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VoxeLibre/mods
kabou e80006f4ea Do not set fire to objects that are already burning.
Changes to mcl_burning.set_on_fire():
* Add logic that only updates the burn time, but skips adding fire
  entities to objects that are already burning.
* Condense code a little, remove single use variables.
* Add a comment to a questionable piece of code.
* Add comments to the function.
2022-03-02 16:25:40 +01:00
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CORE Fix TGA file writing on Windows 2022-02-28 16:58:59 +00:00
ENTITIES Do not set fire to objects that are already burning. 2022-03-02 16:25:40 +01:00
ENVIRONMENT mcl_weather 2022-02-23 23:58:05 +01:00
HELP add translate for `doc_identifier` 2022-02-23 23:58:04 +01:00
HUD make bottle o enchanting activate target 2022-02-26 22:20:05 +01:00
ITEMS make all arrow types activate target (+ depends and code fixes) 2022-02-26 23:52:03 +01:00
MAPGEN mapgen/mcl_mapgen_core: move set_node decorations a node callback 2022-02-25 18:38:50 +01:00
MISC mcl_commands 2022-02-23 23:58:05 +01:00
PLAYER mcl_skins 2022-02-23 23:58:05 +01:00