From 75b425ffd77b85ba3081ddf2e47f8b6695ec8fa5 Mon Sep 17 00:00:00 2001 From: NO11 Date: Fri, 23 Jul 2021 12:23:30 +0000 Subject: [PATCH] Fix #1842 make other mods not using "mineclone" name space for item ids --- mods/HELP/mcl_item_id/init.lua | 33 +++++++++++++++++++++++++++------ 1 file changed, 27 insertions(+), 6 deletions(-) diff --git a/mods/HELP/mcl_item_id/init.lua b/mods/HELP/mcl_item_id/init.lua index 3b3128f269..50247a8580 100644 --- a/mods/HELP/mcl_item_id/init.lua +++ b/mods/HELP/mcl_item_id/init.lua @@ -1,4 +1,5 @@ local game = "mineclone" +local mcl_mods = {} local same_id = { heads = { "skeleton", "zombie", "creeper", "wither_skeleton" }, @@ -10,17 +11,34 @@ local same_id = { "stonebrick", "stonebrickmossy", }, wool = { - "black", "blue", "brown", "cyan", "green", + "black", "blue", "brown", "cyan", "green", "grey", "light_blue", "lime", "magenta", "orange", "pink", "purple", "red", "silver", "white", "yellow", }, } +local worldmt = io.open(minetest.get_worldpath() .. "/world.mt", "r") +local gameid = worldmt:read("*a"):match("gameid%s*=%s*(%S+)\n") +worldmt:close() + +for _, mod in pairs(minetest.get_modnames()) do + if minetest.get_modpath(mod):match("/games/" .. gameid .. "/") then + table.insert(mcl_mods, mod) + end +end + +local function item_id(id) + if minetest.settings:get_bool("mcl_item_id_debug", false) then + return id, "#555555" + end +end + tt.register_snippet(function(itemstring) local def = minetest.registered_items[itemstring] local desc = def.description local item_split = itemstring:find(":") local new_id = game .. itemstring:sub(item_split) + local mcl_mod = itemstring:sub(1, item_split) for mod, ids in pairs(same_id) do for _, id in pairs(ids) do if itemstring == "mcl_" .. mod .. ":" .. id then @@ -28,12 +46,15 @@ tt.register_snippet(function(itemstring) end end end - if new_id ~= game .. ":book_enchanted" then - minetest.register_alias_force(new_id, itemstring) - end - if minetest.settings:get_bool("mcl_item_id_debug", false) then - return new_id, "#555555" + for _, modname in pairs(mcl_mods) do + if modname .. ":" == mcl_mod then + if new_id ~= game .. ":book_enchanted" and new_id ~= itemstring then + minetest.register_alias_force(new_id, itemstring) + end + return item_id(new_id) + end end + return item_id(itemstring) end) minetest.register_alias_force(game .. ":book_enchanted", "mcl_enchanting:book_enchanted")