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3 changed files with 485 additions and 485 deletions

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@ -163,7 +163,7 @@ minetest.register_globalstep(function(dtime)
end)
-- Register cauldrons to pick up dripstone droplets
if noordstar_dripstone then
if minetest.get_modpath("noordstar_dripstone") then
noordstar_dripstone.add_lava_catcher("mcl_cauldrons:cauldron", "mcl_cauldrons:cauldron_1_lava")
noordstar_dripstone.add_lava_catcher("mcl_cauldrons:cauldron_1_lava", "mcl_cauldrons:cauldron_2_lava")
noordstar_dripstone.add_lava_catcher("mcl_cauldrons:cauldron_2_lava", "mcl_cauldrons:cauldron_3_lava")

View File

@ -43,17 +43,17 @@ local watered_dripstone_spike = "noordstar_dripstone:watered_dripstone_spike"
local internal = {
-- Nodes that the mod should consider as sources to extract water from
water_nodes =
{ "default:river_water_source"
, "default:water_source"
, "mcl_core:water_source"
, "mclx_core:river_water_source"
water_nodes = {
"default:river_water_source",
"default:water_source",
"mcl_core:water_source",
"mclx_core:river_water_source",
},
-- Nodes that the mod should consider as sources to extract lava from
lava_nodes =
{ "default:lava_source"
, "mcl_core:lava_source"
lava_nodes = {
"default:lava_source",
"mcl_core:lava_source",
},
-- Nodes that can catch a lava droplet instead of letting a spike grow on top
@ -97,7 +97,7 @@ local function nodebox_of_size(size)
end
end
local function nodebox_type(size)
local function drawtype_of_size(size)
if size >= 8 then
return "normal"
else
@ -106,8 +106,8 @@ local function nodebox_type(size)
end
-- Sounds
local dripstone_sounds = nil
if mcl_sounds then
local dripstone_sounds
if minetest.get_modpath("mcl_sounds") then
dripstone_sounds = mcl_sounds.node_sound_stone_defaults()
end
@ -191,25 +191,25 @@ local water_trickle_down_spike = {
-- Tiles for dripstone
local dry_dripstone_tiles =
{ "noordstar_dripstone_dripstone_top.png"
, "noordstar_dripstone_dripstone_top.png"
, "noordstar_dripstone_dripstone_side.png"
local dry_dripstone_tiles = {
"noordstar_dripstone_dripstone_top.png",
"noordstar_dripstone_dripstone_top.png",
"noordstar_dripstone_dripstone_side.png",
}
local hardened_dripstone_tiles =
{ "noordstar_dripstone_hardened_dripstone_top.png"
, "noordstar_dripstone_hardened_dripstone_top.png"
, "noordstar_dripstone_hardened_dripstone_side.png"
local hardened_dripstone_tiles = {
"noordstar_dripstone_hardened_dripstone_top.png",
"noordstar_dripstone_hardened_dripstone_top.png",
"noordstar_dripstone_hardened_dripstone_side.png",
}
local molten_dripstone_tiles =
{ "noordstar_dripstone_molten_dripstone_top.png"
, "noordstar_dripstone_molten_dripstone_top.png"
, "noordstar_dripstone_molten_dripstone_side.png"
local molten_dripstone_tiles = {
"noordstar_dripstone_molten_dripstone_top.png",
"noordstar_dripstone_molten_dripstone_top.png",
"noordstar_dripstone_molten_dripstone_side.png",
}
local watered_dripstone_tiles =
{ "noordstar_dripstone_watered_dripstone_top.png"
, "noordstar_dripstone_watered_dripstone_top.png"
, "noordstar_dripstone_watered_dripstone_side.png"
local watered_dripstone_tiles = {
"noordstar_dripstone_watered_dripstone_top.png",
"noordstar_dripstone_watered_dripstone_top.png",
"noordstar_dripstone_watered_dripstone_side.png",
}
-- Register dripstone nodes
@ -220,13 +220,17 @@ local function make_dripstone(name, desc, longdesc, tiles, drop, size)
sunlight_propagates = true
end
minetest.register_node(name,
{ description = desc
, _doc_items_longdesc = longdesc
, tiles = tiles
, groups = { pickaxey=2, material_stone=1, fall_damage_add_percent = math.max(4 - size, 0) / 4 * 100 }
, is_ground_content = true
, drop = {
minetest.register_node(name, {
description = desc,
_doc_items_longdesc = longdesc,
tiles = tiles,
groups = {
pickaxey=2,
material_stone=1,
fall_damage_add_percent = math.max(4 - size, 0) / 4 * 100
},
is_ground_content = true,
drop = {
max_items = math.floor((size + 1) / 2),
items = {
{ rarity = 1
@ -242,17 +246,16 @@ local function make_dripstone(name, desc, longdesc, tiles, drop, size)
, items = { drop }
},
}
}
, sounds = dripstone_sounds
, drawtype = nodebox_type(size)
, paramtype = "light"
, sunlight_propagates = sunlight_propagates
, node_box = nodebox_of_size(size)
, _mcl_hardness = 1.0 + size / 8
, _mcl_blast_resistance = 1 + size / 2
, _mcl_silk_touch_drop = true
}
)
},
sounds = dripstone_sounds,
drawtype = drawtype_of_size(size),
paramtype = "light",
sunlight_propagates = sunlight_propagates,
node_box = nodebox_of_size(size),
_mcl_hardness = 1.0 + size / 8,
_mcl_blast_resistance = 1 + size / 2,
_mcl_silk_touch_drop = true,
})
end
-- BASE BLOCKS
@ -540,7 +543,7 @@ make_dripstone(
-- ACTIONS
local function absorb_liquid(pos, node, aoc, aocw)
local node_above = minetest.get_node({ x = pos.x, y = pos.y + 1, z = pos.z }) or {}
local node_above = minetest.get_node(vector.offset(pos, 0, 1, 0)) or {}
local na_name = node_above.name
for _, water in pairs(internal.water_nodes) do
@ -565,12 +568,11 @@ end
local function drop_down_to(options, dry_up_node_name)
return function(pos, node, aoc, aocw)
for i = 1, 25 do
local pos_rel = { x = pos.x, y = pos.y - i, z = pos.z }
local pos_rel = vector.offset(pos, 0, -i, 0)
local node_rel = minetest.get_node(pos_rel) or {}
local node_name = node_rel.name or ""
if node_name == "air" then
else
if minetest.get_item_group(node_name, "air") ~= 0 then
-- Non-air node has been found!
-- Check if it reacts to the dripstone and if it can be
-- activated.
@ -588,7 +590,7 @@ local function drop_down_to(options, dry_up_node_name)
-- The node cannot be changed and hence a new spike starts on top
-- of it.
if i > 1 then
pos_rel = { x = pos.x, y = pos.y - i + 1, z = pos.z }
pos_rel = vector.offset(pos, 0, 1-i, 0)
minetest.set_node(pos_rel, { name = dry_dripstone_spike })
node.name = dry_up_node_name
@ -609,7 +611,7 @@ end
local function harden(harden_nodes_func)
return function(pos, node, aoc, aocw)
local node_above = minetest.get_node({ x = pos.x, y = pos.y + 1, z = pos.z }) or {}
local node_above = minetest.get_node(vector.offset(pos, 0, 1, 0)) or {}
local na_name = node_above.name
for _, hardener in pairs(harden_nodes_func()) do
@ -625,7 +627,7 @@ end
local function trickle_down(options, dry_up_node_name)
return function(pos, node, aoc, aocw)
local pos_below = { x = pos.x, y = pos.y - 1, z = pos.z }
local pos_below = vector.offset(pos, 0, -1, 0)
local node_below = minetest.get_node(pos_below) or {}
local nb_name = node_below.name or ""
@ -707,38 +709,38 @@ make_abm(watered_dripstone_spike, seconds_per_water_trickle, drop_down_to(intern
-- CRATING RECIPES
local function gapple_recipe(gold, apple, gapple)
local function make_recipe(border, middle, output)
minetest.register_craft({
output = gapple,
output = output,
recipe = {
{ gold, gold, gold },
{ gold, apple, gold },
{ gold, gold, gold },
{ border, border, border },
{ border, middle, border },
{ border, border, border },
}
})
end
gapple_recipe(dry_dripstone_spike, dry_dripstone_spike, dry_dripstone_tiny)
gapple_recipe(dry_dripstone_spike, dry_dripstone_tiny, dry_dripstone_small)
gapple_recipe(dry_dripstone_spike, dry_dripstone_small, dry_dripstone_medium)
gapple_recipe(dry_dripstone_spike, dry_dripstone_medium, dry_dripstone_great)
gapple_recipe(dry_dripstone_spike, dry_dripstone_great, dry_dripstone_large)
gapple_recipe(dry_dripstone_spike, dry_dripstone_large, dry_dripstone_huge)
gapple_recipe(hardened_dripstone_spike, hardened_dripstone_spike, hardened_dripstone_tiny)
gapple_recipe(hardened_dripstone_spike, hardened_dripstone_tiny, hardened_dripstone_small)
gapple_recipe(hardened_dripstone_spike, hardened_dripstone_small, hardened_dripstone_medium)
gapple_recipe(hardened_dripstone_spike, hardened_dripstone_medium, hardened_dripstone_great)
gapple_recipe(hardened_dripstone_spike, hardened_dripstone_great, hardened_dripstone_large)
gapple_recipe(hardened_dripstone_spike, hardened_dripstone_large, hardened_dripstone_huge)
gapple_recipe(molten_dripstone_spike, molten_dripstone_spike, molten_dripstone_tiny)
gapple_recipe(molten_dripstone_spike, molten_dripstone_tiny, molten_dripstone_small)
gapple_recipe(molten_dripstone_spike, molten_dripstone_small, molten_dripstone_medium)
gapple_recipe(molten_dripstone_spike, molten_dripstone_medium, molten_dripstone_great)
gapple_recipe(molten_dripstone_spike, molten_dripstone_great, molten_dripstone_large)
gapple_recipe(molten_dripstone_spike, molten_dripstone_large, molten_dripstone_huge)
gapple_recipe(watered_dripstone_spike, watered_dripstone_spike, watered_dripstone_tiny)
gapple_recipe(watered_dripstone_spike, watered_dripstone_tiny, watered_dripstone_small)
gapple_recipe(watered_dripstone_spike, watered_dripstone_small, watered_dripstone_medium)
gapple_recipe(watered_dripstone_spike, watered_dripstone_medium, watered_dripstone_great)
gapple_recipe(watered_dripstone_spike, watered_dripstone_great, watered_dripstone_large)
gapple_recipe(watered_dripstone_spike, watered_dripstone_large, watered_dripstone_huge)
make_recipe(dry_dripstone_spike, dry_dripstone_spike, dry_dripstone_tiny)
make_recipe(dry_dripstone_spike, dry_dripstone_tiny, dry_dripstone_small)
make_recipe(dry_dripstone_spike, dry_dripstone_small, dry_dripstone_medium)
make_recipe(dry_dripstone_spike, dry_dripstone_medium, dry_dripstone_great)
make_recipe(dry_dripstone_spike, dry_dripstone_great, dry_dripstone_large)
make_recipe(dry_dripstone_spike, dry_dripstone_large, dry_dripstone_huge)
make_recipe(hardened_dripstone_spike, hardened_dripstone_spike, hardened_dripstone_tiny)
make_recipe(hardened_dripstone_spike, hardened_dripstone_tiny, hardened_dripstone_small)
make_recipe(hardened_dripstone_spike, hardened_dripstone_small, hardened_dripstone_medium)
make_recipe(hardened_dripstone_spike, hardened_dripstone_medium, hardened_dripstone_great)
make_recipe(hardened_dripstone_spike, hardened_dripstone_great, hardened_dripstone_large)
make_recipe(hardened_dripstone_spike, hardened_dripstone_large, hardened_dripstone_huge)
make_recipe(molten_dripstone_spike, molten_dripstone_spike, molten_dripstone_tiny)
make_recipe(molten_dripstone_spike, molten_dripstone_tiny, molten_dripstone_small)
make_recipe(molten_dripstone_spike, molten_dripstone_small, molten_dripstone_medium)
make_recipe(molten_dripstone_spike, molten_dripstone_medium, molten_dripstone_great)
make_recipe(molten_dripstone_spike, molten_dripstone_great, molten_dripstone_large)
make_recipe(molten_dripstone_spike, molten_dripstone_large, molten_dripstone_huge)
make_recipe(watered_dripstone_spike, watered_dripstone_spike, watered_dripstone_tiny)
make_recipe(watered_dripstone_spike, watered_dripstone_tiny, watered_dripstone_small)
make_recipe(watered_dripstone_spike, watered_dripstone_small, watered_dripstone_medium)
make_recipe(watered_dripstone_spike, watered_dripstone_medium, watered_dripstone_great)
make_recipe(watered_dripstone_spike, watered_dripstone_great, watered_dripstone_large)
make_recipe(watered_dripstone_spike, watered_dripstone_large, watered_dripstone_huge)

View File

@ -2,6 +2,4 @@ name=noordstar_dripstone
description=Add stalactites and stalagmites to your game.
author=Noordstar
title=Noordstar Dripstone
license=EUPL v1.2
depends=
optional_depends=mcl_sounds
optional_depends=default,mcl_core,mcl_sounds