forked from VoxeLibre/VoxeLibre
fix more codestyle
This commit is contained in:
parent
7e6abe8398
commit
3722d2e8fe
|
@ -110,7 +110,8 @@ mcl_structures.generate_igloo = function(pos, rotation, pr)
|
|||
if r == 1 then
|
||||
-- Select basement depth
|
||||
local dim = mcl_worlds.pos_to_dimension(pos)
|
||||
local buffer = pos.y - (mcl_vars.mg_lava_overworld_max + 10)
|
||||
--local buffer = pos.y - (mcl_vars.mg_lava_overworld_max + 10)
|
||||
local buffer
|
||||
if dim == "nether" then
|
||||
buffer = pos.y - (mcl_vars.mg_lava_nether_max + 10)
|
||||
elseif dim == "end" then
|
||||
|
@ -219,7 +220,7 @@ local function igloo_placement_callback(p1, p2, size, orientation, pr)
|
|||
else
|
||||
return
|
||||
end
|
||||
local size = {x=9,y=5,z=7}
|
||||
--local size = {x=9,y=5,z=7}
|
||||
local lootitems = mcl_loot.get_multi_loot({
|
||||
{
|
||||
stacks_min = 1,
|
||||
|
@ -335,7 +336,7 @@ local function shrine_placement_callback(p1, p2, size, rotation, pr)
|
|||
-- Find and setup spawner with silverfish
|
||||
local spawners = minetest.find_nodes_in_area(p1, p2, "mcl_mobspawners:spawner")
|
||||
for s=1, #spawners do
|
||||
local meta = minetest.get_meta(spawners[s])
|
||||
--local meta = minetest.get_meta(spawners[s])
|
||||
mcl_mobspawners.setup_spawner(spawners[s], "mobs_mc:silverfish")
|
||||
end
|
||||
|
||||
|
@ -411,7 +412,7 @@ end
|
|||
|
||||
mcl_structures.generate_end_portal_shrine = function(pos, rotation, pr)
|
||||
local offset = {x=6, y=4, z=6}
|
||||
local size = {x=13, y=8, z=13}
|
||||
--local size = {x=13, y=8, z=13}
|
||||
local newpos = { x = pos.x - offset.x, y = pos.y, z = pos.z - offset.z }
|
||||
|
||||
local path = minetest.get_modpath("mcl_structures").."/schematics/mcl_structures_end_portal_room_simple.mts"
|
||||
|
@ -471,8 +472,6 @@ local function temple_placement_callback(p1, p2, size, rotation, pr)
|
|||
{ itemstring = "mcl_mobitems:string", weight = 10, amount_min = 1, amount_max = 8 },
|
||||
}
|
||||
}}, pr)
|
||||
|
||||
local meta = minetest.get_meta(chests[c])
|
||||
init_node_construct(chests[c])
|
||||
local meta = minetest.get_meta(chests[c])
|
||||
local inv = meta:get_inventory()
|
||||
|
@ -498,7 +497,7 @@ mcl_structures.generate_desert_temple = function(pos, rotation, pr)
|
|||
-- No Generating for the temple ... Why using it ? No Change
|
||||
local path = minetest.get_modpath("mcl_structures").."/schematics/mcl_structures_desert_temple.mts"
|
||||
local newpos = {x=pos.x,y=pos.y-12,z=pos.z}
|
||||
local size = {x=22, y=24, z=22}
|
||||
--local size = {x=22, y=24, z=22}
|
||||
if newpos == nil then
|
||||
return
|
||||
end
|
||||
|
|
|
@ -84,7 +84,7 @@ function settlements.create_site_plan(maxp, minp, pr)
|
|||
x=math.floor((minp.x+maxp.x)/2),
|
||||
y=maxp.y,
|
||||
z=math.floor((minp.z+maxp.z)/2)
|
||||
}
|
||||
}
|
||||
-- find center_surface of chunk
|
||||
local center_surface , surface_material = settlements.find_surface(center, true)
|
||||
local chunks = {}
|
||||
|
|
Loading…
Reference in New Issue