diff --git a/mods/PLAYER/mcl_hunger/init.lua b/mods/PLAYER/mcl_hunger/init.lua index 1c46ea6ded..1319b0415e 100644 --- a/mods/PLAYER/mcl_hunger/init.lua +++ b/mods/PLAYER/mcl_hunger/init.lua @@ -15,6 +15,9 @@ mcl_hunger.food = {} Exhaustion and saturation values are stored as integers, unlike in Minecraft. Exhaustion is Minecraft exhaustion times 1000 and ranges from 0 to 4000. Saturation is Minecraft exhaustion times 10 and ranges from 0 to 200. + + Food saturation is stored in the custom item definition field _mcl_saturation. + This field uses the original Minecraft value. ]] -- Count number of poisonings a player has at once