_map_background.png new file mode 100644 index 0000000000..9eeb0ea560 Binary files /dev/null and b/mods/ITEMS/mcl_maps/textures/mcl_maps_map_background.png differ diff --git a/mods/ITEMS/mcl_maps/textures/mcl_maps_player_arrow.png b/mods/ITEMS/mcl_maps/textures/mcl_maps_player_arrow.png new file mode 100644 index 0000000000..3f58f67650 Binary files /dev/null and b/mods/ITEMS/mcl_maps/textures/mcl_maps_player_arrow.png differ diff --git a/mods/ITEMS/mcl_maps/textures/mcl_maps_player_dot.png b/mods/ITEMS/mcl_maps/textures/mcl_maps_player_dot.png new file mode 100644 index 0000000000..391197c406 Binary files /dev/null and b/mods/ITEMS/mcl_maps/textures/mcl_maps_player_dot.png differ diff --git a/mods/ITEMS/mcl_mobspawners/init.lua b/mods/ITEMS/mcl_mobspawners/init.lua index d953956426..fe01f4c528 100644 --- a/mods/ITEMS/mcl_mobspawners/init.lua +++ b/mods/ITEMS/mcl_mobspawners/init.lua @@ -54,6 +54,7 @@ local spawn_count_overrides = { local function set_doll_properties(doll, mob) local mobinfo = minetest.registered_entities[mob] + if not mobinfo then return end local xs, ys if doll_size_overrides[mob] then xs = doll_size_overrides[mob].x diff --git a/mods/ITEMS/mcl_potions/functions.lua b/mods/ITEMS/mcl_potions/functions.lua index 55a98ba9de..b4e1d94487 100644 --- a/mods/ITEMS/mcl_potions/functions.lua +++ b/mods/ITEMS/mcl_potions/functions.lua @@ -107,7 +107,7 @@ minetest.register_globalstep(function(dtime) EF.invisible[player].timer = EF.invisible[player].timer + dtime - if player:get_pos() then mcl_potions._add_spawner(player, "#B0B0B0") end + if player:get_pos() then mcl_potions._add_spawner(player, "#7F8392") end if EF.invisible[player].timer >= EF.invisible[player].dur then mcl_potions.make_invisible(player, false) @@ -129,7 +129,7 @@ minetest.register_globalstep(function(dtime) EF.poisoned[player].timer = EF.poisoned[player].timer + dtime EF.poisoned[player].hit_timer = (EF.poisoned[player].hit_timer or 0) + dtime - if player:get_pos() then mcl_potions._add_spawner(player, "#225533") end + if player:get_pos() then mcl_potions._add_spawner(player, "#4E9331") end if EF.poisoned[player].hit_timer >= EF.poisoned[player].step then if mcl_util.get_hp(player) - 1 > 0 then @@ -158,7 +158,7 @@ minetest.register_globalstep(function(dtime) EF.regenerating[player].timer = EF.regenerating[player].timer + dtime EF.regenerating[player].heal_timer = (EF.regenerating[player].heal_timer or 0) + dtime - if player:get_pos() then mcl_potions._add_spawner(player, "#A52BB2") end + if player:get_pos() then mcl_potions._add_spawner(player, "#CD5CAB") end if EF.regenerating[player].heal_timer >= EF.regenerating[player].step then @@ -192,7 +192,7 @@ minetest.register_globalstep(function(dtime) EF.water_breathing[player].timer = EF.water_breathing[player].timer + dtime - if player:get_pos() then mcl_potions._add_spawner(player, "#0000AA") end + if player:get_pos() then mcl_potions._add_spawner(player, "#2E5299") end if player:get_breath() then if player:get_breath() < 10 then player:set_breath(10) end @@ -217,7 +217,7 @@ minetest.register_globalstep(function(dtime) EF.leaping[player].timer = EF.leaping[player].timer + dtime - if player:get_pos() then mcl_potions._add_spawner(player, "#00CC33") end + if player:get_pos() then mcl_potions._add_spawner(player, "#22FF4C") end if EF.leaping[player].timer >= EF.leaping[player].dur then playerphysics.remove_physics_factor(player, "jump", "mcl_potions:leaping") @@ -239,7 +239,7 @@ minetest.register_globalstep(function(dtime) EF.swift[player].timer = EF.swift[player].timer + dtime - if player:get_pos() then mcl_potions._add_spawner(player, "#009999") end + if player:get_pos() then mcl_potions._add_spawner(player, "#7CAFC6") end if EF.swift[player].timer >= EF.swift[player].dur then playerphysics.remove_physics_factor(player, "speed", "mcl_potions:swiftness") @@ -261,7 +261,7 @@ minetest.register_globalstep(function(dtime) EF.night_vision[player].timer = EF.night_vision[player].timer + dtime - if player:get_pos() then mcl_potions._add_spawner(player, "#1010AA") end + if player:get_pos() then mcl_potions._add_spawner(player, "#1F1FA1") end if EF.night_vision[player].timer >= EF.night_vision[player].dur then EF.night_vision[player] = nil @@ -286,7 +286,7 @@ minetest.register_globalstep(function(dtime) EF.fire_proof[player].timer = EF.fire_proof[player].timer + dtime - if player:get_pos() then mcl_potions._add_spawner(player, "#E0B050") end + if player:get_pos() then mcl_potions._add_spawner(player, "#E49A3A") end if EF.fire_proof[player].timer >= EF.fire_proof[player].dur then EF.fire_proof[player] = nil @@ -307,7 +307,7 @@ minetest.register_globalstep(function(dtime) EF.weak[player].timer = EF.weak[player].timer + dtime - if player:get_pos() then mcl_potions._add_spawner(player, "#7700BB") end + if player:get_pos() then mcl_potions._add_spawner(player, "#484D48") end if EF.weak[player].timer >= EF.weak[player].dur then EF.weak[player] = nil @@ -328,7 +328,7 @@ minetest.register_globalstep(function(dtime) EF.strong[player].timer = EF.strong[player].timer + dtime - if player:get_pos() then mcl_potions._add_spawner(player, "#7700BB") end + if player:get_pos() then mcl_potions._add_spawner(player, "#932423") end if EF.strong[player].timer >= EF.strong[player].dur then EF.strong[player] = nil diff --git a/mods/ITEMS/mcl_potions/potions.lua b/mods/ITEMS/mcl_potions/potions.lua index 2d76a217b0..b9c2aad24d 100644 --- a/mods/ITEMS/mcl_potions/potions.lua +++ b/mods/ITEMS/mcl_potions/potions.lua @@ -459,7 +459,7 @@ local healing_def = { _tt = S("+4 HP"), _tt_2 = S("+8 HP"), _longdesc = S("Instantly heals."), - color = "#CC0000", + color = "#F82423", effect = 4, instant = true, on_use = mcl_potions.healing_func, @@ -473,7 +473,7 @@ local harming_def = { _tt = S("-6 HP"), _tt_II = S("-12 HP"), _longdesc = S("Instantly deals damage."), - color = "#660099", + color = "#430A09", effect = -6, instant = true, on_use = mcl_potions.healing_func, @@ -486,7 +486,7 @@ local night_vision_def = { description = S("Night Vision"), _tt = nil, _longdesc = S("Increases the perceived brightness of light under a dark sky."), - color = "#1010AA", + color = "#1F1FA1", effect = nil, is_dur = true, on_use = mcl_potions.night_vision_func, @@ -498,7 +498,7 @@ local swiftness_def = { description = S("Swiftness"), _tt = nil, _longdesc = S("Increases walking speed."), - color = "#009999", + color = "#7CAFC6", effect = 1.2, is_dur = true, on_use = mcl_potions.swiftness_func, @@ -511,7 +511,7 @@ local slowness_def = { description = S("Slowness"), _tt = nil, _longdesc = S("Decreases walking speed."), - color = "#000080", + color = "#5A6C81", effect = 0.85, is_dur = true, on_use = mcl_potions.swiftness_func, @@ -525,7 +525,7 @@ local leaping_def = { description = S("Leaping"), _tt = nil, _longdesc = S("Increases jump strength."), - color = "#00CC33", + color = "#22FF4C", effect = 1.15, is_dur = true, on_use = mcl_potions.leaping_func, @@ -538,7 +538,7 @@ local poison_def = { description = S("Poison"), _tt = nil, _longdesc = S("Applies the poison effect which deals damage at a regular interval."), - color = "#447755", + color = "#4E9331", effect = 2.5, is_dur = true, on_use = mcl_potions.poison_func, @@ -552,7 +552,7 @@ local regeneration_def = { description = S("Regeneration"), _tt = nil, _longdesc = S("Regenerates health over time."), - color = "#B52CC2", + color = "#CD5CAB", effect = 2.5, is_dur = true, on_use = mcl_potions.regeneration_func, @@ -565,7 +565,7 @@ local invisibility_def = { description = S("Invisibility"), _tt = nil, _longdesc = S("Grants invisibility."), - color = "#B0B0B0", + color = "#7F8392", is_dur = true, on_use = mcl_potions.invisiblility_func, is_plus = true, @@ -576,7 +576,7 @@ local water_breathing_def = { description = S("Water Breathing"), _tt = nil, _longdesc = S("Grants limitless breath underwater."), - color = "#0000AA", + color = "#2E5299", is_dur = true, on_use = mcl_potions.water_breathing_func, is_plus = true, @@ -587,7 +587,7 @@ local fire_resistance_def = { description = S("Fire Resistance"), _tt = nil, _longdesc = S("Grants immunity to damage from heat sources like fire."), - color = "#D0A040", + color = "#E49A3A", is_dur = true, on_use = mcl_potions.fire_resistance_func, is_plus = true, @@ -611,22 +611,22 @@ end -- description = S("Weakness"), -- _tt_help = TODO, -- _doc_items_longdesc = brewhelp, --- wield_image = potion_image("#6600AA"), --- inventory_image = potion_image("#6600AA"), +-- wield_image = potion_image("#484D48"), +-- inventory_image = potion_image("#484D48"), -- groups = { brewitem=1, food=3, can_eat_when_full=1 }, -- stack_max = 1, -- -- on_place = function(itemstack, user, pointed_thing) -- mcl_potions.weakness_func(user, -4, mcl_potions.DURATION*mcl_potions.INV_FACTOR) -- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing) --- mcl_potions._use_potion(itemstack, user, "#6600AA") +-- mcl_potions._use_potion(itemstack, user, "#484D48") -- return itemstack -- end, -- -- on_secondary_use = function(itemstack, user, pointed_thing) -- mcl_potions.weakness_func(user, -4, mcl_potions.DURATION*mcl_potions.INV_FACTOR) -- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing) --- mcl_potions._use_potion(itemstack, user, "#6600AA") +-- mcl_potions._use_potion(itemstack, user, "#484D48") -- return itemstack -- end -- }) @@ -635,22 +635,22 @@ end -- description = S("Weakness +"), -- _tt_help = TODO, -- _doc_items_longdesc = brewhelp, --- wield_image = potion_image("#7700BB"), --- inventory_image = potion_image("#7700BB"), +-- wield_image = potion_image("#484D48"), +-- inventory_image = potion_image("#484D48"), -- groups = { brewitem=1, food=3, can_eat_when_full=1 }, -- stack_max = 1, -- -- on_place = function(itemstack, user, pointed_thing) -- mcl_potions.weakness_func(user, -4, mcl_potions.DURATION_2*mcl_potions.INV_FACTOR) -- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing) --- mcl_potions._use_potion(itemstack, user, "#7700BB") +-- mcl_potions._use_potion(itemstack, user, "#484D48") -- return itemstack -- end, -- -- on_secondary_use = function(itemstack, user, pointed_thing) -- mcl_potions.weakness_func(user, -4, mcl_potions.DURATION_2*mcl_potions.INV_FACTOR) -- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing) --- mcl_potions._use_potion(itemstack, user, "#7700BB") +-- mcl_potions._use_potion(itemstack, user, "#484D48") -- return itemstack -- end -- }) @@ -659,22 +659,22 @@ end -- description = S("Strength"), -- _tt_help = TODO, -- _doc_items_longdesc = brewhelp, --- wield_image = potion_image("#D444D4"), --- inventory_image = potion_image("#D444D4"), +-- wield_image = potion_image("#932423"), +-- inventory_image = potion_image("#932423"), -- groups = { brewitem=1, food=3, can_eat_when_full=1 }, -- stack_max = 1, -- -- on_place = function(itemstack, user, pointed_thing) -- mcl_potions.weakness_func(user, 3, mcl_potions.DURATION) -- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing) --- mcl_potions._use_potion(itemstack, user, "#D444D4") +-- mcl_potions._use_potion(itemstack, user, "#932423") -- return itemstack -- end, -- -- on_secondary_use = function(itemstack, user, pointed_thing) -- mcl_potions.weakness_func(user, 3, mcl_potions.DURATION) -- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing) --- mcl_potions._use_potion(itemstack, user, "#D444D4") +-- mcl_potions._use_potion(itemstack, user, "#932423") -- return itemstack -- end -- }) @@ -683,22 +683,22 @@ end -- description = S("Strength II"), -- _tt_help = TODO, -- _doc_items_longdesc = brewhelp, --- wield_image = potion_image("#D444E4"), --- inventory_image = potion_image("#D444E4"), +-- wield_image = potion_image("#932423"), +-- inventory_image = potion_image("#932423"), -- groups = { brewitem=1, food=3, can_eat_when_full=1 }, -- stack_max = 1, -- -- on_place = function(itemstack, user, pointed_thing) -- mcl_potions.weakness_func(user, 6, mcl_potions.DURATION_2) -- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing) --- mcl_potions._use_potion(itemstack, user, "#D444E4") +-- mcl_potions._use_potion(itemstack, user, "#932423") -- return itemstack -- end, -- -- on_secondary_use = function(itemstack, user, pointed_thing) -- mcl_potions.weakness_func(user, 6, mcl_potions.DURATION_2) -- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing) --- mcl_potions._use_potion(itemstack, user, "#D444E4") +-- mcl_potions._use_potion(itemstack, user, "#932423") -- return itemstack -- end -- }) @@ -707,22 +707,22 @@ end -- description = S("Strength +"), -- _tt_help = TODO, -- _doc_items_longdesc = brewhelp, --- wield_image = potion_image("#D444F4"), --- inventory_image = potion_image("#D444F4"), +-- wield_image = potion_image("#932423"), +-- inventory_image = potion_image("#932423"), -- groups = { brewitem=1, food=3, can_eat_when_full=1 }, -- stack_max = 1, -- -- on_place = function(itemstack, user, pointed_thing) -- mcl_potions.weakness_func(user, 3, mcl_potions.DURATION_PLUS) -- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing) --- mcl_potions._use_potion(itemstack, user, "#D444F4") +-- mcl_potions._use_potion(itemstack, user, "#932423") -- return itemstack -- end, -- -- on_secondary_use = function(itemstack, user, pointed_thing) -- mcl_potions.weakness_func(user, 3, mcl_potions.DURATION_PLUS) -- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing) --- mcl_potions._use_potion(itemstack, user, "#D444F4") +-- mcl_potions._use_potion(itemstack, user, "#932423") -- return itemstack -- end -- }) diff --git a/mods/ITEMS/mcl_torches/screenshot.png b/mods/ITEMS/mcl_torches/screenshot.png deleted file mode 100644 index 5c9f85919f..0000000000 Binary files a/mods/ITEMS/mcl_torches/screenshot.png and /dev/null differ diff --git a/mods/MAPGEN/mcl_biomes/init.lua b/mods/MAPGEN/mcl_biomes/init.lua index f583d87b6f..d4ebe00d33 100644 --- a/mods/MAPGEN/mcl_biomes/init.lua +++ b/mods/MAPGEN/mcl_biomes/init.lua @@ -3974,9 +3974,16 @@ if mg_name ~= "singlenode" then mcl_mapgen_core.register_generator("chorus_grow", nil, function(minp, maxp, blockseed) local gennotify = minetest.get_mapgen_object("gennotify") --local poslist = {} + pr = PseudoRandom(blockseed + 14) for _, pos in ipairs(gennotify["decoration#"..deco_id_chorus_plant] or {}) do - local realpos = { x = pos.x, y = pos.y + 1, z = pos.z } - mcl_end.grow_chorus_plant(realpos) + local x, y, z = pos.x, pos.y, pos.z + if x < -2 or x > 2 or z < -2 or z > 2 then + local realpos = { x = x, y = y + 1, z = z } + local node = minetest.get_node(realpos) + if node and node.name == "mcl_end:chorus_flower" then + mcl_end.grow_chorus_plant(realpos, node, pr) + end + end end end) end diff --git a/mods/MAPGEN/mcl_mapgen_core/init.lua b/mods/MAPGEN/mcl_mapgen_core/init.lua index 90b2725067..bdcdb1b4d4 100644 --- a/mods/MAPGEN/mcl_mapgen_core/init.lua +++ b/mods/MAPGEN/mcl_mapgen_core/init.lua @@ -1248,9 +1248,14 @@ local function generate_clay(minp, maxp, blockseed, voxelmanip_data, voxelmanip_ end local function generate_end_exit_portal(pos) - local dragon_entity = minetest.add_entity(vector.add(pos, vector.new(3, 11, 3)), "mobs_mc:enderdragon"):get_luaentity() - dragon_entity._initial = true - dragon_entity._portal_pos = pos + local obj = minetest.add_entity(vector.add(pos, vector.new(3, 11, 3)), "mobs_mc:enderdragon") + if obj then + local dragon_entity = obj:get_luaentity() + dragon_entity._initial = true + dragon_entity._portal_pos = pos + else + minetest.log("error", "[mcl_mapgen_core] ERROR! Ender dragon doesn't want to spawn") + end mcl_structures.call_struct(pos, "end_exit_portal") end diff --git a/mods/MAPGEN/mcl_villages/const.lua b/mods/MAPGEN/mcl_villages/const.lua index 6621dbf3a3..e5cbc9b391 100644 --- a/mods/MAPGEN/mcl_villages/const.lua +++ b/mods/MAPGEN/mcl_villages/const.lua @@ -7,7 +7,7 @@ end --[[ Manually set in 'buildings.lua' -- material to replace cobblestone with -wallmaterial = { +local wallmaterial = { "mcl_core:junglewood", "mcl_core:sprucewood", "mcl_core:wood", diff --git a/mods/PLAYER/mcl_hunger/init.lua b/mods/PLAYER/mcl_hunger/init.lua index 6b99985748..d212e631a5 100644 --- a/mods/PLAYER/mcl_hunger/init.lua +++ b/mods/PLAYER/mcl_hunger/init.lua @@ -137,14 +137,14 @@ local timerMult = 1 -- Cycles from 0 to 7, each time when timer hits half a seco minetest.register_globalstep(function(dtime) main_timer = main_timer + dtime timer = timer + dtime - if main_timer > mcl_hunger.HUD_TICK or timer > 0.5 then + if main_timer > mcl_hunger.HUD_TICK or timer > 0.25 then if main_timer > mcl_hunger.HUD_TICK then main_timer = 0 end for _,player in pairs(minetest.get_connected_players()) do local name = player:get_player_name() local h = tonumber(mcl_hunger.get_hunger(player)) local hp = player:get_hp() - if timer > 0.5 then + if timer > 0.25 then -- Slow health regeneration, and hunger damage (every 4s). -- Regeneration rate based on tutorial video . -- Minecraft Wiki seems to be wrong in claiming that full hunger gives 0.5s regen rate. @@ -166,9 +166,9 @@ minetest.register_globalstep(function(dtime) end end end - if timer > 0.5 then + if timer > 0.25 then timer = 0 - timerMult = timerMult + 1 + timerMult = timerMult + 2 if timerMult > 7 then timerMult = 0 end diff --git a/mods/PLAYER/mcl_hunger/screenshot.png b/mods/PLAYER/mcl_hunger/screenshot.png deleted file mode 100644 index 5af6583667..0000000000 Binary files a/mods/PLAYER/mcl_hunger/screenshot.png and /dev/null differ diff --git a/mods/PLAYER/mcl_meshhand/init.lua b/mods/PLAYER/mcl_meshhand/init.lua index 80bf36b7d2..93f22c3250 100644 --- a/mods/PLAYER/mcl_meshhand/init.lua +++ b/mods/PLAYER/mcl_meshhand/init.lua @@ -34,7 +34,8 @@ for _,texture in pairs(list) do end, groups = { dig_immediate = 3, not_in_creative_inventory = 1 }, range = def.range, - }) + _mcl_hand_id = texture, + }) minetest.register_node("mcl_meshhand:"..texture.. "_female", { description = "", @@ -57,7 +58,8 @@ for _,texture in pairs(list) do end, groups = { dig_immediate = 3, not_in_creative_inventory = 1 }, range = def.range, - }) + _mcl_hand_id = texture .. "_female", + }) end if has_mcl_skins == true then diff --git a/mods/PLAYER/mcl_playerplus/init.lua b/mods/PLAYER/mcl_playerplus/init.lua index 9436ae94da..7b7920ee09 100644 --- a/mods/PLAYER/mcl_playerplus/init.lua +++ b/mods/PLAYER/mcl_playerplus/init.lua @@ -549,6 +549,9 @@ mcl_damage.register_modifier(function(obj, damage, reason) end return 0 end + if node.name == "mcl_core:cobweb" then + return 0 + end end pos = vector.add(pos, step) node = minetest.get_node(pos) diff --git a/settingtypes.txt b/settingtypes.txt index c5968a4c09..78a8122b51 100644 --- a/settingtypes.txt +++ b/settingtypes.txt @@ -150,3 +150,6 @@ basic_pseudobiome_villages (Enables very basic, and experimental "pseudobiome-ba # If enabled, will run an LBM to fix the top 1/2 of double plants in mcimported worlds; defaults to true. fix_doubleplants (Mcimport double plant fixes) bool true + +# Allow players to create Minecraft-like maps. +enable_real_maps (Enable Real Maps) bool true diff --git a/tools/README.md b/tools/README.md index abcc73ae31..4dc378bc18 100644 --- a/tools/README.md +++ b/tools/README.md @@ -27,3 +27,17 @@ Usage: - Convert the textures - Put the new texture directory in the Minetest texture pack directory, just like any other Minetest texture pack + +## Luacheck Globals Generators +This is a Python script which list every single global tables in mineclone2 source code. +It outputs a list to be used in luacheck conf files. + +Modes of operation: +- List global tables + +Requirements: +- Know how to use the console +- Python 3 + +Usage: +- In the console, run `python3 ./tools/create_luacheck.py` in the MineClone2 directory diff --git a/tools/Texture_Converter.py b/tools/Texture_Converter.py index c23bc9fce3..820fa9c08f 100755 --- a/tools/Texture_Converter.py +++ b/tools/Texture_Converter.py @@ -196,6 +196,11 @@ def convert_textures(): if verbose: print(src_file + " → " + dst_file) + # Convert map background + map_background_file = tex_dir + "/map/map_background.png" + if os.path.isfile(map_background_file): + os.system("convert " + map_background_file + " -interpolate Integer -filter point -resize \"140x140\" " + target_dir("/mods/ITEMS/mcl_maps/textures") + "/mcl_maps_map_background.png") + # Convert armor textures (requires ImageMagick) armor_files = [ [ tex_dir + "/models/armor/leather_layer_1.png", tex_dir + "/models/armor/leather_layer_2.png", target_dir("/mods/ITEMS/mcl_armor/textures"), "mcl_armor_helmet_leather.png", "mcl_armor_chestplate_leather.png", "mcl_armor_leggings_leather.png", "mcl_armor_boots_leather.png" ], diff --git a/tools/create_luacheck.py b/tools/create_luacheck.py old mode 100644 new mode 100755 index e69de29bb2..8b55c13762 --- a/tools/create_luacheck.py +++ b/tools/create_luacheck.py @@ -0,0 +1,44 @@ +import os +import re +from pathlib import Path + +# Just run this script from mineclone2 directory to get a list of every global vars to use in luacheck configuration files + +path = "./mods/" + +pattern = re.compile(r'^(?P[A-Za-z_0-9]+)[ ]*=[ ]*\{') +pattern_local = re.compile(r'local (?P[A-Za-z_0-9]+)') + +global_vars = [] + + +print("---Copy/Paste output in your luacheck conf file---\n") + + +pathlist = Path(path).rglob('*.lua') +for path in pathlist: + path_in_str = str(path) + # print(path_in_str) + trouve = False + with open(path_in_str) as f: + local_vars = [] + for i, line in enumerate(f.readlines()): + m = pattern.match(line) + if m: + global_name = m.group('global_var') + if global_name not in local_vars: + #print(path_in_str, ":", i+1, ":", m.group('global_var').strip()) + global_vars.append(m.group('global_var').strip()) + found = True + break + + else: + n = pattern_local.match(line) + if n: + local_vars.append(n.group('local_var')) + + if not found: + nb_varloc = len(variables_locales) + #print(path_in_str, ": -", "({} variables locales)".format(nb_varloc) if nb_varloc > 0 else '') + +print(', '.join(['"{}"'.format(v) for v in global_vars])) diff --git a/tools/create_map_color_file.py b/tools/create_map_color_file.py new file mode 100644 index 0000000000..b6486b8e3f --- /dev/null +++ b/tools/create_map_color_file.py @@ -0,0 +1,59 @@ +import json, os +from PIL import Image + +colors = {} +palettes = {} + +for root, directories, files in os.walk(".."): + if root.endswith("/textures"): + for name in files: + try: + img = Image.open(os.path.join(root, name)).convert("RGBA") + pixels = img.load() + + if "palette" in name: + palette = [] + + for y in range(0, img.size[1]): + for x in range(0, img.size[0]): + r, g, b, a = pixels[x, y] + palette.append((r, g, b)) + + palettes[name] = palette + else: + r_total = 0 + g_total = 0 + b_total = 0 + + count = 0 + + for x in range(0, img.size[0]): + for y in range(0, img.size[1]): + r, g, b, a = pixels[x, y] + if a > 0: + r_total += r / 255 * a + g_total += g / 255 * a + b_total += b / 255 * a + count += a / 255 + + average_color = None + + if count > 0: + average_color = (int(r_total / count), int(g_total / count), int(b_total / count)) + else: + average_color = (255, 255, 255) + + colors[name] = average_color + + img.close() + except IOError: + pass + +path = "../mods/ITEMS/mcl_maps/" + +with open(path + "colors.json", "w") as colorfile: + colorfile.write(json.dumps(colors)) + +with open(path + "palettes.json", "w") as palettefile: + palettefile.write(json.dumps(palettes)) +